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Lack of new content for 0.5 to 1.0 space

First post
Author
Drago Shouna
Doomheim
#61 - 2016-05-02 20:18:43 UTC
Jenn aSide wrote:
sci0gon wrote:

The lack of content comes from players who have no interest in moving past high sec due to the higher risk of being caught up in pvp and are just not interested in it.


What one is 'interested in' means nothing. Either you want better content (which means trading safety for it) or you don't want better content (at which point you stay put).

But some people want "option C" which is "give me new stuff, but I don't want to trade anything for it". Sorry, but no, EVE should never be one of those games.

Quote:

Also last i checked cosmos missions are not like they used to be where you could repeat them every month, it was a one time deal.


COSMOS missions never could be repeated.

Quote:

I know ccp has tried countless times to move more and more of players out of high sec through several updates that made both low sec and null look more appealing but some players are stuck in their ways which is why i personally dont blame neither side.


CCP has tried no such thing. The "they want me to leave high sec" idea has always been a delirious high sec construct, based on the self serving idea that someone "cares about the way others play". Newsflash, they don't care.

Neither do I. If none of you ever leave high sec that just more anoms and plexes and loot for me. I simply dislike selfish and greedy people who think developer resources should be devoted to their specific nonsense needs when they could simply enjoy what already exists while those developers spend their time doing better things for everyone.



CCP have said they want players out of hs.

I'm looking for the presentation atm, it was either Seagull or Fozzie that said it.

When I find it I'll post it.

btw, I see this thread has turned out like all the others where someone in hs has proposed an idea, all hs players are/must be wrong. Yet nobody in here from hs has said you lot are doing anything wrong from wh/null/low.

You don't get true hs players, you never will.

Maybe it should be called True Sec, because one thing is absolutely true. We don't need you to play, but you lot sure as hell need us for your pvp kick.

Solecist Project...." They refuse to play by the rules and laws of the game and use it as excuse ..." " They don't care about how you play as long as they get to play how they want."

Welcome to EVE.

Dracvlad
Taishi Combine
Astral Alliance
#62 - 2016-05-02 20:18:45 UTC  |  Edited by: Dracvlad
I hope to see an NPC pirate Titan in hisec at some point, with one of those super lance weapons using it on a gank fleet of CODE and Goon Talos's, that would be just epic... Then the AG fleet comes in and takes down the Titan, just think how epic that would be, are you listening CCP.

Well you don't have to do the CODE/Goon thing, but a Titan or two in hisec would be nice, what if I say pretty please...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Indahmawar Fazmarai
#63 - 2016-05-02 20:19:15 UTC
It's very simple. Give money to CCP in proportion to what they give you back.

Are you enjoying Citadel? Give them money. Don't enjoy it? Cancel your subscription.

CCP has already made up their mind, it's time for players to make it too.

No matter what you think or say, CCP is only obliged by your actions.

Stop giving them money and it becomes their problem to earn it again. If they can do without you, tough luck: they would have ignored you even if you kept paying. If they can't do without you and fail to gain you back, you lose nothing: you're not playing the game anyway. And maybe, they can't do without you and do something that makes you wish to give them money. Then you win, CCP wins, and everybody is happy.

What is true is that just give them money while they keep their heads stuck in the ass of other players serves nothing. They don't care what you think. They don't care what you say.

But you can make them care of what you do if you unsub, and your friends unsub, and their friends too, and enough people unsubs over CCP's priorities.
Sustrai Aditua
Intandofisa
#64 - 2016-05-02 20:26:12 UTC  |  Edited by: Sustrai Aditua
Oh. High Sec content? You're supposed to fly around doing the bogus things CCP's provided (like mining and trading) until someone ganks you. You just keep doing this till you run out of ISK then....well, it's emergent game play.
Something is bound to emerge.

If we get chased by zombies, I'm tripping you.

Lipbite
Express Hauler
#65 - 2016-05-02 20:32:16 UTC
EVE had its peak when Incarna and Incursion were released. Unfortunately, CCP doesn't have enough sense (or expertise) to comprehend how accessible group PvE and avatars were / could be the most attractive part of the game.

Now I just login, check chat, logout (having almost a century-long "free" game time available). What a shame...
sci0gon
Kaira Innovations
#66 - 2016-05-02 20:39:04 UTC
Pandora Carrollon wrote:
IShould CCP have someone dedicated to making new missions and new ideas for HiSec, yeah, they should. Do they have to? No, the game is huge and involving everything. You make your own game. Go play. If you're bored, vote with you wallet and go offline for a few months. Maybe CCP will get the hint.


