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Player Features and Ideas Discussion

 
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Discussion Thread: How to Fix HiSec Warfare, Post Ideas Here

First post
Author
Petrus Blackshell
Rifterlings
#41 - 2012-01-12 05:29:57 UTC
There is a lot of mad and dumb in this thread. It's like a bunch of hisec people are arguing about war or something and losing their tempers.

Oh wait...

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Lyrrashae
Hellstar Towing and Recovery
#42 - 2012-01-12 05:37:23 UTC  |  Edited by: Lyrrashae
The Morganta-thing showed up, and the thread went to shite from there, so Morganta-thing troll = effective troll.

But I'm still looking for actual ideas.

E: And no, massive/total restrictions on any/all hisec war-decs are not on the list. We've already got that courtesy of the dec-shield legalised exploit.

Ni.

mkint
#43 - 2012-01-12 05:45:43 UTC
Petrus Blackshell wrote:
There is a lot of mad and dumb in this thread. It's like a bunch of hisec people are arguing about war or something and losing their tempers.

Oh wait...

I've never lost a war. I've never declared a war either. But I also know when wars are not fun and when they are. The run of the mill griefer/"merc corp" is typically too incompetent to handle real fights, which makes the whole wardec thing mostly a hassle more often than it is actually fun. What gets me, what I find really ironic, is that these so-called self proclaimed "elite PVPers" rag on industrialists and anyone with an attention span of more than 3 seconds for "sucking at PVP" when they themselves don't have the chops to do real PVP. They say "oh but we're outnumbered 5 to 1!" Well, I'm pretty sure in a fight, 1 adult would be able to handle 5 kindergarteners, which is basically what they are bragging about (and want to make even easier.) There is no logical reason to expect an industrialist to be good at PVP. I mean, you wouldn't expect a ballet dancer to be good at welding. I don't consider myself an expert PVPer. I consider myself pretty mediocre in fact. And with that in mind, most of these "elite merc corps" really ought to be embarrassed.

So again, to the fail-mercs, I have to say "HTFU" and stop sucking.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Lyrrashae
Hellstar Towing and Recovery
#44 - 2012-01-12 06:02:52 UTC
mkint wrote:
Petrus Blackshell wrote:
There is a lot of mad and dumb in this thread. It's like a bunch of hisec people are arguing about war or something and losing their tempers.

Oh wait...

I've never lost a war. I've never declared a war either. But I also know when wars are not fun and when they are. The run of the mill griefer/"merc corp" is typically too incompetent to handle real fights, which makes the whole wardec thing mostly a hassle more often than it is actually fun. What gets me, what I find really ironic, is that these so-called self proclaimed "elite PVPers" rag on industrialists and anyone with an attention span of more than 3 seconds for "sucking at PVP" when they themselves don't have the chops to do real PVP. They say "oh but we're outnumbered 5 to 1!" Well, I'm pretty sure in a fight, 1 adult would be able to handle 5 kindergarteners, which is basically what they are bragging about (and want to make even easier.) There is no logical reason to expect an industrialist to be good at PVP. I mean, you wouldn't expect a ballet dancer to be good at welding. I don't consider myself an expert PVPer. I consider myself pretty mediocre in fact. And with that in mind, most of these "elite merc corps" really ought to be embarrassed.

So again, to the fail-mercs, I have to say "HTFU" and stop sucking.


I'm still not seeing any constructive ideas in all your sanctimonious herf-blerfing.

Next.

Ni.

Morganta
The Greater Goon
#45 - 2012-01-12 06:04:42 UTC
Lyrrashae wrote:
The Morganta-thing showed up, and the thread went to shite from there, so Morganta-thing troll = effective troll.



apparently you suck at forum pvp too

now if only CCP gave us forum KMs.....
Lyrrashae
Hellstar Towing and Recovery
#46 - 2012-01-12 06:07:09 UTC
Aside from the Morganta-thing, whom I've got blocked....Any others?

Ni.

Morganta
The Greater Goon
#47 - 2012-01-12 06:19:24 UTC
Lyrrashae wrote:
Aside from the Morganta-thing, whom I've got blocked....Any others?


the truth hurts don't it


Ursula LeGuinn
Perkone
Caldari State
#48 - 2012-01-12 06:44:34 UTC
mkint wrote:
real fights


Hot drops and blobs, **** just got real folks.

"The EVE forums are intended to provide a warm, friendly atmosphere for the EVE community." — EVElopedia

Lyrrashae
Hellstar Towing and Recovery
#49 - 2012-01-12 07:04:59 UTC  |  Edited by: Lyrrashae
Ursula LeGuinn wrote:
mkint wrote:
real fights


Hot drops and blobs, **** just got real folks.


