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EVE New Citizens Q&A

 
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Is it possible to do offensive plexing on T1?

Author
Tra Ohu
Royal Amarr Institute
Amarr Empire
#1 - 2016-03-24 12:21:12 UTC
I tried to kill one rat at Novice outpost with this:

Kestrel

Warp Core Stabilizer I
Warp Core Stabilizer I

5MN Microwarpdrive I
Small Shield Booster II
Sensor Booster I

Light Missile Launcher I
Light Missile Launcher I
Light Missile Launcher I
Light Missile Launcher I

Small Low Friction Nozzle Joints I

Scourge Light Missile x1001
Inferno Light Missile x841
Mjolnir Light Missile x1000
Nova Light Missile x1001

I can't kill it, it repairs damage faster than I deal it with about 30 dps, I need core stabilizers to escape otherwise I'm killed by players, so I can't use bottom slots to boost damage.

Is there a better dps T1 ship / fit, or is it just not doable?
Annemariela Antonela
Sebiestor Tribe
Minmatar Republic
#2 - 2016-03-24 15:41:16 UTC  |  Edited by: Annemariela Antonela
deleted

“Culture is like a smog. To live within it, you must breathe some of it in and, inevitably, be contaminated.”

― Richard K. Morgan, Altered Carbon

Annemariela Antonela
Sebiestor Tribe
Minmatar Republic
#3 - 2016-03-24 15:44:26 UTC
Drop the sensor booster for a web, upgrade to meta3 or 4 weapons, and consider using faction ammo. You can also consider fitting damage rigs. This is not a good fit. Plexing with stabs is lame. Watch short dscan and learn to align. Oh wait, yr Amarr-- they don't help out newbros.

Also, if you engage yr MWD in plex, so does the rat. :)

“Culture is like a smog. To live within it, you must breathe some of it in and, inevitably, be contaminated.”

― Richard K. Morgan, Altered Carbon

Is Shi
Perkone
Caldari State
#4 - 2016-03-24 16:00:24 UTC  |  Edited by: Is Shi
Annemariela Antonela wrote:
Drop the sensor booster for a web, upgrade to meta3 or 4 weapons, and consider using faction ammo. You can also consider fitting damage rigs. This is not a good fit. Plexing with stabs is lame. Watch short dscan and learn to align. Oh wait, yr Amarr-- they don't help out newbros.

Also, if you engage yr MWD in plex, so does the rat. :)


So do I need Launchers II to do it?

What about Shield Booster - will the rat engage it if I don't engage mine?
Annemariela Antonela
Sebiestor Tribe
Minmatar Republic
#5 - 2016-03-24 16:03:15 UTC
Is Shi wrote:
Annemariela Antonela wrote:
Drop the sensor booster for a web, upgrade to meta3 or 4 weapons, and consider using faction ammo. You can also consider fitting damage rigs. This is not a good fit. Plexing with stabs is lame. Watch short dscan and learn to align. Oh wait, yr Amarr-- they don't help out newbros.

Also, if you engage yr MWD in plex, so does the rat. :)


So do I need Launchers II to do it?



No, you can use Arbalests. You can use faction missiles with t1 launchers. I would link you a fit but I am on my phone.

The Eve Fitting Tool is essential.

“Culture is like a smog. To live within it, you must breathe some of it in and, inevitably, be contaminated.”

― Richard K. Morgan, Altered Carbon

ShahFluffers
Ice Fire Warriors
#6 - 2016-03-24 16:04:21 UTC
*sigh*
I hate stabbed complex farmers. But I'll help.


OP... get rid of the stabs. You can escape the threat of destruction pretty easily by...
- running complexes in systems far away from the bulk of the action
- using your Directional Scanner and having it set to 1 million km. Any ships that come up on scan that you do not recognize, you can safely assume they are hostile and are about to enter the complex.
- staying away from the warp-in point. Keep in mind that you only have to stay within 30km of the "button." This means you can be on the other side of the complex and will have time to warp away if a hostile comes in.

Finally... understand something about EVE; there is no "silver bullet." Even using the tactics I described above, you can still be caught. Even if you fly a ship loaded with warp stabilizers, you can still be killed. Even if you have years of experience like me and are flyingthe biggest, baddest ship in the game... you can be easily swarmed by players with a tenth of your skill and skillpoints and die in a fire.
Persephone Alleile
Tartarus Covert Operations
#7 - 2016-03-24 16:05:33 UTC
You can definitely do plexes with a T1 fit but you'll need to get your DPS up. You should consider getting meta 4 launchers, damage mods instead of warp core stab in the lows and maybe training your skills up a bit.
Tra Ohu
Royal Amarr Institute
Amarr Empire
#8 - 2016-03-24 16:10:05 UTC
Can anyone please post the actual lowest skill fit that will work ?
Persephone Alleile
Tartarus Covert Operations
#9 - 2016-03-24 16:54:23 UTC
Well, you should be able to fly something like this with all level III skills

