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EVE New Citizens Q&A

 
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New to EVE

Author
Goisty Hemanseh
Royal Amarr Institute
Amarr Empire
#1 - 2016-05-17 00:48:33 UTC
Hey Guys, i am new to EVE, for some unknown reasons I got 5mil in my bank. Well i spent half of it on new ship that i thought was good for me, now am going to master it. I want to get into industry, what do you guys recommend me to do? I got one blue print right now and am cloning it. Will this work? Can I sell it after it is done? is this a good way to make some moneys? If not what are the best ways of making money in EVE?
Memphis Baas
#2 - 2016-05-17 01:10:24 UTC
Goisty Hemanseh wrote:
Hey Guys, i am new to EVE, for some unknown reasons I got 5mil in my bank.
Someone gave you a gift.

Goisty Hemanseh wrote:
Well i spent half of it on new ship, now am going to master it.
Congrats!

Goisty Hemanseh wrote:
I want to get into industry, what do you guys recommend me to do?
Was that ship you just bought related to industry? Manufacturing? Mining? Transport?

Goisty Hemanseh wrote:
I got one blue print right now and am cloning it.
You could have the blueprint to a toy car, or the blueprint to a Ferrari, the fact that you have a blueprint doesn't matter as much as what it produces.
Memphis Baas
#3 - 2016-05-17 01:11:18 UTC
Goisty Hemanseh wrote:
Will this work?
Yes, the copying should work, there are no bugs that would prevent it from working, that I know of.

Goisty Hemanseh wrote:
Can I sell it after it is done?
Probably not.

Goisty Hemanseh wrote:
Is this a good way to make some moneys?
Depends on what the blueprint makes, probably not.

Goisty Hemanseh wrote:
If not what are the best ways of making money in EVE?
Oh boy, the SHOW ME EVERYTHING quote. You know, there are already written guides out there and google isn't all that hard.

Start with the EVE University guide.

I'll say that it's a bit unbelievable that someone could start this game and not read even the most basic of guides on how to play, given that pretty much all advertising out there says it's so complex. It feels like you're trying too hard to establish a plausible "I'm a newbie" background, so people don't think you're a spy.

No matter... All the advice has already been written, and with pictures too, in guides out there, by people more dedicated than I. Feel free to ask questions and we'll point you to the guides.
Memphis Baas
#4 - 2016-05-17 01:19:10 UTC
Regarding Industry, in this game:

You're mostly manufacturing things. The economy in this game is players make almost everything. You can start with simple things like ammo, missiles, various Tech 1 modules, maybe frigate and cruiser ships, eventually build a whole collection of blueprints and manufacture a lot of stuff.

Blueprints come in two kinds: originals, and copies. Originals can be bought from the market, and usually make infinite numbers of Tech 1 stuff, and need to be improved for materials and production time (this is called "researching the blueprint"). Copies are available in the Contracts system, and can typically only produce 1 - 10 units (not infinite) of the product, but can make Tech 2 stuff.

It really depends on what blueprint you have, but what you want to do is improve what you have, and get copies of blueprints for what you're trying to make, then train the skills that let you operate 10 factory lines and 10 research labs at the same time, for all 3 characters on your account.

Also train an industrial ship (for transport) because you'll need to move raw materials to your factories (you rent factory lines in-station, but need to have the materials there to start production).

And finally, train the trading skills because you'll need to sell the stuff you're manufacturing. You can be the best industry guy, if you suck at sales, you won't make much money.
ShahFluffers
Ice Fire Warriors
#5 - 2016-05-17 02:05:20 UTC  |  Edited by: ShahFluffers
The innocence is strong with this one. Twisted

*unzips pants*
Com'ere boi!!!

Goisty Hemanseh wrote:
Hey Guys, i am new to EVE, for some unknown reasons I got 5mil in my bank.

Sounds like you got a gift. Either it is from the game (if you did a promotional deal from CCP or STEAM) or it is from a well to do player who means well.

Goisty Hemanseh wrote:
Well i spent half of it on new ship that i thought was good for me, now am going to master it.

