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Fighting goons in jita,

Author
Sustrai Aditua
Intandofisa
#21 - 2016-04-24 23:10:30 UTC
I read that entire post, Herzog. Some good observations for sure. Once word got out EVE no longer took thought, and there was a surefire within days gank fit possible, a certain ilk was attracted. I think SA has a certain appeal for these sorts. Whether desired, or undesired, I'd have to take their word for that...which won't go very far.

Though, I'd attribute the current atmosphere to the ease with which small things can be done now, which attracts people who do small things and call the big things "boring". There's a whole pharmaceutical concern grown up just for these folks. Cool

If we get chased by zombies, I'm tripping you.

Herzog Wolfhammer
Sigma Special Tactics Group
#22 - 2016-04-24 23:46:24 UTC
Sustrai Aditua wrote:
I read that entire post, Herzog. Some good observations for sure. Once word got out EVE no longer took thought, and there was a surefire within days gank fit possible, a certain ilk was attracted. I think SA has a certain appeal for these sorts. Whether desired, or undesired, I'd have to take their word for that...which won't go very far.

Though, I'd attribute the current atmosphere to the ease with which small things can be done now, which attracts people who do small things and call the big things "boring". There's a whole pharmaceutical concern grown up just for these folks. Cool


I suppose. In the end, try we might, to account for RL persona and/or capability affecting the end result in this game, the evidence comes up short. This is why I don't bother with the "gankers are sociopaths" threads.

When I say that they may not be able to grasp certain things in the game, it's not saying they are of a certain mindset that is incapable of it. Quite the contrary. One thing we make the mistake of is this: we forget that an individual player will only give as much to a game as per their mindset towards the game itself and it NOT a reflection of their personality, intelligence, and other RL attributes.

For years I have speculated that this game can be driven by how it's advertised. Advertise the game as this dark evil place where you stab everybody in the back at every chance, that's what will happen more. For a long time Eve had this banner add that showed what appeared to be mostly PVe/industry stuff with an ISK "ticker" climbing through the whole thing, and it was around that time the game started to get inundated with the kind of player who, if you say nerfed some ISK making/related module or mechanic such that you went from say 50 million ISK in some given time period to say 49 million, they would be all over these forums wailing and gnashing their teeth. That ad campaign brought in that kind of player.

But are we attracting crazy people who will do that IRL, or to whom that is appealing?

Or are we getting gamers who, on the pretense of "I'm playing a dark and evil game of backstabbing with space ships and I want to win", come in with that mindset and carry it out but are otherwise just gaming the game?

That is the question. And I would favor the latter as an answer considering the lack of knifings and poisoned drinks during fanfest.
(or at least the lack of balls on the forehead stunts when someone passes out though I'm told it does happen)

I was once acquainted with an online community, that I as a moderator for a separate related community, used to hear about behind the scenes and much negative light. In a public gathering once, one member tried to kill another over shitpoasts. if I told you what the community was related to or extended from, and I cannot so don't ask, you would be shaking your head and wondering about living in a cave. These are not gamers but in fact people you would think you rely on to survive.


But enough talk! Let's all shoot each other! (In game I mean)

Bring back DEEEEP Space!

Ozzie Udan
Caldari Provisions
Caldari State
#23 - 2016-04-25 06:12:21 UTC
Herzog Wolfhammer wrote:
Sustrai Aditua wrote:
I read that entire post, Herzog. Some good observations for sure. Once word got out EVE no longer took thought, and there was a surefire within days gank fit possible, a certain ilk was attracted. I think SA has a certain appeal for these sorts. Whether desired, or undesired, I'd have to take their word for that...which won't go very far.

Though, I'd attribute the current atmosphere to the ease with which small things can be done now, which attracts people who do small things and call the big things "boring". There's a whole pharmaceutical concern grown up just for these folks. Cool


I suppose. In the end, try we might, to account for RL persona and/or capability affecting the end result in this game, the evidence comes up short. This is why I don't bother with the "gankers are sociopaths" threads.

