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EVE: Citadel expansion - Issues

First post
Author
Vladya Blade
Ministry of War
Amarr Empire
#461 - 2016-05-03 11:53:27 UTC
CCP Goliath wrote:
We have an overview fix! In testing right now but we are very confident and plan to deploy it tomorrow.


(old camera) :

1. first log on, undock => tracking camera not working; had to cycle to new camera and back to work
2. undocking from citadel, again, no tracking camera AND no ship model in space
CCP Goliath
C C P
C C P Alliance
#462 - 2016-05-03 11:56:18 UTC
Vladya Blade wrote:
CCP Goliath wrote:
We have an overview fix! In testing right now but we are very confident and plan to deploy it tomorrow.


(old camera) :

1. first log on, undock => tracking camera not working; had to cycle to new camera and back to work
2. undocking from citadel, again, no tracking camera AND no ship model in space


I am not sure why you are quoting that, the overview fix had nothing to do with the tracking camera issues, all of which I believe are in the known issues thread already.

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

Sabastian Cerabiam
Dromedaworks inc
Test Alliance Please Ignore
#463 - 2016-05-03 12:05:15 UTC
The recall fighter bug cleared for me on Sunday. Last night it was back again. Nothing i do will recall the fighters to the bay. I am forced to abandon the flights and scoop them.
Vladya Blade
Ministry of War
Amarr Empire
#464 - 2016-05-03 12:08:48 UTC  |  Edited by: Vladya Blade
CCP Goliath wrote:
Vladya Blade wrote:
CCP Goliath wrote:
We have an overview fix! In testing right now but we are very confident and plan to deploy it tomorrow.


(old camera) :

1. first log on, undock => tracking camera not working; had to cycle to new camera and back to work
2. undocking from citadel, again, no tracking camera AND no ship model in space


I am not sure why you are quoting that, the overview fix had nothing to do with the tracking camera issues, all of which I believe are in the known issues thread already.



see? that was I thinking after last patch (Citadel 1.0) that has nothing to do with overview and old /new camera...
Rumbless
#465 - 2016-05-03 12:18:15 UTC  |  Edited by: Rumbless
CCP Goliath wrote:
We have an overview fix! In testing right now but we are very confident and plan to deploy it tomorrow.

Wooot! Now it's properly fixed :)


Derp .. * I hope :p

Edit #2: Seems to be working \o/
Maker Atavuli
Atavuli Exploration Society
#466 - 2016-05-03 13:25:35 UTC
When a market order is canceled the market window is not refreshing. It gives the appearance of the order still being active, looks like it's visual only. It was repeatable it for me over several logins.

I am NOT crazy they made me take my medication this morning!

Val Mech
New April Moon
#467 - 2016-05-03 14:05:56 UTC
Old camera still bugged.

EBR-79837 reported.
Don Pera Saissore
#468 - 2016-05-03 14:21:39 UTC
deleting posts doesnt make the issue go away, it just pisses off your customers
CCP Goliath
C C P
C C P Alliance
#469 - 2016-05-03 14:45:01 UTC
The issues with the old camera are logged in the known issues post, which means we are aware that they are still bugged.

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

Crosi Wesdo
War and Order
#470 - 2016-05-03 14:52:20 UTC  |  Edited by: Crosi Wesdo
Ok, so you are aware of the old camera detaching form your ship on gate jump.

There are still a couple of issues making the new camera very undesirable to the extent that i will not undock at any point if it is made compulsory in the current form.

- New camera still requires 4x the mouse input to look up and down as it does to look left or right. That makes it completely unfit for my purposes as the primary input method for manually piloting.

- New camera zoom is still far too fast for ratchet-less scroll wheel mice.

Others have said that the new camera lacks camera tracking for dscanning, i have no idea because until you fix the 2 above points there is no point me even trying it.
Rumbless
#471 - 2016-05-03 15:10:38 UTC  |  Edited by: Rumbless
Crosi Wesdo wrote:
- New camera still requires 4x the mouse input to look up and down as it does to look left or right. That makes it completely unfit for my purposes as the primary input method for manually piloting.

- New camera zoom is still far too fast for ratchet-less scroll wheel mice.

I agree with the first issue. That is very annoying.
The 2nd issue I do not agree with. I suspect it adheres to your scroll setting in windows (I could be very wrong of course). I find it extremely useful to be able to zoom all the way out very fast. In fact if you zoom all the way in, it takes a scroll or two before actually starts zooming out again. Now that is annoying. The old camera had a very slow zoom so I guess it's a matter of getting used to it. As I enjoy fast scrolling in everything I do, it actually feels very natural to me to have it in EVE as well.
Crosi Wesdo
War and Order
#472 - 2016-05-03 15:15:53 UTC  |  Edited by: Crosi Wesdo
Rumbless wrote:
Crosi Wesdo wrote:
- New camera still requires 4x the mouse input to look up and down as it does to look left or right. That makes it completely unfit for my purposes as the primary input method for manually piloting.

