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Managing all your ships.

Author
Grakulus Silmaril
Native Freshfood
Minmatar Republic
#1 - 2012-01-12 23:13:59 UTC
I've only been on a couple of weeks but when I look at the star map I start to wonder how I'm going to keep track of assets. If I head off to a new area for it's missions or its pvp or it's exploration etc, how on earth do I haul all my stuff around the galaxy with me? Do people leave it scattered around the place?

As a simple example, how do I get two ships (or ten?) from one place to another. Do I have to pod-travel back each time to pick up a ship? Most dont seem to fit too well in the ships I have now. Is it simply a case of "we're gonna need a bigger boat" or am I missing a more fundamental game mechanic somewhere?
Cheers
Xercodo
Cruor Angelicus
#2 - 2012-01-12 23:17:50 UTC
If they are rigged:

  • Freighter or Jump Freighter with courier contracts
  • Orca for BCs and smaller
  • Fly them and go back in a pod or shuttle
  • Repack and buy new rigs at the destination


If they aren't rigged, then repack them and:

  • Freighter or Jump Freighter
  • Orca
  • Industrials


and then there's carriers for low sec...

I do consolidations form time to time myself, atm I have everything in two stations ^^

The Drake is a Lie

Serge Bastana
GWA Corp
#3 - 2012-01-12 23:40:02 UTC
If you only have small ships then you can probably use basic industrial ships to haul them about, as long as they aren't rigges as noted above. Once you get into bigger ships, either the Orca or a freighter will be needed. This is where you either train for one yourself or have a friend willing to haul for you, or pay a courier service to carry them.

There is a metal box icon on the menu called Assets. If you sort the entries by number of jumps it can help you figure out where every thing is and how far you have to travel.

WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place...

Grakulus Silmaril
Native Freshfood
Minmatar Republic
#4 - 2012-01-13 00:10:24 UTC
Cheers, but that do you mean that if I fit rigs they can't be unfitted? And therefore the ship can't be repackaged? I have no rigs yet.
Grakulus Silmaril
Native Freshfood
Minmatar Republic
#5 - 2012-01-13 00:34:27 UTC  |  Edited by: Grakulus Silmaril
So if my biggest ship is aWreathe with 3,300 cubic m of cargo hold, I'll need to transport my 8 frigates one at a time if I want access to them over at Amon during the Sisters story arc. What would you suggest was my best option? It's 21 jumps away...
Serge Bastana
GWA Corp
#6 - 2012-01-13 01:21:21 UTC
Consider rigs to be like permanent modules, if you repackage your ship or remove the rigs they are destroyed, not a huge loss with small rigs as they're cheap and easy to build your own from salvage. I would suggest working your way up to the Mammoth if you can, then maybe fill the lows with expanded cargohold mods and perhaps even put cargohold optimization rigs to increase it's cargo space even more. I've done the whole shifting a load of gear from one side of high sec to the other and it can be a pain when you only have a small indy ship to haul with. You can repackage your ships if there are no rigs and obviously that will cut down the cargo space they take up.


If you know anyone willing to help out with a big ship to haul your gear then maybe that's an option until you can get yourself into a bigger hauler. If you join a player corp at any time I'm sure someone in corp would spare a bit of time to help you shift your assets, a handful of frigates to an experienced hauler is not a great deal to carry.


WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place...

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#7 - 2012-01-13 01:28:58 UTC
Grakulus Silmaril wrote:
So if my biggest ship is aWreathe with 3,300 cubic m of cargo hold, I'll need to transport my 8 frigates one at a time if I want access to them over at Amon during the Sisters story arc. What would you suggest was my best option? It's 21 jumps away...



You'll be travelling a fair bit during the SoE arc. From Hek to Amarr for example. Don't bother moving everything. Just take what you need.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

DaDudeinDump
Caldari Provisions
Caldari State
#8 - 2012-01-13 02:49:07 UTC
Steve Ronuken wrote:
Grakulus Silmaril wrote:
So if my biggest ship is aWreathe with 3,300 cubic m of cargo hold, I'll need to transport my 8 frigates one at a time if I want access to them over at Amon during the Sisters story arc. What would you suggest was my best option? It's 21 jumps away...