When I say that they may not be able to grasp certain things in the game, it's not saying they are of a certain mindset that is incapable of it. Quite the contrary. One thing we make the mistake of is this: we forget that an individual player will only give as much to a game as per their mindset towards the game itself and it NOT a reflection of their personality, intelligence, and other RL attributes.

For years I have speculated that this game can be driven by how it's advertised. Advertise the game as this dark evil place where you stab everybody in the back at every chance, that's what will happen more. For a long time Eve had this banner add that showed what appeared to be mostly PVe/industry stuff with an ISK "ticker" climbing through the whole thing, and it was around that time the game started to get inundated with the kind of player who, if you say nerfed some ISK making/related module or mechanic such that you went from say 50 million ISK in some given time period to say 49 million, they would be all over these forums wailing and gnashing their teeth. That ad campaign brought in that kind of player.

But are we attracting crazy people who will do that IRL, or to whom that is appealing?

Or are we getting gamers who, on the pretense of "I'm playing a dark and evil game of backstabbing with space ships and I want to win", come in with that mindset and carry it out but are otherwise just gaming the game?

That is the question. And I would favor the latter as an answer considering the lack of knifings and poisoned drinks during fanfest.
(or at least the lack of balls on the forehead stunts when someone passes out though I'm told it does happen)

I was once acquainted with an online community, that I as a moderator for a separate related community, used to hear about behind the scenes and much negative light. In a public gathering once, one member tried to kill another over shitpoasts. if I told you what the community was related to or extended from, and I cannot so don't ask, you would be shaking your head and wondering about living in a cave. These are not gamers but in fact people you would think you rely on to survive.


But enough talk! Let's all shoot each other! (In game I mean)


Some great points, thxs for posting, your right about the mind set that eve can create and how it's changed. What do you do in real if you don't mind me asking.

Anyway back to killing space Ships, especially criminal Ships and long may the wars rage


A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head A painting of me

Shae Tadaruwa
Science and Trade Institute
Caldari State
#24 - 2016-04-25 08:49:50 UTC
Ozzie Udan wrote:
So here's how you can help

1 Because they are ganking they will go criminal so free to shoot, no war dec'ing needed

How does this help?

They are going to be killed by CONCORD when criminal, so you are just whoring on the killmail, not actually achieveing anything.

Also, just as is said to the gankers, if you want to pvp, get out of highsec and pvp without the CONCORD support. I know lowsec and nullsec are scary for you antiganker types, but it's really not that bad. Even antigankers can manage it.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Ozzie Udan
Caldari Provisions
Caldari State
#25 - 2016-04-25 11:30:30 UTC
Shae Tadaruwa wrote:
Ozzie Udan wrote:
So here's how you can help

1 Because they are ganking they will go criminal so free to shoot, no war dec'ing needed

How does this help?

They are going to be killed by CONCORD when criminal, so you are just whoring on the killmail, not actually achieveing anything.

Also, just as is said to the gankers, if you want to pvp, get out of highsec and pvp without the CONCORD support. I know lowsec and nullsec are scary for you antiganker types, but it's really not that bad. Even antigankers can manage it.


Catching them at gates and stations by tackling before they start the Gank, sorry you seem to be missing the point we are not kb padders or going for a whore free kill board, we are out to stop ganks, the clue is in the name.

I lived in low and null for many years, funny thing was high sec was a scary place upon my return. Only place I have never lived long term has been wh space.

So all I can do is explain it to you, I can't make you understand it, but I will try again if you need me to

Anti-ganking = stop gankers, long term I would like to move into Anti-crime but plenty of gankers around for now Big smile

A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head A painting of me

Shae Tadaruwa
Science and Trade Institute
Caldari State
#26 - 2016-04-25 11:49:28 UTC  |  Edited by: Shae Tadaruwa
Ozzie Udan wrote:
Shae Tadaruwa wrote:
Ozzie Udan wrote:
So here's how you can help

1 Because they are ganking they will go criminal so free to shoot, no war dec'ing needed

How does this help?

