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Please reduce the number of SOV timers

First post
Author
Gloom skull Dethahal
Erin and Gloom Hauling
#1 - 2016-03-11 04:40:36 UTC
I will add my voice to the many. Please, please reduce the number of sov vulnerability timers. Every day we log in, that's all we do is defend space. There's no time for anything else. I work and have a family life to enjoy.

At least with a paying job you get two days off. Take these vulnerability timers down to 3 days a week.

You'd developers must think there are hundreds of thousands of people playing this game. That or that we're all unemployed with nothing better to do. Reduce the timers for goodness sake.

Thanks
Kuetlzelcoatl
#2 - 2016-03-11 05:44:38 UTC
Maintain less Sov.
Daerrol
Republic University
Minmatar Republic
#3 - 2016-03-11 05:52:09 UTC
USe your boosting alt that is in system to entosis. If you have no boosting alt in system, you probably don't actually need that SOV.
Neadayan Drakhon
Heuristic Industrial And Development
AddictClan
#4 - 2016-03-11 07:06:16 UTC
or go back to Sov always being vulnerable... never made sense to me to only have windows of vulnerability
Lucas Kell
Solitude Trading
S.N.O.T.
#5 - 2016-03-11 07:38:22 UTC
Neadayan Drakhon wrote:
or go back to Sov always being vulnerable... never made sense to me to only have windows of vulnerability
And go back to actually needing to commit something of value to actually attack it too?

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Yun Kuai
Garoun Investment Bank
Gallente Federation
#6 - 2016-03-11 07:56:40 UTC
Kuetlzelcoatl wrote:
Maintain less Sov.


This and more this. If you're complaining about the number of timers then you're holding on to too much space. Less space, less to defend, more time to unblue yourself from the blue doughnut, more time to actually PvP in the "lawless" space that is nullsec.

P.S. FW is vulnerable for 23.5hrs, 7 days a week and can be attacked by any and all ship types. You don't hear us complaining about that.

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eubin scammed
SHAZB0T
#7 - 2016-03-11 08:48:40 UTC
Have you tried not being in a trashcan alliance?
Aiwha
School of Applied Knowledge
Caldari State
#8 - 2016-03-11 08:55:11 UTC
Join Horde.

Sanity is fun leaving the body.

Jacques d'Orleans
#9 - 2016-03-11 09:35:54 UTC
Gloom skull Dethahal wrote:
I will add my voice to the many. Please, please reduce the number of sov vulnerability timers. Every day we log in, that's all we do is defend space. There's no time for anything else. I work and have a family life to enjoy.

At least with a paying job you get two days off. Take these vulnerability timers down to 3 days a week.

You'd developers must think there are hundreds of thousands of people playing this game. That or that we're all unemployed with nothing better to do. Reduce the timers for goodness sake.

Thanks


Mr. SMA whines about to much Sov timers
Isn't it ironic... don't you think

And isn't it ironic...don't you think
A little too ironic...and, yeah, I really do think...

Mishra San
#10 - 2016-03-11 13:40:06 UTC
Kuetlzelcoatl wrote:
Maintain less Sov.


+1

Afterall, I believe that was one of the "points"?

Let's smaller groups of dudes derp their way into sovereignty?
Lykouleon
Noble Sentiments
Second Empire.
#11 - 2016-03-11 14:46:13 UTC
I, too, feel entitled to maximum reward with minimal effort.

Lykouleon > CYNO ME CLOSER so I can hit them with my sword

Reiisha
#12 - 2016-03-11 16:15:23 UTC
I was thinking, why not remove the sovereignty mechanic outright? I feel too many mechanics are necessary *just* to decide the color of the map.

If you do things right, people won't be sure you've done anything at all...

Slumberg
Caldari Provisions
Caldari State
#13 - 2016-03-11 18:45:18 UTC
Posting in a Cultural Victory thread
Lucas Kell
Solitude Trading
S.N.O.T.
#14 - 2016-03-12 18:20:05 UTC  |  Edited by: Lucas Kell
Yun Kuai wrote:
Kuetlzelcoatl wrote:
Maintain less Sov.
This and more this. If you're complaining about the number of timers then you're holding on to too much space. Less space, less to defend, more time to unblue yourself from the blue doughnut, more time to actually PvP in the "lawless" space that is nullsec.
Except it's really not that. Timers are boring, this is why the old system sucked and now they've decided to add more timers and even worse, allowed them to be created by a single player. The people pinging sov timers have no interest in taking sov which is dumb. That would be like allowing combat ships to fly in and 1 shot rocks that miners are mining into dust. While it would be hilarious for thsoe doing the oneshotting, it's an obviously broken mechanic. This is no different, people shouldn't have to sit around defending timers every day for people who commit nothing to setting them up and have no interest in actually contesing sov.

The key point is this:

If attackers do have an interest in it and the sov holder is truly overextended then the sov would get taken. The fact that it isn't proves that either the sov holder can defend it or noone is interested in taking it, thus maintaining less of it wouldn't stop the attacks nor improve the ****** mining mechanics they put in for defending it. The basis of the new mechanics are that if a sov holder is overextended they lose their sov, so if that's not happening they are not overextended.

Yun Kuai wrote:
P.S. FW is vulnerable for 23.5hrs, 7 days a week and can be attacked by any and all ship types. You don't hear us complaining about that.
FW is gamed to hell for LP and obviously broken, so since you're comparing the two, you are saying you agree then that sov is broken?

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Dark Lord Trump
Infinite Point
Pandemic Horde
#15 - 2016-03-12 18:35:55 UTC
eubin scammed wrote:
Have you tried not being in a trashcan alliance?

Your real problem right there.

I'm going to build a big wall that will keep the Gallente out, and they're going to pay for it!

Seven Koskanaiken
Shadow Legions.
SONS of BANE
#16 - 2016-03-12 23:13:06 UTC
Maintain no Sov.
Mishra San
#17 - 2016-03-13 14:58:29 UTC
Reiisha wrote:
I was thinking, why not remove the sovereignty mechanic outright? I feel too many mechanics are necessary *just* to decide the color of the map.


That would be interesting.
Eli Stan
Center for Advanced Studies
Gallente Federation
#18 - 2016-03-13 15:05:04 UTC
Erase TCUs from the game. Systems should belong to whomever lives in them and can keep out hostiles.
WNxJeheira
Brutor Tribe
Minmatar Republic
#19 - 2016-03-13 15:42:39 UTC  |  Edited by: WNxJeheira
quit sucking maybe?

we dont seem to have problem holding onto ours, and we arent even trying.
Rain6637
GoonWaffe
Goonswarm Federation
#20 - 2016-03-15 08:40:22 UTC
Aiwha wrote:
Join Horde.

Ah I have joined several times over and it's amazing, thanks.
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