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Player Features and Ideas Discussion

 
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Blink/flash for the Industry tab in neocom?

Author
Cyrus Tybalt
Blap n Pew
#1 - 2016-04-12 18:01:02 UTC
The wallet, Journal, Eve Mail and several other tabs blink helpfully when something has happened (you've been offered a mission, recieved or made a payment, recieved an Eve Mail etc.)

But despite the fact that you have timed events ticking in the industry tab (research, invention and manufacturing) it doesn't blink/flash at all, even when you have several jobs waiting to be delivered.

Even the character sheet flashes when skill training is completed, and you get a verbal cue that a skill has completed training.

An industry tab (or even better, a verbal cue and/or a notification) that blinks when a research, invention, copying or manufacturing job has been completed would be very helpful in my opinion.

Anyone else agree?
FasterThanLight
Bahama Investments
#2 - 2016-04-12 18:07:22 UTC
Sounds good to me

How many bittervets does it take to change a lightbulb? It doesnt matter, bittervets like the lightbulb as it is: broken.

Jon Jeremy
Imperial Shipment
Amarr Empire
#3 - 2016-04-12 18:18:28 UTC
I'm onboard. Surprised that it doesn't do that already.
FT Diomedes
The Graduates
#4 - 2016-04-12 20:23:10 UTC
Sure, as long as I have the option to turn it off.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Cyrus Tybalt
Blap n Pew
#5 - 2016-04-12 21:40:33 UTC
FT Diomedes wrote:
Sure, as long as I have the option to turn it off.


Of course, all blinks should include the option of being turned off. :)