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Null Buff Incoming

Author
Goose99
#81 - 2012-01-13 22:49:48 UTC  |  Edited by: Goose99
Wacktopia wrote:
Liang Nuren wrote:
Wacktopia wrote:

Check out my graphs, Liang. I had to mess around with the data a bit but I think I got it about right?


Yeah I saw that. It looks roughly like the ones I made about 30 seconds after I heard about the boost, and I came to the same conclusion about it already. My thoughts on it are:
- The hybrid boost was really good already. The null change may not be strictly necessary in and of itself.
- Many people are still QQing about hybrids. The null change isn't that dramatic on its own but may very well be enough to make people re-evaluate the pre-existing boost and create a FOTM out of it.

Like I said - one of the crowning achievements of the hybrid boost was that it was sufficiently powerful to make the ships viable and sufficiently weak not to create an instant FOTM (a sure sign that you ****** up bad at design).

-Liang


Yeah, agree with that. Personally I think the change to the Mega chart is meh whilst the Deimos is getting me excited enough to fly that ship like a Vaga.


You can't fly a Diemost like Vaga when Vaga's 50% faster. What makes Winmatar win is a combination of speed and range, not just range. It can kill most things, whatever it can't kill, it can gtfo. At worst, you don't get a kill. But with Diemost, you just die.Lol

And btw, null range, now with +15% of very little base range, is still very little, not even close to that of barrage or scorch.Roll
Lili Lu
#82 - 2012-01-13 22:57:29 UTC  |  Edited by: Lili Lu
Ahrieman wrote:
Liang Nuren wrote:
Assault frigs are going to obsolete interceptors and faction frigs. Potentially cruisers and maybe some HACs too.

-Liang


Exactly. My poor claw Straight

Yeah, was my first tech II ship. It's such a good looking ship, and I was so proud.Sad Little did I know way back then

Edit- and I swear Goose must be the alt Naomi's double forum alt faceless troll. another click down arrow and hide posts ~~
Hungry Eyes
Imperial Academy
Amarr Empire
#83 - 2012-01-13 23:03:30 UTC
flying a Deimos like a Vaga is silly. you have a little less than 30k EHP, and will get 3-4 shot by an arty Tornado. flying a Vaga is silly in general. people just fly Cynabals now for double the EHP, and just general OP-ness.

the null buff is great, but the Deimos still sucks as an AHAC (compared to a Zealot), and all HACs in general are pretty broken right now, especially after the tier 3 release. the null buff makes me excited to fly the Talos and Mega though.

you certainly wont be seeing any FOTM centering around blasters, lolz. if anything, all the Cane and Drake pilots will be more encouraged by the free KM's.
Hungry Eyes
Imperial Academy
Amarr Empire
#84 - 2012-01-13 23:06:59 UTC



this basically shows that the Vaga and Deimos are useless ships (as they are now), and that the Mega still sucks in fleets. Roll

maybe if you crunch more numbers harder, you'll $hit out a proper hybrid buff , which you can then mail to CCP.
Liang Nuren
No Salvation
Divine Damnation
#85 - 2012-01-14 00:37:38 UTC
Hungry Eyes wrote:
flying a Deimos like a Vaga is silly. you have a little less than 30k EHP, and will get 3-4 shot by an arty Tornado. flying a Vaga is silly in general. people just fly Cynabals now for double the EHP, and just general OP-ness.

the null buff is great, but the Deimos still sucks as an AHAC (compared to a Zealot), and all HACs in general are pretty broken right now, especially after the tier 3 release. the null buff makes me excited to fly the Talos and Mega though.

you certainly wont be seeing any FOTM centering around blasters, lolz. if anything, all the Cane and Drake pilots will be more encouraged by the free KM's.


lol, you are more than welcome to bring more canes and drakes to amamake. I need more fraps footage of us being massively outnumbered and still kicking the **** out of people.

-Liang

I'm an idiot, don't mind me.

