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The "Opportunity Cost" Meme has to end.

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Author
Zet Soirn
Soirn Enterprises
#41 - 2016-04-15 20:02:52 UTC
Thoraemond wrote:
Zet Soirn wrote:
[T]here are people that don't understand the concept properly, I believe a some kind of simplification of the term should occur.

"Time Management" is not a magically easier-to-understand alternative term for the concept of opportunity cost... it is a different concept.

If the problem is that some people don't yet understand something, surely the better solution is to help people understand it, rather than to explain a different concept to them? Or worse, mis-labelling an existing concept (e.g., defining "opportunity cost" but under the label "time management").


Zet Soirn wrote:
I said simplification, not over-simplification. The term "Management" is vague and so is "Make decisions better".

I hope you got my point, but I'll spell it out: "Time Management" is itself an over-simplification.



Fair enough.
Teckos Pech
Hogyoku
Goonswarm Federation
#42 - 2016-04-15 20:05:27 UTC  |  Edited by: Teckos Pech
Zet Soirn wrote:
Teckos Pech wrote:
Zet Soirn wrote:



NO!



Stahp, just stahp, my baby boy... Shhhhhh...

Missions:
(10mill - 6mill) + 2mill (ship margin profit) = 6 mill

Mining:
(6mill(mined ore)+2mill(margin)) - 4mill(difference in isk/time between mining and missions) = 4mill


Stop with your hocus pocus math, Jesus.

This is getting outta hand.

You can´t count 10mill from missions as positive and then right away count 6mill from mining as negative.

GODDAMN!


You are quite simply wrong. Let's assume you have 10 million ISK already. You mine and get 6 million ISK in minerals. Your wealth: 16 million ISK of minerals. You build and sell the ship, but you have to use your minerals. Your wealth: 18 million ISK. Selling the ship, nets you 2 million in profits over and above what you already had in terms of your wealth.

Now, similar calculations with buying minerals....

You buy 6 million IS of minerals. Your wealth is 10 million ISK. You build and sell the ship, but you have to use your minerals. Your wealth: 12 million ISK. Selling the ship nets you 2 million profits. Selling the ship, nets you 2 million in profits over and above what you already had in terms of your wealth.

In both cases, making and selling the ship nets you 2 million ISK in profits. In the first case you also increased your wealth by mining. Opportunity cost, contrary to your claims, does not imply mining is pointless or does not increase your wealth in game.

Think of it this way....

You can go mine the minerals yourself....which is a cost. Or you, you can pay somebody else to do it....which is a cost. If you are mining you are not doing something else. That is the essence of opportunity cost. That when you make a choice, the opportunity cost is the net benefit of the other activity you could have chosen, but did not.



Doesn´t mean I am wrong. You are just saying, what I have pointed out in post before.


That's fine, but your claim that opportunity cost is wrong...is wrong.

And my explanation is why when looking at the costs and benefits of building and selling a ship the calculus is:

8,000,000 - 6,000,000 = 2,000,000.

Once you decide to use the minerals to build that ship you lose all your other opportunities for that ore. One of which is selling the ore for 6,000,000 ISK. So it is a cost.

Note, this does not mean mining is a waste of time or does not increase your wealth. It just means mining does not increase your profit margins of building and selling ships.

Opportunity cost is a valid concept...your friend just didn't explain it very well, IMO.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Zet Soirn
Soirn Enterprises
#43 - 2016-04-15 20:10:19 UTC  |  Edited by: Zet Soirn
Teckos Pech wrote:
Zet Soirn wrote:
Teckos Pech wrote:
Zet Soirn wrote:



NO!



Stahp, just stahp, my baby boy... Shhhhhh...

Missions:
(10mill - 6mill) + 2mill (ship margin profit) = 6 mill

Mining:
(6mill(mined ore)+2mill(margin)) - 4mill(difference in isk/time between mining and missions) = 4mill


Stop with your hocus pocus math, Jesus.

This is getting outta hand.

You can´t count 10mill from missions as positive and then right away count 6mill from mining as negative.

