These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Test Server Feedback

 
  • Topic is locked indefinitely.
123Next page
 

Mass-test feedback - January 12

First post
Author
CCP Habakuk
C C P
C C P Alliance
#1 - 2012-01-12 19:57:16 UTC
Hi! If you participated in the mass-test on the 12th January, please reply in this thread to give your feedback, based on following template:

Machine Info and Settings

  • OS version:
  • CPU:
  • GPU:
  • RAM:
  • How many clients were you running at the same time?
  • Graphic setting of the client (low / medium / high):

User Experience

  • Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out:
  • Average FPS - Zoomed in:
  • On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome)
  • Did you experience any disconnects or crashes?
  • Describe your experience, make comments, suggestions, etc.:

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

nerdman235
The Luftwaffle
#2 - 2012-01-12 20:55:22 UTC
OS version: Win 7-64bit
CPU: 2.2gHz dual
GPU: 1gb ATI Radeon HD4670
RAM: 4gb
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): low no effects
FPS: 10-20 zoomed out slightly
klahh98 Nolm
The Fast Dudes
#3 - 2012-01-12 20:57:56 UTC
great test the only small problems i face was 1 my game crashed and couldn't get back into fleet and 2 i seem to have no hud and no ship at the end.
but over all great was my first test and i loved it thx
Jocho
Deep Core Mining Inc.
Caldari State
#4 - 2012-01-12 20:59:42 UTC
Machine Info and Settings


OS version: Windows 7 64bit
CPU: AMD Phenom II X4 940
GPU: GTX 560 Ti MSI OC
RAM: 8 GB Kingston Hyper X 800Mhz CL4
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): High


User Experience


Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 15
Average FPS - Zoomed in :5
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) N/A
Did you experience any disconnects or crashes? Yes crashed when all fleet watch lists were cleared and combat restarted
Describe your experience, make comments, suggestions, etc.: Pretty good.
Ralf Mortimere
The Thirteen Provinces
#5 - 2012-01-12 21:00:31 UTC
Machine Info and Settings

  • OS version: Win 7 Home Extended SP1 64bit
  • CPU: Intel U4100 1.3 Ghz
  • GPU: Intel Mobility Express Series 4
  • RAM: 3 GB
  • How many clients were you running at the same time? One
  • Graphic setting of the client (low / medium / high): low

User Experience

  • Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 5-6
  • Average FPS - Zoomed in: 0-2
  • On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 5
  • Did you experience any disconnects or crashes? nope
  • Describe your experience, make comments, suggestions, etc.:

Bayushi Tamago
Sect of the Crimson Eisa
#6 - 2012-01-12 21:00:44 UTC
OS version: Windows XP SP 2
CPU: 2GHz Dual Core
GPU: ATI Radeon 5450HD
RAM: 2gb
How many clients were you running at the same time?: 2, reduced to 1 to reduce graphic lag
Graphic setting of the client (low / medium / high): Medium


User Experience


Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 5fps
Average FPS - Zoomed in: 2
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 1
Did you experience any disconnects or crashes? No
Describe your experience, make comments, suggestions, etc.: Had to turn brackets back on to see rats since overview was unusable, which increased lag.
Hannott Thanos
Squadron 15
#7 - 2012-01-12 21:01:53 UTC  |  Edited by: Hannott Thanos
OS version: Windows 7 x64
CPU: Intel i7 950
GPU: AMD Radeon HD 6870
RAM: 4GB 1800MHz
How many clients were you running at the same time? one
Graphic setting of the client (low / medium / high): low. All effects except for turret effects.

User Experience

Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out:
Average FPS - Zoomed in: 30
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) Never tested on such a big scale on TQ
Did you experience any disconnects or crashes? Yes. First a disconect before we headed out from station, and then after the first jump, my client refused to load anything, so I was stuck with a background and empty windows. Reconnect fixed this.
Describe your experience, make comments, suggestions, etc.:

while (CurrentSelectedTarget.Status == ShipStatus.Alive) {

     _myShip.FireAllGuns(CurrentSelectedTarget);

}

Karl McBride Enderas
Deep Core Mining Inc.
Caldari State
#8 - 2012-01-12 21:02:59 UTC
OS version: Vista 32bit SP2
CPU: Intel t6500
GPU: 1gb ATI Mobility 4500
RAM: 4gb
How many clients were you running at the same time? 2 (dual-boxed) though the second sat continuously at a black screen after loading the loading completed.
Graphic setting of the client (low / medium / high): low with no effects
FPS: 10-20 zoomed out fully.

During the fight, the client was responsive, and much better than previous tests. When I tried to logon a second account, it would not log on fully, I could select the character but after preparing to enter space/station, nothing would happen. At one point, I was getting damage notifications while black screened, and could not do anything to respond to this.

Apart from the problem with the second account not working, the client was very responsive and didnt crash once, and would rate this test 9/10.

