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Crime & Punishment

 
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Plea for more than 3 minutes to kill a freighter

First post
Author
Galaxy Pig
New Order Logistics
CODE.
#1 - 2016-04-28 04:15:36 UTC
I realize that CCP aims to nerf highsec freighter ganking, but do they intend to end it all-together?

When the nerf to Awoxing was on the horizon, a desperate plea was made by the players and CCP had the good judgement to implement the toggle-switch, thus saving awoxing from total death.

Now, a nerf to freighter suicide ganking comes in the form of a 3-minute warp timer, and we need to try and reason with CCP to allow us more than just 3 measly minutes.

Just making it 5 minutes would make a world of difference.

I implore you, noble Devs, reconsider the practicality of recently proposed mechanics changes to bumping/warping.

Thank you.

Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com

Tyyler DURden
Mordechai and Sons Distribution Co.
#2 - 2016-04-28 04:37:18 UTC
Perhaps you should have consulted with your peers before you started this thread. The majority of code affiliated opinions expressed in the previously locked thread indicated that this nerf to bumping wasn't much to be concerned about.

Of course there is the possibility that you're trying to be............. what's that word............. oh got it...........
Facetious.

Tyyler DURden says "use soap"

Ozzie Udan
Caldari Provisions
Caldari State
#3 - 2016-04-28 08:44:41 UTC
Tyyler DURden wrote:
Perhaps you should have consulted with your peers before you started this thread. The majority of code affiliated opinions expressed in the previously locked thread indicated that this nerf to bumping wasn't much to be concerned about.

Of course there is the possibility that you're trying to be............. what's that word............. oh got it...........
Facetious.


It's only a nerf to ransoming scum pirates , sorry you need to work a bit harder. Tyyler DURden is right Facetious is a word that fits well here.

A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head A painting of me

Sasha Cohenberg
Cohenberg's Ethical Hauling
Freighter Friends
#4 - 2016-04-28 10:05:44 UTC
Ozzie Udan wrote:
Tyyler DURden wrote:
Perhaps you should have consulted with your peers before you started this thread. The majority of code affiliated opinions expressed in the previously locked thread indicated that this nerf to bumping wasn't much to be concerned about.

Of course there is the possibility that you're trying to be............. what's that word............. oh got it...........
Facetious.


It's only a nerf to ransoming scum pirates , sorry you need to work a bit harder. Tyyler DURden is right Facetious is a word that fits well here.


Getting donations from other haulers is a time honored tradition in highsec
Sarah Flynt
Red Cross Mercenaries
Silent Infinity
#5 - 2016-04-28 11:19:37 UTC
Galaxy Pig wrote:
I realize that CCP aims to nerf highsec freighter ganking, but do they intend to end it all-together?

I have great news for you: bumping isn't required at all for freighter ganking.

Sick of High-Sec gankers? Join the public channel Anti-ganking and the dedicated intel channel Gank-Intel !

Dom Arkaral
Bannheim
Cuttlefish Collective
#6 - 2016-04-28 11:56:34 UTC
Sarah Flynt wrote:
Galaxy Pig wrote:
I realize that CCP aims to nerf highsec freighter ganking, but do they intend to end it all-together?

I have great news for you: bumping isn't required at all for freighter ganking.

Have you tried freighter ganking?

What's that? You didn't?

That's what I thought Lol

Tear Gatherer. Quebecker. Has no Honer. Salt Harvester.

Broadcast 4 Reps -- YOU ARE NOT ALONE, EVER

Instigator of the First ISD Thunderdome

CCL Loyalist

Lady Ayeipsia
BlueWaffe
#7 - 2016-04-28 13:17:58 UTC
Um... You do know the toggle switch was partially caused by us making a stink about it proving it was more than just AWOXers who used the feature. Maybe try to find others who support this outside your community so CCP realises the impact is larger than they initily thought.
Sarah Flynt
Red Cross Mercenaries
Silent Infinity
#8 - 2016-04-28 13:44:27 UTC
Dom Arkaral wrote:
Sarah Flynt wrote:
Galaxy Pig wrote:
I realize that CCP aims to nerf highsec freighter ganking, but do they intend to end it all-together?

