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How (un)safe is the lowsec areas and does this happen often?

Author
Shy'la Nesthorn
Caldari Provisions
Caldari State
#1 - 2016-05-11 15:02:39 UTC
So, I got this game about 4 days ago and have already gotten up to a cruiser. I decided since I've gotten a somewhat capable ship to try out heading into the fabled lowsec areas where CONCORD won't be able to save me, can't be that bad right? I pop into a .4 area and am immediately greeted by a battleship that fires at me killing my brand new shiny cruiser and then my capsule. Is this kinda gate camping common or was I just really unlucky?

Just your average Tactical Space Combat Maid

Cela Kashuken
Pandemic Horde Inc.
Pandemic Horde
#2 - 2016-05-11 15:14:51 UTC
Tama is legendary for gate camping, though it can happen anywhere, even in high sec if you are flying blingy ships with no tank.
Shy'la Nesthorn
Caldari Provisions
Caldari State
#3 - 2016-05-11 15:16:31 UTC
Cela Kashuken wrote:
Tama is legendary for gate camping, though it can happen anywhere, even in high sec if you are flying blingy ships with no tank.


That's the exact sector it was, actually. I remember commenting on the name before flying through it.

Kinda unnerving hearing it can happen in highsec too, considering I AFK autopilot a lot.

Just your average Tactical Space Combat Maid

Raging Bull Unchained
Cryonic Origin
Cryonic Origin Alliance
#4 - 2016-05-11 15:21:10 UTC
Also Amamake is camped quite regulary.

Still: if you come to lowsec to hunt npcs in belts be aware that you probably wont be alone for longer then 5 minutes ;).
Johnathan Coffey
Niforce Triggers
#5 - 2016-05-11 15:22:46 UTC
You shouldn't autopilot, especially if your ship's contents are worth more than a few hundred million. As for lowsec, it's usually the gates between high and low that are camped, especially tama, as it's very close to jita. That said, you may run into a gate camp pretty much anywhere if you're unlucky. The only thing that will save you is mental presence and the right ship.

First rule of EVE UI: right click EVERYTHING.

Lan Wang
Federal Navy Academy
Gallente Federation
#6 - 2016-05-11 15:24:23 UTC
Shy'la Nesthorn wrote:
Cela Kashuken wrote:
Tama is legendary for gate camping, though it can happen anywhere, even in high sec if you are flying blingy ships with no tank.


That's the exact sector it was, actually. I remember commenting on the name before flying through it.

Kinda unnerving hearing it can happen in highsec too, considering I AFK autopilot a lot.


I would stop that autopilot tbh, its not the only place camps happen, most routes that lead to highsec from low are camped, use a frigate they are harder to catch if you want to look around

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Shy'la Nesthorn
Caldari Provisions
Caldari State
#7 - 2016-05-11 15:33:11 UTC
Lan Wang wrote:

I would stop that autopilot tbh, its not the only place camps happen, most routes that lead to highsec from low are camped, use a frigate they are harder to catch if you want to look around


I only do it in highsec areas, but if that's unsafe too I'll probably stop.

Just your average Tactical Space Combat Maid

Lan Wang
Federal Navy Academy
Gallente Federation
#8 - 2016-05-11 15:40:00 UTC
Shy'la Nesthorn wrote:
Lan Wang wrote:

I would stop that autopilot tbh, its not the only place camps happen, most routes that lead to highsec from low are camped, use a frigate they are harder to catch if you want to look around


I only do it in highsec areas, but if that's unsafe too I'll probably stop.


its probably worse in highsec

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Ralph King-Griffin
New Eden Tech Support
#9 - 2016-05-11 15:40:10 UTC  |  Edited by: Ralph King-Griffin
auto piloting is an invitation to get shot in the face,
its almost as likely to get you shot in the face as going to Tama for pve.

im not having a go at you mind , we all gota learn sometime, now you know.

Lan Wang wrote:
Shy'la Nesthorn wrote:
Lan Wang wrote:

I would stop that autopilot tbh, its not the only place camps happen, most routes that lead to highsec from low are camped, use a frigate they are harder to catch if you want to look around


I only do it in highsec areas, but if that's unsafe too I'll probably stop.


its probably worse in highsec

auto piloting in lowsec
Johnathan Coffey
Niforce Triggers
#10 - 2016-05-11 15:40:12 UTC  |  Edited by: Johnathan Coffey
Shy'la Nesthorn wrote:
Lan Wang wrote:

I would stop that autopilot tbh, its not the only place camps happen, most routes that lead to highsec from low are camped, use a frigate they are harder to catch if you want to look around


I only do it in highsec areas, but if that's unsafe too I'll probably stop.