- New camera zoom is still far too fast for ratchet-less scroll wheel mice.

I agree with the first issue. That is very annoying.
The 2nd issue I do not agree with. I suspect it adheres to your scroll setting in windows (I could be very wrong of course). I find it extremely useful to be able to zoom all the way out very fast. In fact if you zoom all the way in, it takes a scroll or two before actually starts zooming out again. Now that is annoying. The old camera had a very slow zoom so I guess it's a matter of getting used to it. As I enjoy fast scrolling in everything I do, it actually feels very natural to me to have it in EVE as well.



Windows settings dont apply, if i turn my ratchet on it feels ok. But i enjoy the ratchet-less scroll for browsing chats and lists. if i get a good flick, i can scroll down the jita character list in one go.

This might sound fast, but it was absolutely fine with the old zoom (because it was slow). With the new zoom the camera is just thrown in and out madly.

You are correct though, there is also an acceleration to the new camera which takes a while to kick in, which just adds to the feeling that you are fighting against all the 'polish' ccp added to make the camera do what you want it to.

I wont say literally unplayable. But if its harder to do the things i do just because CCP made design choices that make me worse at the game, i just might have to make some choices too.
Daemun Khanid
Corbeau de sang
#473 - 2016-05-03 15:26:14 UTC  |  Edited by: Daemun Khanid
Crosi Wesdo wrote:
Rumbless wrote:
Crosi Wesdo wrote:
- New camera still requires 4x the mouse input to look up and down as it does to look left or right. That makes it completely unfit for my purposes as the primary input method for manually piloting.

- New camera zoom is still far too fast for ratchet-less scroll wheel mice.

I agree with the first issue. That is very annoying.
The 2nd issue I do not agree with. I suspect it adheres to your scroll setting in windows (I could be very wrong of course). I find it extremely useful to be able to zoom all the way out very fast. In fact if you zoom all the way in, it takes a scroll or two before actually starts zooming out again. Now that is annoying. The old camera had a very slow zoom so I guess it's a matter of getting used to it. As I enjoy fast scrolling in everything I do, it actually feels very natural to me to have it in EVE as well.



Windows settings dont apply, if i turn my ratchet on it feels ok. But i enjoy the ratchet-less scroll for browsing chats and lists. if i get a good flick, i can scroll down the jita character list in one go.

This might sound fast, but it was absolutely fine with the old zoom. With the new zoom the camera is just thrown in and out madly.

You are correct though, there is also an acceleration to the new camera which takes a while to kick in, which just adds to the feeling that you are fighting against all the 'polish' ccp added to make the camera do what you want it to.

I wont say literally unplayable. But if its harder to do the things i do just because CCP made design choices that make me worse at the game, i just might have to make some choices too.


The complaints that you have about the new camera are mostly things that were addressed weeks if not months ago.
Tracking camera is essentially the same as old camera.
Options are in the menu to turn off all of the dynamic actions and offsets with the new camera.
Option is in the menu to tweak the acceleration of the new camera completely removing it and making it almost identical to the old camera.
You're a little late to the new camera complaint party. In fact I'm amazed they haven't done themselves the favor of removing the old camera completely yet. They were scheduled to do so a long time ago. Figured citadel release would be the end of it.

Daemun of Khanid

Rumbless
#474 - 2016-05-03 15:27:43 UTC
Crosi Wesdo wrote:
Rumbless wrote:
Crosi Wesdo wrote:
- New camera still requires 4x the mouse input to look up and down as it does to look left or right. That makes it completely unfit for my purposes as the primary input method for manually piloting.

- New camera zoom is still far too fast for ratchet-less scroll wheel mice.

I agree with the first issue. That is very annoying.
The 2nd issue I do not agree with. I suspect it adheres to your scroll setting in windows (I could be very wrong of course). I find it extremely useful to be able to zoom all the way out very fast. In fact if you zoom all the way in, it takes a scroll or two before actually starts zooming out again. Now that is annoying. The old camera had a very slow zoom so I guess it's a matter of getting used to it. As I enjoy fast scrolling in everything I do, it actually feels very natural to me to have it in EVE as well.



Windows settings dont apply, if i turn my ratchet on it feels ok. But i enjoy the ratchet-less scroll for browsing chats and lists. if i get a good flick, i can scroll down the jita character list in one go.

This might sound fast, but it was absolutely fine with the old zoom (because it was slow). With the new zoom the camera is just thrown in and out madly.

You are correct though, there is also an acceleration to the new camera which takes a while to kick in, which just adds to the feeling that you are fighting against all the 'polish' ccp added to make the camera do what you want it to.

I wont say literally unplayable. But if its harder to do the things i do just because CCP made design choices that make me worse at the game, i just might have to make some choices too.

