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FC Headshot per Fan-Fest

Author
Glitch Online
License To Steal
#1 - 2016-05-08 21:11:54 UTC  |  Edited by: Glitch Online
Catching up on videos, and ran into the part where something needs to be done about Headshooting the FC.

Why not add bonus Resistance per player under the commanding Officers.

Squad Commander gets 1% to Shield, Armor and Hull per player under him (Must be ON GRID with commander)
Wing Commander gets 1% to Shield, Armor and Hull per player under him (Squad Commander plust those under him ON GRID)
Fleet Commander gets.... you get the idea

The larger the fleet, the greater the need to keep your FC alive, the greater his resistance. As the battle wears on most fleets on the loosing end flee anyways and IF the FC happens to be caught he can be dealt with as a normal ship rather than this INSANE tank 'special' ship

Implementation seems easy enough but i'm no programmer, hence why its an Idea.

*Edit: Commanders cannot be moved around when in combat, so that the "primary" isn't moved to tank better.
*Edit2: Logistic Ships can't be in command positions
*Edit3: Cloacked ships will NOT provide a resistance bonus to their commander.

*Edit4: Implementation - there are 3 way i see this can be implemented. ( if you think of more feel free to post )
--- 1) As minimum resistance - Suppose commanders EM resistance is 0%, Explosive is 50%, With 25 players under him, his resistance would now be 25% EM, 50% Explosive.
--- 2) Additional resistance - Suppose commanders EM resistance is 0%, Explosive is 50%, With 25 players under him, his resistance would now be 25% EM, 75% Explosive.
--- 3) Diminishing return Resistance - Suppose there are 25 players under the commander, that would yield him a 25% bonus resistance which is calculated as if a module of equal value were being used ( Math needed here so i won't even try ).
Daichi Yamato
Jabbersnarks and Wonderglass
#2 - 2016-05-09 00:42:17 UTC
Because id just have everyone add alts to fleet in shuttles and fleet warp them into the fight for free resists.

It'd be simpler and more sandbox to just let people head shot. I'm astounded it's considered a problem.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Rawketsled
Generic Corp Name
#3 - 2016-05-09 01:19:03 UTC
Just add a gang link that shuffles the names of everyone in fleet and on-grid. No more headshotting FCs unless you can spot them by their behaviour.

Glitch Online
License To Steal
#4 - 2016-05-09 02:00:53 UTC
Daichi Yamato wrote:
Because id just have everyone add alts to fleet in shuttles and fleet warp them into the fight for free resists.

It'd be simpler and more sandbox to just let people head shot. I'm astounded it's considered a problem.



I'd bring another combat ship, but what ever floats your boat.
Lugh Crow-Slave
#5 - 2016-05-09 02:28:42 UTC
I think this whole idea is a solution to a problem that doesn't exist. Besides some ones FC getting head-shot is one of the ways new FCs are born
Daichi Yamato
Jabbersnarks and Wonderglass
#6 - 2016-05-09 02:31:25 UTC
I cant control ten combat ships i dont use isboxer. Maybe i can multi box two or three. But not ten.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Glitch Online
License To Steal
#7 - 2016-05-09 02:43:08 UTC
Lugh Crow-Slave wrote:
I think this whole idea is a solution to a problem that doesn't exist. Besides some ones FC getting head-shot is one of the ways new FCs are born


and to an extent, i agree. But i do think that what i stated above is a better idea than the "tank" ship.
Arya Regnar
Darwins Right Hand
#8 - 2016-05-09 03:05:40 UTC
Daichi Yamato wrote:
I cant control ten combat ships i dont use isboxer. Maybe i can multi box two or three. But not ten.

It's not that hard to multibox 10 clients, you don't need isboxer either, just bind keys to windows over character names for alt tabbing.

EvE-Mail me if you need anything.

Lugh Crow-Slave
#9 - 2016-05-09 03:08:42 UTC
Glitch Online wrote:
Lugh Crow-Slave wrote:
I think this whole idea is a solution to a problem that doesn't exist. Besides some ones FC getting head-shot is one of the ways new FCs are born


and to an extent, i agree. But i do think that what i stated above is a better idea than the "tank" ship.


You're right your idea is so much better. The FC who has to deal with less incoming damage has the better tank Roll
Lugh Crow-Slave
#10 - 2016-05-09 03:09:48 UTC
Arya Regnar wrote:
Daichi Yamato wrote:
I cant control ten combat ships i dont use isboxer. Maybe i can multi box two or three. But not ten.

It's not that hard to multibox 10 clients, you don't need isboxer either, just bind keys to windows over character names for alt tabbing.


he is not talking about what can be done. hes is talking about what he can do. so for him he would be better off with 10 cheep shuttles
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#11 - 2016-05-09 03:21:53 UTC  |  Edited by: Vimsy Vortis
It's called a backup FC.