I have great news for you: bumping isn't required at all for freighter ganking.

Have you tried freighter ganking?

What's that? You didn't?

That's what I thought Lol

Are you saying I'm wrong?

Sick of High-Sec gankers? Join the public channel Anti-ganking and the dedicated intel channel Gank-Intel !

Dom Arkaral
Bannheim
Cuttlefish Collective
#9 - 2016-04-28 14:20:45 UTC
Sarah Flynt wrote:
Dom Arkaral wrote:
Sarah Flynt wrote:
Galaxy Pig wrote:
I realize that CCP aims to nerf highsec freighter ganking, but do they intend to end it all-together?

I have great news for you: bumping isn't required at all for freighter ganking.

Have you tried freighter ganking?

What's that? You didn't?

That's what I thought Lol

Are you saying I'm wrong?

You didn't answer my question (even though I already know its answer)

Freighter ganking without bumpers is feasible
BUT
It's nigh impossible if the dude is at his keyboard, for afk freighters, your only window is on the out - gate.
Bumping is a tool to give gankers a bigger ganking window than a minute for afk pilots.
it also lets them choose who and when they will strike (usually every 15-16 minutes as we all know)

Look at it this way:
If bumping only works for 3 minutes, freighter ganks will be as rare as me dying.
If there are no more freighter ganks, you lot will have nothing else to do (other than crying and waiting for a fleet to appear out of nowhere)

No freighter fleets = no AG
Every nerf to ganking is also directly Nerf in anti-ganking (especially in this case)
I can say with certainty that you guys won't follow solo gankers everywhere they go, hoping they undock to go shoot something.... you'll burn out faster than a house fire.

Think about it

Tear Gatherer. Quebecker. Has no Honer. Salt Harvester.

Broadcast 4 Reps -- YOU ARE NOT ALONE, EVER

Instigator of the First ISD Thunderdome

CCL Loyalist

Lady Ayeipsia
BlueWaffe
#10 - 2016-04-28 14:34:15 UTC
So every 2.75 minutes you need a suicide tackler to long point the freighter. That breaks warp and should start the timer over. So 5 or 6 tackle alts, assuming you need the full 15 minute cool down because 2 freighters you need to gank arrived at the same time.

Or does a point stop but not reset the counter? If it doesn't reset the counter, should anti-gankers start figuring out the counter mechanics so they could offer pre-counter warm up (or whatever term they wish to call it)?
Dom Arkaral
Bannheim
Cuttlefish Collective
#11 - 2016-04-28 14:50:10 UTC
Lady Ayeipsia wrote:
So every 2.75 minutes you need a suicide tackler to long point the freighter. That breaks warp and should start the timer over. So 5 or 6 tackle alts, assuming you need the full 15 minute cool down because 2 freighters you need to gank arrived at the same time.

Or does a point stop but not reset the counter? If it doesn't reset the counter, should anti-gankers start figuring out the counter mechanics so they could offer pre-counter warm up (or whatever term they wish to call it)?

I don't think any details went out about the timer reset (if there's even one)

Tear Gatherer. Quebecker. Has no Honer. Salt Harvester.

Broadcast 4 Reps -- YOU ARE NOT ALONE, EVER

Instigator of the First ISD Thunderdome

CCL Loyalist

Serendipity Lost
Repo Industries
#12 - 2016-04-28 14:53:38 UTC
Thank you Ozzie for getting CCP to finally fix the bumping issue. You have the gratitude of all of empire!
Black Pedro
Mine.
#13 - 2016-04-28 15:20:31 UTC
Sarah Flynt wrote:
Dom Arkaral wrote:
Sarah Flynt wrote:
Galaxy Pig wrote:
I realize that CCP aims to nerf highsec freighter ganking, but do they intend to end it all-together?

