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Wolf on a rampage

Author
Vorghast
Brutor Tribe
Minmatar Republic
#1 - 2016-05-10 19:21:02 UTC
I encountered a wolf last night in my dual web,scram, ab fit Rupture. I could not hit the wolf. The wolf had links. I still don't know if he was sig tanking or speed tanking. I was engaging at 6-12 km. Despite my triple speed dictation mods he was able to evade my guns. I was orbiting to begin with as i assumed i would be faster. When i saw the misses i switched to a thrashing style manual piloting. Please help me understand this fight. im 90 mil sp with near maxed skills in a rupture. This isn't a complaint or whining, I just want to understand. (his incursus was only on the field for a very short portion of the fight.)

Thanks!

km link:
https://beta.eve-kill.net/kill/53892741/
Ralph King-Griffin
New Eden Tech Support
#2 - 2016-05-10 19:41:44 UTC
im guessing halos + skirmish or snakes + skirmish.

was he Armour or Shield fit and was he active or buffer?
also do you remember what speed he was going?

sig tanking and speed tanking synergies quite well together ,
for reference a properly sigtanked ishkur can have the same sig (or near enough ) as a light drone.
Vorghast
Brutor Tribe
Minmatar Republic
#3 - 2016-05-10 20:02:46 UTC
He was active armor tank. I was doing the math in my head and i'm starting to understand how he would have the speed to dictate range. Initially i had him webbed and scrammed at 4-5km and by the end of the fight he was at 14km. I don't have my overview set up to show the target's speed, so I don't have that info. I saw him rep only twice. I only had 3 drones on him which he was tanking with ease (some of my drones were killed in an earlier fight) . he would only need a top speed of around 1700-2000 km/s to have the speed to escape. I think he used range and sig to mitigate the damage. It was not a close fight. He was sitting pretty with full armor at the end.
Zarnak Wulf
Task Force 641
Empyrean Edict
#4 - 2016-05-10 20:37:01 UTC
It looks like you had phased plasma loaded. A wolf's highest resists are going to be EM and Thermal. The fusion in your hold would have been the way to go.
Ralph King-Griffin
New Eden Tech Support
#5 - 2016-05-10 20:53:10 UTC
regardless, you cant hurt what you cant hit.

assault frigates arent good for a whole lot but one of the few things they all do well is fighting upship.
Vorghast
Brutor Tribe
Minmatar Republic
#6 - 2016-05-10 20:55:32 UTC
Zarnak Wulf, I had my weapons split in two groups with emp on 2 and fusion on 2. I just wasn't hitting.
Zarnak Wulf
Task Force 641
Empyrean Edict
#7 - 2016-05-10 21:24:13 UTC
Vorghast wrote:
Zarnak Wulf, I had my weapons split in two groups with emp on 2 and fusion on 2. I just wasn't hitting.


If he had Halos and skirmish links he could have been as small as 17m sig radius. If you are having trouble hitting something pick one direction and go straight. A bit simplistic but keeping the transersal limited to what he is doing can't hurt.
Gimme Sake
State War Academy
Caldari State
#8 - 2016-05-11 01:48:56 UTC  |  Edited by: Gimme Sake
Dual web + scram... are you shure the ishkur on the km didn't got an ewar mod?

You said you've seen him rep so you must have hit him in the beggining.From what I see on his kb the guy tends to use faction ab.


Target speed and transversal on the overview is quite useful if you use turrets.

"Never not blob!" ~ Plato

Mephiztopheleze
Laphroaig Inc.
#9 - 2016-05-11 05:45:01 UTC  |  Edited by: Mephiztopheleze
aha, you got Gerbert'ed. Be aware, he's NEVER alone and yes, he was most likely Linked.

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

Yun Kuai
Garoun Investment Bank
Gallente Federation
#10 - 2016-05-11 09:23:46 UTC
You're best bet was not to manual pilot but keep him at range. With your AB and double webs, you should have been able to keep range on him, although most likely would have been by a few m/s. The other option and it's usually highly underused is using the projectile ammos that give you a 0% range bonus and a 20% tracking speed bonus. Also, carry a drop booster if you're constantly finding snaked and linked AB frigsUgh

A combination of those would have meant you could hit him, but because links are so OP I doubt you would have broken his active tank anyways

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Arcturus Ursidae
Federal Defense Union
Gallente Federation
#11 - 2016-05-11 18:03:30 UTC
With your tank that fight must have taken a fair amount of time, as others have said I think there was not a huge amount you can do, some people will throw money and alts at fights.

