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If its so much like real life why even play the computer game?

Author
Ima Wreckyou
The Conference Elite
The Conference
#21 - 2016-03-23 01:08:26 UTC
looks down on OP
Sustrai Aditua
Intandofisa
#22 - 2016-03-23 02:05:42 UTC
Praxis Astra wrote:
The Tech II original blueprint made it impossible to compete in the manufacturing markets. The holding of the best moons for goo by the major alliances only in the North (more "realism") locked that down for people who weren't ever going to be me
These two points are lost on the goofballs management is dating now. +2 for mentioning them here.

If we get chased by zombies, I'm tripping you.

Kenneth Endashi
Kor-Azor Slave Holdings
#23 - 2016-03-23 04:29:19 UTC
Paranoid Loyd wrote:
You chose to be a cog, no one made you do that. If you don't want to be a cog, don't be a cog.


It's like he looked at his life and just did the same thing in Eve Online.
Lathael
Liga der aussergewoehnlichen Tattergreise
#24 - 2016-03-23 05:55:46 UTC
Praxis Astra wrote:
The reason I stopped playing EVE is that it got too much like real life.

I don't want to play my computer game to be a tiny cog in a great machine; taking orders from and paying rents and taxes to other players so I can go about my daily activities. I don't want to have to worry about what is going to happening to my stuff when I'm not around. I have a real life where I can do plenty of that.

I played EVE to enact the fantasy of being an outlaw or mad scientist. The illusion of actual freedom.

The Tech II original blueprint made it impossible to compete in the manufacturing markets. The holding of the best moons for goo by the major alliances only in the North (more "realism") locked that down for people who weren't ever going to be me. Etc etc. But who cares because I got to play the game I came to play anyway.

And now the individual player who wants their own POS with the trimmings has been nerfed out of it. We will have to pay someone else for these services. We are that less independent not to mention profitable.

I suppose this is barely acceptable while NPC stations still exist. But if NPC stations are removed who gets to be Jita? I have no intention of even keeping this last account active if everybody in this game winds up having to pay the taxes that now go to the NPCs to other players. Because if the rich are only going to get richer in this computer game, who needs it? I get to play that game in RL. Every single day.


Hi,

I can understand your feeling. I am also not a friend of our society and the super capitalism. And I can encourage you to only play a game that gives you joy and satisfaction!
This game is based on economy and might and I can agree with you that it gives some people not the best feelings, BUT never forget this is virtual reality.

In reality you cannot drive to a manufactur plant and sabotage it or shoot the ceo of a company if you feel he sucks (or at least you will go into jail).

In EVE it is different :)

Take your hate against the capitalism and let them burn. Let them suffer. come to the dark side and find your personal goal.
Siphon units, bounty hunters all the toys are ready to be used.

New Eden awaits you!
Pookoko
Sigma Sagittarii Inc.
#25 - 2016-03-23 12:50:38 UTC
While I don't agree with you, OP, but I can totally understand your viewpoint and experience. So I want to be constructive and offer you some perspectives which I hope could help you enjoy the game more.

1. Manufacturing/industry/science aspect of eve (include market trading here too if you like)

Getting into manufacturing business is billion times easier in eve than it is in real life! You can build anything, and there are so many tools to help you calculate and almost spoon feed you what you can make for profit. You may not compete with the big industrialists, but you can build & sell for profit with absolute minimal effort compared to risk & commitment you need for setting up a real life manufacturing line. The very fact that you can even do manufacturing for fun in eve shows that the game allows you to try something which is extremely hard to start IRL. You experience very basic concept level of logistics, budget calculations, sales tactics, overall project management and business development. I do these things for work IRL, and eve is very streamlined virtual play ground to try these things. It's like those tycoon games, but with more interesting player variables and long term progress in the universe.

Making your own spreadsheets, project plans, calculations and all that goes together with manufacturing for eve is like a mini game on its own. I do it not in a grinding way, "gees i have to calculate those mineral cost to make isk so I can survive", I do it in a way "look at all those cool things I can make and thousands of systems I can sell them in, look at the current pvp meta, alliance doctrines, in game political situations, upcoming patches, what clever trick can I think of to profit from this?"

There is no stress attached about making a million or billion or hundreds of billions, because after all it's just pixels. The process of looking, analysing and formulating strategy is the fun game part of it. Once you've done that the rest of it is just mouse clicks. Sometimes I spend a lot more time planning out of game than actually doing things in game. Even if I make only 1 million profit, if the process/planning/execution put into realising that 1 million profit was an interesting mini game/challenge, then it's all good.