Vachir Khan
Rugged Ruff and Ready
#86 - 2012-01-14 01:44:28 UTC  |  Edited by: Vachir Khan
Hungry Eyes wrote:
this basically shows that the Vaga and Deimos are useless ships (as they are now), and that the Mega still sucks in fleets. Roll


Once CCP finally becomes fearless and nerfs angel ships we'll see what happens.
Murtific
Collapsed Out
Pandemic Legion
#87 - 2012-01-14 04:07:03 UTC
Hungry Eyes wrote:
[quote=Born Again Gallente]

definitely time for Cal BS 4.



you're doing it wrong........ Shocked
Renge Ukyo
Doomheim
#88 - 2012-01-14 18:59:56 UTC  |  Edited by: Renge Ukyo
Forgive my ignorance, but what in the sam hell does FOTM mean?

And now the noob will weigh in on the Null Buff.

All I'm going to say is this. Null does -average- damage. The only thing this change will do is allow me to hit you a whole 1 second earlier than I would have been able to before.

I'm a dedicated gallente pilot (that means cannon fodder for those of you who are unaware) and I can tell you from experience in null, low, and high sec that the gallente boat is still going to be the weakest combat asset you have in your fleet at all times because we are slow, capacitor vulnerable, drone reliant, range deficient and applied-dps challenged.

So if you think you're in danger of me OP'ing you, fit your scorch, your artilitery, your nuets and your nano's (like you always do...) and you'll be just like everyone else who's watched a gallente boat explode.

Quit your damned bitchin.


If you want to see the Gallente OP, then do the following.

1 - Finish unfucking my rail guns
2 - Make me faster
3 - Give me a tank that isn't the size of a baby pea or resists to the same size tank that'd enable my pathetic active tank (tripple rep myrm obvious exception) viable in blob warfare (cause you know thats how you nano fags fly).
4 - Unfuck the physics behind drones and drone speed, them ***** should be hella faster considering their size and mass. They have MWD's on em for **** sakes.
5 - Put an "I WIN" button somewhere on my HUD.


Since none of those things are going to happen, guess what, The Gallente are NEVER going to be OP. The Minmatar are universally OP, and the Angel Ships are also universially OP, Serpentes boats comming in second on the OP for pirate ships.

And the whole bit about the AF taking over the Inty role? Get real. An AF will -never ever ever- INTERCEPT better than an Interceptor does.

Last but not least, Blasters, magical as they are with void, are seriously out classed by AC's. If you can change damage types guess what, you can find a hole and fill it with DPS. And if you're going Gal hunting (and I know you fags do it) you know perfectly well that faction Fusion will put me in a pod every god damned time even if I am dumb and dont omni tank my pvp boat. So get the **** over it. The Blasters are fine and the null buff isn't going to OP them.
Hungry Eyes
Imperial Academy
Amarr Empire
#89 - 2012-01-14 19:43:07 UTC
agreed. unfuck my rails. thanks.
Mfume Apocal
Brutor Tribe
Minmatar Republic
#90 - 2012-01-14 19:46:54 UTC
Renge Ukyo wrote:
Forgive my ignorance, but what in the sam hell does FOTM mean?


flavor of the month. minute or moment as well.

basically the **** everyone uses, usually with a decent reason.
Liang Nuren
No Salvation
Divine Damnation
#91 - 2012-01-14 20:22:04 UTC
I think its funny that a self-professed noob comes into a thread and says that "blasters are fine" and then that boosting them won't make them OP. And not to put too fine a point on it, but this is what you're using to make comparisons about blasters:
http://eve.battleclinic.com/killboard/killmail.php?id=14978136

Would you like some advice or would you like me to leave you quietly alone?

-Liang

I'm an idiot, don't mind me.

