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Please reduce the number of SOV timers

First post
Author
Xeno Szenn
Pandemic Horde Inc.
Pandemic Horde
#321 - 2016-03-30 12:31:13 UTC
Rain6637 wrote:
Xeno Szenn wrote:
Rain6637 wrote:
Xeno I don't want to say anything disheartening but yeah.

As for anyone else with a hateboner problem that can never be fixed, *yawn.*



It's not dishertining for me If i'm in that means the bad guys are in and lets face it everyone ont he otherside is the bad guy even if you don;t dislike them. its the nature of war. And i smile as i relise that everything i'm in there in and vice versa. As for entosis mechanics shooting an I hub is the same as entosising to me so no real diffrance. Just a diffrant way of pervoking the fight.,

What I had on my mind was the messy / bloody changes coming to capital gameplay.

I've been told that within GSF, if you lose a capital on official business, it gets replaced.

As for you guys, from what I can tell the conensus regarding capital losses is "we don't take losses."



Meh I've never needed srp and don;t see that changing. And as for not taking losses it was before my time but prety sure we lost a quite a few in b-r and anytime you field a ship theres a chance of lossing it either way im hopping we see trillions of isk destoryed and carange on a massive scale over the next few years. Eve get's boring without fights and people not willing to fights. Probably why i spent a vast majority of my time in low sec.
Arsine Mayhem
Doomheim
#322 - 2016-03-30 15:17:25 UTC
Lucas Kell wrote:
Arsine Mayhem wrote:
Lucas Kell wrote:
Neadayan Drakhon wrote:
or go back to Sov always being vulnerable... never made sense to me to only have windows of vulnerability
And go back to actually needing to commit something of value to actually attack it too?
Are those TEARS? Why yes they are.
Only if you have literally no idea what tears are. P Got anything constructive to add to the conversation?


Oh you mean like crying all over the forums because one of your meat shields doesn't want to play with you anymore?

Because if someone disrupts your little farmland you go into tears and cry to change game mechanics.
Shae Tadaruwa
Science and Trade Institute
Caldari State
#323 - 2016-03-30 15:37:44 UTC
As far as goons go, reduced sov timers seems to be taking care of itself.

By the time the war is over, they might not even have to worry at all.

/thread. MBC are managing the issue already.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Zappity
New Eden Tank Testing Services
#324 - 2016-03-30 21:18:11 UTC
Rain6637 wrote:
I don't understand why nodes have to spawn all over a constellation. It would be more conducive to the large single-grid battles everyone enjoys if it was just that structure (Ihub or TCU) that needed X number of entosis miinutes applied to it.

If you require players travel all over a constellation, you can potentially have a standoffish node hacking race that actually isn't satisfying.

Get rid of whack-a-mole.

Spreading the fights out was a deliberate decision. There was acknowledgement from both players and devs that, while impressive for headlines, enormous fleet battles were often terrible to participate in.

It was a deliberate decision to move away from requiring a single point of conflict to a more distributed model.

Zappity's Adventures for a taste of lowsec and nullsec.

Rain6637
GoonWaffe
Goonswarm Federation
#325 - 2016-03-30 21:29:10 UTC
I think it could work. It just needs a more extensive UI to help fleet commanders know what's going on.
Xeno Szenn
Pandemic Horde Inc.
Pandemic Horde
#326 - 2016-03-30 21:57:09 UTC
Rain6637 wrote:
I think it could work. It just needs a more extensive UI to help fleet commanders know what's going on.


An updated ui for fc's would be amazing
Rain6637
GoonWaffe
Goonswarm Federation
#327 - 2016-03-31 01:36:54 UTC
I mean, one that is visible to everyone. But is useful to whoever is coordinating sitting ducks and their cover.

http://i.imgur.com/H3kUPI6.png
Lucas Kell
Solitude Trading
S.N.O.T.
#328 - 2016-03-31 06:59:05 UTC
Arsine Mayhem wrote:
Oh you mean like crying all over the forums because one of your meat shields doesn't want to play with you anymore?

Because if someone disrupts your little farmland you go into tears and cry to change game mechanics.
Shush now, you're starting to embarrass yourself. Big smile

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#329 - 2016-03-31 07:03:49 UTC  |  Edited by: Lucas Kell
Shae Tadaruwa wrote:
As far as goons go, reduced sov timers seems to be taking care of itself.

By the time the war is over, they might not even have to worry at all.

/thread. MBC are managing the issue already.
Even if that is the case (it won't be, reddit propaganda isn't real and the war will be long) the same will apply regardless of who holds the sov. The system will still be pretty lame.

Zappity wrote:
Spreading the fights out was a deliberate decision. There was acknowledgement from both players and devs that, while impressive for headlines, enormous fleet battles were often terrible to participate in.

It was a deliberate decision to move away from requiring a single point of conflict to a more distributed model.
Big battles were great to participate in, where the heck have you been? And from CCPs perspective the bigger battles are what make headlines and bring in subs, they've confirmed this is the case for the M-O fight too.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Aiwha
School of Applied Knowledge
Caldari State
#330 - 2016-03-31 13:37:23 UTC
Rain6637 wrote:
I mean, one that is visible to everyone. But is useful to whoever is coordinating sitting ducks and their cover.

http://i.imgur.com/H3kUPI6.png



Get a second monitor.


Or a third even.



Three monitors, and you'll never go back.

