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Yachts, yachts, yachts.

First post First post First post
Author
Narthe Raytei
Deep Core Mining Inc.
Caldari State
#121 - 2016-03-12 21:51:29 UTC
epicurus ataraxia wrote:
Chesterfield Fancypantz wrote:
epicurus ataraxia wrote:
Chesterfield Fancypantz wrote:
Narthe Raytei wrote:
@chesire I would welcome its continued use as a cheap rolling ship, as long as it wasn't impossible to catch, and i think at this point this thread has changed from "this sounds like a good fix" to "RAWR WHAI R U SO DUMB"

@Epicurus You don't seem to understand that even a single yacht is impossible to catch without pilot error. there is no reasonable way to catch a yacht, even in an inty with a million sebos and rem sebos. and before you say anything about the allign time, they can still fit a cloak, making them IMPOSSIBLE to catch.



I agree with you 100%.

I feel that removing its bubble interdiction while a signifigant nerf, would not be as immense as some of the proposals here.

A lot of the major people pushing for t3s and yachts to be able to not cloak and bubble interdict are blessed with a massive fleet that means that most of the time they can roll in impunity regardless of who they are connected too.

We need to be thinking of both sides of the coin and that is why is implore CCP to be consistant with how they have applied changes with such a wide reaching impact and take small steps.

A slight increase in agility and removal of interdiction nullification from the yacht hull specifically is both impactful and light handed.

The problem is if your suggested changes are applied, although it removes reasonable uses, in LOclass WH space, It does not solve the problem.

When using swarms (size of which depends on the hole) the hole can be shut, before a defense/blocking fleet can be set up.
So agility, nullification, are completely irrelevant. They have no one to avoid.

This would not help TDsin to counter the griefing they are reported to be suffering.

The only way to solve that issue is to address that SPECIFIC issue.



My changes would absolutely stop TDSIN's problem.

They would scan a hole, drop a HIC on it, then laugh as the yachts hit the bubble.

Even if they made it through to the other side and closed it, they would die on the inside of the hole because they are trapped in the bubble.


The problem we have, is the pandoras box has been opened, whatever we do, with things as they stand, will not work. Remove nullification with a higgs on the yacht, just bring more, and don't fit higgs..
Now this f*ckwittery, has been discovered, jumping large amounts of small ships, through a hole, will continue, unless that is blocked somehow.



You are seriously the stupidest, most ignorant and thickheaded person i've ever had the pleasure of speaking to.

They are utterly fecking impossible to catch without user error, stop dancing around it and understand that.

Removing nullification doesn't just mean "herp de derp, they will use more" by not using a higgs on them it will increase the amount of time significantly, enough that it would be like watching paint dry.
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#122 - 2016-03-12 21:51:53 UTC  |  Edited by: epicurus ataraxia
What?
Remove the ONLY feature of the yacht, that makes it the yacht?
Make it totally no use whatsoever in any space?

So basically please REMOVE THE YACHT FROM THE GAME.Shocked
I thought you were suggesting make the higgs disable interdiction, not just execute the entire class of ship.

There is one EvE. Many people. Many lifestyles. WE are EvE

Winthorp
#123 - 2016-03-12 21:52:08 UTC
My bucket is full of salty tears now.

Off to the salt vendor.
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#124 - 2016-03-12 21:58:05 UTC  |  Edited by: epicurus ataraxia
If disagreeing is stupid, I welcome that, please look at the killboards that are available, and you will see that somehow magically, people have managed to kill them.
Of course they could ALL be bad.

But we have gone through pages of discussion, with many points raised and discussed, and somehow we have come full circle to

"You Are stupid, because I am right"

Such a waste of effort, I should just have insulted people in the beginning and we would have just gone "no you!" No you!"
For a few pages.

But thank you for your contribution, do you have anything to offer, that could help Corbexx actually deal with this issue?

There is one EvE. Many people. Many lifestyles. WE are EvE

Narthe Raytei
Deep Core Mining Inc.
Caldari State
#125 - 2016-03-12 21:59:55 UTC  |  Edited by: Narthe Raytei
epicurus ataraxia wrote:
If disagreeing is stupid, I welcome that, please look at the killboards that are available, and you will see that somehow magically, people have managed to kill them.
Of course they could ALL be bad.

But we have gone through pages of discussion, with many points raised and discussed, and somehow we have come full circle to

"You Are stupid, because I am right"

Such a waste of effort, I should just have insulted people in the beginning and we would have just gone "no you!" No you!"
For a few pages.