I have great news for you: bumping isn't required at all for freighter ganking.

Have you tried freighter ganking?

What's that? You didn't?

That's what I thought Lol

Are you saying I'm wrong?

A criminal gang ganking a moving and/or attentive target is near impossible without bumping or another form of tackling. It's as hard as killing any other moving ship without tackle and has the added complication that invincible NPCs spawn and blow you up if you wait in space for any length of time. If no tackle at all was allowed, the rate of freighter explosions would drop precipitously.

However, there is no reason to believe that will be the case. Rationality, and expediency suggest that a suicide point on a target will prevent warp and reset the timer (as it currently does - well not the timer as that doesn't exist but reset the warp attempt part). I am sure CCP will want to mess with the warp code as little as possible and given they claim to be nerfing bumping, not ganking, I don't see why they would waste the effort to rewrite that part of it. Gankers will adapt to using a suicide point.

If that is wrong, well then we can have some rancorous debates whether 3 minutes of tackle is sufficient time to get a fleet from station to the target. My initial thought is that it is not, given that would limit a criminal fleet only the the current system, but such discussion is premature. I'm sure the point (no pun intended) will be clarified eventually.

Serendipity Lost
Repo Industries
#14 - 2016-04-28 15:23:17 UTC
Why can't the fleet just be waiting with the bumper and start the bump immediately?
Dom Arkaral
Bannheim
Cuttlefish Collective
#15 - 2016-04-28 15:28:23 UTC
Serendipity Lost wrote:
Why can't the fleet just be waiting with the bumper and start the bump immediately?

Is this a serious question?
I call troll on this one

Tear Gatherer. Quebecker. Has no Honer. Salt Harvester.

Broadcast 4 Reps -- YOU ARE NOT ALONE, EVER

Instigator of the First ISD Thunderdome

CCL Loyalist

Ralph King-Griffin
New Eden Tech Support
#16 - 2016-04-28 15:30:04 UTC
Black Pedro wrote:
and has the added complication that invincible NPCs spawn and blow you up if you wait in space for any length of time.

err faction police are not invincible.
Serendipity Lost
Repo Industries
#17 - 2016-04-28 15:35:41 UTC
Dom Arkaral wrote:
Serendipity Lost wrote:
Why can't the fleet just be waiting with the bumper and start the bump immediately?

Is this a serious question?
I call troll on this one



Serious question and I would like a serious answer.
Black Pedro
Mine.
#18 - 2016-04-28 15:37:36 UTC
Ralph King-Griffin wrote:
Black Pedro wrote:
and has the added complication that invincible NPCs spawn and blow you up if you wait in space for any length of time.

err faction police are not invincible.
They are to typical gank ships.
Ralph King-Griffin
New Eden Tech Support
#19 - 2016-04-28 15:48:02 UTC
Black Pedro wrote:
Ralph King-Griffin wrote:
Black Pedro wrote:
and has the added complication that invincible NPCs spawn and blow you up if you wait in space for any length of time.

err faction police are not invincible.
They are to typical gank ships.

fair point
Lady Ayeipsia
BlueWaffe
#20 - 2016-04-28 15:58:00 UTC
Serendipity Lost wrote:
Dom Arkaral wrote:
Serendipity Lost wrote:
Why can't the fleet just be waiting with the bumper and start the bump immediately?

Is this a serious question?
I call troll on this one



Serious question and I would like a serious answer.


After committing a criminal act such as shooting at a Target that is not a legal target (as gankers do), you receive a 15 minute timer. During this time, Concord will show up and kill any ship you fly. This includes if you undock in a new ship or if you warp to a bowhead, wait out your 1 minute weapon timer, then board a new ship. So badically, after ganking (be it successful or not) you must wait 15 minutes.

Now if 2 freighters show up at the same time, one would have to be bumped for 15-20 minutes while the fleet kills the other ship them gets ready again. So really, the nerf is to having multiple freighters bumped up for ganking.
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