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Player (very small corporation) Owned Systems - feasable?

Author
Martis Gradivus
Deep Core Mining Inc.
Caldari State
#1 - 2016-03-13 19:32:27 UTC
I've been mulling this over for a couple of years now and I think, with the advent of Skill Extractors and Skill Injectors, that since CCP has broken one of the biggest taboos in EvE (and I don't care either way for the injectors) that it might be time to introduce something new: Player Owned Systems.

These would be systems that have 1 Gate in and one Gate out and is usable only by the corporation who rents it. You can, of course, also cyno in and out. Since they are only rentable by corporations, they would not be completely safe as they could be war-decced thus requiring alternate methods of moving your stuff out. These systems would "upgrade" should the renting corporation want it but it would require a larger payment and would require time. Starts as a 1.0 system, upgrades to a 0.6, upgrades to a 0.2 and then finally upgrades to a -0.1.......and this takes a full year of renting to go from 1.0 to -0.1.

Corporation size would be limited to 10 - 12 people (lets face it, and I will be 100% transparent and say I have 6 alt-accounts currently un-subbed that I would re-sub for such a system, most of the small sub 15 man corps are 1 or 2 players with multiple alts).

Rent would be paid in, I can't believe I am actually going there, but in AUR at the cost of 3,500 AUR for a 1.0/0.6 system, 7,000 AUR for a 0.2 system and finally, 14,000 for a -0.1 system. This limits this to more focused corporations and cas a cost that CCP can benefit from. Basically, we're talking 4 to 5 billon per month to rent.

The systems would be average and contain belts, ice, anoms, planets and moons, but all capped at how good they are based on the system sec status and other factors......example, it would contain 1 or 2 R32 moon goo products at most, and never any R64. The size and in fact, the actual spawning of each of these, would be random everyday thus leading to good and bad days where overall, it *should* average out. It would never spawn a wormhole anomaly. It can't produce an escalation. Has a limited number of anoms per day that can increase based on system security and random luck.

I've been working on a document for this, and have 6 pages completed so far with the basics. It has more info and numbers to better show the chance of having a great month or having a lousy month. You could also further ensure balance by applying a concord tax to production.

I feel that the sandbox that is EvE needs to cater to all the people who play in that sandbox. Very small industrialists, casual players with disposable income, small corporations who just want to do their thing with a reduced risk. I PvP, I PvE, I've lived in High-Sec, Low-Sec and currently live in NPC Null-Sec. I've admitted to being someone who would benefit from this, but I know a lot of others would as well.

Just throwing this out there in the hopes that it can spark an interesting topic. Now to turn on my Thermal Hardeners.... :)
Neadayan Drakhon
Heuristic Industrial And Development
AddictClan
#2 - 2016-03-13 19:35:55 UTC
No, to everything you just said. Especially making it an AUR cost.
Malcanis
Vanishing Point.
The Initiative.
#3 - 2016-03-13 19:54:52 UTC
So you want a base that is invulnerable by CCP fiat which you can emerge from at will to do what you like to everyone else?

Yeah, no!

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Neuntausend
Republic Military School
Minmatar Republic
#4 - 2016-03-13 20:03:17 UTC
https://forums.eveonline.com/default.aspx?g=posts&t=435240

I would think something can be worked out if you really wanted to pay in aurum.
Ima Wreckyou
The Conference Elite
The Conference
#5 - 2016-03-13 20:08:56 UTC
Ralph King-Griffin
New Eden Tech Support
#6 - 2016-03-13 20:21:22 UTC
Martis Gradivus
Deep Core Mining Inc.
Caldari State
#7 - 2016-03-13 20:59:53 UTC
Malcanis wrote:
So you want a base that is invulnerable by CCP fiat which you can emerge from at will to do what you like to everyone else?

Yeah, no!


I fail to see the invulnerability. Yes, the "base" is isolated, thus invulnerable, but you are HARDLY invulnerable. Unless you stay in your little sandbox and never come out, in which case no one IS affected by your little fiefdom, you will need to come out to sell your stuff (be it items, minerals, ships) and you'll need to resupply as well (at least initially) and since you can be war-decced, you are just as open to getting killed as others, even more so since you have limited avenues to leave your little private empire.