The only issue I had was with overview, where some destroyed ships would remain on overview and not dissapear quickly, apart from that the test was solid :)
Camios
Sebiestor Tribe
Minmatar Republic
#9 - 2012-01-12 21:03:03 UTC


Machine Info and Settings

  • OS version: Vista 64bit
  • CPU: intel e8400, dual core
  • GPU: Ati 4850
  • RAM: 4gb
  • How many clients were you running at the same time? 1
  • Graphic setting of the client (low / medium / high): low

User Experience

  • Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 7
  • Average FPS - Zoomed in: 6
  • On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 7
  • Did you experience any disconnects or crashes? no
  • Describe your experience, make comments, suggestions, etc.:


    • I saw my guns shooting even when they were inactive: the modules where not cycling but I saw the guns on my ship, in space, firing. I saw them firing for minutes in this situation; this means that graphic is useless to understand what is going on.
    • I could not remote repair a ship that was displayed to be 1200m from me, both in overview and in space, even if the range of the remote armor rep was 4800 m. I can say that in space it was displayed closer than the range of the remote armor repairer because I had the tactical overlay on.




After destruction
Dharma Technologies 12
#10 - 2012-01-12 21:03:45 UTC  |  Edited by: After destruction
Machine Info and Settings

  • OS version: Win7 64
  • CPU: I7 2600
  • GPU: Radeon 6950
  • RAM: 8G
  • How many clients were you running at the same time? 1
  • Graphic setting of the client (low / medium / high): High

User Experience

  • Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out:
  • 15-20fps
  • Average FPS - Zoomed in:
  • 10fps
  • On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome)
  • 8
  • Did you experience any disconnects or crashes?
  • Crash at the NPC shooting part :)
  • Describe your experience, make comments, suggestions, etc.:
  • suprised :)


PS: My char model is naked on sisi ... :)
Drainor septum
Drainor INC
#11 - 2012-01-12 21:05:32 UTC  |  Edited by: Drainor septum
Machine Info and Settings

OS version: windows 64 bit
CPU: 2720qm 3.3 ghz
GPU: gt555m
RAM: 8g
How many clients were you running at the same time? 1
Graphic setting of the client
first jumt trough stargate: high
afterwards: low

User Experience

Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 35 ffs
Average FPS - Zoomed in: 25 ffs
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome)= 6
Did you experience any disconnects or crashes? no
Describe your experience, make comments, suggestions, etc.: It was laggy
Dinta Zembo
Tea. Earl Grey. Cold.
#12 - 2012-01-12 21:05:35 UTC  |  Edited by: Dinta Zembo
Machine Info and Settings

• OS version: win 7 32 bit
• CPU: x4 2.8 ghz
• GPU: ATI Radeon HD 5670
• RAM: 4096 mb (on 32 bit windows, derp Roll)
• How many clients were you running at the same time?: 1
• Graphic setting of the client (low / medium / high): medium



User Experience

I didn't know that I should have monitored FPS so I didn't, my bad.
I wouldn't be able to compare it to TQ as I have never fought on this scale before.

• Did you experience any disconnects or crashes?
Crashed twice (out of memory)
edit: once upon warp-in at pos, once during fleet fight on gate


First test for me. It's a shame I crashed twice and didn't get back into my fleet after the second time, but it was fun and I wil definitely come again. Thanks for the ride. Smile
Dr Cupid
State War Academy
Caldari State
#13 - 2012-01-12 21:06:32 UTC
OS version: Windows 7
CPU: intel i7
GPU: GeForce GT 540M (2GB RAM)
RAM: 8GB
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): low


User Experience


Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: ?

Average FPS - Zoomed in: 20fps

On a scale of 1-10, how would you compare FPS and performance between this test and TQ? 5


Did you experience any disconnects or crashes?
Yes. Crashed 2 times. One time while shooting POS and 1 time during battle.
Celess Firuda
For the Kingdom
#14 - 2012-01-12 21:07:27 UTC
OS Version: Win Vista Home Premium 64bit (fully updated)
CPU: Quadcore@3,4Ghz
GPU: ATI 5850
RAM: 4 GB
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): high

User Experience

Average FPS during fight at the gaWhat?te in Poitot, with brackets disabled - Zoomed out: 20
Average FPS - Zoomed in: 10
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 5
Did you experience any disconnects or crashes? 3 times drop-2-desktop (1 tower, 1 gatecamp-fight, 1 npc fight)
Describe your experience, make comments, suggestions, etc.:

Extrem lags in updating the object-lists while scrolling.
Before any of the crashes, I lost my target trackings (about 8-20 secs before crash occured), but game ran smoother during that period. After crashes and relogging, the fps were around 30% better than usual... after 2-3 mins FPS was decent as usual again. Seemed like some kind of cache ran full.