Ah the acceleration (movement, not scrolling) can actually be disabled completely, which I already did. Display & Graphics > Set Inertia to stiff.
Crosi Wesdo
War and Order
#475 - 2016-05-03 15:29:59 UTC  |  Edited by: Crosi Wesdo
Daemun Khanid wrote:
The complaints that you have about the new camera are mostly things that were addressed weeks if not months ago.
Tracking camera is essentially the same as old camera.
Options are in the menu to turn off all of the dynamic actions and offsets with the new camera.
Option is in the menu to tweak the acceleration of the new camera completely removing it and making it almost identical to the old camera.
You're a little late to the new camera complaint party. In fact I'm amazed they haven't done themselves the favor of removing the old camera completely yet. They were scheduled to do so a long time ago. Figured citadel release would be the end of it.


There is no option to make looking up and down work at the same speed as looking left and right.

There is no option to adjust the speed of the zoom.

Currently left and right is about 4x more sensitive than up and down. If you dont do much manual piloting im sure you would never notice, but i do.

Please explain to me how this constitutes my issues being addressed.

And im not late, ive been saying this for months.

Finally, i know a lot of actual pvpers who think the new camera is a step backwards, why do you have so much glee for the introduction of a feature that a lot of people think is badly done? While that is an interesting question, its rhetorical, and ill leave you to introspect.

Rumbless wrote:

Ah the acceleration (movement, not scrolling) can actually be disabled completely, which I already did. Display & Graphics > Set Inertia to stiff.


I too have adjusted the camera to the point where its inertia is like the old camera, but this does not effect the camera zoom speed or the delay/acceleration effect when starting to zoom.
CCP Goliath
C C P
C C P Alliance
#476 - 2016-05-03 16:05:43 UTC
Polite reminder that this thread is to deal with issues (defined as bugs) in the Citadels release, not debate the merits or lack thereof of various systems. The behaviour you are discussing is subjective usability rather than being a bug. The most appropriate place for your feedback currently is https://forums.eveonline.com/default.aspx?g=posts&t=468482&find=unread which I believe is still being monitored by the team.

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

Daemun Khanid
Corbeau de sang
#477 - 2016-05-03 18:59:27 UTC
Crosi Wesdo wrote:
Daemun Khanid wrote:
The complaints that you have about the new camera are mostly things that were addressed weeks if not months ago.
Tracking camera is essentially the same as old camera.
Options are in the menu to turn off all of the dynamic actions and offsets with the new camera.
Option is in the menu to tweak the acceleration of the new camera completely removing it and making it almost identical to the old camera.
You're a little late to the new camera complaint party. In fact I'm amazed they haven't done themselves the favor of removing the old camera completely yet. They were scheduled to do so a long time ago. Figured citadel release would be the end of it.


There is no option to make looking up and down work at the same speed as looking left and right.

There is no option to adjust the speed of the zoom.

Currently left and right is about 4x more sensitive than up and down. If you dont do much manual piloting im sure you would never notice, but i do.

Please explain to me how this constitutes my issues being addressed.

And im not late, ive been saying this for months.

Finally, i know a lot of actual pvpers who think the new camera is a step backwards, why do you have so much glee for the introduction of a feature that a lot of people think is badly done? While that is an interesting question, its rhetorical, and ill leave you to introspect.

Rumbless wrote:

Ah the acceleration (movement, not scrolling) can actually be disabled completely, which I already did. Display & Graphics > Set Inertia to stiff.


I too have adjusted the camera to the point where its inertia is like the old camera, but this does not effect the camera zoom speed or the delay/acceleration effect when starting to zoom.


As goliath said this isn't really the place to complain that you don't like a feature that is functioning as intended. I just want to add though that increasing camera inertia to stiff does indeed remove all zoom acceleration for me. If it isn't working as such for you then perhaps you should submit a bug report.

Daemun of Khanid

Captain Tycho
Massive Shunters
#478 - 2016-05-03 20:13:38 UTC
Can't select Clones on API every time I select it and Submit. but then when I go back in to update the API, Clones is Greyed out again.
Because of this I can't give a full API for my corp forums
CaesarGREG
Brutor Tribe
Minmatar Republic
#479 - 2016-05-03 20:28:23 UTC
Somtimes to see somthing in system and dont die, trying to , Set Try New Camera than Turn off new camera dont help, to fix need to jump to another system that only helps, , this happend when i look for example on ammar station and warp somwhere , than none of controls dont wor like Look on my ship turn off camera tracking nothing works. Try new camera . nothing help until jump.
CaesarGREG
Brutor Tribe
Minmatar Republic
#480 - 2016-05-03 20:30:04 UTC
i've noticed or maybe i'm wrong in past when i click on my ship and turn on info, abaut ship , was showing warp speed have Rigs for Warp speed 20% but it is not applied in ship info wich i fly, in past was showing good.
Or maybe i'm wrong.