They wont notice even if you do go offline as its not enough of a dent to their income to even bother. Thankfully there are several aspects of this game that most of the time draws players back due to the news letters sent out and lets ccp know that the product that they've developed and spent a lot of time on is well received by the player base, both old and fairly new.
Indahmawar Fazmarai
#67 - 2016-05-02 21:11:03 UTC
sci0gon wrote:
Pandora Carrollon wrote:
IShould CCP have someone dedicated to making new missions and new ideas for HiSec, yeah, they should. Do they have to? No, the game is huge and involving everything. You make your own game. Go play. If you're bored, vote with you wallet and go offline for a few months. Maybe CCP will get the hint.


They wont notice even if you do go offline as its not enough of a dent to their income to even bother. Thankfully there are several aspects of this game that most of the time draws players back due to the news letters sent out and lets ccp know that the product that they've developed and spent a lot of time on is well received by the player base, both old and fairly new.


It's a matter of scale. 1 player may not be noticed, but 10,000 may. What's sure is that CCP will do nothing just because people speak.
Shae Tadaruwa
Science and Trade Institute
Caldari State
#68 - 2016-05-02 21:48:46 UTC  |  Edited by: Shae Tadaruwa
Dracvlad wrote:
I hope to see an NPC pirate Titan in hisec at some point, with one of those super lance weapons using it on a gank fleet of CODE and Goon Talos's, that would be just epic... Then the AG fleet comes in and takes down the Titan, just think how epic that would be, are you listening CCP.

Well you don't have to do the CODE/Goon thing, but a Titan or two in hisec would be nice, what if I say pretty please...

Why would a pirate NPC shoot pirates?

Wouldn't it more likely do piraty things, link doomsday freighters? Now that would be funny.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Shallanna Yassavi
qwertz corp
#69 - 2016-05-02 21:56:33 UTC
Dracvlad wrote:
I hope to see an NPC pirate Titan in hisec at some point, with one of those super lance weapons using it on a gank fleet of CODE and Goon Talos's, that would be just epic... Then the AG fleet comes in and takes down the Titan, just think how epic that would be, are you listening CCP.

Well you don't have to do the CODE/Goon thing, but a Titan or two in hisec would be nice, what if I say pretty please...

It would more likely point that weapon at the Jita 4-4 undock.

A signature :o

Chopper Rollins
hahahlolspycorp
#70 - 2016-05-02 22:50:54 UTC
Confirming there is PVE outside of hisec.
I went and did L2 missions in lowsec because better rewards and standings increases. I also assumed everyone did that.
I found empty systems where i'd rarely be troubled, occasionally scanned down but not caught. Lost a few destroyers to undock blaps but moving from the beacon in a mission meant a gang couldn't just land on me.
Sometimes i'd see local spike and a few new wrecks on dscan, but even when i moved to Utopia area to do L2s for angels i moved around as if invisible because the pvp-only game is quite rigid and the players don't understand how to make you quarry.
As a PVE player i am a better hunter of PVE players. My PVP is enhanced by insight into other playstyles.

OP you are limiting yourself and your cries are the scraping sound of a barnacle being gently pushed into the ocean.









Goggles. Making me look good. Making you look good.

Isaac Armer
The Soup Kitchen
#71 - 2016-05-02 23:09:13 UTC
Chopper Rollins wrote:
Confirming there is PVE outside of hisec.
I went and did L2 missions in lowsec because better rewards and standings increases. I also assumed everyone did that.
I found empty systems where i'd rarely be troubled, occasionally scanned down but not caught. Lost a few destroyers to undock blaps but moving from the beacon in a mission meant a gang couldn't just land on me.
Sometimes i'd see local spike and a few new wrecks on dscan, but even when i moved to Utopia area to do L2s for angels i moved around as if invisible because the pvp-only game is quite rigid and the players don't understand how to make you quarry.
As a PVE player i am a better hunter of PVE players. My PVP is enhanced by insight into other playstyles.

OP you are limiting yourself and your cries are the scraping sound of a barnacle being gently pushed into the ocean.


Confirming this...my entire industry and all my PvE (outside of missions) is set up in LS. It's so sparse that I rarely see more than one other person in local. I feel infinitely safer in my little LS pockets for PvE than I do in HS. It's just a matter of finding the right area of space for your timezone.
Dani Gallar
Doomheim
#72 - 2016-05-02 23:15:54 UTC  |  Edited by: Dani Gallar
I always try to understand the views of people I disagree with but this OP is just to much. I have tried a few MMO:s (and where a WoW-player for some years) but none of those games are even close to EVE when it comes to content.