Last masstest, I had no crashes at all.
Grideris
The Scope
Gallente Federation
#15 - 2012-01-12 21:10:44 UTC

  • OS version: Windows 7 64-bit
  • CPU: i5 750
  • GPU: Nvidia GTX285
  • RAM: 4GB
  • How many clients were you running at the same time? 1
  • Graphic setting of the client (low / medium / high): High

User Experience

  • Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 17FPS
  • Average FPS - Zoomed in: 10FPS
  • On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome)6
  • Did you experience any disconnects or crashes? 3 times.Once at POS, once on the gate and once at the end shooting NPCs.
  • Describe your experience, make comments, suggestions, etc.: CCP Lemur best Lemur.

http://www.dust514.org - the unofficial forum for everything DUST 514 http://www.dust514base.com -** the** blog site with everything else DUST 514 you need

Sebastion Heorod
Hellion Support Services
#16 - 2012-01-12 21:11:10 UTC
OS is Windows XP SP 2
CPU is 2.3 GHz
GPU is Nvidia GeForce Go 7950 GTX
Ram is 2 GB
1 client
Medium settings

I got podded early at the gate before I was asked to check my frame rate so I dont know the stats
I would describe my overall experience as a 3 not as good as tranquility but I don't really participate in any blobs so have no comparision
I did not crash or DC
Some more instructons would have been nice, this was my first mass test and I am unsure how to check my frame rate and use my watchlist
StinGer ShoGuN
Pragmatic Kernel
Shadow Cartel
#17 - 2012-01-12 21:13:12 UTC

  • OS version: Windows 7 64bits SP1
  • CPU: Intel Core i5 750
  • GPU: ATI Radeon HD4890 512MB
  • RAM: 8GB
  • How many clients were you running at the same time? 1, full screen.
  • Graphic setting of the client (low / medium / high): high (but no AA).


I cannot tell the true FPS number because I forgot to monitor it (sorry Oops). But without brackets, if I was zoomed out, that was OK. I would say I had something like 30 FPS. When zooming in, I was lagging. I had something like 10 FPS. When activating brackets zoomed out, first the client freezes for a second and then it was OK but a little laggy too.

Scale between 1 and 10 : 6. I feel like it's a bit better. But not sure.

I experienced 1 crash. I was in the fleet that jumped in Poitot. When I jumped in, I immediately burnt away from the gate, at approx ~80km. Then I tried to go back to the gate and when I arrived on it, I crashed. I can't find how to filter messages from the log server so I have no explanation. But I'll check for that.

This is the first time I'm experiencing time dilation so I don't know if there are any other proofs than the gun cycle time. As I was in an Ishtar, I could not see any difference with my drones. It would be a good idea to make TD visible with drones. Do not ask me how, I hell have no idea AT ALL !! Shocked
Tydus Aurelius
Halcyon Project
#18 - 2012-01-12 21:13:45 UTC
OS version: Windows XP
CPU: Athlon X2 4600
GPU: GeForce 9600 GSO 512
RAM: 2 GB
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): Low/Medium

Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: ~6
Average FPS - Zoomed in: Unknown
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? Unknown, it felt similar.
Did you experience any disconnects or crashes? No
Describe your experience, make comments, suggestions, etc.: Had one issue with drones claiming to not be in range of POS when the client said I was in range.
Ivan St
Doomheim
#19 - 2012-01-12 21:14:56 UTC
OS Version: Windows 7 professional 64 bit
CPU: AMD Phenon II X6 (sixcore)
GPU: msi gtx 560ti OC
RAM 8GB

Clients at the same time? one

all on low and all effects off

average fps during fights... about 10 fps, both zoomed in and out
cant really compare 2 TQ because I never took part in any pvp/fleet operations (I am solo pve)

crashes? none

feedback? What a shame, even with such a computer you cant even hope to scratch the 30 fps during a large scale fleet combat >-<
I mean on that computer I cant think about any game that cant run above 30 fps all maxed out (only 4-8x AA, youll never need really more)
and eve online is supposed 2 be not that hardware demanding -.-
plz some1 do something 2 further reduce the insane hardware demands of large scale battles
Ltsaimon
Deep Core Mining Inc.
Caldari State
#20 - 2012-01-12 21:15:35 UTC
Machine Info and Settings

OS version:win7 64-bit
CPU: Processor AMD Phenom(tm) II X4 970 Processor, 3511 Mhz, 4 Core(s), 4 Logical Processor(s)
GPU: AMD Radeon HD 6970
RAM:Installed Physical Memory (RAM) 8,00 GB
How many clients were you running at the same time? 4
Graphic setting of the client (low / medium / high): high

User Experience

On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 4
Did you experience any disconnects or crashes? yes 1 of 4 clients disconnected and pos fight
Describe your experience, make comments, suggestions, etc.: sensor booster effect is annoying
123Next page