You have a pretty solid fit.

Drop, tracking ammo, tracking implant as well as using keep at range may have helped.

As for speed, I think you can fit a T2 afterburner although I can see why you chose enduring, if you want to go further restrained plates have less mass but you need a 3% powergrid implant.

That gets you a 30m/s speed bump which may have been enough.
Thanatos Marathon
Moira.
#12 - 2016-05-11 18:58:53 UTC  |  Edited by: Thanatos Marathon
He does fly with links.

Gerbert Hartman
Demerius Xenocratus
The Scope
Gallente Federation
#13 - 2016-05-11 22:05:57 UTC  |  Edited by: Demerius Xenocratus
Ah Gerbert. Always linked. Usually accompanied by a wingman in a curse or several with a curse and faction ships. Fits blinged in cost effective manner. Implants likely, drugs not out of the question. And they are competent pilots. Me and a few corpmates tangled with their gang recently - they had 3 phantasms and a deadspace neut curse. It was not pleasant and I am -1 rapier.

Don't recommend fighting any of them without links of your own and proper preparation/backup.

We anticipated only 2 phantasms, the third showed up late and was not in RGSU but was clearly flying with them. Learn who his typical wingmates are.

These guys are one of the better microgangs I've encountered, always linked, utilize recons fully and are quite risk averse.

In other news links are still broken as **** and allow shiny fits/comps to play God on a daily basis.
Yun Kuai
Garoun Investment Bank
Gallente Federation
#14 - 2016-05-12 06:53:48 UTC
Demerius Xenocratus wrote:


These guys are one of the better microgangs I've encountered, always linked, utilize recons fully and are quite risk averse.

In other news links are still broken as **** and allow shiny fits/comps to play God on a daily basis.


Pointed out the important part. If Gerbert is looking to fight you it's because his scout has found you solo and they're ready to outnumber you, out link you, and bring recons that don't allow you to do anything but die.

The most important thing to do is to not fight gerbert and his crew. His gameplay is pretty cancerous to EvE as it's 100% risk averse. if you look like you have a gang ready and are actually prepared to fight him he'll just leave. That kind of gamplay shouldn't be rewarded ever with KM's....

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Zathra Narazi
Viziam
Amarr Empire
#15 - 2016-05-17 01:25:32 UTC  |  Edited by: Zathra Narazi
Demerius Xenocratus wrote:
...one of the better microgangs...quite risk averse...

Does not compute.
Substantia Nigra
Polaris Rising
Goonswarm Federation
#16 - 2016-05-17 02:14:35 UTC
We are sometimes prone to double-speak in eve … especially when something happens that we do not like.

Before I go on, my credentials: I am bad at eve, I am especially bad at PvP, but I’ve been around a while and have seen and done a lot of things in this game.

Target selection is a huge part of successful PvP in eve. For example I am usually happy to solo-tackle a Hurricane in my Pilgrim, but I leave Drakes and Ishtars well alone. Similarly I love the opportunity to tackle a svipul or two, but if they’re part of a 20-ship gang with their buddies waiting on the next-door gate then I stay vewy vewy quiet.

Similarly intel is also very important. For example I know certain characters to often be flying cyno ships and it’s the same ol’ TEST names that turn up to try and tarp me after I’ve managed to kill one of their brethren. I also keep eyes watching nearby systems and spies in some of my target’s corps. If my targets are formed-up and on a titan, or if their capital/supercapital hotdroppers are in ship and inspace, then I know it’s likely that my next juicy target is going to be tanked and cyno-fit.

Implants, boosters, and links are also important in allowing you to get the edge over your opponents. For a while I was using links to help my pilgrim by increasing its tank and speed, decreasing its effective size, and increasing the range of its point. That allowed me to get more kills because fast ships were less likely to be able to pull range and escape, I could keep them nearby long enough for me neuts to become effective.

Friends are also a huge benefit to PvP … be they other players or your own alts. A PvP gang is going to be able to kill a wider range of targets than any one member in isolation. Because TEST started destroying my anchored bubbles I woke-up a sabre alt and he’s been helping me out and, more so nowadays, getting more of the kills than I am.

So to me target selection, intel, performance augmenters, and friends are all legitimate things to improve your PvP. Why on earth would you be thinking that somebody who does all these things represents some sort of ‘cancer’ in eve? To me that guy is simply demonstrating half-intelligent gameplay and using the game dynamics and current meta to his advantage.

