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Scythe Fleet Issue and Level 4 Security Missions

Author
Lohe VomRangau
Republic University
Minmatar Republic
#1 - 2016-04-03 03:05:57 UTC
I’ve played EVE for about 8 months or so, solo, enjoying learning and running pve missions making ISK mining with my retriever etc. I really enjoy 55km + type missile game play (reminds me of submarine warfare) and have been running little rank 3 missions, but I just cakewalk these too much. To move up to level 4 security missions do I need to get a bigger ship like a Cyclone so I can try out heavy missiles or fit my Scythe Fleet Issue differently? I consider myself a self-taught newb even today, but I appreciate advice and insight. I feel sure I’m not set up optimally. I‘ll paste my fit I use below on my SFI so you can laugh.

Many times people ask, “What do you want to do in the game?” Right now, I’d say, “I want to take on harder PVE combat scenarios as I continue to learn. I don’t have enough consistent time free to play with others.”

Thanks in advance on any tips.

[Scythe Fleet Issue, Scythe Fleet Issue]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Co-Processor II

10MN Afterburner II
Small Shield Booster II
Shield Boost Amplifier II
Kinetic Deflection Field II
Kinetic Deflection Field II

Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
[empty high slot]

Medium Warhead Rigor Catalyst I
Medium Warhead Rigor Catalyst I
Medium Warhead Flare Catalyst I
Zhilia Mann
Tide Way Out Productions
#2 - 2016-04-03 05:24:26 UTC
I like you. Try things out, figure out what you like... this is good.

As you suggested though, your fit probably isn't optimal. The small shield booster isn't doing much more than taking up space to be honest. So step one would be to try something like this:

[Scythe Fleet Issue, forum missions L4 option]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Missile Guidance Enhancer II
Mark I Compact Shield Power Relay

Large Shield Extender II
Large Shield Extender II
Kinetic Deflection Field II
Kinetic Deflection Field II
10MN Afterburner II

Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
[empty high slot]

Medium Warhead Rigor Catalyst I
Medium Warhead Rigor Catalyst I
Medium Processor Overclocking Unit I

Way more survivable due to improved buffer plus it actually has a higher peak recharge than the small booster plus amp can provide. Damage applies better and you barely lose anything without the fourth BCU.

I'm still not sure it's up for L4s though. A simple step up might look like this:

[Cyclone, L3s copy 1]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Missile Guidance Enhancer II
Missile Guidance Enhancer II

Large Shield Booster II
Adaptive Invulnerability Field II
EM Ward Field II
10MN Afterburner II
Large Compact Pb-Acid Cap Battery

[empty high slot]
[empty high slot]
Heavy Missile Launcher II, Caldari Navy Mjolnir Heavy Missile
Heavy Missile Launcher II, Caldari Navy Mjolnir Heavy Missile
Heavy Missile Launcher II, Caldari Navy Mjolnir Heavy Missile
Heavy Missile Launcher II, Caldari Navy Mjolnir Heavy Missile
Heavy Missile Launcher II, Caldari Navy Mjolnir Heavy Missile

Medium Bay Loading Accelerator II
Medium Semiconductor Memory Cell I

The real issue with a Cyclone is that it just doesn't do enough damage. (And to be honest, that's really a function of heavy missiles; they're just not that great right now.) If you want to stick with Minmatar the next step up would be a Typhoon:

[Typhoon, armor mishin]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Ballistic Control System II
Ballistic Control System II
Centus B-Type Large Armor Repairer
Armor Thermal Hardener II
Armor Kinetic Hardener II

Heavy Capacitor Booster II, Cap Booster 800
Large Micro Jump Drive
100MN Afterburner II
Phased Scoped Target Painter
Phased Scoped Target Painter

Cruise Missile Launcher II, Caldari Navy Inferno Cruise Missile
Cruise Missile Launcher II, Caldari Navy Inferno Cruise Missile
Cruise Missile Launcher II, Caldari Navy Inferno Cruise Missile
Cruise Missile Launcher II, Caldari Navy Inferno Cruise Missile
Cruise Missile Launcher II, Caldari Navy Inferno Cruise Missile
Cruise Missile Launcher II, Caldari Navy Inferno Cruise Missile
[empty high slot]

Large Warhead Rigor Catalyst I
Large Warhead Rigor Catalyst I
Large Auxiliary Nano Pump I


[Typhoon, shield mishin]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Ballistic Control System II
Ballistic Control System II
Missile Guidance Enhancer II
Missile Guidance Enhancer II
Damage Control II

Pith B-Type Large Shield Booster
Thermal Dissipation Field II
Kinetic Deflection Field II
100MN Afterburner II
Large Micro Jump Drive

Cruise Missile Launcher II, Caldari Navy Inferno Cruise Missile
Cruise Missile Launcher II, Caldari Navy Inferno Cruise Missile
Cruise Missile Launcher II, Caldari Navy Inferno Cruise Missile
Cruise Missile Launcher II, Caldari Navy Inferno Cruise Missile
Cruise Missile Launcher II, Caldari Navy Inferno Cruise Missile
Cruise Missile Launcher II, Caldari Navy Inferno Cruise Missile
[empty high slot]

Large Capacitor Control Circuit I
Large Processor Overclocking Unit I
[empty rig slot]

There's plenty of variation you can throw in to those and they'll still work. Faction/deadspace mods just happened to be what I had in EFT; a quick look says that none of them are critical. I'd likely go this route. Way, way more damage, still has good application, range is great... And it gets you into some additional styles of play.
John Henke
Schweine im Weltall GmbH
Invidia Gloriae Comes
#3 - 2016-04-03 07:20:40 UTC
I also sometimes like flying lvl 4 missons in navy cruiser. It's not the fastest and isk-efficient way, but it can get interesting. I fly the scythe navy with 650 artillery.

