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Walking in Citadels

Author
Malcanis
Vanishing Point.
The Initiative.
#101 - 2016-04-19 15:29:41 UTC
They'll probably continue releasing a trickle of slightly different clothing items, but don't look for any substantial updates to the engine itself. It's been 5 years; Jake and Elwood ain't getting this band back together.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Ashlar Maidstone
MoonFyre BattleGroup Holdings
#102 - 2016-04-19 23:13:50 UTC
Do you even realize the potential? CCP, make it so!
Johan Civire
Caldari Provisions
Caldari State
#103 - 2016-04-20 05:05:04 UTC  |  Edited by: Johan Civire
Ashlar Maidstone wrote:
Do you even realize the potential? CCP, make it so!


Just to be honest here are we really want this? Sure i like the idea back then i supported WiS. But because they were hiding there real goal for us! Like making more games and waste or WiS project. And leave us with a (unfinished) mechanic. But still the are not going to do this because like everyone already say $$$ eve is slowly at his end. We know it the know it. Sure this project will save there asses but for how long and what will eve become after its release? Eve of War Space? Complete new game mechanic and not just a simple one but a major change in the mechanic of eve online.

So you`re going to break eve in 2 groups of game play. Or more. Depend on your game style in this very moment.
But ccp is trying to revamp the game to a more casual/arcade activision style mmorpg type of game. Like world of warcraft.
Trying to get more players in it. This strategy is already working (slowly) but for how long? People will lose interests when the getting there ass kicked all the time and surely beginners.

but here is the problem with the current meta what the are doing. Most of those changing is not what we want. No this is to get more money for eve not for the better good. I do not ask for this nor every one els. Except beginners or trolls.

Really have we ask to remove the jukebox ?
have we ask for a UI remapping ?
Do we have ask for just 1 room for or avatar ?
Do we ask for the plex system ?
Do we ask for the SP injectors ?

Really do i need to clear more things up here? You get the point.

The answer is NO THE WILL NOT DO THIS BECAUSE OF THE WASTED MONEY. The have zero balls. To do this huge project. However if the release this well eve will become on of the greatest game there is on the marketing. This will even kick star citizen so hard that that game is of the grid.
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#104 - 2016-04-20 07:05:06 UTC
Johan Civire wrote:
The have zero balls.

The viking slipped on the wet road and hit a very sharp rock. Instant amputation.
Felix Judge
Regnum Ludorum
#105 - 2016-04-22 09:10:19 UTC  |  Edited by: Felix Judge
TigerXtrm wrote:
[...] All you get to see when you're docked in a Citadel is a view of the space outside, as if you're piloting the station.

CCP Ytterbium wrote:
When inside either of these station interiors, you can also go look at the window, which is the external view we were giving you before.


Finally - we can use the windows! Big smile
Rek Seven
University of Caille
Gallente Federation
#106 - 2016-04-22 09:47:41 UTC
Indahmawar Fazmarai wrote:
Captain IQ wrote:
After bullying through Skill Injectors who could possibly complain that WiCs would be a bad idea?


Citadels are the coolest screensavers ever. 3D station interiors are left to fail games like Mass Effect.


Mass effect 3 sells 1.5 million copies and this chump thinks that's a fail Roll
Chewytowel Haklar
Brutor Tribe
Minmatar Republic
#107 - 2016-04-22 10:29:24 UTC
I think I'd rather seeing Shooting in Citadels, or SiC! Just imagine if you can breach their security somehow and can enter their station you can then raid them for resources/items, kill a few defenders, and then get out. Could be the start of a new way to fight capital ships as well, breach the ship and then either fight those on the ship and possibly weaken it and steal items in its inventory.

But walking in stations? Meh, the only reason I can see to enable it is if casino's were added to Citadels. Other than that...why?
Indahmawar Fazmarai
#108 - 2016-04-22 13:08:41 UTC
Again? Let me quote myself...

Rek Seven wrote:
Indahmawar Fazmarai wrote:
Captain IQ wrote:
After bullying through Skill Injectors who could possibly complain that WiCs would be a bad idea?


Citadels are the coolest screensavers ever. 3D station interiors are left to fail games like Mass Effect.


Mass effect 3 sells 1.5 million copies and this chump thinks that's a fail Roll


Indahmawar Fazmarai wrote:
That's called sarcasm, a form of irony aimed at harming its target by using harsh words meaning the opposite of the literal meaning.