GODDAMN!


You are quite simply wrong. Let's assume you have 10 million ISK already. You mine and get 6 million ISK in minerals. Your wealth: 16 million ISK of minerals. You build and sell the ship, but you have to use your minerals. Your wealth: 18 million ISK. Selling the ship, nets you 2 million in profits over and above what you already had in terms of your wealth.

Now, similar calculations with buying minerals....

You buy 6 million IS of minerals. Your wealth is 10 million ISK. You build and sell the ship, but you have to use your minerals. Your wealth: 12 million ISK. Selling the ship nets you 2 million profits. Selling the ship, nets you 2 million in profits over and above what you already had in terms of your wealth.

In both cases, making and selling the ship nets you 2 million ISK in profits. In the first case you also increased your wealth by mining. Opportunity cost, contrary to your claims, does not imply mining is pointless or does not increase your wealth in game.

Think of it this way....

You can go mine the minerals yourself....which is a cost. Or you, you can pay somebody else to do it....which is a cost. If you are mining you are not doing something else. That is the essence of opportunity cost. That when you make a choice, the opportunity cost is the net benefit of the other activity you could have chosen, but did not.



Doesn´t mean I am wrong. You are just saying, what I have pointed out in post before.


That's fine, but your claim that opportunity cost is wrong...is wrong.

And my explanation is why when looking at the costs and benefits of building and selling a ship the calculus is:

8,000,000 - 6,000,000 = 2,000,000.

Once you decide to use the minerals to build that ship you lose all your other opportunities for that ore. One of which is selling the ore for 6,000,000 ISK. So it is a cost.

Note, this does not mean mining is a waste of time or does not increase your wealth. It just means mining does not increase your profit margins of building and selling ships.

Opportunity cost is a valid concept...your friend just didn't explain it very well, IMO.


Now your math makes sense.

Check your post I was replying to.

Your calculations were:

8,000,000 - 6,000,000 - 4,000,000 = -2,000,000.

You can´t count profit of MISSION RUNNING/BUYING MINERALS/BUILDING SHIP vs MINING/BUILDING SHIP like that.

I now see your reasoning. You said that the wallet doesn´t reflect the -2mill, which is correct.

I apologize for overlooking it.

I was just looking at it from a different perspective, but we were both right.
Teckos Pech
Hogyoku
Goonswarm Federation
#44 - 2016-04-16 00:35:14 UTC
Zet Soirn wrote:
Teckos Pech wrote:
Zet Soirn wrote:
Teckos Pech wrote:
Zet Soirn wrote:



NO!



Stahp, just stahp, my baby boy... Shhhhhh...

Missions:
(10mill - 6mill) + 2mill (ship margin profit) = 6 mill

Mining:
(6mill(mined ore)+2mill(margin)) - 4mill(difference in isk/time between mining and missions) = 4mill


Stop with your hocus pocus math, Jesus.

This is getting outta hand.

You can´t count 10mill from missions as positive and then right away count 6mill from mining as negative.

GODDAMN!


You are quite simply wrong. Let's assume you have 10 million ISK already. You mine and get 6 million ISK in minerals. Your wealth: 16 million ISK of minerals. You build and sell the ship, but you have to use your minerals. Your wealth: 18 million ISK. Selling the ship, nets you 2 million in profits over and above what you already had in terms of your wealth.

Now, similar calculations with buying minerals....

You buy 6 million IS of minerals. Your wealth is 10 million ISK. You build and sell the ship, but you have to use your minerals. Your wealth: 12 million ISK. Selling the ship nets you 2 million profits. Selling the ship, nets you 2 million in profits over and above what you already had in terms of your wealth.

In both cases, making and selling the ship nets you 2 million ISK in profits. In the first case you also increased your wealth by mining. Opportunity cost, contrary to your claims, does not imply mining is pointless or does not increase your wealth in game.

Think of it this way....

You can go mine the minerals yourself....which is a cost. Or you, you can pay somebody else to do it....which is a cost. If you are mining you are not doing something else. That is the essence of opportunity cost. That when you make a choice, the opportunity cost is the net benefit of the other activity you could have chosen, but did not.