They are going to be killed by CONCORD when criminal, so you are just whoring on the killmail, not actually achieveing anything.

Also, just as is said to the gankers, if you want to pvp, get out of highsec and pvp without the CONCORD support. I know lowsec and nullsec are scary for you antiganker types, but it's really not that bad. Even antigankers can manage it.


Catching them at gates and stations by tackling before they start the Gank, sorry you seem to be missing the point we are not kb padders or going for a whore free kill board, we are out to stop ganks, the clue is in the name.

I lived in low and null for many years, funny thing was high sec was a scary place upon my return. Only place I have never lived long term has been wh space.

So all I can do is explain it to you, I can't make you understand it, but I will try again if you need me to

Anti-ganking = stop gankers, long term I would like to move into Anti-crime but plenty of gankers around for now Big smile

Sorry, you seem to be missing correct use of terminology.

Criminal status is a 15 minute flag for committing a crime.

Outlaw is someone with low sec status.

If you want to correct people, then be correct in the first place.

So if you are talking about criminals, then you are just killboard padding and performing nothing of any value. But then, that is anti ganking anyway. A large group of failures that claim victory whoring in CONCORD kills. You guys aren't interested in saving anyone, just in clambering onto kills that are going to happen anyway.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Sir Dude
Viziam
Amarr Empire
#27 - 2016-04-25 13:29:21 UTC
It's not so complicated for me. Any entity that cuts down on the scumbag factor in Eve is fine with me. Kill the leeches and douches, I say.....no need to nit-pick, cull the perps whatever form the roaches manifest themselves in.

No need for a committee and public soul-searching with a majority before anything happens...yawn...kill them and make life hard for the scumbags.

At least someone is pushing back against the low-life types. Amen.

Ozzie Udan
Caldari Provisions
Caldari State
#28 - 2016-04-25 15:47:33 UTC
Shae Tadaruwa wrote:
Ozzie Udan wrote:
Shae Tadaruwa wrote:
Ozzie Udan wrote:
So here's how you can help

1 Because they are ganking they will go criminal so free to shoot, no war dec'ing needed

How does this help?

They are going to be killed by CONCORD when criminal, so you are just whoring on the killmail, not actually achieveing anything.

Also, just as is said to the gankers, if you want to pvp, get out of highsec and pvp without the CONCORD support. I know lowsec and nullsec are scary for you antiganker types, but it's really not that bad. Even antigankers can manage it.


Catching them at gates and stations by tackling before they start the Gank, sorry you seem to be missing the point we are not kb padders or going for a whore free kill board, we are out to stop ganks, the clue is in the name.

I lived in low and null for many years, funny thing was high sec was a scary place upon my return. Only place I have never lived long term has been wh space.

So all I can do is explain it to you, I can't make you understand it, but I will try again if you need me to

Anti-ganking = stop gankers, long term I would like to move into Anti-crime but plenty of gankers around for now Big smile

Sorry, you seem to be missing correct use of terminology.

Criminal status is a 15 minute flag for committing a crime.

Outlaw is someone with low sec status.

If you want to correct people, then be correct in the first place.

So if you are talking about criminals, then you are just killboard padding and performing nothing of any value. But then, that is anti ganking anyway. A large group of failures that claim victory whoring in CONCORD kills. You guys aren't interested in saving anyone, just in clambering onto kills that are going to happen anyway.



Thxs for putting me straight, what would we do without people like you to tell me whats what . btw what is it you do ?

