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The Like and Get Likes Thread, Renewed

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Author
Uriel Paradisi Anteovnuecci
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#5841 - 2016-04-22 17:58:11 UTC
Yeah, I'm partially of the same opinion - SP gaining at a predictable rate across all active acounts (minus implants etc.) regardless of activity was a nice feature of EVE - this reward-based system seems pretty not EVE. Though obviously we all have biases, and the SP could definitely be a great help for new players who want to get into things more quickly.

Thinking about that, actually, I'd like things better if the daily reward could be done for x days following the character's creation, but it falls off once you reach x days old - something like "New Capsuleers can facilitate learning skills more quickly while engaged in combat or other active activities; over time, the infomorph/clone loses elasticity and this advantage fades"
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#5842 - 2016-04-22 18:06:21 UTC
Crush the venomous incentives intended to revard activity! Dont log in in protest, Crash the PCU count! We demand equality and winning by not playing! We demand space communism!
Ria Nieyli
Nieyli Enterprises
When Fleets Collide
#5843 - 2016-04-22 18:12:19 UTC  |  Edited by: Ria Nieyli
Nana Skalski wrote:
Crush the venomous incentives intended to revard activity! Dont log in in protest, Crash the PCU count! We demand equality and winning by not playing! We demand space communism!


Those aren't incentives to reward activity. Giving skillpoints like that has one reason only. To make you log in and feel bad if you can't. Pox to that, I say.

The game already rewards activity. I can log in and do a mission. I gain ISK and LP and whatnot. Et cetera, et cetera. People already have enough incentives to log in if they actually like playing the game. And if they don't, they usually don't stick around.
RoAnnon
Republic University
Minmatar Republic
#5844 - 2016-04-22 18:19:24 UTC  |  Edited by: RoAnnon
Kaaeliaa wrote:
I can see both sides of the argument here. CCP wants people with active subscriptions to actually log on and play the game. This is acceptable, but I don't think skillpoints are the right reward. Ria is right in that everyone advancing skills at the same rate was one of the core tenets of EVE and something that made it different from other MMOs.

If you're unable to log in, and everyone around you is getting skillpoints that you're not getting, it IS a penalty from a relative standpoint. And it really will accumulate to a significant amount of skillpoints over a long period of time. Some players may not care, and that's fine, but personally, I'm vehemently opposed to the idea.

In NO WAY does the failure to receive the bonus SP of the daily reward fit any definition of the word penalty.

"Relative standpoint"? And Obi-Wan only lied to Luke "from a certain point of view."

My previous comment remains: Failure to avail yourself of an opportunity to gain something extra is not a penalty. You've lost nothing.

So, you're a bounty hunter. No, that ain't it at all. Then what are you? I'm a bounty hunter.

Broadcast4Reps

Eve Vegas 2015 Pub Crawl Group 9

Houston EVE Meet

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#5845 - 2016-04-22 18:21:23 UTC
RoAnnon wrote:
Kaaeliaa wrote:
I can see both sides of the argument here. CCP wants people with active subscriptions to actually log on and play the game. This is acceptable, but I don't think skillpoints are the right reward. Ria is right in that everyone advancing skills at the same rate was one of the core tenets of EVE and something that made it different from other MMOs.

If you're unable to log in, and everyone around you is getting skillpoints that you're not getting, it IS a penalty from a relative standpoint. And it really will accumulate to a significant amount of skillpoints over a long period of time. Some players may not care, and that's fine, but personally, I'm vehemently opposed to the idea.

In NO WAY does the failure to receive the bonus SP of the daily reward fit any definition of the word penalty.

"Relative standpoint"? And Obi-Wan only lied to Luke "from a certain point of view."

My previous comment remains: Failure to avail yourself of an opportunity to gain something extra is not a penalty. You've lost nothing.


https://www.youtube.com/watch?v=M5QGkOGZubQ
Ria Nieyli
Nieyli Enterprises
When Fleets Collide
#5846 - 2016-04-22 18:29:10 UTC  |  Edited by: Ria Nieyli
RoAnnon wrote:
In NO WAY does the failure to receive the bonus SP of the daily reward fit any definition of the word penalty.


That would be true if there wasn't a limit on how much SP you can receive in a given amount of time.

It's a feature that's designed to be frustrating and neg you into playing more.

It's just CCP Denebola spazzing out on her failed EA background. People don't want this. People will straight up leave. People will burn out. It's not a good feature.
Ria Nieyli
Nieyli Enterprises
When Fleets Collide
#5847 - 2016-04-22 18:48:08 UTC
People clicking their mods on a tournament stream ayy lmao
Commissar Kate
Kesukka
#5848 - 2016-04-22 18:52:10 UTC
So who else is gonna get these for their characters when they come out on TQ? http://i.imgur.com/868grBt.png
Ria Nieyli
Nieyli Enterprises
When Fleets Collide
#5849 - 2016-04-22 18:52:58 UTC
I'll probably get the rapist glasses but won't use them.
Kaaeliaa
Tyrannos Sunset
#5850 - 2016-04-22 18:56:13 UTC
RoAnnon wrote:
Kaaeliaa wrote:
I can see both sides of the argument here. CCP wants people with active subscriptions to actually log on and play the game. This is acceptable, but I don't think skillpoints are the right reward. Ria is right in that everyone advancing skills at the same rate was one of the core tenets of EVE and something that made it different from other MMOs.

If you're unable to log in, and everyone around you is getting skillpoints that you're not getting, it IS a penalty from a relative standpoint. And it really will accumulate to a significant amount of skillpoints over a long period of time. Some players may not care, and that's fine, but personally, I'm vehemently opposed to the idea.