Doesn´t mean I am wrong. You are just saying, what I have pointed out in post before.


That's fine, but your claim that opportunity cost is wrong...is wrong.

And my explanation is why when looking at the costs and benefits of building and selling a ship the calculus is:

8,000,000 - 6,000,000 = 2,000,000.

Once you decide to use the minerals to build that ship you lose all your other opportunities for that ore. One of which is selling the ore for 6,000,000 ISK. So it is a cost.

Note, this does not mean mining is a waste of time or does not increase your wealth. It just means mining does not increase your profit margins of building and selling ships.

Opportunity cost is a valid concept...your friend just didn't explain it very well, IMO.


Now your math makes sense.

Check your post I was replying to.

Your calculations were:

8,000,000 - 6,000,000 - 4,000,000 = -2,000,000.

You can´t count profit of MISSION RUNNING/BUYING MINERALS/BUILDING SHIP vs MINING/BUILDING SHIP like that.

I now see your reasoning. You said that the wallet doesn´t reflect the -2mill, which is correct.

I apologize for overlooking it.

I was just looking at it from a different perspective, but we were both right.


In that post I was looking at the scenario where you were mining vs. missioning.

So, the numbers. The ship has a price of 8,000,000, mining will net you 6,000,000 and missioning 10,000,000. Assume both mining and missioning will take 1 hour.

So when you decide to mine over missioning you get the numbers I used:

8,000,000 - 6,000,000 - 4,000,000.

The 8 million is the price of the ship. The -6 million is the "cost" of the minerals. The -4 million is the foregone net benefit of not running missions.

Now if you are like me and you value not running missions at say 20,000,000 the calculus is more like:

8,000,000 - 6,000,000 - 4,000,000 + 20,000,000 = 18,000,000

Now, I am not going to have 18 million in my wallet. I'll just add the 2 million. But the idea here is to show how my dislike for missions influences my decision making. Not running the mission is like getting the 2 million plus and extra 16 million in personal well being by not doing something I really dislike.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Star Killer14
Core World Imperium
#45 - 2016-04-16 02:01:36 UTC
This is probably beating a dead horse at this point but...

You are correct in saying that the way he used Opportunity cost was incorrect. I think what your friend might have been trying to say was this:
It is not always the most profitable case to use your minerals to build the items you are wanting, sometimes you get more isk by selling your minerals and buying the items of interest. This is because when you value your mined ore at market value you may see that it costs more to build the item then it sells for, this happens at lot and if you want to do more manufacturing in the future you need to be careful because of this.

Example:
You mine 10m in minerals.
The item costs 10m to build but sells for 9m
Thus if you build it with your minerals you will have 9m when before you had 10m.
Or if you sold your minerals you would have 10m as selling them gives 10m in isk and you use 9m to buy the item leaving you with 1m isk.

I believe this is what your friend was trying to say but just in much fewer words. In this case you could say there is an opportunity cost of 1m.

I hope that helps.
Teckos Pech
Hogyoku
Goonswarm Federation
#46 - 2016-04-16 06:25:51 UTC
Star Killer14 wrote:
This is probably beating a dead horse at this point but...

You are correct in saying that the way he used Opportunity cost was incorrect. I think what your friend might have been trying to say was this:
It is not always the most profitable case to use your minerals to build the items you are wanting, sometimes you get more isk by selling your minerals and buying the items of interest. This is because when you value your mined ore at market value you may see that it costs more to build the item then it sells for, this happens at lot and if you want to do more manufacturing in the future you need to be careful because of this.

Example:
You mine 10m in minerals.
The item costs 10m to build but sells for 9m
Thus if you build it with your minerals you will have 9m when before you had 10m.
Or if you sold your minerals you would have 10m as selling them gives 10m in isk and you use 9m to buy the item leaving you with 1m isk.

I believe this is what your friend was trying to say but just in much fewer words. In this case you could say there is an opportunity cost of 1m.