Hold your horses there. Before you get any ideas let me give you some reality.

EVE is a single-shard MMO where Industry, PvE, and PvP are all mashed together and in constant conflict with one another.
There is no "safe zone" or "grace period" where you are invulnerable or others cannot affect you. Once you leave the newbie system you can be scammed, ganked, and/or generally preyed upon by others at will.

The upside? At the moment, you have nothing of value to scam or gank for. So if you don't voluntarily go into...
- an "alleyway" (see: low-security space, 0.4 to 0.1 rated systems)
- the "wild forest" (see: null-security space, 0.0 to -1.0 rated systems)
- the "pits of darkness" (see: wormhole space, -1.0 rated systems with no stargates and can only be found with probes)

... you should be fine.

Even still... do not get too attached to your ship. You CAN be killed in high-security space (1.0 to 0.5 rated systems).


Now... what kind of ship did you get and what do you intend on doing with it? Smile

Goisty Hemanseh wrote:
I want to get into industry, what do you guys recommend me to do?

What do you want to do? Or rather... what specifically interests you?

Bear in mind that the game is not going to tell you exactly what you should do. And while we players can recommend things, the decision is still yours.

Here are some of the basic options you have:
- Mining: you sit in a specialized ship and suck up rocks which can be refined into minerals.
- Production: process/refine things and turn them into better things. Requires use of blueprints.
- Researching: research blueprints so that they can make things faster and/or use less materials. If you are good enough, you can make specialty blueprint copies that are even better. If you are really good, you can try your hand at "inventing" special T2 blueprint copies.
- Hauling: be a trucker of the space lanes.
- Trading: See if you can make a profit by buying products at low prices and selling them at higher prices.

Some more advanced industry options exist outside of the game mechanics themselves.
- Industry Logistics: if you are part of a corporation/alliance and have everyone's trust, you can be the go-to person when they need something. You can move things, build things... you do the work no one else wants to do but everyone NEEDS to be done.
- Trusted 3rd party: this takes time and A LOT of trust. Build this up enough and people will use YOU as a vault for everything from complicated trades, lottery pot holder, etc.


Please note that none of these specialties are mutually exclusive from each other. Specializing in one will not stop you or slow you down when you move on to a new specialty.

Goisty Hemanseh wrote:
I got one blue print right now and am cloning it. Will this work? Can I sell it after it is done? is this a good way to make some moneys?

Someone else needs to answer this for me.

*pages Tau*


Goisty Hemanseh wrote:
If not what are the best ways of making money in EVE?

How to become a Warlord

tldr: you lead people and make money off their backs.
Solonius Rex
Federal Navy Academy
Gallente Federation
#6 - 2016-05-17 02:08:00 UTC
Goisty Hemanseh wrote:
Hey Guys, i am new to EVE, for some unknown reasons I got 5mil in my bank. Well i spent half of it on new ship that i thought was good for me, now am going to master it. I want to get into industry, what do you guys recommend me to do? I got one blue print right now and am cloning it. Will this work? Can I sell it after it is done? is this a good way to make some moneys? If not what are the best ways of making money in EVE?


1) Only blueprints that are originals, can be copied(you caled it "cloning", which is sort of the wrong terminology). Be sure to watch out for the differences between Originals and Copies, as they determine price and number of units you can produce. Lots of scams out there trying to pass off copies as originals.

2) Since youre a new player, your blueprint is probably gonna be crap, and the margins super razor thin. You wont be making much money. But a good way to plan ahead is to look at the prices of things on the market and compare them to a blueprint material costs.

I would recommend starting with blueprint copies of things like Cruisers, which usually sell very well and have a somewhat decent profit margin. Dont buy originals just yet, its a lot of isk to invest and isnt very feasable for a new player like you.

3) selling blueprint copies off your original is a terrible, terrible, slow, slow, slow way to make isk. Chances are your blueprint original is something that is so easily obtained that it wont be worth very much.