Naomi Knight
Ministry of War
Amarr Empire
#92 - 2012-01-14 22:53:18 UTC  |  Edited by: Naomi Knight
Liang Nuren wrote:
I think its funny that a self-professed noob comes into a thread and says that "blasters are fine" and then that boosting them won't make them OP. And not to put too fine a point on it, but this is what you're using to make comparisons about blasters:
http://eve.battleclinic.com/killboard/killmail.php?id=14978136

Would you like some advice or would you like me to leave you quietly alone?

-Liang

I dont think he needs advice from a noobsec blobber , go hide in the station Liang.
I have no idea where is your confidence from , as you havent been in any worthy pvp situations ever.
OfBalance
Caldari State
#93 - 2012-01-14 22:54:51 UTC
Noooo CCP, don't make me train gunnery skills. Sad
Joe D'Trader
Native Freshfood
Minmatar Republic
#94 - 2012-01-14 23:59:44 UTC
Liang Nuren wrote:
How fast would an AF have to go to step on inty toes? 5km/s with a 600+ DPS active tank and maybe 20k EHP? Is that good enough?

-Liang



I'm not good at Eve, can you please list your fit>
Renge Ukyo
Doomheim
#95 - 2012-01-15 01:02:09 UTC
Liang Nuren wrote:
I think its funny that a self-professed noob comes into a thread and says that "blasters are fine" and then that boosting them won't make them OP. And not to put too fine a point on it, but this is what you're using to make comparisons about blasters:
http://eve.battleclinic.com/killboard/killmail.php?id=14978136

Would you like some advice or would you like me to leave you quietly alone?

-Liang



Sure, give me some advice that doesn't end with "train minmatar".

And I stand by my statement, blasters are fine, and the 15% more range isn't going to make a hull of beans worth of difference in the applied dps projection area. If it was more damage, yes, but you're talking about very little actual range, it's not going to even come close to OP.
Zarnak Wulf
Task Force 641
Empyrean Edict
#96 - 2012-01-15 01:12:22 UTC
I'd bet money that individual ship tweaking is next.
Liang Nuren
No Salvation
Divine Damnation
#97 - 2012-01-15 01:28:27 UTC
Renge Ukyo wrote:
Liang Nuren wrote:
I think its funny that a self-professed noob comes into a thread and says that "blasters are fine" and then that boosting them won't make them OP. And not to put too fine a point on it, but this is what you're using to make comparisons about blasters:
http://eve.battleclinic.com/killboard/killmail.php?id=14978136

Would you like some advice or would you like me to leave you quietly alone?

-Liang



Sure, give me some advice that doesn't end with "train minmatar".

And I stand by my statement, blasters are fine, and the 15% more range isn't going to make a hull of beans worth of difference in the applied dps projection area. If it was more damage, yes, but you're talking about very little actual range, it's not going to even come close to OP.


Well, I think your idea of the range blasters have may have been colored by the fact that you're running Electrons without a prop mod. You may want to seek better ship fittings... and hell even noobsville Battleclinic has many better fittings than that.

-Liang

I'm an idiot, don't mind me.

Cyzlaki
BRAWLS DEEP
HYPE-TRAIN
#98 - 2012-01-15 01:35:15 UTC
Renge Ukyo wrote:
Sure, give me some advice that doesn't end with "train minmatar".

Use neutrons with TE's and for god's sake fit an MWD
Renge Ukyo
Doomheim
#99 - 2012-01-15 03:38:01 UTC
Cyzlaki wrote:
Renge Ukyo wrote:
Sure, give me some advice that doesn't end with "train minmatar".

Use neutrons with TE's and for god's sake fit an MWD



That particular fit is not exactly my usual. It was spare parts sitting in a station. Station games in null.

My usual fits are with mwd and usually with ions or nuetrons, case specific.

I'm aware that electron blasters are fail, but i'm also aware that a vexor is a drone boat, and that the blaster dps is kind of an after thought under those circumstances.
Red Teufel
Calamitous-Intent
#100 - 2012-01-15 04:24:38 UTC
null needs it. people forget about that gallente ammo only does thermal and ken damage.