I hope that helps.


Agreed. This is why counting the mineral profits as part of your manufacturing profits as a mistake. It can lead to actually manufacturing and selling something for a loss, not a gain.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Plleasure Hub
Municorn
#47 - 2016-04-16 17:23:07 UTC
Something that several others have alluded to when calculating opportunity cost is intangible value. For example, maybe you love how relaxing and meditative it is to mine. It makes you happy and calm, like a hermit crab lounging lazily on a moistened sea sponge in the ocean breeze.

Those feelings have value to you, despite the fact that they are intangible. You should consider these kinds of intangible values when calculating opportunity cost. Your love for mining, combined with the meager income earned, might outweigh a larger sum of ISK earned while missioning, if missioning does not make you as happy.

It works the opposite way, as well. Many manufacturers choose to buy minerals instead of mining, because they do not care for mining. It is a tedious chore to them, like having to fold your clothes after they come out of the dryer, so they don't get wrinkles. I hate that so much. And if you don't, then they get horribly wrinkly, and you have to put them in the wash again and start from scratch.

There are many other factors to consider, like the risk of getting ganked while mining, getting ganked while hauling, cost of courier contracts (if used), number of clicks contributing to your carpel tunnel quota, and the number of unplayed podcast episodes available to you at any given time.

Space business has become overly complicated. I am not complicated. Vote for the candidate that will lead the uprising of the Fedo. Vote for Plleasure Hub for Galactic Mayor.

"There's no meaningful difference between a real and a virtual world. It's pointless to ask anyone who they really are. All you can do is accept and believe in them, because whoever they are in your mind, is their true identity." — Kazuto Kirigaya

Teckos Pech
Hogyoku
Goonswarm Federation
#48 - 2016-04-16 17:46:34 UTC
Plleasure Hub wrote:
Something that several others have alluded to when calculating opportunity cost is intangible value. For example, maybe you love how relaxing and meditative it is to mine. It makes you happy and calm, like a hermit crab lounging lazily on a moistened sea sponge in the ocean breeze.

Those feelings have value to you, despite the fact that they are intangible. You should consider these kinds of intangible values when calculating opportunity cost. Your love for mining, combined with the meager income earned, might outweigh a larger sum of ISK earned while missioning, if missioning does not make you as happy.

It works the opposite way, as well. Many manufacturers choose to buy minerals instead of mining, because they do not care for mining. It is a tedious chore to them, like having to fold your clothes after they come out of the dryer, so they don't get wrinkles. I hate that so much. And if you don't, then they get horribly wrinkly, and you have to put them in the wash again and start from scratch.

There are many other factors to consider, like the risk of getting ganked while mining, getting ganked while hauling, cost of courier contracts (if used), number of clicks contributing to your carpel tunnel quota, and the number of unplayed podcast episodes available to you at any given time.

Space business has become overly complicated. I am not complicated. Vote for the candidate that will lead the uprising of the Fedo. Vote for Plleasure Hub for Galactic Mayor.


Agreed. Economists just tend to put things in dollar values to highlight how this could work if everything did in fact have an actual price. But the reality is you just kind of figure it out and make the choices you do.

As she said...some people like mining. Others don't. I'm not terribly keen on it, but when I work from home I might have my character with mining skills out mining...why? Because it is a low attention activity which can be done semi-AFK while I do work. And I avoid paying transaction costs.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Gully Alex Foyle
The Scope
Gallente Federation
#49 - 2016-04-17 12:34:53 UTC
Zet Soirn wrote:
His argumenting was following "If you paid for ore/minerals on market, you have paid 6 million ISK (example). Now, if you mined your own ore, you have paid 6 million ISK and one hour(of mining)."
That would be the correct version.


If you buy 6M of minerals, make a ship and sell it for 8M --> you made 2M profit
If you mine 6M of minerals, make a ship and sell it for 8M --> you made 8M total profit indeed, but a) you had to mine for an hour, too and b) compared to just selling the minerals you had mined, you still made the same +2M profit on the ship sale on its own


The real point is: how do you feel about mining for an hour?