4) Lots of ways to make money in the game, best way is probably capital escalations in wormholes, but thats far far far beyond your ability. The thing you have to remember is, for the new player, ISK is the grinding aspect of EVE. If youre new, and you dont have experience, or the pre-built base, its gonna be slow and painful.

Things that help immensely is joining a corp where they already have most of that infastructure set up already. It will help you a lot, so try heading over to the recruitment section of the forums.
Roenok Baalnorn
Baalnorn Heavy Industries
#7 - 2016-05-17 05:17:26 UTC
Memphis Baas wrote:


I'll say that it's a bit unbelievable that someone could start this game and not read even the most basic of guides on how to play, given that pretty much all advertising out there says it's so complex. It feels like you're trying too hard to establish a plausible "I'm a newbie" background, so people don't think you're a spy.



I never read the guides. It takes half the fun out of playing a new game if someone gives you step by step instructions. Then its like assembling furniture that comes in a box, not an enjoyable activity...

... But then again i also didnt ask questions on the boards as a newb either about basic gameplay.
DeMichael Crimson
Republic University
Minmatar Republic
#8 - 2016-05-17 05:57:28 UTC  |  Edited by: DeMichael Crimson
Yeah, I didn't start reading guides until after my 30 days of noobdom was done. I will admit I watched videos about the game before I created my character.

In fact I subscribed to this game due to various Exploration videos created by DNightmare.

Takes a bit to download but the complete 12 min video can be viewed here.

Big smile



DMC
ShahFluffers
Ice Fire Warriors
#9 - 2016-05-17 06:15:41 UTC
Memphis Baas wrote:
I'll say that it's a bit unbelievable that someone could start this game and not read even the most basic of guides on how to play, given that pretty much all advertising out there says it's so complex. It feels like you're trying too hard to establish a plausible "I'm a newbie" background, so people don't think you're a spy.

To be fair to the newbie... I also did not read any guides.

I sorta took the dive and learned the hard way. With pretty much everything. Then I joined a "good" corporation by accident and everything got better after that. Smile
ergherhdfgh
Imperial Academy
Amarr Empire
#10 - 2016-05-17 10:08:27 UTC
Goisty Hemanseh wrote:
I want to get into industry, what do you guys recommend me to do? ........... what are the best ways of making money in EVE?

Eve is a sandbox. We can't tell you what is best for you. "Best" ways of making isk is dependent upon what criteria you are using to judge goodness and badness by. If you strictly mean most earning potential regardless of all other factors like other's have pointed out being a large Alliance head or a market trader are probably at the top of that list. However both of those require knowledge of the game and skills that are not restricted to just this game ( i.e. people skills and general market / financial skills ) they also come with some risk as well.

This is a game and not only that but a game where for $20 you can buy a PLEX and sell it in game for a Billion isk. So to me fun should be your priority. Doing something that you don't enjoy in game for isk is the equivalent of turning this game into a job and at that point you might as well just work an hour of overtime at your normal job to buy the PLEX and then have someone else do the "work" for you in game.

I'm not trying to talk you into buying a PLEX I am more pointing out that your focus should be on having fun. So from that viewpoint I'd say try out lots of different stuff and figure out what you enjoy doing. Then figure out how to make isk doing what you enjoy. If industry is your thing and you want to make decent isk doing it then keep in mind you'll be doing lots of market research and build cost calculations just to figure out what is worth building. If that kind of thing sounds fun to you then start out with something like ammo that gets used a lot and work up from there. By up I mean up in build cost.

What most people enjoy most about this game is the PvP. For that you will need to know the basics of ship to ship combat as well as have some skill points in combat related stuff. I recommend that one of the things that you try early on is some type of PvE like missioining or belt ratting or something of the sort so that you can get the basics of fitting and flying a ship down. Then move on from there either directly into PvP or just do PvE in an area that PvP is likely to happen.

You should also probably give exploration a shot keeping in mind that there are various aspects of exploration of which the hacking mini-game is only one.