The main issue I see is that you only seem to want new missions and refuse to even consider any other activity avaiable in the game. Since EVE:s main strength is the diversity of the content you will get a boring game if you voluntarily look yourself out of 90 % it by not trying any of the other activities.

Now I have more or less only spent my time Exploring and almost exclusively in Wormhole Space since that's the zone with the best mechanics (primarily the lack of Local). Even though I'm having a blast I realize I should probably look into branching out to not risk hitting the brick wall of boredom.

I'd advice the OP to look into other activities since EVE will get boring if you stick to the same activites for to long.
Tisiphone Dira
Garoun Investment Bank
Gallente Federation
#73 - 2016-05-02 23:25:19 UTC
I say give the OP what he wants, all his missions are either kill x or kill and loot x. CCP should add escort missions to the mix.

There once was a ganker named tisi

A stunningly beautiful missy

To gank a gross miner

There is nothing finer, cept when they get all pissy

sci0gon
Kaira Innovations
#74 - 2016-05-02 23:38:24 UTC
Drago Shouna wrote:
CCP have said they want players out of hs.

I'm looking for the presentation atm, it was either Seagull or Fozzie that said it.

When I find it I'll post it.

btw, I see this thread has turned out like all the others where someone in hs has proposed an idea, all hs players are/must be wrong. Yet nobody in here from hs has said you lot are doing anything wrong from wh/null/low.

You don't get true hs players, you never will.

Maybe it should be called True Sec, because one thing is absolutely true. We don't need you to play, but you lot sure as hell need us for your pvp kick.

It happens drago thats why i said in a previous post about the level of accounts minus the alt accounts playing the game vs the activity on the forums in a previous post. I also remembered that presentation as well as a few comments posted on the old forums when the servers were struggling before the removal of bookmarks for gate to gate insta's about how they wanted people to spread out more instead of being clumped up into one sector.

I did a quick search for the old posts but I couldnt really reference it, as i really didnt fancy looking through 900+ pages of links and comments during the search for it.
Buoytender Bob
Ronin Exploration Mission and Mining
#75 - 2016-05-02 23:56:39 UTC
Coming to the EVE forums to complain about the lack of PVE content is like going to a Trump rally to protest his campaign:

you are going to get mocked,hassled, and maybe even assaulted and you are not going to change anyone's mind.

In addition, a large number of people there (here) will feel you deserve it (warranted or not).

To buck the popular trend, I began to Rage Start instead of Rage Quit.

...and every time I get another piece of Carbon, I know exactly what CCP is getting this Christmas.

Jenn aSide
Soul Machines
The Initiative.
#76 - 2016-05-03 01:34:12 UTC  |  Edited by: Jenn aSide
Indahmawar Fazmarai wrote:
It's very simple. Give money to CCP in proportion to what they give you back.

Are you enjoying Citadel? Give them money. Don't enjoy it? Cancel your subscription.

CCP has already made up their mind, it's time for players to make it too.

No matter what you think or say, CCP is only obliged by your actions.

Stop giving them money and it becomes their problem to earn it again. If they can do without you, tough luck: they would have ignored you even if you kept paying. If they can't do without you and fail to gain you back, you lose nothing: you're not playing the game anyway. And maybe, they can't do without you and do something that makes you wish to give them money. Then you win, CCP wins, and everybody is happy.

What is true is that just give them money while they keep their heads stuck in the ass of other players serves nothing. They don't care what you think. They don't care what you say.

But you can make them care of what you do if you unsub, and your friends unsub, and their friends too, and enough people unsubs over CCP's priorities.


Then you follow this posters example after rage quitting loudly on the forums. come RIGHT BACK and stuff more money of some form into CCP's wallet even though nothing has really changed, because you are full of....hot air.... (yea, hot air, that's safer than what I wanted to say).

Or you can do the sane thing and actually enjoy the game you are playing for what it is (not what you imagine it could be), or stop playing and stfu.
Jenn aSide
Soul Machines
The Initiative.
#77 - 2016-05-03 02:05:43 UTC
Drago Shouna wrote:



CCP have said they want players out of hs.

I'm looking for the presentation atm, it was either Seagull or Fozzie that said it.


Go ahead, I'll wait.
Kaska Iskalar
Doomheim
#78 - 2016-05-03 03:40:22 UTC  |  Edited by: Kaska Iskalar
You can anchor citadels in high sec.

Jenn aSide wrote:
Drago Shouna wrote:



CCP have said they want players out of hs.