In NO WAY does the failure to receive the bonus SP of the daily reward fit any definition of the word penalty.

"Relative standpoint"? And Obi-Wan only lied to Luke "from a certain point of view."

My previous comment remains: Failure to avail yourself of an opportunity to gain something extra is not a penalty. You've lost nothing.


We will have to agree to disagree. I don't consider accumulating a significant amount of skillpoints to be an opportunity. It's a necessity if you want to do anything in this game. If it only affected people who made the conscious choice to not log in, I would agree with your assessment. As it is, anything that renders you unable to log in will result in you falling behind in skillpoints - and avoiding that was the entire point of CCP making skillpoints work the way they do in the first place.

"Do not lift the veil. Do not show the door. Do not split the dream."

Commissar Kate
Kesukka
#5851 - 2016-04-22 19:17:36 UTC
Ria Nieyli wrote:
I'll probably get the rapist glasses but won't use them.


rapist glasses?
Evasive Shadow Assassin
Sebiestor Tribe
Minmatar Republic
#5852 - 2016-04-22 19:18:06 UTC
Oh it makes me laugh when people say you must log into succeed at eve.

Really does. Not sure they get eve lol
Ria Nieyli
Nieyli Enterprises
When Fleets Collide
#5853 - 2016-04-22 19:20:17 UTC
Commissar Kate wrote:
Ria Nieyli wrote:
I'll probably get the rapist glasses but won't use them.


rapist glasses?


https://www.youtube.com/watch?v=EVcyNANK5cY
Ria Nieyli
Nieyli Enterprises
When Fleets Collide
#5854 - 2016-04-22 19:23:36 UTC
Evasive Shadow Assassin wrote:
Oh it makes me laugh when people say you must log into succeed at eve.

Really does. Not sure they get eve lol


I'm pretty sure that I get it better than people who insist that having to log on every day is a good game mechanic.
Commissar Kate
Kesukka
#5855 - 2016-04-22 19:24:04 UTC
Ria Nieyli wrote:
Commissar Kate wrote:
Ria Nieyli wrote:
I'll probably get the rapist glasses but won't use them.


rapist glasses?


https://www.youtube.com/watch?v=EVcyNANK5cY


Hmm, I guess that means I want my character to look like a rapist. Cool
Ria Nieyli
Nieyli Enterprises
When Fleets Collide
#5856 - 2016-04-22 19:31:38 UTC
Commissar Kate wrote:
Hmm, I guess that means I want my character to look like a rapist. Cool


Well, as long as CCP implement whistles.
Evasive Shadow Assassin
Sebiestor Tribe
Minmatar Republic
#5857 - 2016-04-22 19:43:25 UTC
Yiole Gionglao
#5858 - 2016-04-22 20:30:36 UTC
Random McNally wrote:
Ria Nieyli wrote:
Evasive Shadow Assassin wrote:
Ria Nieyli wrote:
You've missed the point.


No not really, I'm a vet and vet's always make the same arguments, they don't like their game changing, tough tbh, it has to, this may be a game but it's also a business and people forget that, a lot.


If it's just a game don't you think that something that forces me to log in every day and penalises me if I can't is bad?

Ria, you are not being "forced" to do anything.

You are given an incentive. Should you choose to use that incentive, you will get a twinkie.

Personally, I've never been a min/maxer in the game. I couldn't honestly care less about going and shooting a rat for SP's.

Late edit: Being forced would be "log in and kill a rat OR YOU WILL LOOSE SP's"


Triple-liked for truth.

It all boils down to this: should login in or not login in have consequences?

With the unlimited skill queue CCP removed some consequences for players who did not login in. That in turn had consequences for CCP. Now they are putting the consequences back on player's side.

The difference is that SP missed with empty queues could not be replaced and yet now anyone who like really really thinks he's laggin behind because the doesn't logs in daily can buy any SP he feels comfortable with.

Didn't log in for a month? Spend 615 million ISK and you'll be back on your feet.

Or maybe not login in should not have any consequences for players and CCP be damned if they don't like how's the PCU doing.

Roses are red / Violets are blue / I am an alpha / And so it's you

Ria Nieyli
Nieyli Enterprises
When Fleets Collide
#5859 - 2016-04-22 20:36:33 UTC
The PCU is dropping because of stuff like that though, not the other way around. It took a massive conflict for it to pick back up.

This feature is burnout central, nobody likes to have mandatory things to do in a sandbox. The whole reason that people play this game is because it doesn't have things like that.
Yiole Gionglao
#5860 - 2016-04-22 20:51:40 UTC
Ria Nieyli wrote:
The PCU is dropping because of stuff like that though, not the other way around. It took a massive conflict for it to pick back up.

This feature is burnout central, nobody likes to have mandatory things to do in a sandbox. The whole reason that people play this game is because it doesn't have things like that.


As a highsec player and PvEr with 7+ years of EVE career, I laugh on your "mandatory things" point until my face turns blue. LolLolLol

See, there is that thing called "consequences". On a rough estimate, Ishtanchuk, my main, has lost over 4 billion ISK to "consequences" in EVE. That's how serious they get. And each "consequence" turns into a "mandatory thing to do and deal with that consequence".

You SHALL watch NPC aggro. You SHALL tank your exhumer and efficency be damned. You SHALL log in and set your skill queue or you won't earn SPs. You SHALL log in and kill a NPC or you will not get a cookie...

EVE may be a sandbox, but it's choke full of consequences and mandatory ways to deal with those consequences.

Roses are red / Violets are blue / I am an alpha / And so it's you