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First post
Author
Harold Tuphlos
The Dark Space Initiative
Scary Wormhole People
#701 - 2016-04-10 00:48:27 UTC
This is a bad idea. I've never seen an implementation that didn't make playing the game seem more like work and less fun. This idea will mostly be farmed by alts for skill injectors in hisec for all of 5 minutes a day.
Krevnos
Back Door Burglars
#702 - 2016-04-10 01:10:05 UTC
Pinkylein wrote:
Since personally it won't affect me if i log on all my toons or not, as i simply can't every day, i will live my eve life as usual.

And most others will do as well, since it won't affect anyone really. Of course there will be those, that now try to be online every day and will maybe accomplish that for a week, or maybe 2 or maybe even a month. But then they will stop and they will not care at all and will go back to their usual activity.

The people that do them, will have some SP to well train some stuff faster, some alts that are not training can now train something from time to time, without buying a PLEX.

But i find it a bit funny though, all the reactions.

When the servers are down, ppl yell for SP after 5min ... not the majority, but nobody thinks SP for that would be bad at the end ... and will at least say or think "no need for SP, but would be cool if we get it".

Last time we received 200.000 SP for some hours the servers were down. Also the people that had actually not even time to log in, since they were at work, had family ... well the usual stuff. Nobody!!!! went to CCP and said "oh please we don't want that SP, please take it back." That was SP from nowhere, same as 20x those daily opportunities for ... not even beeing able to show activity at all.

Same goes to the skill injectors ... first we tried to stop it, now we know it's there, we accept it, we don't take it, or ppl who take it, take them ... but it did not change our way of life in eve.

Daily opportunites won't either.




You've entirely missed the point, I'm afraid. SP is not the issue, since now it is a resource like any other.

The point is that daily chores serve as a means for CCP almost to force players into a play style that they lay out for us, rather than championing freedom of choice. If you do not follow CCP's dictated play style, you are punished through denial of progression.

And to all the people shouting that it's only PvP'ers who are riled, I'm a usually quiet PvE'er (in fact I rat on all accounts) and I'm proud to hate this proposal!
Tristan Agion
Royal Amarr Institute
Amarr Empire
#703 - 2016-04-10 01:40:14 UTC
So... I bet we will have gankers hanging out in the belts, waiting for alts in bling ships to come for their daily rat. And while they wait, they can play games with people in insufficiently shiny ships, by racing them to any NPC spawn and shooting it before they get a chance. Some random idiot will probably even codify this as game philosophy.

And when newbies get trolled for their tears in the belts - let them whittle down the NPC to hull slowly, then one-shot the NPC before they can finish, repeat every time they try, and follow them from belt to belt - CCP will probably install some "shooting gallery" belts with special rules in the newbie systems.

Dumb ideas just keep on giving...
Cajun Waffles
Foggy Dew
#704 - 2016-04-10 01:49:37 UTC
News flash: DAILIES are not required! If you feel that you are being forced to acquire an additional 4million skill points (total gained during the year) by doing dailies your whole argument is asinine!

It's optional! Just like acquiring plex, extractors, etc.

Lugh Crow-Slave
#705 - 2016-04-10 01:57:47 UTC  |  Edited by: Lugh Crow-Slave
Tristan Agion wrote:
So... I bet we will have gankers hanging out in the belts, waiting for alts in bling ships to come for their daily rat. And while they wait, they can play games with people in insufficiently shiny ships, by racing them to any NPC spawn and shooting it before they get a chance. Some random idiot will probably even codify this as game philosophy.

And when newbies get trolled for their tears in the belts - let them whittle down the NPC to hull slowly, then one-shot the NPC before they can finish, repeat every time they try, and follow them from belt to belt - CCP will probably install some "shooting gallery" belts with special rules in the newbie systems.

Dumb ideas just keep on giving...



to be fair if you follow some one belt to belt like that and they make an attempt to get away from you it does fall under harassment

EDIT:

well i think they have to leave system but you get the point

also no one is going to do this in anything blinged they will just show up in a t1 dessi and alpha a belt rat so no real opportunity to gank
Tau Cabalander
Retirement Retreat
Working Stiffs
#706 - 2016-04-10 01:59:33 UTC
Cajun Waffles wrote:
News flash: DAILIES are not required! If you feel that you are being forced to acquire an additional 4million skill points (total gained during the year) by doing dailies your whole argument is asinine!

It's optional! Just like acquiring plex, extractors, etc.


To keep up with the competition (that's everybody in EVE), you'll have to do them.
Lugh Crow-Slave
#707 - 2016-04-10 01:59:41 UTC
Cajun Waffles wrote:
News flash: DAILIES are not required! If you feel that you are being forced to acquire an additional 4million skill points (total gained during the year) by doing dailies your whole argument is asinine!

