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Battleship Escalations in higsec.

Author
Anthar Thebess
#1 - 2016-05-16 07:29:09 UTC
I love new capital escalations for nullsec, they provide so much fun - just a thought - maybe CCP could introduce similar mechanic for higsec anomalies and belts.

Of course it needs modifications, as killing a capital in higsec can be problematic - but is tempting to give small chance for this kind of escalation.

What i propose is creating new battleship NPC for escalations - bit harder to kill than normal nullsec battleship, but nothing on the burner level.
Ship itself should have higher bounty - around 5-10mil, and instead of doping materials, it will drop bigger number of meta modules.

People will chase them, and newbies will have a lot of fun.

Allowing small chance for getting a capital spawn in higsec will make things much more interesting, and many players will unite to kill this kind of NPC.
Lugh Crow-Slave
#2 - 2016-05-16 07:42:14 UTC
don't drifters fill this role?

this is me honestly asking i have never bothered with them
morion
Lighting Build
#3 - 2016-05-16 08:21:17 UTC  |  Edited by: morion
the damsel in distress for the umteenth billion time is still amazing uber gazilions and a few moor living nightmare reliving waking dreams be fine a single escalation for high sec don't spoil us.
my goodness must keep the damsel in distress for several moor umteen billion times with no variation or change and that illusive implant that drops one time a year
+1 I care not what you provide if its different than stale and forever the same
3.14 pie and there is not enuf isk for all the junk
please provide toilets and garbage cans with your isk sinks.

or how to make buy orders for -3.14 isk
Lugh Crow-Slave
#4 - 2016-05-16 08:23:07 UTC
Zhilia Mann
Tide Way Out Productions
#5 - 2016-05-16 08:45:26 UTC
morion wrote:
the damsel in distress for the umteenth billion time is still amazing uber gazilions and a few moor living nightmare reliving waking dreams be fine a single escalation for high sec don't spoil us.
my goodness must keep the damsel in distress for several moor umteen billion times with no variation or change and that illusive implant that drops one time a year
+1 I care not what you provide if its different than stale and forever the same
3.14 pie and there is not enuf isk for all the junk
please provide toilets and garbage cans with your isk sinks.


Haha. Drugs.
Anthar Thebess
#6 - 2016-05-16 09:25:50 UTC
morion wrote:
the damsel in distress for the umteenth billion time is still amazing uber gazilions and a few moor living nightmare reliving waking dreams be fine a single escalation for high sec don't spoil us.
my goodness must keep the damsel in distress for several moor umteen billion times with no variation or change and that illusive implant that drops one time a year
+1 I care not what you provide if its different than stale and forever the same
3.14 pie and there is not enuf isk for all the junk
please provide toilets and garbage cans with your isk sinks.

or how to make buy orders for -3.14 isk

Omg
Anthar Thebess
#7 - 2016-05-16 09:37:56 UTC
Lugh Crow-Slave wrote:
don't drifters fill this role?

this is me honestly asking i have never bothered with them

No drifters are much harder enemy.
Idea is to create additional escalation to higsec belts and anomalies.
This BS can be killed by small and new player group.
Lugh Crow-Slave
#8 - 2016-05-16 09:52:53 UTC
if thats the case how do they tie into the capital escalations that are desinged to be taken on by several people decently equipped .... just like drifters lol
morion
Lighting Build
#9 - 2016-05-16 10:05:24 UTC
high sec belt rat 7,000 isk
project discovery me 64,000 isk
time separation 13 years time to relevant depreciation
and point is ...
Anthar Thebess
#10 - 2016-05-16 10:11:15 UTC
Lugh Crow-Slave wrote:
if thats the case how do they tie into the capital escalations that are desinged to be taken on by several people decently equipped .... just like drifters lol


Simply by downgrading ship from a capital to a battleship NPC.
morion
Lighting Build
#11 - 2016-05-16 10:17:00 UTC  |  Edited by: morion
I like it long as it can destroy any afk mining ship in under 1 min

don't even need o bounty or loot just some belt spawn evil

also if your mining and it does spawn you warp away there is no fighting this thing with a 5x medium drones brick tanking in a procurer
it need be strong enoff to wreck that alt off doing his laundy.

any high sec escalation that is a deterrent to afk alt tab play I'm all for.

still afford that paper hulk 20 sec to bug out with say a rather long time to lock so if you are not sleeping you can survive
that's how I would do it and the 7,000 isk belt rats you may as well delete them they make no sense.
Celthric Kanerian
Viziam
Amarr Empire
#12 - 2016-05-16 13:15:21 UTC
Sounds like another incredible isk faucet for highsec, not needed.