IMHO the cancer lies in the people who seriously suggest that sensible game-play is somehow a bad thing. Sure, there are folk who play disciplined solo-PvP with no boosts or scouts or buddies … and that is absolutely fine, it’s their choice. The folk who do that also seem to be realists, wishing for more pure-solo PvP but acknowledging that everyone plays eve differently and that it’s up to them to adapt and adjust to the various gameplays.

“His gameplay is pretty cancerous to EvE as it's 100% risk averse.” Nah, codswallop. He's undocked and he's engaging in small-gang PvP. It sounds like he's skilled, careful and tends to outsmart and outmanoeuvre most (all?) the people here. He also gets outsmarted from time to time. To my mind that's skill, not cancer ... the cancer lies in lazy incompetent players believing they somehow have a right to dominate over skilful players who put in the effort.

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

Demerius Xenocratus
The Scope
Gallente Federation
#17 - 2016-05-17 10:27:34 UTC
Zathra Narazi wrote:
Demerius Xenocratus wrote:
...one of the better microgangs...quite risk averse...

Does not compute.


Mr. Hyde is quite a good pvp'er but he flies brawling fits. I.e. not risk averse. Gerbert and co. are competent but fly nano kite often ewar supported fits which can easily disengage from unfavorable scenarios.
Demerius Xenocratus
The Scope
Gallente Federation
#18 - 2016-05-17 10:31:11 UTC
Substantia Nigra wrote:
We are sometimes prone to double-speak in eve … especially when something happens that we do not like.

Before I go on, my credentials: I am bad at eve, I am especially bad at PvP, but I’ve been around a while and have seen and done a lot of things in this game.

Target selection is a huge part of successful PvP in eve. For example I am usually happy to solo-tackle a Hurricane in my Pilgrim, but I leave Drakes and Ishtars well alone. Similarly I love the opportunity to tackle a svipul or two, but if they’re part of a 20-ship gang with their buddies waiting on the next-door gate then I stay vewy vewy quiet.

Similarly intel is also very important. For example I know certain characters to often be flying cyno ships and it’s the same ol’ TEST names that turn up to try and tarp me after I’ve managed to kill one of their brethren. I also keep eyes watching nearby systems and spies in some of my target’s corps. If my targets are formed-up and on a titan, or if their capital/supercapital hotdroppers are in ship and inspace, then I know it’s likely that my next juicy target is going to be tanked and cyno-fit.

Implants, boosters, and links are also important in allowing you to get the edge over your opponents. For a while I was using links to help my pilgrim by increasing its tank and speed, decreasing its effective size, and increasing the range of its point. That allowed me to get more kills because fast ships were less likely to be able to pull range and escape, I could keep them nearby long enough for me neuts to become effective.

Friends are also a huge benefit to PvP … be they other players or your own alts. A PvP gang is going to be able to kill a wider range of targets than any one member in isolation. Because TEST started destroying my anchored bubbles I woke-up a sabre alt and he’s been helping me out and, more so nowadays, getting more of the kills than I am.

So to me target selection, intel, performance augmenters, and friends are all legitimate things to improve your PvP. Why on earth would you be thinking that somebody who does all these things represents some sort of ‘cancer’ in eve? To me that guy is simply demonstrating half-intelligent gameplay and using the game dynamics and current meta to his advantage.

IMHO the cancer lies in the people who seriously suggest that sensible game-play is somehow a bad thing. Sure, there are folk who play disciplined solo-PvP with no boosts or scouts or buddies … and that is absolutely fine, it’s their choice. The folk who do that also seem to be realists, wishing for more pure-solo PvP but acknowledging that everyone plays eve differently and that it’s up to them to adapt and adjust to the various gameplays.

“His gameplay is pretty cancerous to EvE as it's 100% risk averse.” Nah, codswallop. He's undocked and he's engaging in small-gang PvP. It sounds like he's skilled, careful and tends to outsmart and outmanoeuvre most (all?) the people here. He also gets outsmarted from time to time. To my mind that's skill, not cancer ... the cancer lies in lazy incompetent players believing they somehow have a right to dominate over skilful players who put in the effort.