[Kestrel, Unnamed loadout]
Ballistic Control System I
Ballistic Control System I

5MN Cold-Gas Enduring Microwarpdrive
X5 Enduring Stasis Webifier
X5 Enduring Stasis Webifier
Small F-S9 Regolith Compact Shield Extender

'Arbalest' Rocket Launcher I, Caldari Navy Scourge Rocket
'Arbalest' Rocket Launcher I, Caldari Navy Scourge Rocket
'Arbalest' Rocket Launcher I, Caldari Navy Scourge Rocket
'Arbalest' Rocket Launcher I, Caldari Navy Scourge Rocket

Small Anti-EM Screen Reinforcer I
Small Core Defense Field Extender I
Small Core Defense Field Extender I


It's not great. The tank isn't much to look at (you'll want to upgrade to a medium shield extender when your fitting skills allow it) but this should be able to handle the frigs that spawn in a novice plex. Just check your d-scan and run if you see someone.
Tra Ohu
Royal Amarr Institute
Amarr Empire
#10 - 2016-03-24 18:18:00 UTC  |  Edited by: Tra Ohu
Persephone Alleile wrote:
Well, you should be able to fly something like this with all level III skills

[Kestrel, Unnamed loadout]
Ballistic Control System I
Ballistic Control System I

5MN Cold-Gas Enduring Microwarpdrive
X5 Enduring Stasis Webifier
X5 Enduring Stasis Webifier
Small F-S9 Regolith Compact Shield Extender

'Arbalest' Rocket Launcher I, Caldari Navy Scourge Rocket
'Arbalest' Rocket Launcher I, Caldari Navy Scourge Rocket
'Arbalest' Rocket Launcher I, Caldari Navy Scourge Rocket
'Arbalest' Rocket Launcher I, Caldari Navy Scourge Rocket

Small Anti-EM Screen Reinforcer I
Small Core Defense Field Extender I
Small Core Defense Field Extender I


It's not great. The tank isn't much to look at (you'll want to upgrade to a medium shield extender when your fitting skills allow it) but this should be able to handle the frigs that spawn in a novice plex. Just check your d-scan and run if you see someone.


Thank you!

What I don't get about d-scan though - imagine someone goes thru the gate and warps to you or they are at the station and they undock and jump you - it takes like 2-3 sec to warp in a small system, it seems like I have to spam d-scan like every sec to catch them in air, is that realistic? On top of that I'm supposed to fight a rat at the same time.
Annemariela Antonela
Sebiestor Tribe
Minmatar Republic
#11 - 2016-03-24 18:44:06 UTC
Tra Ohu wrote:
Persephone Alleile wrote:
Well, you should be able to fly something like this with all level III skills

[Kestrel, Unnamed loadout]
Ballistic Control System I
Ballistic Control System I

5MN Cold-Gas Enduring Microwarpdrive
X5 Enduring Stasis Webifier
X5 Enduring Stasis Webifier
Small F-S9 Regolith Compact Shield Extender

'Arbalest' Rocket Launcher I, Caldari Navy Scourge Rocket
'Arbalest' Rocket Launcher I, Caldari Navy Scourge Rocket
'Arbalest' Rocket Launcher I, Caldari Navy Scourge Rocket
'Arbalest' Rocket Launcher I, Caldari Navy Scourge Rocket

Small Anti-EM Screen Reinforcer I
Small Core Defense Field Extender I
Small Core Defense Field Extender I


It's not great. The tank isn't much to look at (you'll want to upgrade to a medium shield extender when your fitting skills allow it) but this should be able to handle the frigs that spawn in a novice plex. Just check your d-scan and run if you see someone.


Thank you!

What I don't get about d-scan though - imagine someone goes thru the gate and warps to you or they are at the station and they undock and jump you - it takes like 2-3 sec to warp in a small system, it seems like I have to spam d-scan like every sec to catch them in air, is that realistic? On top of that I'm supposed to fight a rat at the same time.


In all plexes except for large, they must land on a gate. Yes spam dscan every couple seconds, but first be aware of who is even in system with you. Learn to assess threats with your information-gathering skills. Know the layout and ranges of celestials. Use the intermediate ranges on dscan to detect movement. Use your tracking camera on 5 degree scan to see who is where. It takes much, much longer than 2-3 seconds to enter warp, warp, decelerate, land, and begin targeting something. On 1AU scan, when you see someone on gate, you have time. Sometimes it feels like minutes while they are punching in. Don't be so nervous. Take some of those fights. You aren't helpless, and going down with guns blazing is satisfying too when you are brand new to pvp.

“Culture is like a smog. To live within it, you must breathe some of it in and, inevitably, be contaminated.”

― Richard K. Morgan, Altered Carbon

Ralph King-Griffin
New Eden Tech Support
#12 - 2016-03-24 18:51:02 UTC
Tra Ohu wrote:
is that realistic? On top of that I'm supposed to fight a rat at the same time.

yes , or you could reconcile with exploding, your choice.
ShahFluffers
Ice Fire Warriors
#13 - 2016-03-24 19:03:44 UTC
Ralph King-Griffin wrote:
Tra Ohu wrote:
is that realistic? On top of that I'm supposed to fight a rat at the same time.

yes , or you could reconcile with exploding, your choice.