This is nothing more that a thought exercise at this point, and balancing issues are sure to come up. I don't want a 100% safe way to play the game with no risk whatsoever, I just want a way for the very small corporation and solo player with a few alts to be able to enjoy all the game CAN offer without needing large alliances and such. Risk is built-in to the systems themselves in that you can never be sure to be ISK positive at the end of the month, and you get as much out of it as you put in.

I know that my idea isn't perfect, far from it. I know I haven't considered every aspect of it from every conceivable angle, but that is why I posted this....to see just how feasable it is. No's and **** no's as answers just seem to prove the point about the EvE community......if people can't benefit personally from it, no on should benefit. Me, I think everyone should be able to enjoy the sandbox in his or her own way.


Neuntausend wrote:
So you want a base that is invulnerable by CCP fiat which you can emerge from at will to do what you like to everyone else?


I think you and the other residents of the Big Blue Doughnut (tm) have enough ISKies.......I'd rather give those $$$ and ISKies to the people who make the game.....no offence. :) But thanks. Besides, you have enough pets as it is.


Ralph King-Griffin
New Eden Tech Support
#8 - 2016-03-13 21:23:02 UTC
This is why people war dec Ivy League.
Martis Gradivus
Deep Core Mining Inc.
Caldari State
#9 - 2016-03-13 21:24:59 UTC
Ralph King-Griffin wrote:
This is why people war dec Ivy League.


No, people war dec Ivy League because they like to club seals and pad their e-peen.
Terminal Insanity
KarmaFleet
Goonswarm Federation
#10 - 2016-03-13 21:44:34 UTC
Martis Gradivus wrote:
Ralph King-Griffin wrote:
This is why people war dec Ivy League.


No, people war dec Ivy League because they like to club seals and pad their e-peen.


they wardec ivy because this is a videogame about blowing up spaceships. Your corp/alliance presents itself full of noobs without a clue, as proven by the original post, and thus, you have tons of people trying to blow them up for easy kills.

People like a challenge as well, but who the **** is going to turn down easy kills?

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

Ralph King-Griffin
New Eden Tech Support
#11 - 2016-03-13 21:53:28 UTC
Terminal Insanity wrote:
Martis Gradivus wrote:
Ralph King-Griffin wrote:
This is why people war dec Ivy League.


No, people war dec Ivy League because they like to club seals and pad their e-peen.


they wardec ivy because this is a videogame about blowing up spaceships. Your corp/alliance presents itself full of noobs without a clue, as proven by the original post, and thus, you have tons of people trying to blow them up for easy kills.

People like a challenge as well, but who the **** is going to turn down easy kills?

to a point,
we kinda thought we would get a half decent fight in our last one , well we hoped so anyway

what actually happend was we were spoon fed rattlesnakes and gilas, aeroplane noises and all.
Ibutho Inkosi
Doomheim
#12 - 2016-03-13 21:56:45 UTC
Once your document exceeded two pages, your idea proved to be too complicated. It takes some people a lifetime to figure out this fact. Others who never figure it out sit and wonder, "What could have gone wrong?"

"The more they overthink the plumbing the easier it is to stop up." -Scotty-

Your first flaw is, you're wanting to pay real money for an area where no risk occurs. It's essentially a sandbox within a sandbox. You'd want to be able to get out into "our" sandbox, but no one can get into YOURS. For that alone, it ain't gonna happen. It doesn't matter what payment plan you devise (even with a consultant from Harvard Business School).

That you missed the above point totally would therefore mean you have scant understanding about the nature of and mechanics governing this game, which would then render your half dozen pages (thus far) null, void and fit only for a birdcage lining.

"Can we fanagle a way to pay CCP to give us a corner where no one bothers us, but we can bother everyone else?"

NO. TYVM Have a nice day! Big smile

As long as the tale of the hunt is told by the hunter, and not the lion, it will favor the hunter.