2. I am a very long time player of Civilisation IV. I have been playing that game for like more than a decade. I spent countless hours, days, weeks and months playing that game. It is another 'sand box' type of strategy game, and you can 'win' in many ways, such as through military domination, cultural victory, technological advancement, even diplomatic victory, etc, etc. I consider myself a very good Civ IV player, but here is the catch - as soon as you take the game of Civilization into multi-player mode, you have to accept that it is a different game. It's still 'sand box', but real human players are not going to watch you advance your culture without war to achieve cultural victory, and they are NOT going to vote for you to win diplomatic victory.

People will rush you, they will sabotage, they will disrupt. Although I enjoy all styles of play in Civ IV, I understand and accept that against real human oppositions, I have to adapt my style to win.

Eve is a bit like that. If it was single player game and you were selling your goods to NPCs, then sure, you can play at your own pace, be lazy, slowly build empire, etc. But there are other players out there 24/7 to destroy you at all cost. You need to adapt, diversify, move around and protect yourself.

3. This does not mean you have to submit yourself to a more powerful overlord. Eve universe is huge, there are so many systems across null-low-high sec where you can find opportunities. It's the biggest tycoon/strategy/management game ever with other players as your opponents instead of AI. Just like in Civ IV vs. real human players, you cannot just hole up in your own comfort zone and do your own thing undisturbed. You have to expand, move, or at least defend (and don't forget you always have options to attack, but you don't have to if you don't want to). I became space rich without ever being under anyone's command but my own. Sometimes I had to move area, because my corp was too small to fight off the invaders, sometimes I had to change my trading strategies because someone with deeper pocket got into my market segment. I

But don't feel bullied. This is a game and challenges are what make games fun, especially in multiplayer games.

If you are not into shooting lasers and rockets in space ships, but enjoy the management/tycoon style of play in a sandbox setting, there's still plenty to enjoy in eve.


tl/dr: don't think too much about bigger entities in the game. You play the game for fun and the 'process' should be fun for you. If you have to endure or subject yourself to other people's terms and command you don't like, then obviously the game is not fun.

But if you see eve as a sandbox full of challenges and opportunities, with lots of small puzzles and mini games, and enjoy the process of solving issues and profiting from opportunities, then the game is immensely enjoyable.

Good luck!


Malcanis
Vanishing Point.
The Initiative.
#26 - 2016-03-23 16:28:08 UTC
Demolishar wrote:
Neuntausend wrote:
Eve is a lot like real life in some regards, but also completely unlike real life in others. One thing that distinguishes it from real life is the fact, that you don't have to work your ass off to stay fed and alive, to pay your rent and to send your children to college, no matter how poor you are. If being a small cog in a big machinery is not fun for you, you don't have to be said small cog. You can be anything - you won't starve or end up in the gutter if whatever you are doing fails, or if you just don't feel like doing it for a month.

So, in a sense, Eve is like real life with the worst parts cut off.


Well you have to afford your monthly PLEX or you're out. If you pay sub it's just P2W basically.



How is a sub "p2w"?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#27 - 2016-03-23 16:30:46 UTC
Sustrai Aditua wrote:
Praxis Astra wrote:
The Tech II original blueprint made it impossible to compete in the manufacturing markets. The holding of the best moons for goo by the major alliances only in the North (more "realism") locked that down for people who weren't ever going to be me
These two points are lost on the goofballs management is dating now. +2 for mentioning them here.



Apparently neither you nor he realizes that T2 BPOs were nerfed and invention buffed in 2014.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Haliaeetus Albicilla
Doomheim
#28 - 2016-03-23 16:30:47 UTC
Praxis Astra wrote:

I played EVE to enact the fantasy of being an outlaw or mad scientist. The illusion of actual freedom.

My friend! Go into lowsec. Be a pirate!

You can be outlaw mad scientist!
Jacques d'Orleans
#29 - 2016-03-23 16:44:12 UTC  |  Edited by: Jacques d'Orleans
Malcanis wrote:
Demolishar wrote:


Well you have to afford your monthly PLEX or you're out. If you pay sub it's just P2W basically.



How is a sub "p2w"?


Either by the voices in his head, the Illuminati-Vegan conspiracy or to much tin foil wrapped around his antenna hat, i assume.
Salt Foambreaker
Greedy Pirates
#30 - 2016-03-23 19:39:32 UTC
"If its so much like real life why even play the computer game?"

IRL they have the death penalty Pirate
DaReaper
Net 7
Cannon.Fodder
#31 - 2016-03-23 19:59:32 UTC
Praxis Astra wrote:
The reason I stopped playing EVE is that it got too much like real life.