You'll be travelling a fair bit during the SoE arc. From Hek to Amarr for example. Don't bother moving everything. Just take what you need.


The SoE arc isnt that long, after you finish you can just go back to your home station, just bring a few ships and spare mods.
Grakulus Silmaril
Native Freshfood
Minmatar Republic
#9 - 2012-01-13 09:12:31 UTC
I see, cheers for the help. I'll take whatever I can in a Wreathe and perhaps set up a wee contract to haul some other stuff, just to learn how to do that.
Cheers
Jarnis McPieksu
Aliastra
Gallente Federation
#10 - 2012-01-13 09:28:24 UTC  |  Edited by: Jarnis McPieksu
For the SoE arc, leave all your stuff in one station and go on the arc with one combat ship properly fitted. Return to your stuff once the arc is done. Think it as a road trip around EVE for fun and profit.

Any loot you get along the way you can just reprocess and sell as minerals for ISK (every station tends to have buy orders for minerals) while keeping any items you think you need in your combat ship cargo during the trip.

As for rigs; Once fitted they cannot be removed, only destroyed. Repackaging a ship ("putting it back into shrinkwrap") requires removal of all fittings, which means any rigs would be lost. Hence the difference between rigged/unrigged ships. Unrigged you can just strip fittings and repackage and most smaller ships become very manageable to move even in tech 1 haulers.

Rigged ships can be transported but they take a lot more space and the only way to do it on haulers/freighters is to courier contract the ship (which puts a "shipping wrapping" around it) and stupidly since you cannot set up a contract for yourself, you need two characters to do it (can't wait until CCP fixes this crap... should be able to just "wrap for shipping" to self-haul stuff you could haul through courier contract anyway).

Otherwise unpackaged/fitted ships can only be put in ship maintenance bays, mostly Orca (which explains why that ship is fairly popular even among those who never mine) or Carrier (for low sec/0.0 movements as Carriers cannot enter highsec systems)
Serge Bastana
GWA Corp
#11 - 2012-01-13 12:30:55 UTC
When I did the SoE Epic Arc I just flew to where I needed to go in my frigate and just took what I needed, you'll end up back in Arnon eventually. The point of that beginner epic arc is get you to do a roadtrip around high sec, you follow the trail of missions as they lead you from system to system and region to region, but you return to the starting point so it's not that necessary to carry everything with you. If you do need something that badly you can either find it from the loot you grab in the missions or buy it from the market.

I managed to get round the whole arc in my trusty little Tristan so you should be fine.

WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place...

malaire
#12 - 2012-01-13 12:33:21 UTC  |  Edited by: malaire
Grakulus Silmaril wrote:
I've only been on a couple of weeks but when I look at the star map I start to wonder how I'm going to keep track of assets. If I head off to a new area for it's missions or its pvp or it's exploration etc, how on earth do I haul all my stuff around the galaxy with me? Do people leave it scattered around the place?


I like to keep my assets organized. When I move to new area, I find a station I can use as local "base" and then store all items I need in that area there. Depending on how far my old base(s) are, I might move all/some items from old base to new one, or just leave them at old base waiting for me to later go back to that area.

For cheap items I can also just sell them at old base and buy new ones at new base if I don't lose too much ISK doing that.

If I do decide to move items, I check how much I have and whether I will move them by myself or contract moving to other players. If I can fit most items into my Mammoth, leaving only 1-2 ships I need to fly manually, I can do that, using cheap shuttles for flying back instead of pod travel.

If I have far too many items to move by myself, I contract moving to Red Frog Freight. That costs 500,000 ISK + 350,000 ISK per jump, and package can be 860,000 m3 and worth max 1,000,000,000 ISK.

When making Courier Contract so that other players will move your items, allways make sure "collateral" is more than total worth of your items. If contractor decides to steal your items, you will automatically get that collateral back. If you do not set any collateral, contractor can just accept your contract and take all the items for himself and you get nothing.

For new player paying few million ISK for moving items 10 jumps might seem too much. In that case just consider other options like making multiple trips. And definitely train for one of the Industrial ships, personally I like Mammoth.

