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EVE New Citizens Q&A

 
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PvP is awesome and I have questions.

Author
Boxxy Angel Babee
Suicide noobs
#1 - 2012-01-01 08:17:22 UTC
My 2 friends and I went on a Rifter roam the other night, trying to get into the PvP aspect of EvE . We had been leery of even trying to PvP but figured what the hell, it is only pixels, and ratting for an hour in high sec could get us 10 more fitted Rifters.

We were expecting to get popped every time we went into a system and were pleasantly surprised to find we the only ones in many low sec systems and even a few null sec systems.

And in many systems no one would come out and play (ie kill our 2 week old characters in T1 Rifter fits).

Fake edit for full disclosure : One of us is several months old but never PvP’ed before, though I guess no one would know that.

It was a blast when we did find someone and the adrenaline rush is awesome for a carebear and his first trigger pull on another player. (stupid gate guns) Big smileOops

We are still confused about aggression mechanics and all the searching didn’t seem to answer our questions, so I have 2 questions to ask.

First question / inquiry :
We can flipped someone in high sec to draw fire from him, which we did (after he switched ships).

I was under the impression that if someone fired at our corp mate (even if "legally"), we could then fire on that person. Concord let us know differently. Or did we fire to soon?

Or did we just get it wrong and cant open fire on someone who “legally’ shot at my can flipping corp mate.

The second question concerns low and null. In most of the systems there was no one, or one to three people in local, but D-scan showed many more ships than the number of people in local.

Reading posts here in the forums I hear people asking for delayed local, so I am under the impression that it is not currently like that in K-space, hence wondering why there are more ships (not wrecks, but ships like Drakes and other ship types known to me) than there are people in local.

In conclusion I would like to encourage every carebear like me to at least give PvP a try. The rush is awesome and though I have lost 10 T1 Rifters in 2 weeks, I made enough in 1 hour of L4 ratting to replace them easily, and got some mods as drops.

Thank you if you read all my drivel.

Fake edit #2 : The people that smoked us have all been very kind and helpful when I talked to them, something I wasn't expecting from reading these forums. Some even initiated the conversation with advice and fitting links.

Podstar!

Chal0ner
Hideaway Hunters
The Hideaway.
#2 - 2012-01-01 08:42:31 UTC
Ships you see on dscan that doesn't correspond to number of people in local most likely are floating at a POS. There probably are lots of systems that are empty in null. However, you should know that if you see a local inhabitant in a system, and he/she isn't a complete moron, a lot of locals know you are in their systems - you should have been reported on intel channels for that 0.0 region.

Just a friendly tip, have fun and welcome to FAde Big smile
Xercodo
Cruor Angelicus
#3 - 2012-01-01 08:43:58 UTC
Quote:
First question / inquiry :
We can flipped someone in high sec to draw fire from him, which we did (after he switched ships).

I was under the impression that if someone fired at our corp mate (even if "legally"), we could then fire on that person


That is not correct, it's only when someone steals from a corp mate that everyone can fire on him

Quote:
The second question concerns low and null. In most of the systems there was no one, or one to three people in local, but D-scan showed many more ships than the number of people in local.


These are ships that are either abandoned with no pilots in them (very unlikely) or they are ships sitting in a starbase forcefield, also unmanned, but unaccessible to you as the starbase forcefield keeps you out and the starabase itself probably has lots of guns.

The Drake is a Lie

Gerrick Palivorn
Caldari Provisions
Caldari State
#4 - 2012-01-01 11:06:26 UTC
I'm glad that you have tried PVP and felt the adrenaline rush, there is no turning back. :)

Agro mechanics in Highsec: Your mate steals from Victims can and flips it, the corp that the Victim belongs to can now fire on him freely, all of them.

Option A: The Victim returns in a bigger ship to kill your mate, you can remotely assist your mate which will allow the Victim to fire on you, but you cannot fire back unless he agro's you first.

Option B: The Victim returns in a hauler and steals the can back to take it back to the station, now all of your corp can attack the victim, but he cannot shoot any of you, accept your mate, until you attack him.

Option C: The Victim accepts the losses and keeps mining.

Now as for low/null sec things become a lot different, all the ships you see on your D-Scan are empty hulls, most likely in POS's. This is common practice for a few reasons, one of the main ones being so that intruders don't get an accurate picture of whats in system without a little effort.

As a side note, the lowsec community is some of the nicest people I know, they just want Pew Pew. If you fight back, and try to improve they will respect you. I know that I've actually struck up a very good converstation with some people I've ganked and in the end thanked them for the fight and reimbursed them for there lost ship. It's all about how you approach pvp, if you get angry and call them names, they will troll you. If you take the loss and are willing to learn, many will give you advice and some will even pay you (if they like you).

Keep up the PVP, you are doing it right, having a steady income to work towards a goal. Willing to accept loss to learn something new and to understand it is very respectable and if you have any more questions don't be afraid to post them. In 2010 Eve Online got the award for the best community from 2000-2010, thats no small feat considering the competition.

I wish you luck, and good hunting.

MMOs come and go, but Eve remains.  -Garresh-

J Kunjeh
#5 - 2012-01-01 18:28:34 UTC  |  Edited by: J Kunjeh
Boxxy Angel Babee wrote:

First question / inquiry :
We can flipped someone in high sec to draw fire from him, which we did (after he switched ships).

I was under the impression that if someone fired at our corp mate (even if "legally"), we could then fire on that person. Concord let us know differently. Or did we fire to soon?

Or did we just get it wrong and cant open fire on someone who “legally’ shot at my can flipping corp mate.