I don't want to play my computer game to be a tiny cog in a great machine; taking orders from and paying rents and taxes to other players so I can go about my daily activities. I don't want to have to worry about what is going to happening to my stuff when I'm not around. I have a real life where I can do plenty of that.

I played EVE to enact the fantasy of being an outlaw or mad scientist. The illusion of actual freedom.

The Tech II original blueprint made it impossible to compete in the manufacturing markets. The holding of the best moons for goo by the major alliances only in the North (more "realism") locked that down for people who weren't ever going to be me. Etc etc. But who cares because I got to play the game I came to play anyway.

And now the individual player who wants their own POS with the trimmings has been nerfed out of it. We will have to pay someone else for these services. We are that less independent not to mention profitable.

I suppose this is barely acceptable while NPC stations still exist. But if NPC stations are removed who gets to be Jita? I have no intention of even keeping this last account active if everybody in this game winds up having to pay the taxes that now go to the NPCs to other players. Because if the rich are only going to get richer in this computer game, who needs it? I get to play that game in RL. Every single day.



you do know all this is pretty much changing right?

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Kenneth Endashi
Kor-Azor Slave Holdings
#32 - 2016-03-23 20:40:39 UTC
Nah, but seriously though. OP is right in many ways. Because Eve is a microcosm of real-world economics, the same pitfalls apply.

Many Eve games are fixed. There was even a time when the largest, most powerful corporation needed to invent wars to keep its members satisfied, to help the peasants feel good about themselves (sound familiar?).

The idea of OP becoming a powerful outlaw are limited perhaps by his own motivation (sound familiar)? That is not to say it can't be done. I exited a low-sec PVP corporation because it wasn't exciting enough. I used my prowess as an explorer to locate a superior star system in low-sec to set up a drug smuggling operation and employed human traffickers to move my products (sound familiar?). I pulled myself up by my bootstraps! (sound familiar?)

I got tired of playing by the presumably pre-programmed rules that delegate non-creative jobs to non-creative thinkers, and I broke from that model. I am now a slave trafficker. I didn't choose the thug life. The thug life chose me, son.

OP is right that Eve is dismally similar to real life dead-end jobs and capitalistic pitfalls. But videogames are where you go to break that cycle, not perpetuate it. It's just a sandbox. Nothing bad is going to happen in real life if you lurk a corporation 12 months just to **** over their CEO. But you have to think with that mind. Be someone else, OP. Don't roleplay as yourself.

Kenneth out.
Velarra
#33 - 2016-03-23 22:29:00 UTC
Is this just fantasy?
MidnightWyvern
Fukamichi Corporation
SAYR Galactic
#34 - 2016-03-24 15:03:23 UTC
Praxis Astra wrote:
The reason I stopped playing EVE is that it got too much like real life.

I don't want to play my computer game to be a tiny cog in a great machine; taking orders from and paying rents and taxes to other players so I can go about my daily activities. I don't want to have to worry about what is going to happening to my stuff when I'm not around. I have a real life where I can do plenty of that.

I played EVE to enact the fantasy of being an outlaw or mad scientist. The illusion of actual freedom.

The Tech II original blueprint made it impossible to compete in the manufacturing markets. The holding of the best moons for goo by the major alliances only in the North (more "realism") locked that down for people who weren't ever going to be me. Etc etc. But who cares because I got to play the game I came to play anyway.

And now the individual player who wants their own POS with the trimmings has been nerfed out of it. We will have to pay someone else for these services. We are that less independent not to mention profitable.

I suppose this is barely acceptable while NPC stations still exist. But if NPC stations are removed who gets to be Jita? I have no intention of even keeping this last account active if everybody in this game winds up having to pay the taxes that now go to the NPCs to other players. Because if the rich are only going to get richer in this computer game, who needs it? I get to play that game in RL. Every single day.

EVE is better than reality.

You're a cog in the machine, but you're also an immortal member of the 0.0000000001% who control everything that means anything in the universe.

So it's like reality but the game part is that you're still completely free to do whatever you want at any time instead of having to pay for more education, pack up and move somewhere else....wait, that's still like EVE.

Nevermind.

Rattati Senpai noticed us! See you in the next FPS!

Alts: Saray Wyvern, Mobius Wyvern (Dust 514)

Laken Starr
Aliastra
Gallente Federation
#35 - 2016-03-25 05:20:09 UTC
That's easy. I can't be a hot space chick in real life. Too much neckbeard.

Though, no a more serious note, if you don't enjoy the things you listed, don't do them. There's plenty of gameplay variety in Eve.
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