I'm looking for the presentation atm, it was either Seagull or Fozzie that said it.


Go ahead, I'll wait.

I doubt that. CCP has been making the game gradually more carebear since launch. Back in the day there wasn't a huge difference between high and low sec. Concord wasn't unkillable and it wasn't considered an exploit to escape from them. It wasn't even all that hard to escape from them. It was basically like having a gate gun follow you around until you left the system. But then m0o had to go and ruin it for everyone by setting up a high sec gate camp on the way to the trade hub. CCP caved to the carebear tears and put in Eve-Trammel and it's been down hill since.

Lipbite wrote:
EVE had its peak when Incarna and Incursion were released.

That is exactly the opposite of reality, at least in the case of Incarna. The players rioted, there were organized boycotts and subscriptions nosedived. The response was like 80% negative. I was away when Incursion came out so I don't know about that.

Lipbite wrote:
Unfortunately, CCP doesn't have enough sense (or expertise) to comprehend how accessible group PvE and avatars were / could be the most attractive part of the game.

Yeah they could just turn the game into an accessible, casual friendly, PvE themepark like 99.9% of other MMOs and join everyone else in chasing that WoW money into a severely over-saturated market where most games that aren't WoW die a swift and brutal death. Surely that can't possibly go wrong.
Nat Silverguard
Aideron Robotics
Aideron Robotics.
#79 - 2016-05-03 05:00:39 UTC
OP, what do you expect in PVP-centric game other than more developments to the PVP aspects of the game?

but ok, let's assume that PVP is fine and it doesn't require any developments any more. in the PVE aspect of the game, imho, mission running should be the least priority. there's a lot more PVE that needs to be improved and focused on other than mission running. PI, moon mining, improvements in T2 inventions (mostly related to datacore mining, they're PIA tbh) just to name a few.

so either man up and adapt or quit. have a nice day.

Just Add Water

embrel
BamBam Inc.
#80 - 2016-05-03 05:23:27 UTC
kage1982 wrote:
Jenn aSide wrote:
kage1982 wrote:


Has the notion that these "selfish" people have tried everything and didnt enjoy what you enjoyed so went back to what they did enjoy and are now sick of the same stuff crossed your mind?


You aren't sick of it, you're still doing it. And you aren't even doing all of it.


Quote:

Get it into your head, some folk have tried low sec and null and find it boring . I sure did. It offers nothing to players like me. I prefer mission running to Null or low sec. I dont want to go there and have to deal with other players shooting at me when i run missions. Yes you get a few gankers doing it in high sec but they can be dealt with, where as null and low you get no choice.
Ive tried pvp didnt like it, ive tried scan sites in low sec and low sec missions, i liked the mission but didnt like people whaling in with their pvp when it wasnt wanted. Some folk just choose not to fight other players and instead like to play missions. It might seem alien to you but null and low sec opportunities are not what everyone likes and i take issue with people who think i should be forced to play there due to boredom. I have already been and it wasnt my thing so your not talking to a person who refuses to try the "wonders" of low sec/null you are talking to someone who tried it and thought it wasnt their thing. do you get what im saying yet? or are you so blinkered your going to give us another extract on how when bored with high sec mission we should just go back to what we were bored with before in low sec?



You don't like Burner Missions. You don't like non-high sec PVE. you haven't mentioned Incursions or high Sec Exploration at all. You just like lvl 4 missions.

So you think CCP should simply shovel more content towards players (such as you) that can't be pleased no matter what and that only like 1 slim aspect of the game? I'm sorry , but that's no reason for CCP to do anything different.

It's your own preferences (and unreasonableness, and self limiting nature) that is your problem, not any lack of pve content. You're trying to blame CCP for your own insanely narrow entertainment needs and traits.

Dear god you are picky!
Tried everything Low and null had to offer and its not for me. High sec is for me, Burner missions, incursions, drifters, scanning, hell even mining at times. The point is we need missions to be shelved and replaced because after time you have done them all, even the burners. Are we getting the picture yet or shall i spoon feed it to you more slowly?
Ask yourself this, how old is the damsel mission? when you get the answer ask yourself why the hell is it still there now?
They need drop them all and put out new ones, missions that dont have a wiki guide how to completed them and what loot is dropped. That makes it easy. Old missions are so old we have guides on how to win, do you not think thats kinda rubbish?


how long till new missions get old? a birner guide was here even before they were on TQ, if I remember correctly.
I do not disagree that a few new missions would be nice, but they will not solve your problem in the long run.