It's optional! Just like acquiring plex, extractors, etc.




the reason dailies work is because they dont feel optional the player feels like they are missing out or being disadvantaged by not doing them


and again CCP should simply not be guiding players to do certain activities like this

at most they should tell players what they can do and how to do it then go hands off not leave a little trail of goodies pointing one way or another
Cajun Waffles
Foggy Dew
#708 - 2016-04-10 02:09:12 UTC
Lugh Crow-Slave wrote:
Cajun Waffles wrote:
News flash: DAILIES are not required! If you feel that you are being forced to acquire an additional 4million skill points (total gained during the year) by doing dailies your whole argument is asinine!

It's optional! Just like acquiring plex, extractors, etc.




the reason dailies work is because they dont feel optional the player feels like they are missing out or being disadvantaged by not doing them


and again CCP should simply not be guiding players to do certain activities like this

at most they should tell players what they can do and how to do it then go hands off not leave a little trail of goodies pointing one way or another


Disadvantage? Man if only I heard about this game in 2005 and not just recently.... Man I would have so many SP. lol

This argument is flawed. I will retire from reading this thread any further.
Lugh Crow-Slave
#709 - 2016-04-10 02:20:46 UTC
Cajun Waffles wrote:
Lugh Crow-Slave wrote:
Cajun Waffles wrote:
News flash: DAILIES are not required! If you feel that you are being forced to acquire an additional 4million skill points (total gained during the year) by doing dailies your whole argument is asinine!

It's optional! Just like acquiring plex, extractors, etc.




the reason dailies work is because they dont feel optional the player feels like they are missing out or being disadvantaged by not doing them


and again CCP should simply not be guiding players to do certain activities like this

at most they should tell players what they can do and how to do it then go hands off not leave a little trail of goodies pointing one way or another


Disadvantage? Man if only I heard about this game in 2005 and not just recently.... Man I would have so many SP. lol

This argument is flawed. I will retire from reading this thread any further.


like i said the player feels disadvantaged

weather they are or are not is irrelevant
Paedrigh MacDoughain
Brothers of Tyr
Goonswarm Federation
#710 - 2016-04-10 02:45:28 UTC
CCP. I rarely ever post here.

BUT! Here is one of those rare occasions.

DON'T

DO

THIS.

Another NO NO NO NOPE NOPE NOPE DA*N HELL SH!t NOOOOOOO!!!!!!!!!!!!!!!!!

My post is now added to the THREADCCPYOUSHALLNAUGHT!!!!!!!!!!!!!!!!!!!

Gig 'Em, Aggies!

Petrified
Old and Petrified Syndication
#711 - 2016-04-10 03:35:10 UTC
Neadayan Drakhon wrote:

Invalid comparison. EVE is a PC sandbox MMO, Dust is (soon to be was) a console FPS. EVE did not have SP dailies at initial launch. Dust did. EVE and Dust do not share the same player base, most people did not play both.

As someone who has played both and enjoyed each for what it offers I can say this with confidence: keep them separate with regards to how SP is handled.

Cloaking is the closest thing to a "Pause Game" button one can get while in space.

Support better localization for the Japanese Community.

Petrified
Old and Petrified Syndication
#712 - 2016-04-10 03:45:15 UTC
Cajun Waffles wrote:
News flash: DAILIES are not required! If you feel that you are being forced to acquire an additional 4million skill points (total gained during the year) by doing dailies your whole argument is asinine!

It's optional! Just like acquiring plex, extractors, etc.


You are right, it is not required.

It is also not required to use implants, or optimize your Attributes, or even have anything training in your skill queue. Tell me, what do you consider that person compared to someone who maximizes their fittings to eek out the best DPS and Tank?

You don't have to fit strip miners to a mining barge, you can use civilian mining lasers too. You don't have use Tech II Drones when you PvP because, you know, the Tech I are cheaper. You don't have to use a Shield Booster on a Golem when you could fit an Armor repper instead. Tell me, what would you say about that person?

With a mechanic like dailies installed in EVE, sure, you don't have to do it, but you will. You will because to not do the dailies would make you less competitive and less efficient. It would be like that latter group who fits civilian mining lasers to a barge.

Cloaking is the closest thing to a "Pause Game" button one can get while in space.

Support better localization for the Japanese Community.

Cariq
EVE University
Ivy League
#713 - 2016-04-10 03:55:26 UTC
Roro Zoro wrote:
As a 2m SP player i welcome this addition. Gathering SP to do (more) fun stuff takes a lot of time, like now i am training to T2 frigates for exploration and i need a whole month for all the skills, a little bump/boost is very welcome and gives the incentive to login every day.
I guess that this addition is to boost the concurrent users and breath a bit more life into the game, i think its a good way but yeah dont make this world of warcraft.Tthese daily oportunities should be very limited, dont make the players feel that they HAVE TO do a bunch of dailies, its exausting.
But killing a simple rat, just to make people login is very easy and a good approach.