A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head A painting of me

Pandora Carrollon
Provi Rapid Response
#29 - 2016-04-25 17:12:23 UTC
Shae Tadaruwa wrote:
So if you are talking about criminals, then you are just killboard padding and performing nothing of any value. But then, that is anti ganking anyway. A large group of failures that claim victory whoring in CONCORD kills. You guys aren't interested in saving anyone, just in clambering onto kills that are going to happen anyway.


I think you're missing the timing. Concord interaction takes time. In that time the suicide gankers MUST down the target. IF they fail to do so, then you are correct, the target gets away and the gankers are all dealt with by Concord.

Anti-gankers are playing white knight spoilers. They are making that time between attacking the target and Concord arrival more difficult for the gankers. Until the gankers actually go criminal, the anti-gankers have to play by the same rules, bumping the bumpers to clear the path for the target.

It's something like Rugby in space until a weapon or tackle is used. Then it's entirely possible that the anti-gankers have the criminal dead BEFORE Concord arrives. Assuming that Concord will always be dealing the final blow is not correct. If the anti-gankers have significant damage on a criminal before Concord arrives, say 20% or so, then it's about par for normal KillMail stats of participation in a multi-ship engagement and not padding at all. Yes, Concord would eventually kill them but it doesn't discredit the participation of those taking the first shots and tackling BEFORE Concord arrives.

Fleet associations change the complexity of the dynamic but not the essential foundation of it.

Yes, with anti-gankers in space, they do enjoy an advantage on the gankers and I'm happy to see gankers finally having to really PvP and not just PvE on industrials.

If my Industrial was saved by an anti-ganking group, I'd be happy to pay them a reasonable fee and maybe some bonus tips to the participants that did more work...
Ozzie Udan
Caldari Provisions
Caldari State
#30 - 2016-04-26 00:22:08 UTC
Pandora Carrollon wrote:
Shae Tadaruwa wrote:
So if you are talking about criminals, then you are just killboard padding and performing nothing of any value. But then, that is anti ganking anyway. A large group of failures that claim victory whoring in CONCORD kills. You guys aren't interested in saving anyone, just in clambering onto kills that are going to happen anyway.


I think you're missing the timing. Concord interaction takes time. In that time the suicide gankers MUST down the target. IF they fail to do so, then you are correct, the target gets away and the gankers are all dealt with by Concord.

Anti-gankers are playing white knight spoilers. They are making that time between attacking the target and Concord arrival more difficult for the gankers. Until the gankers actually go criminal, the anti-gankers have to play by the same rules, bumping the bumpers to clear the path for the target.

It's something like Rugby in space until a weapon or tackle is used. Then it's entirely possible that the anti-gankers have the criminal dead BEFORE Concord arrives. Assuming that Concord will always be dealing the final blow is not correct. If the anti-gankers have significant damage on a criminal before Concord arrives, say 20% or so, then it's about par for normal KillMail stats of participation in a multi-ship engagement and not padding at all. Yes, Concord would eventually kill them but it doesn't discredit the participation of those taking the first shots and tackling BEFORE Concord arrives.

Fleet associations change the complexity of the dynamic but not the essential foundation of it.

Yes, with anti-gankers in space, they do enjoy an advantage on the gankers and I'm happy to see gankers finally having to really PvP and not just PvE on industrials.

If my Industrial was saved by an anti-ganking group, I'd be happy to pay them a reasonable fee and maybe some bonus tips to the participants that did more work...



Thxs Pan well put, some of our guys are getting over 50 % in damage, as I said our tacklers try and pull there heavy hitters out of fleet, they are mostly low damage, waiting for other players or faction police to kill them as tacklers job is to hold, most freighter pilots do donate something but we try not to make money our goal just a means to carry on

BTW thank you to the people who sent us Ships and fittings this will be a big time saver, I believe we just got around 80 rifters given to us,need to find 80 sets of fitting now hehe, need to move them from hek to jita if anyone wants to help, I'll do a contract as standard if anyone can, mail in game not here...

