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How to load Fighters in a SuperCarrier?

Author
Bumblefck
Kerensky Initiatives
#21 - 2016-04-10 20:41:33 UTC
I have amended my original post to reflect my change of heart. Sleep tight, sweet prince <3

Perfection is a dish best served like wasabi .

Bumble's Space Log

alindak Kahoudi
Viziam
Amarr Empire
#22 - 2016-04-11 04:45:08 UTC
Buzz Orti wrote:
Keebler Wizard wrote:
If you are truly interested, start with a carrier. They are very fun, should be even more fun with the re balance, and the cost can be kept down when you use insurance. (thankfully they can dock). Few (hundred) months in an archon and you might just be ready for super caps.

Where can they dock?
And a hundred month is 8.3 years.
The insurance on a SuperCarrier is over 2 billion, almost 3 billion, and covers over 8 billion.

I cannot afford a Carrier yet, as I just bought a JF pilot on the bazaar and I still can't afford the raising JF ship price.
It was around 5b for one and now it's around 8b.

Besides, I have no use for it.
I cannot safely fly a carrier without an escort.
Even my own escort of dual client pilots won't be enough because that it's too hard to control.
Plus, it's even worst to lose a fleet than to lose a ship.

I am testing the SuperC on Singularity and I don't know if Carriers are for sale at 100 ISK there, though they may be.
I would have the skills to fly one.
I could test ratting in it in null-sec.
I wouldn't be surprised that the tank is not enough.
I also nevre tried the Dreads yet either.

Also, I don't know how the Carrier fighter works, and they used to be able to fly other drones.
I guess it may be mixed SuperCarrier and the other drone bay.

The screenshots look good though, and I will post them.
It's nice to see the interface for the SuperCarrier fighter.
There are also 3 squadron types.


What? There’s like 200 different subjects in that post, it’s like a minestrone soup...
Buzz Orti
State War Academy
Caldari State
#23 - 2016-04-12 15:05:49 UTC
I logged back on the Singularity test server (SiSi) and my fitted Wyvern and the learned skills are all gone.

I read that the test server was copied from the Tranquility server at certain times.


That means that the 24 Injectors and gone, and that there is only 10 (x2 = 20) injectors left.
Still enough to get to the 16 or 15 injectors I needed to fly a Super Carrier.
I still can't afford to buy a Carrier yet.
I should try to practice cyno jumping (to transfer the skills to my JF) though I already did that with a Black Ops and covert Cyno.

I didn't manage to test the Fighters, and it does take me about 15 to 16 injectors (x400k SP = 6m SP to 6.4m SP) to learn to fly 3 types of Fighters.

I still don't know what would happen once they are launched, and I presume they are launched like drones.
However, I also presume that they will be launched as in the Valkyrie video for those who have that system (eventually loaded on a SuperC).

Builds ship in empty Quafe bottle.

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