I guess being a null-sec meatshield who presses F1-F8 on command and never has seen/never will see so much as a penny of all that moon-poo profit--Glorious Leader has to keep cashing in on those great RMT opportunities, dont'cha know!--is the only "real" way to fight, and the only "real PvP" in EVE.

Just ask mkint, or any of umpty-thousand other cartoon-characters in the EVE-community, she/they'll be glad to corroborate, I'm sure.

Ni.

Kolya Medz
Kolya Inc.
#50 - 2012-01-12 09:30:36 UTC
I wouldn't mind being able to outbid corps and alliances that wardeck me.
CCP Phantom
C C P
C C P Alliance
#51 - 2012-01-12 10:54:05 UTC
Moved from General Discussion.

CCP Phantom - Senior Community Developer

SpawnSupreme
Hardly Mischief
#52 - 2012-01-12 11:25:13 UTC
my idea for this would be make concord more strict attacking players for more reasons but i think concord should not insta pop your ship. i miss the good ole days you could tank concord.....

but my oppion is that make concord much weaker but make concord increase in strength like have a fleet of concord very dificult to tank much like before and you are successfully tanking concord they will continualy add in 1 ships to make it that much harder to tank and if you choose to fight concord you the concord fleet will double in size every few seconds and when you die concord will attempt to pod you as well for being succesfull or at least attempting to be a cop killer and you know in real life most cop killers take a dirt nap.

the trick to surviving a concord attack in my idea is to not agress concord but to be luck your near a station and when your agression timmer wheres off if you still have a ship dock....
MatrixSkye Mk2
Republic University
Minmatar Republic
#53 - 2012-01-12 12:05:26 UTC  |  Edited by: MatrixSkye Mk2
Lyrrashae wrote:
And I never said I hate carebears, just that CCP is making hisec too safe for them, which runs counter to the whole core concept of EVE.

You don't have to explicitly say you hate them. The way you speak of them alone speaks volumes. You come in here requesting mechanics that would make the killing of carebears even more "lol-worthy" for you but hide under the pretense that you'd like to keep the thread troll-free.

The trolling started the minute you posted this thread... with you.

By the way, the "core concept of Eve" has always included hi sec and has always operated under the assumption that it is supposed to be safer than lo/null sec. That you have a problem with the safety of carebears in hi sec does not mean that the "core concept of Eve" is in peril. That you're using it as an excuse to build up your biased claim is just ridiculous.

If you truly believe hi sec is safe I suggest you go mine in hi sec with a hulk for a few weeks. And then come back and tell us how safe it is.

Successfully doinitwrong™ since 2006.

Chujo Jong
Galactic Empire Corporation
#54 - 2012-01-12 13:49:28 UTC  |  Edited by: Chujo Jong
Sorry, remind me again what's stopping you from "ganking" any current Hi Sec inhabitant at the moment ? other than the fact you don't want to loose your ship...

If you do PVP you must be willing to loose your ship, because it will happen ! So wither you loose it going down to Concord or wither it's in 0.0, as long as you take our your pray, job done!

This can already be done in the current mechanics of the New Eden Engine!

I can't remember the last time Hi Sec was deemed "safe" :)

"Carebears" deal with the laws of Low Sec and 0.0, with the opportunities they miss out on.

I think you can deal with the laws of Hi Sec.
Zimmy Zeta
Perkone
Caldari State
#55 - 2012-01-12 14:40:07 UTC  |  Edited by: Zimmy Zeta
Regarding the bounty system:

While eve is perfect in allowing any kind of scams and griefing (wich is good in a way), it fails miserably to give the victims any means for revenge.
Stupid as they are, Concord cannot really be considered a form of protection, more a force of nature that can be heavily exploited.
So eve is more like a kind of anarchy, well ok, but even here we have a problem: in an anarchy, people would gang together to kill somone who is terrorizing them- not really an option in a world where all characters are immortal and death is merely a little annoyance.
That's why bounties are pointless. And that's why in eve the path of the righteous is beset on all sides by the inequities of the selfish and the tyranny of evil men.

Possible solution:

Bounties should hurt- in fact they should hurt so much, that people should fear them instead of being proud of them. Money doesn't hurt. Skillpoints do.
So, the bounties would be used as bribes to the cloning facilities- who will downgrade the clone of the wrongdoer. The price should be really hefty, in fact too much for a single player to pay. But if enough players join in, it will gradually downgrade the clone up to clone grade alpha. Should the character be killed, all surplus skillpoints will be lost.
It should be possible for the criminal to get the bounty removed, but it should be made extremely hard- it would be much easier to contact those who put upt the bounty and negotiate with them to draw it back.

I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#56 - 2012-01-12 15:02:56 UTC
The only thing that really needs attention is the ability to alliance hop in order to remove wars and the various difficulties involving in taking down highsec POS towers.