You yourself have said you have never managed to catch one.....
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#126 - 2016-03-12 22:02:19 UTC  |  Edited by: epicurus ataraxia
Narthe Raytei wrote:
epicurus ataraxia wrote:
If disagreeing is stupid, I welcome that, please look at the killboards that are available, and you will see that somehow magically, people have managed to kill them.
Of course they could ALL be bad.

But we have gone through pages of discussion, with many points raised and discussed, and somehow we have come full circle to

"You Are stupid, because I am right"

Such a waste of effort, I should just have insulted people in the beginning and we would have just gone "no you!" No you!"
For a few pages.


You yourself have said you have never managed to catch one.....

I did, we have not seen many, and never in numbers. And trying to catch them in a standard PVP fleet is NEVER going to be possible.

Hence from My own experience, they have not seemed a problem, but there are tales that certain groups are finding large groups of yachts causing them real problems.

Possibly we should focus on the problems that exist.

There is one EvE. Many people. Many lifestyles. WE are EvE

Narthe Raytei
Deep Core Mining Inc.
Caldari State
#127 - 2016-03-12 22:06:29 UTC  |  Edited by: Narthe Raytei
jeez, when other people, in fits designed to catch people (not pvp ships), say they are impossible to catch; they must be wrong because "I caught one this one time."

And btw, i'm not calling you stupid because you're wrong. i'm calling you stupid because you continue to disregard what everyone else in the thread is saying about the impossible-ness of catching one, and continue to think about only your opinion.

I'm done with this, no need to argue with the one person who thinks everyone else is wrong.
Chesterfield Fancypantz
Viziam
Amarr Empire
#128 - 2016-03-12 22:10:29 UTC
Narthe Raytei wrote:
jeez, when other people, in fits designed to catch people (not pvp ships), say they are impossible to catch; they must be wrong because "I caught one this one time."

And btw, i'm not calling you stupid because you're wrong. i'm calling you stupid because you continue to disregard what everyone else in the thread is saying about the impossible-ness of catching one, and continue to think about only your opinion.

I'm done with this, no need to argue with the one person who thinks everyone else is wrong.


Perhaps we can just ignore him and keep discussing the issue?

What are your thoughts regarding my proposed changes?
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#129 - 2016-03-12 22:12:23 UTC  |  Edited by: epicurus ataraxia
Narthe Raytei wrote:
jeez, when other people, in fits designed to catch people (not pvp ships), say they are impossible to catch; they must be wrong because "I caught one this one time."

And btw, i'm not calling you stupid because you're wrong. i'm calling you stupid because you continue to disregard what everyone else in the thread is saying about the impossible-ness of catching one, and continue to think about only your opinion.


Ok, if you look through Zkillboard and do not find yachts being caught, then I will concurr that they are impossible.
But that is not the issue and never was.

Corbexx asked for feedback, to deal with a problem, he never stated it was due to the story of TDSIN, but it was pretty clear, NDA after all.

He did not say that he wanted to make it so all evasion fit, ships could be caught easily, and note almost the first comments from some, were to also nerf T3. This made their true motivations clear.

If we can deal with the real issue, rather than the upset, that not all ships can be easily caught, then we may provide something that is of help to him.

So how do we help cure the new Griefing mechanics that are currently using the yacht, but will use other ships if the yacht is amended?

There is one EvE. Many people. Many lifestyles. WE are EvE

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#130 - 2016-03-12 22:14:18 UTC  |  Edited by: epicurus ataraxia
Chesterfield Fancypantz wrote:
Narthe Raytei wrote:
jeez, when other people, in fits designed to catch people (not pvp ships), say they are impossible to catch; they must be wrong because "I caught one this one time."

And btw, i'm not calling you stupid because you're wrong. i'm calling you stupid because you continue to disregard what everyone else in the thread is saying about the impossible-ness of catching one, and continue to think about only your opinion.

I'm done with this, no need to argue with the one person who thinks everyone else is wrong.


Perhaps we can just ignore him and keep discussing the issue?

What are your thoughts regarding my proposed changes?

Frankly mental.
Removing the ability for the yacht to have interdiction nullification in all space is simply that.

There is one EvE. Many people. Many lifestyles. WE are EvE

Narthe Raytei
Deep Core Mining Inc.
Caldari State
#131 - 2016-03-12 22:15:11 UTC  |  Edited by: Narthe Raytei
Removing the nullification does indeed fix the problem and leaving the t3s with the ability keeps the t3 option there.