If you hate it --> 6M is a measly compensation indeed

If you absolutely love it --> good for you, you had fun and the 6M ISK worth of minerals you got are just gravy

If you see it just as a means to make ISK, just like any other activity in the game --> you'd get more ISK out of 1 hour of many other activities (even fully or semi- AFK)

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Zet Soirn
Soirn Enterprises
#50 - 2016-04-17 13:28:18 UTC
Gully Alex Foyle wrote:
Zet Soirn wrote:
His argumenting was following "If you paid for ore/minerals on market, you have paid 6 million ISK (example). Now, if you mined your own ore, you have paid 6 million ISK and one hour(of mining)."
That would be the correct version.


If you buy 6M of minerals, make a ship and sell it for 8M --> you made 2M profit
If you mine 6M of minerals, make a ship and sell it for 8M --> you made 8M total profit indeed, but a) you had to mine for an hour, too and b) compared to just selling the minerals you had mined, you still made the same +2M profit on the ship sale on its own


The real point is: how do you feel about mining for an hour?

If you hate it --> 6M is a measly compensation indeed

If you absolutely love it --> good for you, you had fun and the 6M ISK worth of minerals you got are just gravy

If you see it just as a means to make ISK, just like any other activity in the game --> you'd get more ISK out of 1 hour of many other activities (even fully or semi- AFK)


Well said.
Krevnos
Back Door Burglars
#51 - 2016-04-17 15:48:53 UTC
If I understand correctly, I believe your friend may not have been clear in his message. Let's take a simple real world example:

You run a small company producing copper pipes with steel and rubber joiners.

To produce your product you require:

Copper
Steel
Rubber

To obtain these, you can either:

1. Buy the required materials from the market.

2. Setup a local iron ore mining and smelting facility, together steel manufacturing plant. Source a copper mine and setup mining and smelting. Begin a rubber plantation and harvest and process raw rubber. Organise the import of materials to your pipe work construction facility.

Why would you take option 1 over option 2? Simply because to setup all of the other companies will be inefficient for your small business. The currency here is money.




Eve works in exactly the same way. Let's take your example:

You are producing ship Coconut. Coconut requires the following to build:
A
B
C
D
F

You could either:

1. Buy from market
2. Mine A,B, blah blah, refine and use minerals.

Why would you choose option 1? Put into context your position, just like the last example. You're a manufacturer with limited mining capacity. The person selling minerals on the market has 10 fully outfitted Hulks with a boosting ship active. They produce minerals much more efficiently than you do and in far shorter time. You could mine those minerals, but it would take you 90 minutes while the dedicated miner can do it in 10 minutes. Currency here is time.

It therefore becomes more time efficient for you to amplify your production business, rather than trying to focus on mining the minerals for it:

Minerals for Coconut cost 6m. Profit from Coconut is 2m.

You can either spent 90 minutes getting minerals for Coconut, thus making your profit 8m, or you can spend 10 mins setting up manufacturing orders for 10 Coconut, while buying the minerals from the miner, netting you 20 mil.


I hope this helps to clarify the issue. Economy of scale is the important term here.
Zet Soirn
Soirn Enterprises
#52 - 2016-04-17 21:30:45 UTC  |  Edited by: Zet Soirn
Krevnos wrote:
If I understand correctly, I believe your friend may not have been clear in his message. Let's take a simple real world example:

You run a small company producing copper pipes with steel and rubber joiners.

To produce your product you require:

Copper
Steel
Rubber

To obtain these, you can either:

1. Buy the required materials from the market.

2. Setup a local iron ore mining and smelting facility, together steel manufacturing plant. Source a copper mine and setup mining and smelting. Begin a rubber plantation and harvest and process raw rubber. Organise the import of materials to your pipe work construction facility.

Why would you take option 1 over option 2? Simply because to setup all of the other companies will be inefficient for your small business. The currency here is money.