Also possibly raise the cost of a corp to corp wars to 5 million or something.
Lyrrashae
Hellstar Towing and Recovery
#57 - 2012-01-12 18:16:29 UTC
Chujo Jong wrote:
Sorry, remind me again what's stopping you from "ganking" any current Hi Sec inhabitant at the moment ? other than the fact you don't want to loose your ship...

If you do PVP you must be willing to loose your ship, because it will happen ! So wither you loose it going down to Concord or wither it's in 0.0, as long as you take our your pray, job done!

This can already be done in the current mechanics of the New Eden Engine!

I can't remember the last time Hi Sec was deemed "safe" :)

"Carebears" deal with the laws of Low Sec and 0.0, with the opportunities they miss out on.

I think you can deal with the laws of Hi Sec.


Oh, FFS...

Check my kill/loss ratio on Battleclinic, or any public killboard, and you'll find that,

A) Yes, I've lost numerous ships to PvP, and, being hardly the best PvP'er in the world--I leave that to the 1337-Gods/Goddesses like mkintBlink--I expect to do so again. That's why I usually fly relatively cheap, insurable, and versatile.

B) I've done a few suicide-ganks, and guaranteed, I lost my ships there, too.

But this thread is primarily about hisec war-decs, and has evolved the inclusion of the bounty system, not sui-ganks. There will always be sui-gankers, as long as there is potential profits to be made off of the inattentive.

HiSec is supposed to be "safer," than known-space low/zerosec or wormholes. CONCORD retribution helps ensure this, as most people really don't want to lose their ships at any given moment. No-where in EVE is supposed to be 100% "safe." (No, not even stations. It is perfectly possible to get scammed out of everything you own whilst docked.)

Space is a dangerous place, we all have to deal with it, so what makes this newer breed of entitled crybear think they deserve a free pass? None of us ever did/do, and trust me, it's made us better players, and in my case, one of the reasons I will forever love EVE, warts and all.

The dedicated miners/industrialists/NPC'ers I "grew up" with from the end of Empyrean Age were a much harder, smarter, more situationally-aware breed, ones I was honoured to fly with and learn from...Where did they all go?

Ni.

Petrus Blackshell
Rifterlings
#58 - 2012-01-12 18:20:36 UTC
Lyrrashae wrote:

The dedicated miners/industrialists/NPC'ers I "grew up" with from the end of Empyrean Age were a much harder, smarter, more situationally-aware breed, ones I was honoured to fly with and learn from...Where did they all go?


They had to haul their loads uphill both there and back, and they were happy with it, got it.

They are probably still here, but they're so quiet among the rabble of other carebears that they go unnoticed.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Lyrrashae
Hellstar Towing and Recovery
#59 - 2012-01-12 18:24:25 UTC
Vimsy Vortis wrote:
The only thing that really needs attention is the ability to alliance hop in order to remove wars and the various difficulties involving in taking down highsec POS towers.


This is the biggie, and what inspired me to start this thread. Why are former explicitly-declared exploits all of a sudden allowed?


Vimsy Vortis wrote:
Also possibly raise the cost of a corp to corp wars to 5 million or something.


If they're going to do that as a deterrent to war-deccing, then they'd have to go up by a few powers of 10--ISK 5mn is peanuts, nowadays. Doing all 5 of the new-player tutorial arcs gets you around twice that, plus whatever you get from selling things you don't need and the mission-loots...

Ni.

Lyrrashae
Hellstar Towing and Recovery
#60 - 2012-01-12 18:36:32 UTC  |  Edited by: Lyrrashae
Petrus Blackshell wrote:
Lyrrashae wrote:

The dedicated miners/industrialists/NPC'ers I "grew up" with from the end of Empyrean Age were a much harder, smarter, more situationally-aware breed, ones I was honoured to fly with and learn from...Where did they all go?


They had to haul their loads uphill both there and back, and they were happy with it, got it.

They are probably still here, but they're so quiet among the rabble of other carebears that they go unnoticed.



It does seem that way, doesn't it.

And the rabble-rousers are always the loudest, because well...that's what they do.

If this increasing safe-pass for carebears is what I think it is--CCP trying to make the game more attractive to more people, for a badly needed cash-flow-infusion--then I hope it happens quickly, and that CCP puts that money to good use. Because from what I've seen, the soft-n-squishy new breed (and yes, this descriptor applies to a lot of "PvP'ers" I've met, just as much as it does to carebears!) types tend not to stay in EVE too long, less than a year at the most, many less than 6 months.

Where's the steady money to make up for those there-and-gone subs going to come from, once the soft little whinging, over-entitled bitches who refuse to try and "get" EVE have been (quite rightly, I might add) culled?

E: Typing-fail.

Ni.