If you try mining and find that enjoyable at some point you will likely want to get into a null sec alliance that gives you access to fleet mining because not only is that where the best mining isk is at but doing stuff with friends is always more fun than doing it alone and in an MMO group stuff is kind of the point of being here. Without going into a long explanation the war dec and ganking trends of more recent years have made high sec large scale mining ops a thing of the distant past but they certainly exist in null sec.

Want to talk? Join Cara's channel in game: House Forelli

Zathra Narazi
Viziam
Amarr Empire
#11 - 2016-05-17 14:15:53 UTC
Goisty Hemanseh wrote:
Hey Guys, i am new to EVE, for some unknown reasons I got 5mil in my bank. Well i spent half of it on new ship that i thought was good for me, now am going to master it. I want to get into industry, what do you guys recommend me to do? I got one blue print right now and am cloning it. Will this work? Can I sell it after it is done? is this a good way to make some moneys? If not what are the best ways of making money in EVE?

If you're going to make stuff I recommend T2. I'm not into industry, but I've heard the margin on T1 stuff is really slim.
Ka Plaa
Doomheim
#12 - 2016-05-17 16:19:04 UTC
Roenok Baalnorn wrote:


... But then again i also didnt ask questions on the boards as a newb either about basic gameplay.

Well...NCQ&A...most question is fair, eh?






ergherhdfgh
Imperial Academy
Amarr Empire
#13 - 2016-05-17 23:19:21 UTC
Zathra Narazi wrote:
Goisty Hemanseh wrote:
Hey Guys, i am new to EVE, for some unknown reasons I got 5mil in my bank. Well i spent half of it on new ship that i thought was good for me, now am going to master it. I want to get into industry, what do you guys recommend me to do? I got one blue print right now and am cloning it. Will this work? Can I sell it after it is done? is this a good way to make some moneys? If not what are the best ways of making money in EVE?

If you're going to make stuff I recommend T2. I'm not into industry, but I've heard the margin on T1 stuff is really slim.

I have not been heavy into manufacturing in years but last that I checked lots of T2 stuff was a loss to produce. Also with the differences now between high sec and null sec manufacturing and reprocessing bonuses things can get complicated.

You really need to calculate build costs and projected profit margins on anything before you build.

Want to talk? Join Cara's channel in game: House Forelli

Memphis Baas
#14 - 2016-05-18 00:02:00 UTC
The problem with manufacturing / industry is that it doesn't make profit all by itself. You take a bunch of items, and you combine them into another item (or ship). The initial resources have an ISK value that's based on the market, and your finished product has an ISK value that's based on the market. It is entirely possible to make MORE profit by just buying the materials and selling them later, and/or just buying the finished item or ship and selling it later or in a different area. That's the problem with manufacturing.

If you have a large alliance and they're all screaming for ships, and you're the guy whose job it is to micromanage your 10 alliance production lines to give everyone their ships, then sure, it can even be fun for whoever does it. Pride in a job well done and all that.

But to manufacture for profit? You need to understand the EVE economy, and the market and contract systems first.
Solonius Rex
Federal Navy Academy
Gallente Federation
#15 - 2016-05-18 01:06:51 UTC
Zathra Narazi wrote:
Goisty Hemanseh wrote:
Hey Guys, i am new to EVE, for some unknown reasons I got 5mil in my bank. Well i spent half of it on new ship that i thought was good for me, now am going to master it. I want to get into industry, what do you guys recommend me to do? I got one blue print right now and am cloning it. Will this work? Can I sell it after it is done? is this a good way to make some moneys? If not what are the best ways of making money in EVE?

If you're going to make stuff I recommend T2. I'm not into industry, but I've heard the margin on T1 stuff is really slim.


No.

T2 margins are low because almost all the products NEED to be bought off market. The only way to make a decent profit is to set up a pos, buy all the component BPOs and research material efficiency to 10, buy the mats and use the pos to manufacture the components.

All in all, you'd be making 20-30 mill on a 200 mill ship. For a new player, thats not bad, but the infrastructure and initial ISK sink is pretty huge.