Eve works in exactly the same way. Let's take your example:

You are producing ship Coconut. Coconut requires the following to build:
A
B
C
D
F

You could either:

1. Buy from market
2. Mine A,B, blah blah, refine and use minerals.

Why would you choose option 1? Put into context your position, just like the last example. You're a manufacturer with limited mining capacity. The person selling minerals on the market has 10 fully outfitted Hulks with a boosting ship active. They produce minerals much more efficiently than you do and in far shorter time. You could mine those minerals, but it would take you 90 minutes while the dedicated miner can do it in 10 minutes. Currency here is time.

It therefore becomes more time efficient for you to amplify your production business, rather than trying to focus on mining the minerals for it:

Minerals for Coconut cost 6m. Profit from Coconut is 2m.

You can either spent 90 minutes getting minerals for Coconut, thus making your profit 8m, or you can spend 10 mins setting up manufacturing orders for 10 Coconut, while buying the minerals from the miner, netting you 20 mil.


I hope this helps to clarify the issue. Economy of scale is the important term here.


Yes, you are correct. My friend later apologized for misleading me. Thanks for the response.

About what you have described. I like mining, but I also realize that for mass manufacturing/big manufacturing projects, I will have to actually buy a lot of ore from the market. I know, that if I would mine ore only for my industry and not buying some on the market too, I would actually be losing profits.
My mindset for now is, "I have active jobs, which will take time to make me a profit. So, now I have a free time on my hands. Again, with my current skillset, mining/exploring is propably the most lucrative course of action and since I like mining a bit more, the choice is easy. So, while manufacturing jobs are running, I can make some ISK on the side or use the minerals to later supplement my industry."
Krevnos
Back Door Burglars
#53 - 2016-04-17 23:13:46 UTC
Zet Soirn wrote:


Yes, you are correct. My friend later apologized for misleading me. Thanks for the response.

About what you have described. I like mining, but I also realize that for mass manufacturing/big manufacturing projects, I will have to actually buy a lot of ore from the market. I know, that if I would mine ore only for my industry and not buying some on the market too, I would actually be losing profits.
My mindset for now is, "I have active jobs, which will take time to make me a profit. So, now I have a free time on my hands. Again, with my current skillset, mining/exploring is propably the most lucrative course of action and since I like mining a bit more, the choice is easy. So, while manufacturing jobs are running, I can make some ISK on the side or use the minerals to later supplement my industry."


Absolutely. After your industry everything else is free time, and if you happen to enjoy mining then it's a perfect accompaniment!
Amy Inhibenson
Living Off The Land
Intaki-Business Logistics Union
#54 - 2016-04-18 07:36:22 UTC
Teckos Pech wrote:
Microeconomics, by Walter Nicholson, Fifth Edition, page 812,

Quote:
Opportunity cost doctrine The simple, yet far-reaching, observation that the true cost of any action can be measured by the value of the best alternative that must be forgone when the action is taken.


/thread

Opportunity cost is about as solid a principle as it gets. Thank you for the citation ;)
Zet Soirn
Soirn Enterprises
#55 - 2016-04-18 10:09:49 UTC
Amy Inhibenson wrote:
Teckos Pech wrote:
Microeconomics, by Walter Nicholson, Fifth Edition, page 812,

Quote:
Opportunity cost doctrine The simple, yet far-reaching, observation that the true cost of any action can be measured by the value of the best alternative that must be forgone when the action is taken.


/thread

Opportunity cost is about as solid a principle as it gets. Thank you for the citation ;)


Agreed. I have already asked Mods for closing this thread, since every other point of this discussion was already clarified.
Mainly thanks to you, guys. You´ve been very helpful. Thanks, much appreciated.
ISD Fractal
ISD Community Communications Liaisons
ISD Alliance
#56 - 2016-04-18 14:01:01 UTC
Zet Soirn wrote:
I have already asked Mods for closing this thread, since every other point of this discussion was already clarified.
Mainly thanks to you, guys. You´ve been very helpful. Thanks, much appreciated.

Thread closed :)

ISD Fractal

Lieutenant

Community Communication Liaisons (CCLs)

Interstellar Services Department

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