New to EVE? Don't forget to read: The Manual * The Wiki * The Career Options * and everything else

Revara Ormand
The Scope
Gallente Federation
#13 - 2012-01-13 12:34:05 UTC
leave the stuff in your home system and just bring the nescesarry to the main agent of soe. I have done the soe quest line with only my cruiser and drones without loss. the beginning is easy but you have some nasty mission in it later on that can give trouble to frigates
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#14 - 2012-01-13 13:10:27 UTC
malaire wrote:
When making Courier Contract so that other players will move your items, allways make sure "collateral" is more than total worth of your items. If contractor decides to steal your items, you will automatically get that collateral back. If you do not set any collateral, contractor can just accept your contract and take all the items for himself and you get nothing.



There's at least one story about someone who made about sixty billion isk, by accepting contracts, then looking inside to see if it was worth moving, or just stealing. Someone was moving around 20 million units of Megacyte. with a collateral of just a few hundred million. Teeny tiny mistake on their part.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Xerces Ynx
Aliastra
Gallente Federation
#15 - 2012-01-13 13:29:58 UTC  |  Edited by: Xerces Ynx
Xercodo wrote:
If they aren't rigged, then repack them and:

Keep in mind that repackaging a ship voids the insurance (for some mysterious reason I have no clue about). There's no warning about it except small window before insuring. It can be a major pain when selling your "old" ships (it's insured, so it's worth more than a new one).

Error reading signature file: /home/xerces/.signature: No such file or directory

Gilbaron
The Scope
Gallente Federation
#16 - 2012-01-13 13:29:59 UTC
just dont get to close with your ships, they are usually easily replaceable. you really dont need that many frigs for the sisters arc
Grakulus Silmaril
Native Freshfood
Minmatar Republic
#17 - 2012-01-13 15:41:31 UTC
Righto - I think I'll take my "hardest" combat frigate (a Rifter atm) to Arnon to start the SoE missions and leave most of the rest at the Pator Tech school. I think that a running missions is what I need while I wonder what direction to take my EVE career. Is there a class of ships that I should be training for in preparation for that story arc by the way?
malaire
#18 - 2012-01-13 15:46:21 UTC
Grakulus Silmaril wrote:
Righto - I think I'll take my "hardest" combat frigate (a Rifter atm) to Arnon to start the SoE missions and leave most of the rest at the Pator Tech school. I think that a running missions is what I need while I wonder what direction to take my EVE career. Is there a class of ships that I should be training for in preparation for that story arc by the way?

That is level 1 Epic Arc, and most of it should be doable with frigate. Few battles in the end are harder so you might want cruiser there.

(Frigate is generally recommended for level 1 missions like that epic arc, cruiser is recommended for level 2 missions.)

New to EVE? Don't forget to read: The Manual * The Wiki * The Career Options * and everything else

Xerces Ynx
Aliastra
Gallente Federation
#19 - 2012-01-13 15:53:32 UTC  |  Edited by: Xerces Ynx
Grakulus Silmaril wrote:
Is there a class of ships that I should be training for in preparation for that story arc by the way?

You can fly any ship while doing the first SoE Epic Arc. However, I would go with my favorite ship class - a destroyer[1]. Decent speed, very good firepower, quite low signature radius and capable cargo hold. You can even fit a salvager without significant loss in fight ability. Very good ratter.

[1] Too bad EVE has only one model in this class (excluding a specialized vessel). I think destroyers didn't get enough love from Devs...

Error reading signature file: /home/xerces/.signature: No such file or directory

Othran
Route One
#20 - 2012-01-13 16:07:15 UTC
Grakulus Silmaril wrote:
I've only been on a couple of weeks but when I look at the star map I start to wonder how I'm going to keep track of assets. If I head off to a new area for it's missions or its pvp or it's exploration etc, how on earth do I haul all my stuff around the galaxy with me? Do people leave it scattered around the place?


After a while you'll have stuff all over the place. What happens is that it starts out with one or two ships that you leave behind because its simply easier to buy nearer wherever you're moving to. Things don't get any better after that Lol

It usually works out OK but check the fits if you come back to ships a year or two later as there's bound to be one or two "what the hell was I thinking?" fits Shocked
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