Buying a link alt is not skillful. Nor is running from any fight where victory is less than 99% assured. It's a game, not real life combat. It's ****** when everyone plays in a highly risk averse fashion, if I have to run you through the logic on that I'm going to be disappointed in your critical thinking skills.
Yang Aurilen
State War Academy
Caldari State
#19 - 2016-05-17 13:04:15 UTC
Demerius Xenocratus wrote:
Substantia Nigra wrote:
We are sometimes prone to double-speak in eve … especially when something happens that we do not like.

Before I go on, my credentials: I am bad at eve, I am especially bad at PvP, but I’ve been around a while and have seen and done a lot of things in this game.

Target selection is a huge part of successful PvP in eve. For example I am usually happy to solo-tackle a Hurricane in my Pilgrim, but I leave Drakes and Ishtars well alone. Similarly I love the opportunity to tackle a svipul or two, but if they’re part of a 20-ship gang with their buddies waiting on the next-door gate then I stay vewy vewy quiet.

Similarly intel is also very important. For example I know certain characters to often be flying cyno ships and it’s the same ol’ TEST names that turn up to try and tarp me after I’ve managed to kill one of their brethren. I also keep eyes watching nearby systems and spies in some of my target’s corps. If my targets are formed-up and on a titan, or if their capital/supercapital hotdroppers are in ship and inspace, then I know it’s likely that my next juicy target is going to be tanked and cyno-fit.

Implants, boosters, and links are also important in allowing you to get the edge over your opponents. For a while I was using links to help my pilgrim by increasing its tank and speed, decreasing its effective size, and increasing the range of its point. That allowed me to get more kills because fast ships were less likely to be able to pull range and escape, I could keep them nearby long enough for me neuts to become effective.

Friends are also a huge benefit to PvP … be they other players or your own alts. A PvP gang is going to be able to kill a wider range of targets than any one member in isolation. Because TEST started destroying my anchored bubbles I woke-up a sabre alt and he’s been helping me out and, more so nowadays, getting more of the kills than I am.

So to me target selection, intel, performance augmenters, and friends are all legitimate things to improve your PvP. Why on earth would you be thinking that somebody who does all these things represents some sort of ‘cancer’ in eve? To me that guy is simply demonstrating half-intelligent gameplay and using the game dynamics and current meta to his advantage.

IMHO the cancer lies in the people who seriously suggest that sensible game-play is somehow a bad thing. Sure, there are folk who play disciplined solo-PvP with no boosts or scouts or buddies … and that is absolutely fine, it’s their choice. The folk who do that also seem to be realists, wishing for more pure-solo PvP but acknowledging that everyone plays eve differently and that it’s up to them to adapt and adjust to the various gameplays.

“His gameplay is pretty cancerous to EvE as it's 100% risk averse.” Nah, codswallop. He's undocked and he's engaging in small-gang PvP. It sounds like he's skilled, careful and tends to outsmart and outmanoeuvre most (all?) the people here. He also gets outsmarted from time to time. To my mind that's skill, not cancer ... the cancer lies in lazy incompetent players believing they somehow have a right to dominate over skilful players who put in the effort.


Buying a link alt is not skillful. Nor is running from any fight where victory is less than 99% assured. It's a game, not real life combat. It's ****** when everyone plays in a highly risk averse fashion, if I have to run you through the logic on that I'm going to be disappointed in your critical thinking skills.


By that logic the US army doesn't plan its operations. Fighting is supposed to be unfair for the other side for you to win or do you believe that honourable combat where both sides show up in a predetermined area and time and fight it out?

Case in point the F22 is so unfair because it's stealthy and kills my ground AA while killing any fighters because it is a stealthy air superiority fighter.

Post with your NPC alt main and not your main main alt!

Zathra Narazi
Viziam
Amarr Empire
#20 - 2016-05-17 13:40:28 UTC  |  Edited by: Zathra Narazi
Demerius Xenocratus wrote:
Zathra Narazi wrote:
Demerius Xenocratus wrote:
...one of the better microgangs...quite risk averse...

Does not compute.


Mr. Hyde is quite a good pvp'er but he flies brawling fits. I.e. not risk averse. Gerbert and co. are competent but fly nano kite often ewar supported fits which can easily disengage from unfavorable scenarios.

Good PvPers kill stuff they had a disadvantage against. From what everyone has said these guys refuse to fight unless they outgun and outnumber the opposition. Killing a battleship in a couple of T1 frigs is skill. Soloing a battlecruiser in a T1 frig is skill. Only taking fights you can't possibly lose with help from booster alts hiding in a POS bubble is literally the exact opposite of skill.
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