These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE New Citizens Q&A

 
  • Topic is locked indefinitely.
 

Change Skill queue without EVE Client!

Author
Logic Luke
Perkone
Caldari State
#1 - 2012-01-13 12:10:29 UTC
Hey! So i wont be able to be online from monday to friday, and i want to be able to change my skill queues! Is there a way? I have an Iphone and acces to Internet? :)
Jarnis McPieksu
Aliastra
Gallente Federation
#2 - 2012-01-13 12:12:54 UTC
Logic Luke wrote:
Hey! So i wont be able to be online from monday to friday, and i want to be able to change my skill queues! Is there a way? I have an Iphone and acces to Internet? :)


No. Put a long skill to the queue, switch back when you get back. Everyone has one of those 30-50d level Vs that could be of use...

Note that you can leave the skill unfinished when you get back and none of the SP is lost - they'll stay there waiting whenever you get around to finishing the skill.


Aethlyn
Brutor Tribe
Minmatar Republic
#3 - 2012-01-13 12:25:10 UTC
They're working on it, as far as I know (stated in some recent interview on massively.com). Not sure when it's ready, though.

Jarnis: Not a practical solution when you plan on finish any short time skills first. The level V skills take a bit, but most often you need the prerequisites first and the level V is more or less optional.

Looking for more thoughts? Follow me on Twitter.

J'Poll
School of Applied Knowledge
Caldari State
#4 - 2012-01-13 14:18:09 UTC
Aethlyn wrote:
They're working on it, as far as I know (stated in some recent interview on massively.com). Not sure when it's ready, though.

Jarnis: Not a practical solution when you plan on finish any short time skills first. The level V skills take a bit, but most often you need the prerequisites first and the level V is more or less optional.


I hope they never make something that you dont' have to log into EVE to update skills, even more AFK skilling will be the result and less activity (more ways to evade war-decs by just not logging in at all).

Also Jarnis was just saying, if you have to be offline for a longer period of time, just plug in one of those really long level 5 skills (*racial* Battleship 5 for instance) and as soon as you get back, start skilling the skills you need to skill, when ever you have to be out of game again, take out the level 5 skill and continue where you have left.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Jarnis McPieksu
Aliastra
Gallente Federation
#5 - 2012-01-13 14:38:07 UTC
AKA "Set a long skill training". A very useful thing to do when new patches are rolled out as well. Newbies may not know but there was a time when a new expansion/patch could mean days of downtime/unstability and if your skill queue ran out, you could lose training time.

Heck, back in the old days there was no skill queue.

We old geezers still do it every time CCP takes down the servers for an update; set a long skill. At least 5-7d, preferrably 20d+. If patch goes wrong and servers have extended (or WAY extended) downtime, you won't lose skill training time / skillpoints.
Ursula LeGuinn
Perkone
Caldari State
#6 - 2012-01-13 14:54:06 UTC  |  Edited by: Ursula LeGuinn
J'Poll wrote:
I hope they never make something that you dont' have to log into EVE to update skills, even more AFK skilling will be the result and less activity (more ways to evade war-decs by just not logging in at all).


This is dumb. I can (and frequently do, especially over the holidays) log in for less than two minutes to refill my skill queue, then log right back out again. I'd be fascinated to hear how out-of-game queueing would result in "less activity" or "more ways to avoid war-decs."

In my opinion, people should only log in when they want to actually play the game. Artificial methods employed to boost the online player count or arbitrarily compel people to play are senseless. If I had my way, the queue would be 30 days long instead of 24 hours, because no one should have to worry about it ever aside from the logistics of buying skill books and constructing a lesson plan.

J'Poll wrote:
Also Jarnis was just saying, if you have to be offline for a longer period of time, just plug in one of those really long level 5 skills (*racial* Battleship 5 for instance) and as soon as you get back, start skilling the skills you need to skill, when ever you have to be out of game again, take out the level 5 skill and continue where you have left.


There are plenty of rookies who are unable to do this. I was a rookie before there was even a queue, and having to babysit the computer like it was a pair of quadruplets all day long to train basic skills was an aggravating pain in the ass. It's a useless burden that ultimately has nothing to do with playing, learning and enjoying the game.

I was one of the ones calling for a skill queue back in the day (who wasn't?), and it happened. I was one of the ones calling for the removal of learning skills long before they did it, and it happened. I think offline skill queue switching will happen too, and should happen, and frankly I think a very long queue should happen as well (but I doubt CCP will actually do that).

"The EVE forums are intended to provide a warm, friendly atmosphere for the EVE community." — EVElopedia

Mara Rinn
Cosmic Goo Convertor
#7 - 2012-01-14 23:54:45 UTC  |  Edited by: Mara Rinn
Believe it or not, CCP's opinion is that getting people to log in to the game means that they are more likely to stay logged in for some time, even if they only wanted to quickly change skills or update market orders. In order to get this suggestion further than just words on a page,new need to convince CCP that relying on people to become distracted from their own schedules in order to play the game is morally reprehensible.

It would be nice if we only had to log in to undock, with all ther forms of interaction available through out of simulator means, Why load an extremely graphics intensive game when all you want to do is shoot the breeze in corp/alliance chat? How many alliances already have their own IRC and voice servers specifically to allow out-of-game communication?

My thinking is that making the in-game community more accessible to the people who can't or won't launch the graphics intensive application just to see what is happening in-game, will lead to more involvement in the community and thus, in the long run, more people logging in more frequently and longer to actively participate in the community according to their own responsible scheduling.

Relying on players to get distracted from real life in order to play your game is morally reprehensible, CCP. We need more socially responsible attitudes to gaming. Encourage people to choose to participate in the game in what manner they have time for.

Allow IRC access to inI game channels, allow IMAP access to in game mail. Provide iCal/vCal access to the in game calendar. Enhance the stand-alone Vivox client to allow more channels than simply Corp chat to be accepted. Use existing proven mature technologies. Do not try to reinvent the wheel. CCP is only a few hundred employees, these technologies have been developed by thousands of people with millions of hours of real use in a hostile environment. :Awesome: is no match for secure, reliable, mature, and RFC documented.

Even better, with CCP acting as an API provider rather than a direct out-of-game services provider, there is plenty of scope for licensed commercial products to be developed by third parties. It is a win-win-win situation.
Tau Cabalander
Retirement Retreat
Working Stiffs
#8 - 2012-01-15 19:03:11 UTC
You can run a remote desktop client like VNC on your phone and connect to your home or other computer.
Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#9 - 2012-01-15 21:51:18 UTC
Tau Cabalander wrote:
You can run a remote desktop client like VNC on your phone and connect to your home or other computer.


But will it blend?

Also I was under the impression Eve won't run on cell phones or tablets

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

Xercodo
Cruor Angelicus
#10 - 2012-01-15 22:52:53 UTC
Surfin's PlunderBunny wrote:
Tau Cabalander wrote:
You can run a remote desktop client like VNC on your phone and connect to your home or other computer.


But will it blend?

Also I was under the impression Eve won't run on cell phones or tablets


I've successfully done basic chat in-game from my iPod Touch

The Drake is a Lie