Actually it's a complex case since the first sentence is ironic (being a screensaver is not praiseworthy) and the second sentence is sarcastic as it implies that Citadel is a failure because it does not feature 3D station interiors, unlike the succesful Mass Effect franchise which features them. The sarcasm can be detected since it follows the ironic appreciation of Citadel graphics as screensavers.


Thea Jones
Republic University
Minmatar Republic
#109 - 2016-04-22 13:13:49 UTC
Star trek, the next Generation, had something called Ten-Forward. A bar with chairs and windows towards the outside. So if we can get windows looking outside the citadel, that would be good.

TL:DR.

Walking in Space, with windows looking outside into the Eve Universe, and also windows inside so you can see your ship, and so others could also see your ships also.

(basically spend a few days to merge the systems so you get that "cool" effect).
Xiahou Altiska
Center for Advanced Studies
Gallente Federation
#110 - 2016-04-22 18:11:37 UTC
It has some possibilities. Imagine being able to set up your own shop as a station trader and have people come visit it, or having a corporate lounge to chat with your mates. It would also be a great opportunity for CCP to expand on the lore.

The level of interactivity would have to be fairly low though or it would just become a magnet for spammers and griefers. Oh sorry, you can't undock because 50 CODE members are blocking the doorway...

Also, it could be seen as just a big waste of time. Do you really want to spend time walking between shops to buy things when you can do it now by pressing a button? How much time are you really going to spend docked at a bar or casino when you can chat on the corp channel while you're doing other stuff?

Speaking of Mass Effect since it came up, that was a game that did a good job representing station life. But it was also a single-player RPG where those segments were used for story pacing and plot development. In an MMO where time is ISK, I don't see many players stopping to wander around.
Lord Amaterasu
Aves Autem Obumbratio
#111 - 2016-04-22 21:19:17 UTC
WIC for super faction citadel.

Long live the Empress Catiz of Amarr!!

Gevlin
Pator Tech School
Minmatar Republic
#112 - 2016-04-22 23:55:06 UTC
Due to the nature of graphical separation of Wis and Exterior space, in might be more economical and an interesting idea to let Dust Nova grow into an awesome shooter, then port that into the WIS slot, since it is now coming to the PC

This would allow sinergy between the 2 teams, allow CCP to continue with its current road map. And give Capsulers a run and gun situation when they open that door.

Dust will have numerous assets to simply re arrange, do a little database management and
U I management, poof you are done.

Though Unreal engine 5 maybe out by that time, so the quality port of characters should be of similar quality.

Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships

Pix Severus
Empty You
#113 - 2016-04-23 01:31:02 UTC
At least give us a bathroom, I'm getting tired of podding myself so I can wake up in a fresh clone with an empty bladder.

MTU Hunter: Latest Entry - June 12 2017 - Vocal Local 5

MTU Hunting 101: Comprehensive Guide

Indahmawar Fazmarai
#114 - 2016-04-23 06:30:34 UTC  |  Edited by: Indahmawar Fazmarai
Gevlin wrote:
Due to the nature of graphical separation of Wis and Exterior space, in might be more economical and an interesting idea to let Dust Nova grow into an awesome shooter, then port that into the WIS slot, since it is now coming to the PC

This would allow sinergy between the 2 teams, allow CCP to continue with its current road map. And give Capsulers a run and gun situation when they open that door.

Dust will have numerous assets to simply re arrange, do a little database management and
U I management, poof you are done.

Though Unreal engine 5 maybe out by that time, so the quality port of characters should be of similar quality.


Ideas like this are suggested each now and then, but they all hacve the same problem: EVE haves its own graphics engine and graphic engines are excludent. So in order to have WiS in Unreal Engine and EVE, they would be two different games and would require being synchronized to make them look as a single game. Maybe CCP are crazy enough to give a shot to it, but it's an enormous challenge and would require more time and effort than just make WiS on EVE engine or code a "EVE 2" to use Unreal Engine.

Or you know, just alt+tab between two games with some degree of interconnection.
Kenrailae
Center for Advanced Studies
Gallente Federation
#115 - 2016-04-23 06:42:00 UTC
T3 rebalance first. T3's and T3D's need done rather badly. But then yes, some WiS work could be appropriate.

The Law is a point of View

The NPE IS a big deal

Indahmawar Fazmarai
#116 - 2016-04-23 06:56:35 UTC
Kenrailae wrote:
T3 rebalance first. T3's and T3D's need done rather badly. But then yes, some WiS work could be appropriate.


...because rebalancing numbers from a table requires lots of 3D modeling, texturing and animation skills? Roll