There are people sitting on gates blowing up small ships and pods just to see if their victim had expensive implants. There are also "professional" gankers who will blow you up if your ship's modules and/or cargo are valuable enough. If you fly a cheap but sturdy ship, you are reasonably save, except for that one asshole who's had a bad day and decides to blow you up just because.

First rule of EVE UI: right click EVERYTHING.

Shy'la Nesthorn
Caldari Provisions
Caldari State
#11 - 2016-05-11 15:48:22 UTC
Aren't highsec gates guarded by those concord battleships though? How do they get about not being destroyed by them if they attack a player near them. Like I was told if you attack a player in highsec you'll pretty much guaranteed to immediately be destroyed by concord

Just your average Tactical Space Combat Maid

Velarra
#12 - 2016-05-11 15:50:26 UTC
Shy'la Nesthorn wrote:
So, I got this game about 4 days ago and have already gotten up to a cruiser. I decided since I've gotten a somewhat capable ship to try out heading into the fabled lowsec areas where CONCORD won't be able to save me, can't be that bad right?


While cruisers are certainly more capable than frigates in general terms, i do notice your describing your progress to flying a cruiser as being something one gets 'up' to. As a suggestion, i'd consider looking at flying ships as something one moves over to, horizontally, rather than vertically. As a cruiser pilot you should be now able to fly both frigates & cruisers. Each class of ship have useful roles depending on their environment or the task you want to assign them.

The cruiser isn't strictly better than a frigate for all things, as much as the frigate better than a cruiser. Each is just different.

Further, CONCORD's role isn't actually to "save" you if you're attacked by other players. It's more there, to provide strong consequence for actions which it deems not permissible in "secured" space. At no time is it there to personally save you.
Johnathan Coffey
Niforce Triggers
#13 - 2016-05-11 15:55:07 UTC  |  Edited by: Johnathan Coffey
Shy'la Nesthorn wrote:
Aren't highsec gates guarded by those concord battleships though? How do they get about not being destroyed by them if they attack a player near them. Like I was told if you attack a player in highsec you'll pretty much guaranteed to immediately be destroyed by concord

CONCORD only shows up after 10 to 20 seconds (depending on system security). That's more than enough time to blow you up, given the right equipment. The ships sitting at hisec gates are faction navy ships. They are a lot weaker than CONCORD and don't attack criminals but only hostile militia members (AFAIK).

First rule of EVE UI: right click EVERYTHING.

Shy'la Nesthorn
Caldari Provisions
Caldari State
#14 - 2016-05-11 15:57:06 UTC
Velarra wrote:

While cruisers are certainly more capable than frigates in general terms, i do notice your describing your progress to flying a cruiser as being something one gets 'up' to. As a suggestion, i'd consider looking at flying ships as something one moves over to, horizontally, rather than vertically. As a cruiser pilot you should be now able to fly both frigates & cruisers. Each class of ship have useful roles depending on their environment or the task you want to assign them.


I understand that, I meant more like, skill tree wise since you have to go through frigates and destroyers first.

Velarra wrote:
Further, CONCORD's role isn't actually to "save" you if you're attacked by other players. It's more there, to provide strong consequence for actions which it deems not permissible in "secured" space. At no time is it there to personally save you.


And I understand that too, just meant as to why someone would bother blowing someone up in highsec if they'll get blown up shortly after themselves.

Just your average Tactical Space Combat Maid

Ralph King-Griffin
New Eden Tech Support
#15 - 2016-05-11 15:58:37 UTC  |  Edited by: Ralph King-Griffin
Shy'la Nesthorn wrote:
Aren't highsec gates guarded by those concord battleships though? How do they get about not being destroyed by them if they attack a player near them. Like I was told if you attack a player in highsec you'll pretty much guaranteed to immediately be destroyed by concord

concord are punitive not preventativeBlink
small but fundamental distinction,
the security status of the system 1.0 - 0.5 determines how long it takes them to show up after an unlawful aggressive act has happened.

they are not there to keep you safe ,
they are there to inflict cost (ship loss) upon your aggressor .