I remember some siege back when, where they used tengu's to do the exact same thing, i would agree that a very slight allign time increase would mean they are possible to catch, with the correct ship; though the exact increase would need to be very carefully done. too much and everything can catch it, too little and we have the current problem.

granted as i said before, having a cloak means that it is incredibly hard to catch things as you can just cloak instantly. however t3's are easier to decloak before they warp.

All in all, removing nullification removes the problem, however does indeed remove the general appeal of the yacht; even though interceptors have been the popular travel ship before yachts were introduced.
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#132 - 2016-03-12 22:18:19 UTC
You two talk amongst yourselves, If you come up with something of value, I am sure someone will notice.Roll

There is one EvE. Many people. Many lifestyles. WE are EvE

Chesterfield Fancypantz
Viziam
Amarr Empire
#133 - 2016-03-12 22:28:01 UTC
Narthe Raytei wrote:
Removing the nullification does indeed fix the problem and leaving the t3s with the ability keeps the t3 option there.

I remember some siege back when, where they used tengu's to do the exact same thing, i would agree that a very slight allign time increase would mean they are possible to catch, with the correct ship; though the exact increase would need to be very carefully done. too much and everything can catch it, too little and we have the current problem.

granted as i said before, having a cloak means that it is incredibly hard to catch things as you can just cloak instantly. however t3's are easier to decloak before they warp.

All in all, removing nullification removes the problem, however does indeed remove the general appeal of the yacht; even though interceptors have been the popular travel ship before yachts were introduced.



Perhaps a double hit? Make the higgs increase align time and remove the interdiction from the yacht (not remove interdiction on the higgs).

It makes the yachts slower to align, removes the bubble interdiction, and still slows down the roller t3s?
Chesterfield Fancypantz
Viziam
Amarr Empire
#134 - 2016-03-12 22:30:01 UTC
epicurus ataraxia wrote:
You two talk amongst yourselves, If you come up with something of value, I am sure someone will notice.Roll


Honestly man, i've been more then respectful to you.

You dont seem to appreciate the input of others and keep bashing your head onto a topic that most parties agree is not the crux of the issue.

I dont think many people in the game use the yachts except for hole rolling, and those people could easily do the same work in an interceptor if they want the bubble immunity.

I dont think its appropriate to add restrictions like removing bubble interdiction onto the higgs rig itself rather then just pull it from the yacht because it removes the hole rolling t3 which I believe is an important part that we need to keep the game.

If you want to engage in a civil discourse about this issue, welcome back to the discussion, but please keep the hostility and ignorance to a minimum.
Narthe Raytei
Deep Core Mining Inc.
Caldari State
#135 - 2016-03-12 22:32:17 UTC
It works, and fixes the problem. though i don't know how happy ccp would be at changing a core appeal of the ship
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#136 - 2016-03-12 22:42:37 UTC  |  Edited by: epicurus ataraxia
Chesterfield Fancypantz wrote:
epicurus ataraxia wrote:
You two talk amongst yourselves, If you come up with something of value, I am sure someone will notice.Roll


Honestly man, i've been more then respectful to you.

You dont seem to appreciate the input of others and keep bashing your head onto a topic that most parties agree is not the crux of the issue.

I dont think many people in the game use the yachts except for hole rolling, and those people could easily do the same work in an interceptor if they want the bubble immunity.

I dont think its appropriate to add restrictions like removing bubble interdiction onto the higgs rig itself rather then just pull it from the yacht because it removes the hole rolling t3 which I believe is an important part that we need to keep the game.

If you want to engage in a civil discourse about this issue, welcome back to the discussion, but please keep the hostility and ignorance to a minimum.

Whilst I hardly regard the quote As respectful, I can overlook that, if you are genuinely interested in addressing the issue, whatever that may be.

Quote:

Perhaps we can just ignore him and keep discussing the issue?


If you care to read back, you will note that The issue of TDSIN, was raised by others as the primary reason for this, requiring change, when discussion took place that the yacht, was not really an issue in LOclass WH space, and valuable for those players.

People said IT MUST BE solved because of TSDIN.

Fair enough, seemed like a problem existed there, so maybe that is what should be dealt with? Seemed reasonable.
You don't agree fine, not a problem. Obviously not the real issue. You Seem to feel it was some hobby horse of mine, but more my being concerned for the effects on others, and considering them. I have not seen that, but I imagine they are telling the truth?

Somwhat IS the problem? Is it some feeling that it is unfair that a ship with no combat ability, no defence ability, no ability for it to carry any quantity, has the temerity to be effective in some way when confronting a large Wolfpack?