I understand that this is a little beyond the nature of the game for many people but skill extractors were the same, and those are limited to rich players.
We "poor" players would very much like this daily opportunity, it takes quite long to learn some "basic skills" but maybe limiting to low sp character or introducing diminishing returns on the reward for high SP players will solve the problem.


As a fellow new player, and an ISK-poor player as well, I am still opposed to this idea. If they need to implement this, maybe an SP cap (e.g. 5 million that many others have been throwing around in this thread) would be fine. I just don't want to feel burnt out because I feel like I need to do this one specific aspect of EVE every single day or risk missing out.
Captain Thunderwalker
Room for Improvement
Good Sax
#714 - 2016-04-10 04:07:04 UTC
Why don't you just skip to the end a d out in skill"injectors" in the cash shop?
beakerax
Pator Tech School
#715 - 2016-04-10 04:09:55 UTC
Cajun Waffles wrote:
News flash: DAILIES are not required! If you feel that you are being forced to acquire an additional 4million skill points (total gained during the year) by doing dailies your whole argument is asinine!

The purpose of dailies is to psychologically manipulate people into logging in when they otherwise wouldn't have. You don't seem to think this will be effective.

If it's not effective, then there is no reason to add dailies.
LikVlDAt0R
utls Corporation
#716 - 2016-04-10 04:31:42 UTC
You just bury game. The next occasion to people to stop a subscription. You in the right mind??
The question is rhetorical.
Hold Alpha
Doomheim
#717 - 2016-04-10 05:25:33 UTC
Hello CCP Rise,

I like the idea of more incentives to be in space; however, I believe the current proposal is very lazy and should include more triggers for the reward, in particular PvP activity.

By limiting it to NPC kills you are taking away from the sandbox, by encouraging people to do activities they may not enjoy, instead of what they would usually do. This will lead to frustration and alienate those players in the long term.

It is true that PvP kills are easy to game, but that can be kept in check via limitations the way killmarks work (no rookie ships/trials/blues). I believe this, combined with the fact it is a once-a-day reward, would be enough of a deterrent that those only looking for the SP might just go kill a belt rat instead.

By covering more activities, fewer people will feel obligated to follow a fixed path, and instead feel rewarded for doing what they normally would. Salvaging, taking X number of gates in a hauler, there are a lot of options to improve on this idea and don't exclude other playstyles.
Advenat Bedala
Facehoof
#718 - 2016-04-10 05:49:50 UTC
Cajun Waffles wrote:
News flash: DAILIES are not required! If you feel that you are being forced to acquire an additional 4million skill points (total gained during the year) by doing dailies your whole argument is asinine!

It's optional! Just like acquiring plex, extractors, etc.



By the way playing EVE also optional.

PS I hope you can see more than one meaning in my sentence.
Dave Stark
#719 - 2016-04-10 06:42:03 UTC
Lugh Crow-Slave wrote:
Cajun Waffles wrote:
Lugh Crow-Slave wrote:
Cajun Waffles wrote:
News flash: DAILIES are not required! If you feel that you are being forced to acquire an additional 4million skill points (total gained during the year) by doing dailies your whole argument is asinine!

It's optional! Just like acquiring plex, extractors, etc.




the reason dailies work is because they dont feel optional the player feels like they are missing out or being disadvantaged by not doing them


and again CCP should simply not be guiding players to do certain activities like this

at most they should tell players what they can do and how to do it then go hands off not leave a little trail of goodies pointing one way or another


Disadvantage? Man if only I heard about this game in 2005 and not just recently.... Man I would have so many SP. lol

This argument is flawed. I will retire from reading this thread any further.


like i said the player feels disadvantaged

weather they are or are not is irrelevant


as soon as the game introduces some thing that 'must' be done. you either get to a point where players feel punished for not playing, and are likely to just walk away entirely - or log in daily only to do those mandatory things instead of playing the actual game leading to them actually playing less as they simply repeat monotonous tasks that contribute nothing to the game just to massage the PCU.

it'd be really nice if we could get some input from CCP quant, actually. what proportion of accounts log in *every single day*. and what proportion of them log in 5+ times a week, or <=2 times a week. it'd be interesting to see just how many people would get the shaft, and how badly, if ccp were to implement a daily system as they've suggested.
Kassy Merryweather
sarinora Corp
#720 - 2016-04-10 06:44:10 UTC
While I am not entirely against this idea and agree there should be more incentive to actually play the game, I believe that forcing players to do one thing to complete the daily is not really ideal. It seems like there is a lack of imagination on the ways to achieve the daily.

If we could link the daily completion goal to the first mission you complete a day (some of us like running distribution missions that there are no rats in), mining a certain amount of m3 of ore, etc., would be more ideal. Right now, you are only catering to the players who like ratting.