Sanity is fun leaving the body.

Rain6637
GoonWaffe
Goonswarm Federation
#331 - 2016-03-31 13:39:35 UTC
would you believe me if I told you it is still confusing when you have a character in each system of a constellation?
Hawk Aulmais
Federal Navy Academy
Gallente Federation
#332 - 2016-03-31 15:00:17 UTC
So #ccp we ran the numbers and in the past 14 days SMA has had to deal with ~200 hacking attempts. How many of these resulted in timers idk. Just goes to show its easier to attack than to defend. Can't save every system just due to the geography of some areas when 20 hackers are hitting at once.
Xeno Szenn
Pandemic Horde Inc.
Pandemic Horde
#333 - 2016-03-31 16:25:37 UTC  |  Edited by: Xeno Szenn
Hawk Aulmais wrote:
So #ccp we ran the numbers and in the past 14 days SMA has had to deal with ~200 hacking attempts. How many of these resulted in timers idk. Just goes to show its easier to attack than to defend. Can't save every system just due to the geography of some areas when 20 hackers are hitting at once.


Geography plays a part in any war. if you cant saave them all then you can;'t save them all. thats only around 15 hacking atempts per day. and put that into a small window of time one to two fleets could cover that. with an allaince your size you should have a fair number of fc's so each fc take a day or half a day to run anti entosis fleets and you can cover a large area of that. so lets say 4 fc to run good covrage over the tz's times 7 days thats only 28 people stepping up to run a fleet a week. out of 3,000 people thats not unreisnable to have.


as for 20 hackers attacking at once that's also a strategy that has been used with sbu's and old sov mechanics as well.
Mario Putzo
#334 - 2016-03-31 18:36:12 UTC
Hawk Aulmais wrote:
So #ccp we ran the numbers and in the past 14 days SMA has had to deal with ~200 hacking attempts. How many of these resulted in timers idk. Just goes to show its easier to attack than to defend. Can't save every system just due to the geography of some areas when 20 hackers are hitting at once.


Hold less space then. Its super simple.

Aiwha
School of Applied Knowledge
Caldari State
#335 - 2016-03-31 18:42:38 UTC
Nah, you've gotta pull up dotlan.


Dotlan is love, dotlan is life.

Sanity is fun leaving the body.

Lucas Kell
Solitude Trading
S.N.O.T.
#336 - 2016-03-31 19:21:29 UTC
Mario Putzo wrote:
Hawk Aulmais wrote:
So #ccp we ran the numbers and in the past 14 days SMA has had to deal with ~200 hacking attempts. How many of these resulted in timers idk. Just goes to show its easier to attack than to defend. Can't save every system just due to the geography of some areas when 20 hackers are hitting at once.
Hold less space then. Its super simple.
Not that simple, they'd still hit every node they can resulting in likely the same amount of hacking attempts. It's been said multiple times over, but the fact hat we are still holding our space against a significantly larger number of enemies shows that we aren't overextended, but that still doesn't mean the mechanics we're all forced to deal with don't suck.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Aiwha
School of Applied Knowledge
Caldari State
#337 - 2016-04-01 01:51:24 UTC
Lucas Kell wrote:
Mario Putzo wrote:
Hawk Aulmais wrote:
So #ccp we ran the numbers and in the past 14 days SMA has had to deal with ~200 hacking attempts. How many of these resulted in timers idk. Just goes to show its easier to attack than to defend. Can't save every system just due to the geography of some areas when 20 hackers are hitting at once.
Hold less space then. Its super simple.
Not that simple, they'd still hit every node they can resulting in likely the same amount of hacking attempts. It's been said multiple times over, but the fact hat we are still holding our space against a significantly larger number of enemies shows that we aren't overextended, but that still doesn't mean the mechanics we're all forced to deal with don't suck.




You've abandoned more than half your space...

Sanity is fun leaving the body.

Rain6637
GoonWaffe
Goonswarm Federation
#338 - 2016-04-01 02:08:45 UTC
Lol you're being dense. Most of those timers have won themselves back according to Dotlan.

It's no secret so I'm going to just plainly tell you that we've withdrawn from a lot of our space and based in Lowsec because one of the biggest problems right now is the Entosis burden. When everyone with a PVP alt who is not Imperium dogpiling our sov, we're holding what we can.

just lol man.
Rain6637
GoonWaffe
Goonswarm Federation
#339 - 2016-04-01 02:09:37 UTC
The systems are empty and you still don't want to entosis it. Why not, is it because Entosis sucks?
Xeno Szenn
Pandemic Horde Inc.
Pandemic Horde
#340 - 2016-04-01 02:55:19 UTC
Rain6637 wrote:
The systems are empty and you still don't want to entosis it. Why not, is it because Entosis sucks?


No value in entosising to take systems for now. Why not make you allies still pay the sov bills and be forced to drop it themselves or let someone else take it rather then us taking it for them. To be fair PL, waffles, and everyone else have been entosising a lot of I hubs and other assets just because we haven’t taken the systems doesn’t mean we haven’t been entosising. The ability to destroy is a greater ability in this conflict so far then the ability to create. So far we have lit Fade, pure blind, Tribute, and Tenal on fire. I hubs, tcu’s, CSAA that are the old mechanic. All have been destroyed. M-O was entosis warfare. All of the destruction in fade and pure blind has been over entosising. So I think we have been entosising a lot.