With HML i would consider this fit:

[Scythe Fleet Issue, HML Schild]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Nanofiber Internal Structure II

10MN Afterburner II
Medium Shield Booster II
Kinetic Deflection Amplifier II
Kinetic Deflection Amplifier II
Thermal Dissipation Amplifier II

Heavy Missile Launcher II, Mjolnir Heavy Missile
Heavy Missile Launcher II, Mjolnir Heavy Missile
Heavy Missile Launcher II, Mjolnir Heavy Missile
Heavy Missile Launcher II, Mjolnir Heavy Missile
[empty high slot]

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I

Hobgoblin II x5

The deflection amplifier will help to save cpu, so that you can use a medium shield booster. I would use precision missiles against elite frigates, so that you don't need rigor and flare rigs.
Donnachadh
United Allegiance of Undesirables
#4 - 2016-04-03 13:44:20 UTC
Several things come to mind here based on the age of your character.

Do you run level 4's in a cruiser because it is a challenge? Or because it is the best ship you have / can afford?

If you like the challenge of it then the others have given you some excellent ideas and you can ignore the rest of what I have to say since it does not apply.

If you are running 4's in a Fleet Issue Scythe because it is the best you have then abandon the process and go back to level 3's. The simple fact that you can complete a mission faster will more than offset the lost ISK/LP from each individual mission.

Lohe VomRangau
Republic University
Minmatar Republic
#5 - 2016-04-03 13:56:29 UTC
Thanks for the detailed replies and FITs. I'm going to try out many of your suggestions asap! I appreciate you making the time to do so.

QUESTION
Do today's pilots us EFT to work out fits or is there a new/better tool/web builder?

Donnachadh wrote:
Several things come to mind here based on the age of your character.

Do you run level 4's in a cruiser because it is a challenge? Or because it is the best ship you have / can afford?



I actually like the challenges. Money's not a big issues because I mine for weeks to bankroll PVE fun. That and I have not skilled up to a larger ship beyond the cruiser. I'm considering that as a long term goal, but wanted to ask here first. I was concerned, as I've learned here, that my FIT is not optimal and can still use some tweaks!


Amanda Chan
Garoun Investment Bank
Gallente Federation
#6 - 2016-04-03 13:59:29 UTC
I personally use EFT. Other's use PYFA, etc. Regardless I think you should always use a fitting tool that can import your character's skill API.

That way you can tweak it to see what you can fit. EFT also has a tool to simulate dps. So you can input your intended target's stats and then see what the estimated DPS would be. Ammo, velocity, direction, etc.

You could spend hours playing with fits....it's almost like it's own game.
Uriam Khanid
New Machinarium Corporation
#7 - 2016-04-03 17:53:21 UTC
All ScyFi fits above are wrong!!!
on some missions these fits will be killed in first 10 seconds.
If you want to use missiles switch to assault/rapid light or 650mm artillery.
I am using this fits:

Assault:
3x Ballistic Control System II
2x Missile Guidance Enhancer II

10MN Afterburner II
2x Adaptive Invulnerability Field II
2x Large Shield Extender II

4x Heavy Assault Missile Launcher II
[empty high slot]

3x Medium Core Defense Field Extender I

RLML:
4x Ballistic Control System II
Damage Control II

10MN Afterburner II
4x Large Shield Extender II

4x Rapid Light Missile Launcher II
[empty high slot]

3x Medium Core Defense Field Extender I

Using Flare/Rigor for heavy/assault/rapid lights on L4 is just waste of rig slots!!
Donnachadh
United Allegiance of Undesirables
#8 - 2016-04-05 13:41:39 UTC
Lohe VomRangau wrote:
QUESTION
Do today's pilots us EFT to work out fits or is there a new/better tool/web builder?

EFT is one of the available options for fittings, I prefer EvE HQ but in the end there are three plus some online tools and they all work well it is more an issue of personal preferences.

EvE HQ my personal favorite.
PYFA.
EFT.
Osmium for online tools this is the one I see recommended most often but there may be others.
Madrax573
Doomheim
#9 - 2016-04-05 23:06:30 UTC
Donnachadh wrote:
Lohe VomRangau wrote:
QUESTION
Do today's pilots us EFT to work out fits or is there a new/better tool/web builder?

EFT is one of the available options for fittings, I prefer EvE HQ but in the end there are three plus some online tools and they all work well it is more an issue of personal preferences.

EvE HQ my personal favorite.
PYFA.
EFT.
Osmium for online tools this is the one I see recommended most often but there may be others.


Seconded on the Eve HQ option.

Ship fitting tool, With the ability to Edit ship to try out new stuff proposed by CCP
Character planning/skilling
Asset management
Some manufacturing stuff I never use.
Wormhole database
Item database

And in a nice slick looking package that people think is a work related program! (just use it with /local tag in the shortcut and install it on a thumbdrive Twisted)