This is true, but only if you're in the same player corp, NPC corps don't count. So if you're all still in NPC corps, that's your problem right there. You need to either join up with or form a player corp in order for all of you to be able to aggress on someone who aggresses you first without Concord interference.

"The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5) 

Baneken
Arctic Light Inc.
Arctic Light
#6 - 2012-01-01 21:40:02 UTC
Unmanned ships show in d-scan because people like to keep their ships at POS and sharing the POS ship storage hangar with unlimited access for 200 and 50 joe randoms from the internet is something so stupid that cannot be even named. Evil
Also one of many things that I'm still waiting for CCP to finally get fixed when they revamp the POS mechanics.

Anyway as POSes are armed and ordered to shoot on sight anyone who isn't "blue" it's better to stay away from a POS that you don't know, also a POS is always located (anchored as the game lore goes) next to a moon so deducting which ship is sitting at a POS is relatively easy just not very fast.
And also not all low sec is empty there are several systems that see frequent use, usually these are low bordering null sec, have neodymium or other high end moons, serve as capital jump points and so forth. Usually starting trouble on any of these system should provoke you a plenty of aggression from the locals, these systems are also often "camped".

If you want more frequent frigate PvP there is FW, RvB and null sec. However most alliances in null follow NBSI and have a habit of using bubbles.

J'Poll
School of Applied Knowledge
Caldari State
#7 - 2012-01-12 12:05:34 UTC  |  Edited by: J'Poll
On question 1:

When you can-flip someone, their entire corporation (only if they are in a player corp) can shoot the person that canflipped the guy

So if in your group you have 3 players (Player A, B and C) and you (player A) can-flip a player X who is in a player corp, the entire corp of Player X can shoot player A.

If they shoot Player A only Player A is able to shoot back without CONCORD actions, player B and C have to wait till someone shoots them (which in terms means the aggressor gets CONCORD on it's ass as he has no right to shoot you).

There are ways to move around this, the most easy is can baiting: You steal stuff from his can and drop it in your own can hoping he will take it back, if he does this all players that are in the same corp as the guy who dropped the bait can can shoot Player X.
*If they guy is any decent jet-can miner he will take his loss and move on mining or knows the aggro mechanics so know the guy who flipped him is on it's own*

On question 2:

You probably saw floating ships that are inside the forcefield of a POS (Player Owned Structure). This is mainly used to deceive players running D-scans to find out what ships people are flying. As you stated you saw 3 people in local that weren't with you but more different ships on scan, this means you can't pinpoint what type of ships those 3 are actually flying. If they didn't do this you will get a scan result reporting 3 (or maybe 6, if your gang isn't cloaked) ships on scan and you will know which ships they are flying.

To conclude: Keep up the good work. Not many newer players think about EVE you are doing. To most ISK and their precious ships are holy and should not be touched while actually ISK and ships are only just tools to help you to do what you want. If this means getting them blown up, so be it and you actually understand that. I hope in the future we might cross each other and it will come to a nice decent fight (may the best win of course).

---

Tip on can-baiting / high-sec canflipping PvP:

There is a nice way to get fights with can flippers (might need a 4th character to play with), here is how it works

Player A, B, C are the pvp ships, player D is a miner. Player A, B, C are in the same corp and are cloaked in the belt. Player D is in another player corp in a mining ship (can be NPC corp, but player corp works better as NPC corp tickers are generally known by people). If you have your own corps for this you can make the tickers look very similar.

What you do is let player A, B, C drop a can with some ores in it in a belt and then cloak up at distance from the can. Then player D comes in and start mining and drops stuff in the can (putting stuff in someone's can isn't stealing but donating and don't get you kill rights). If your lucky a can flipper comes along and doesn't notice that the can doesn't actually belongs to the miner but to player A. When he flips he will show up flashy red (killable) to Players A, B and C. This is when you de-cloak and start shooting the guy. He will expect to have CONCORD show up soon to help him but they won't. If you do this properly it will mean he goes home with a nice explosion and you got a kill. Best after doing this 1 or 2 times in a system to move to another as like miners, flippers keep each other updated.

EDIT: This can be done with 3 toons, you will have 2 PvP toons and 1 miner toon. You can also do it within 1 corp so that the miner can actually join in the fight. You fit the miner with 1 laser but for the rest to be PvP fitted (ECM, webs and scrams, maybe even a gun) as long as you use that 1 laser to pretend it is actually mining.

EDIT2: Don't by any chance to this in one of the starting systems (the systems where the tutorials are done or where the career agents are located) as this is one of the few grieving offences that will get you banned from EVE when done in starting systems.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Othran
Route One
#8 - 2012-01-12 15:12:17 UTC  |  Edited by: Othran
Boxxy Angel Babee wrote:
Fake edit #2 : The people that smoked us have all been very kind and helpful when I talked to them, something I wasn't expecting from reading these forums. Some even initiated the conversation with advice and fitting links.


That's pretty normal in my experience.

If a newbie convos/evemails me after a fight saying "what did I do wrong?" then a lot of the time I will walk them through the fight, explaining how I beat them and what they could have done/fitted which would have tilted the fight their way.

Hell I've probably paid for a dozen or more to take Agony Unleashed PvP-Uni classes.

I view it as an investment. The more people know how to fight then the more fights will happen and the likelihood of a "good fight" increases.
Boxxy Angel Babee
Suicide noobs
#9 - 2012-01-13 04:05:01 UTC
Thanks for the information and replies, and thanks Gerrick & J'Poll for the explanation, it will really help us.

I never thought I would get such a kick out of trying to explode the ships of others. Twisted

We are in a player corp, and I think this is what led to my initial assumption that if you shoot one of us, you can be violenced by all of us.

Concord is a hard task master.

Fly safe and wave at my pod when you see it Lol

Podstar!