A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head A painting of me

Pandora Carrollon
Provi Rapid Response
#31 - 2016-04-26 14:50:52 UTC
I'm all for anti-ganking activities. It forces those that want to play ganker to actually earn their PvP stripes. Since I've started playing this game I've never understood why ganking was called PvP. It took me over a month to figure out it actually was an EVE PvE activity. With competition to destroy vs. save a target, it actually makes it much more like real PvP and generates a real challenge.

It's almost like the anti-CODE thing that happens every so often.

I have a combat equipped Venture for stirring up trouble like this. Cheap ship, armed, hard to point, reasonably quick, fun. Might join in the idea and go look for trouble some place...

Fly dangerous guys! ShockedTwisted
Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
#32 - 2016-04-26 16:32:33 UTC  |  Edited by: Nerath Naaris
Strange, I would have bet good money that Goons are actually the primary TARGET of every wannabe ganker in Jita......

Je suis Paris // Köln // Brüssel // Orlando // Nice // Würzburg, München, Ansbach // Saint-Étienne-du-Rouvray

Je suis Berlin // Fort Lauderdale // London // St. Petersburg // Stockholm

Je suis [?]

Herzog Wolfhammer
Sigma Special Tactics Group
#33 - 2016-04-26 16:37:25 UTC
Ganking and Anti-ganking....

I'm starting to think of it as "Rugby in space".

With guns


That explains the strange urge to drink copious amounts of room-temperature dark ales while playing.

(Having brewed British-style dark ales at home, you actually can drink them at room temperature and quite fast too Shocked Thank God these ships fly themselves. )

Bring back DEEEEP Space!

Vincent Athena
Photosynth
#34 - 2016-04-26 17:55:32 UTC  |  Edited by: Vincent Athena
Shae Tadaruwa wrote:
Ozzie Udan wrote:
So here's how you can help

1 Because they are ganking they will go criminal so free to shoot, no war dec'ing needed

How does this help?


If you alpha or ECM them, they will not get a second or third shot off. Result: Less damage to the gank target, and increased chance it will survive.

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Khergit Deserters
Crom's Angels
#35 - 2016-04-26 18:59:51 UTC
Herzog Wolfhammer wrote:
March rabbit wrote:
Ozzie Udan wrote:
Aiwha wrote:
Its a sad war when Jita is the best place to find your enemies.


It's what they should do as they get their ass handed to them, hit supplys for the war, very goon style, jita is a problem for our scouts but other than that lots of people see the action and ask what's going on, before setting off on their long journey why watching Netflix

Hehe... people was warning highseccers about result of Northern War Cool
When goons are out of 0.0 where will they stop? High-sec!

Now enjoy!




As I predicted.



Indeed you did, HW, about 3 weeks ago.
Pandora Carrollon
Provi Rapid Response
#36 - 2016-04-26 19:23:16 UTC
Vincent Athena wrote:
Shae Tadaruwa wrote:
Ozzie Udan wrote:
So here's how you can help

1 Because they are ganking they will go criminal so free to shoot, no war dec'ing needed

How does this help?


If you alpha or ECM them, they will not get a second or third shot off. Result: Less damage to the gank target, and increased chance it will survive.


Or Logi support to the ship. There are plenty of ways to mitigate the damage, it just adds to an increase in ships needed to support the effort on each side.

In HiSec, Concord reaction time is the absolute cap on the attack time. In Lo/Null Sec I think that's why they have that timer thingy they are putting on it. It's so some poor Jump Freighter pilot doesn't get bogged down in lengthy, exhausting, bump and jump fights.

It makes sense, but yeah, we're already hearing the backlash from the gank community.
Shayla Etherodyne
Delta Laroth Industries
#37 - 2016-04-26 19:35:43 UTC
Nerath Naaris wrote:
Strange, I would have bet good money that Goons are actually the primary TARGET of every wannabe ganker in Jita......


When you are part of the warring corporations it isn't ganking, on either side.
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