Organizing a fleet with command totally dependent on a single individual with no redundancy is setting yourself up for failure.
Glitch Online
License To Steal
#12 - 2016-05-09 03:21:59 UTC
Lugh Crow-Slave wrote:
Arya Regnar wrote:
Daichi Yamato wrote:
I cant control ten combat ships i dont use isboxer. Maybe i can multi box two or three. But not ten.

It's not that hard to multibox 10 clients, you don't need isboxer either, just bind keys to windows over character names for alt tabbing.


he is not talking about what can be done. hes is talking about what he can do. so for him he would be better off with 10 cheep shuttles


You guys do realize that this feature is NOT intended for 'solo' pvp... If you want to give your self an Edge in your 'solo' pvp just use a Booster Alt as it is done now.

Large fleets battles where ships get taken out on the first Volley, THAT is where this feature would have a large effect. It would be pretty bad of an FC to ask his small gang fleet to log in their alts on a shuttle for HIS benefit only. Can it be done, sure, will he do it many more times after that, i doubt.
Daichi Yamato
Jabbersnarks and Wonderglass
#13 - 2016-05-09 05:16:56 UTC
Why not booster AND empty alts? And calling fleet mates to bring alts as scouts, squad boosters and logi already happens. A gang of 20 will have half that in neutral support in the form of alts (more if its hi-sec). If i also get more resists just for having extra bodies on the field, why not?

And in hi-sec during a war dec i can put as many fleet members as i like on grid. You cant shoot the ones that aren't in a wardec against you.

100 shuttles = 100% resists right? Great.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Glitch Online
License To Steal
#14 - 2016-05-09 05:27:54 UTC
Daichi Yamato wrote:
Why not booster AND empty alts? And calling fleet mates to bring alts as scouts, squad boosters and logi already happens. A gang of 20 will have half that in neutral support in the form of alts (more if its hi-sec). If i also get more resists just for having extra bodies on the field, why not?

And in hi-sec during a war dec i can put as many fleet members as i like on grid. You cant shoot the ones that aren't in a wardec against you.

100 shuttles = 100% resists right? Great.



lol.. I really shouldn't reply to this, but if your scouts are on grid with you... they're doing it wrong.
Daichi Yamato
Jabbersnarks and Wonderglass
#15 - 2016-05-09 05:29:05 UTC  |  Edited by: Daichi Yamato
Nah you've just misread

Edit- i think you just misunderstand how much alts are used and how many people have them. A corp i used to be part of had roughly 30 pretty active members and we all had alts. When it came to bashing a **** star we would have our fleet bolstered upto 100 by empty alts just sitting infront of the tower to do nothing but absorb damage and ecm.

Your proposing that we can use a similar tactic, but to make one guy literally invincible and other leaders take half damage, and so on. Yes we would use this in small gang fights so we could have one guy in a gank vindi that cannot be hurt until our empty alts are taken care of first. Sounds like marvellous fun.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Glitch Online
License To Steal
#16 - 2016-05-09 05:36:55 UTC  |  Edited by: Glitch Online
Daichi Yamato wrote:
Nah you've just misread


With that in mind, remember, this is an idea, which can be tweaked. Your War-Dec example can be fixed ( like not allowing players to move in and out of command positions while in combat)

Edit:
Suppose an out of corp alt joins fleet with a player that is in a command position, Alt will receive a msg stating " you are about to join a Fleet which is currently at war, You will become a Viable War Target. Do You Accept "...

Possible solution.
Daichi Yamato
Jabbersnarks and Wonderglass
#17 - 2016-05-09 05:45:17 UTC
But i could still do it in low sec, null or wh and force enemy gangs to cycle through fodder whilst the fleet leadership use glass cannons that suddenly aren't so fragile.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Glitch Online
License To Steal
#18 - 2016-05-09 06:07:10 UTC
Daichi Yamato wrote:
But i could still do it in low sec, null or wh and force enemy gangs to cycle through fodder whilst the fleet leadership use glass cannons that suddenly aren't so fragile.


Yes, you definitely can. If you are willing to pay for that many accounts OR force your Fleet Members to tug their alts around, of course. But again, the smarter thing to do would be to ask them to bring 2 combat ships and use them while you are Safe with your bonus Resist.

That or try to actually pvp against a group around your size and have fun.
Iain Cariaba
#19 - 2016-05-09 06:35:03 UTC
Glitch Online wrote:
If you are willing to pay...

So you want a mechanic that automatically provides a very large advantage to those with the money to pay for it?
Glitch Online
License To Steal
#20 - 2016-05-09 06:38:31 UTC
Iain Cariaba wrote:
Glitch Online wrote:
If you are willing to pay...

So you want a mechanic that automatically provides a very large advantage to those with the money to pay for it?


How is this any different than paying for 5, 10, 15 accounts, putting them on Logi ships and keeping your one character repped while he tackles others and kills them?
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