This.

Also bear in mind that the people who hunt (aka the people you are trying to avoid) are using the Directional Scanner in a similar manner to find targets.

Half the game is intel work. The other half is a combination of ship fitting, tactics, and dumb luck.
Pandora Carrollon
Provi Rapid Response
#14 - 2016-03-24 19:55:17 UTC
No site is ever worth the value of the ship that can successfully run it.

Don't ask questions, don't think they might let you be, don't assume anything other than "I need to leave now, that ship will kill me".

If you are in HiSec space, you have the ability to be a little more lenient with how you deal with incoming ships. In Low or NullSec... leave... now.

Mostly doing this stuff in HiSec, I get away with using my correctly configured overview for this purpose, but it does have to be set up right to avoid the distracting junk. I think the Dscan is more important for control of scan refresh rate.
ergherhdfgh
Imperial Academy
Amarr Empire
#15 - 2016-03-26 12:42:40 UTC
ShahFluffers wrote:

Also bear in mind

Also beer in hand

FTFY.

Want to talk? Join Cara's channel in game: House Forelli

ShahFluffers
Ice Fire Warriors
#16 - 2016-03-26 16:15:28 UTC
ergherhdfgh wrote:
ShahFluffers wrote:

Also bear in mind

Also beer in hand

FTFY.

I hope it is a stout. Blink
Tra Ohu
Royal Amarr Institute
Amarr Empire
#17 - 2016-03-26 17:37:55 UTC
Thank you all for the info!

I just really gotta say this about d-scan:

Not in a single game I played have I seen such meaningless, annoying, mind numbing mechanics as d-scan.

On top of anything and everything you do, you need to press some button every 2 sec non stop like a trained monkey.

How's that making this game more interesting / fun to play? This is absolutely the worst part of the game experience I've had so far.

Doesn't make any sense within the game genre either - you flying a futuristic space ship full of electronics but there is ONE button you need to punch manually.

I think this game would be much better w/o this ridiculous background reflex that you need to develop.

CCP could make auto d-scans that would get better with skill progression, like update themselves more frequently and such. And maybe make those skills locked for subs, so only trial accounts have to smash d-scan like crazy.

Big smile

Ralph King-Griffin
New Eden Tech Support
#18 - 2016-03-26 17:56:32 UTC
Tra Ohu wrote:
Thank you all for the info!

I just really gotta say this about d-scan:

Not in a single game I played have I seen such meaningless, annoying, mind numbing mechanics as d-scan.

On top of anything and everything you do, you need to press some button every 2 sec non stop like a trained monkey.

How's that making this game more interesting / fun to play? This is absolutely the worst part of the game experience I've had so far.

Doesn't make any sense within the game genre either - you flying a futuristic space ship full of electronics but there is ONE button you need to punch manually.

I think this game would be much better w/o this ridiculous background reflex that you need to develop.

CCP could make auto d-scans that would get better with skill progression, like update themselves more frequently and such. And maybe make those skills locked for subs, so only trial accounts have to smash d-scan like crazy.

Big smile


than dont be a fwlp farmer , you chose to engage in one of the most dangerous activities mate,
dont blame the game because you made poor decisions.

there are plenty of ways to make isk without needing to spam dscan.
Tra Ohu
Royal Amarr Institute
Amarr Empire
#19 - 2016-03-26 18:57:17 UTC  |  Edited by: Tra Ohu
Ralph King-Griffin wrote:
than dont be a fwlp farmer , you chose to engage in one of the most dangerous activities mate,
dont blame the game because you made poor decisions.

there are plenty of ways to make isk without needing to spam dscan.


First of all, I didn't make "poor decisions".

Second of all, I don't blame the game, I'm criticizing it for what I think is bad, I have such right.

Third of all:

Exploration - spam d-scan.
PVP - spam d-scan.
FW - spam d-scan.

What is not a "dangerous activity" in a PvP sandbox game? Crafting and trading on the same station?

I already read here a few bittervet posts like "do that or die", I understand you got used to it to the point of effortlessly spamming d-scan in your sleep and you think if someone doesn't like it or find it bad they should uninstall the game.

After being a part of any system for a long time you lose the fresh outlook and become allergic to any change, especially if it took a big effort to get good at something horribly inconvenient at first.

It doesn't mean game mechanics should not be changes or improved.

Consider this post my personal feedback on the game, I'm not gonna argue with anyone here or comment on d-scan anymore, I said all I wanted to say.
Ralph King-Griffin
New Eden Tech Support
#20 - 2016-03-26 19:40:06 UTC
you mistake me, i love change and dscan has been improved, considerably.

it looked like a dev-tool when i started.
now it show on the system map (seriously big deal) and actually offers feedback on when it can be used again.

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