Terminal Insanity
KarmaFleet
Goonswarm Federation
#13 - 2016-03-13 22:01:46 UTC
Martis Gradivus wrote:
I've been working on a document for this, and have 6 pages completed so far with the basics.


how the **** do you write 6 pages of this without realizing what you're asking for is to pay real money for godmode in a mmo?

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

Martis Gradivus
Deep Core Mining Inc.
Caldari State
#14 - 2016-03-13 22:48:17 UTC
Terminal Insanity wrote:
Martis Gradivus wrote:
I've been working on a document for this, and have 6 pages completed so far with the basics.


how the **** do you write 6 pages of this without realizing what you're asking for is to pay real money for godmode in a mmo?


It was hardly a godmode, there is more to it than it seems, but I wasn't and won't be able to show that.

Too bad.

And I had a lot of risk in there.......but what's the point now. It's all good, it was nothing more than an idea.


Iria Ahrens
Space Perverts and Forum Pirates
#15 - 2016-03-13 23:57:00 UTC
Martis Gradivus wrote:


I fail to see the invulnerability. Yes, the "base" is isolated, thus invulnerable, but you are HARDLY invulnerable.



You don't even listen to your own words.

No. You are only safe when in station, or cloaked in a safespot. If you can't handle being attacked by other corps or alliances, you have no business claiming ownership of anything.

Now from the thread title I came in here expecting some kind of intelligent argument such as: Allow corps to hold sov not just alliances. I dunno if a corp can hold sov or not, presumably not. So an artificial limit to alliance only should be removed and let it be resolved strictly by gameplay, which will probably still result in only alliances holding sov.

But no, you want a safe wh basically.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

xxxTRUSTxxx
Galactic Rangers
#16 - 2016-03-14 00:21:31 UTC
Martis Gradivus wrote:


but what's the point now. It's all good, it was nothing more than an idea.




one of the worst ideas i've ever read on here. how can you play EVE and not get that the moment you suggest something like this you're not ever going to get a good response, but then again,,, maybe you like the attention Roll

so yea,, your idea sucks giant sweaty donkey balls Lol

so No!
Martis Gradivus
Deep Core Mining Inc.
Caldari State
#17 - 2016-03-14 00:33:28 UTC
xxxTRUSTxxx wrote:
Martis Gradivus wrote:


but what's the point now. It's all good, it was nothing more than an idea.




one of the worst ideas i've ever read on here. how can you play EVE and not get that the moment you suggest something like this you're not ever going to get a good response, but then again,,, maybe you like the attention Roll

so yea,, your idea sucks giant sweaty donkey balls Lol

so No!


So was skill point trading and injections......but guess what.........

Maybe it was a bad idea........

As far as liking the attention? Maybe my post count will enlighten you. I don't post much.

Just lock the thread......
xxxTRUSTxxx
Galactic Rangers
#18 - 2016-03-14 00:38:04 UTC
Martis Gradivus wrote:
xxxTRUSTxxx wrote:
Martis Gradivus wrote:


but what's the point now. It's all good, it was nothing more than an idea.




one of the worst ideas i've ever read on here. how can you play EVE and not get that the moment you suggest something like this you're not ever going to get a good response, but then again,,, maybe you like the attention Roll

so yea,, your idea sucks giant sweaty donkey balls Lol

so No!


So was skill point trading and injections......but guess what.........

Maybe it was a bad idea........

As far as liking the attention? Maybe my post count will enlighten you. I don't post much.

Just lock the thread......



don't take anything on here personal, as far as injectors go, they're a brilliant idea. should have been done years ago.

but your idea, yea it's a really bad idea. no hard feelings.


Frostys Virpio
State War Academy
Caldari State
#19 - 2016-03-14 00:58:58 UTC
You coudl always conquer one SOV system on the map and hold it...
Cara Forelli
State War Academy
Caldari State
#20 - 2016-03-14 01:16:34 UTC
Put this in F&I with the other terrible ideas where we can safely ignore it.

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Titan's Lament