if you make yourself an easy and/or profitable enough target , that cost will not matter.
Shy'la Nesthorn
Caldari Provisions
Caldari State
#16 - 2016-05-11 15:59:16 UTC  |  Edited by: Shy'la Nesthorn
Johnathan Coffey wrote:
Shy'la Nesthorn wrote:
Aren't highsec gates guarded by those concord battleships though? How do they get about not being destroyed by them if they attack a player near them. Like I was told if you attack a player in highsec you'll pretty much guaranteed to immediately be destroyed by concord

CONCORD only shows up after 10 to 20 seconds (depending on system security). That's more than enough time to blow you up, given the right equipment. The ships sitting at hisec gates are faction navy ships. They are a lot weaker than CONCORD and don't attack criminals but only hostile militia members (AFAIK).

Ralph King-Griffin wrote:
Shy'la Nesthorn wrote:
Aren't highsec gates guarded by those concord battleships though? How do they get about not being destroyed by them if they attack a player near them. Like I was told if you attack a player in highsec you'll pretty much guaranteed to immediately be destroyed by concord

concord are punitive not preventativeBlink
small but fundamental distinction,
the security status of the system 1.0 - 0.5 determines how long it takes them to show up after an unlawful aggressive act has happened.

they are not there to keep you safe ,
they are there to inflict cost (ship loss) upon your aggressor .

if you make yourself an easy and/or profitable enough target , that cost will not matter.


So basically, in short. No matter where I go I'm not safe from pvp

Just your average Tactical Space Combat Maid

Johnathan Coffey
Niforce Triggers
#17 - 2016-05-11 15:59:49 UTC
"Because they can" is often enough a good enough reason. Other than that, there are cheap ships with lots of damage, so that looting your wreck with an alt may still be profitable, even after losing their ships.

First rule of EVE UI: right click EVERYTHING.

Ralph King-Griffin
New Eden Tech Support
#18 - 2016-05-11 15:59:54 UTC
Shy'la Nesthorn wrote:
Johnathan Coffey wrote:
Shy'la Nesthorn wrote:
Aren't highsec gates guarded by those concord battleships though? How do they get about not being destroyed by them if they attack a player near them. Like I was told if you attack a player in highsec you'll pretty much guaranteed to immediately be destroyed by concord

CONCORD only shows up after 10 to 20 seconds (depending on system security). That's more than enough time to blow you up, given the right equipment. The ships sitting at hisec gates are faction navy ships. They are a lot weaker than CONCORD and don't attack criminals but only hostile militia members (AFAIK).


So basically, in short. No matter where I go I'm not safe from pvp

Bingo.

welcome to eve online.
Cara Forelli
State War Academy
Caldari State
#19 - 2016-05-11 16:04:07 UTC
Shy'la Nesthorn wrote:
Kinda unnerving hearing it can happen in highsec too, considering I AFK autopilot a lot.

Never do that.

As for lowsec, don't think of combat there as ganking. Lowsec is where people go to look for fights. If you are there, you are "fair game" and don't expect people to fight fairly.

Want to talk? Join my channel in game: House Forelli

Titan's Lament

ShahFluffers
Ice Fire Warriors
#20 - 2016-05-11 16:04:13 UTC
Some general rules of thumb:

- don't take the shortest or most trafficked route. While this may make some deep, dark ancestral instinct in the back of your head recoil (because a lot of people are disposed to "stay and travel where other people are"), you need to find routes and systems that see little traffic. This will often add 3 to 7+ jumps to your journey, but it is often worthwhile.

- auto-pilot is not your friend. In high-sec, you can get away with auto-piloting... provided you are in a stupidly cheap ship that you would not mind losing or you are in a SUPER tanked ship that isn't carrying anything of real value.
Outside of high-sec, auto-piloting is a virtual death sentence.

- when in doubt, burn back to gate. This is where Microwarpdrives are very handy. If you jump into a gatecamp, stay calm. Find the stargate you came from, then quickly move towards it with your MWD activated. Jump through as soon as you are able. Do not use drones, or any offense module in any way (for this will create an aggression timer that will prevent you from jumping).

- gankers are people too! If you have a sense of humor and some okay people's skills, try talking with the people who killed you. Ask them how to avoid their firepower or defend yourself. More often than not, you will be surprised by the answers they give.
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