I'd rather have the current mission system reworked.
Danika Princip
GoonWaffe
Goonswarm Federation
#13 - 2016-05-16 17:26:40 UTC
Sounds like a bog standard faction spawn. Slightly harder to kill, much nicer bounty and a chance of faction/deadpsace loot. You get them outside highsec.

Putting them in highsec will flood the markets with whatever is in their loot tables. I do hope you have a way to turn this into something that isn't yet another nerf to nullsec income?
kardjaval
Curtana Joyeuse and Durendal Security
#14 - 2016-05-16 18:58:37 UTC
Danika Princip wrote:
Sounds like a bog standard faction spawn. Slightly harder to kill, much nicer bounty and a chance of faction/deadpsace loot. You get them outside highsec.

Putting them in highsec will flood the markets with whatever is in their loot tables. I do hope you have a way to turn this into something that isn't yet another nerf to nullsec income?


Maybe make the highsec excalation rarer then the low sec capital escalation, and change the loot table to not have any loot higher then a certain meta level? and lastly, add a timer that the battleship will leave if it's not engage in x amount of time?
elitatwo
Zansha Expansion
#15 - 2016-05-16 19:29:50 UTC
Danika Princip wrote:
Sounds like a bog standard faction spawn. Slightly harder to kill, much nicer bounty and a chance of faction/deadpsace loot. You get them outside highsec.

Putting them in highsec will flood the markets with whatever is in their loot tables. I do hope you have a way to turn this into something that isn't yet another nerf to nullsec income?


On this note, the LP Stores could be a tad more accessable, they could be an huge sink if we ditch those tags.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

elitatwo
Zansha Expansion
#16 - 2016-05-16 19:32:14 UTC
Lugh Crow-Slave wrote:
if thats the case how do they tie into the capital escalations that are desinged to be taken on by several people decently equipped .... just like drifters lol


Well I get Anthar's idea but Drifters will just murder everyones boat and warp of. I kinda like my ships I worked many years for to get.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Frostys Virpio
State War Academy
Caldari State
#17 - 2016-05-16 20:09:53 UTC
Danika Princip wrote:
Sounds like a bog standard faction spawn. Slightly harder to kill, much nicer bounty and a chance of faction/deadpsace loot. You get them outside highsec.

Putting them in highsec will flood the markets with whatever is in their loot tables. I do hope you have a way to turn this into something that isn't yet another nerf to nullsec income?


Just make it an extra type of BS from the associated faction instead of a faction spawn. Pith Dominator for Guristas for example. Then it can have the regular BS loot table or none at all but with a bigger bounty and stats without breaking anything that already work like loot tables. It gives a different form of "cap escalation" to empire anoms without playing with the null loot table.
Danika Princip
GoonWaffe
Goonswarm Federation
#18 - 2016-05-16 21:13:39 UTC
kardjaval wrote:
Danika Princip wrote:
Sounds like a bog standard faction spawn. Slightly harder to kill, much nicer bounty and a chance of faction/deadpsace loot. You get them outside highsec.

Putting them in highsec will flood the markets with whatever is in their loot tables. I do hope you have a way to turn this into something that isn't yet another nerf to nullsec income?


Maybe make the highsec excalation rarer then the low sec capital escalation, and change the loot table to not have any loot higher then a certain meta level? and lastly, add a timer that the battleship will leave if it's not engage in x amount of time?



So it's a bog standard faction spawn (capital escalations are not the only kind. You are aware of that, right?), but without a loot table?

I can get behind that. Just give highsec bears a chance to shoot, say, a dread guristas BS with nothing but tags and ammo inside. I think they're 5-10mil bounty, and it might encourage them to go hunting for phat loot in lower security. (Unlikley, but still.)
Tabyll Altol
Viziam
Amarr Empire
#19 - 2016-05-16 23:42:21 UTC
Anthar Thebess wrote:
I love new capital escalations for nullsec, they provide so much fun - just a thought - maybe CCP could introduce similar mechanic for higsec anomalies and belts.

Of course it needs modifications, as killing a capital in higsec can be problematic - but is tempting to give small chance for this kind of escalation.

What i propose is creating new battleship NPC for escalations - bit harder to kill than normal nullsec battleship, but nothing on the burner level.
Ship itself should have higher bounty - around 5-10mil, and instead of doping materials, it will drop bigger number of meta modules.

People will chase them, and newbies will have a lot of fun.

Allowing small chance for getting a capital spawn in higsec will make things much more interesting, and many players will unite to kill this kind of NPC.


--> leave highsec and then you can try the new things

problem solved

-1
Anthar Thebess
#20 - 2016-05-17 08:37:04 UTC
I don't live in higsec, simply enjoy effect that his escalations have in nullsec.
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