Does this break the game in so massive a way that it should cease to have ANY role anywhere in space? And the role that lower skilled players had some ability to avoid bubbles before they trained interceptors, I imagine horde, brave newbies, and Karmafleet, should just stay in their home systems unless protected by a fleet?
So assuming they can do without this tool, and a massive issue exists to justify their withdrawal.

Please explain how it is such a massive problem?

When the only justification for any change, you feel no one is concerned about, they must be mistaken, not having any issues at all, so what is the issue?

Assuming there IS an issue is the issue people are annoyed That "Bears, or other perjoratives" should not be allowed to play?
And should pay a couple of battleships as the price to be left alone?
Because, It is getting really hard to determine, what the motivation is.
It doesn't help to read some peoples other posts out of this forum thread, as there are a lot of contradictions Between them.
But I would not want to come to any conclusions.

Common sense, would say, that if a problem exists, that problem should be considered and addressed.
If the problem is so overwhelming that the game would be seriously damaged or even destroyed, one of the suggestions for discussion posted by corbexx might be considered.
But when that apparently doesn't exist (in spite of people claiming it did), to select option X, which completely, removes a ship effectively from the game, might be considered a little "excessive"?

There is one EvE. Many people. Many lifestyles. WE are EvE

Trinkets friend
Sudden Buggery
Sending Thots And Players
#137 - 2016-03-13 00:49:22 UTC
OK, here's my TL;DR of this thread:
Epicurius whateveraxia: 75% of thread.
Everyone else: STFU already, you've made your point, get out of basement.

The issue i have is exactly the TDSIN problem. Personally, i use the T3's. We need something in the game to let small fry roll away from aspie neckbeards with 10:1 odds. it happens, even to the best of us. As Chester says, rolling off is a valuable and vital piece of gameplay opportunity for wormholes and must stay. That means rolling T3's.

Epicurius' idea of rolling the yachts out if you can trap them out works if they are bad, and don't have alts to watch the hole. If they see you rollin' or massin', they won't commit a yacht to the effort. So, yeah, a behavioural fix to a clear balance problem? That's not addressing the problem, so you can shut up about this already. Ok, great, you trapped one idiot. It's like when Garmon was triple vindi-webbing JF's on undock: some doubtless got away, doesn't mean its not broken.

As several smart people have said, if you keep the nullification, you will just end up with people using ISBoxer tactics to achieve the same goal. 24 Ishtar fleets could be replaced by 24 yachts. No biggie.

As the guy said, above, its a ship with nullification. To get nullification in ANY other ship in the game, you have to train evasive maneuvering 5 and/or a bunch of other skills to 5. Plus it's a damn taxi. If there's a need for a nullified taxi for nullsec, people will just have to find an alternative. Like Ceptors, which already exist, surprise surprise.

So, bearing in mind I prefer to keep fagroller T3s, the two changes are:
Remove rig slots from Yachts. Problem solved. What else do you use the rigs for aside from making them instawarp?
Remove its nullification. Nullbears just go back to using Ceptors.

The second-order issue is its agility. It's a cruiser which can basically cloak and instawarp.

Or, better yet, up the ship mass to 250Kt so if you Higgs it you can't fit through any wormholes.
Ruby Burke
Deep Core Mining Inc.
Caldari State
#138 - 2016-03-13 00:54:29 UTC  |  Edited by: Ruby Burke
I don't feel removing the nullification would be a good idea, that thing is the whole point of the yacht. And again, it'd bet the yachts only opened pandora's box by introducing widespread "uncatchable" rolling in a cheap fashion for everyone. If only the yachts gets adjusted the groups that have started to rely on them will only change to T3 rolling ships. They are slightly easier to catch, but with a higgs anchor they align pretty fast as well.
unimatrix0030
University of Caille
Gallente Federation
#139 - 2016-03-13 08:55:35 UTC
Lol is epicurus ataraxia still here trolling everyone?

No local in null sec would fix everything!

Jezza McWaffle
Lazerhawks
L A Z E R H A W K S
#140 - 2016-03-13 09:12:03 UTC
I don't think nullification is the biggest issue, the biggest issue is being able to fit a 100mn AB so regardless of whether it can fit higgs or not its still partially viable as a rolling ship.

If you remove all the rigs slots I think that would work, denies it the fitting to fit a 100mn prop mod, and you can't fit higgs to it, while still retaining its cov ops cloak and nullification for travel purposes.

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