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Dev blog: Tranquility Tech III is ready for you!

First post First post
Author
woooooooooooo
Center for Advanced Studies
Gallente Federation
#41 - 2016-03-11 17:42:57 UTC
The EVE Online Database cluster << isn't it kind of title?
Tipa Riot
Federal Navy Academy
Gallente Federation
#42 - 2016-03-11 18:10:10 UTC  |  Edited by: Tipa Riot
No change ... warped to gate, clicked jump ... socket close. Won't risk playing today ...Ugh

I'm my own NPC alt.

Rivr Luzade
Coreli Corporation
Pandemic Legion
#43 - 2016-03-11 18:15:48 UTC
It has been a while, but I just moments (~18:10 EVE time) ago had a socket closed in EMIG-F, Tenerifis region, while my alt in Amarr remained stable and logged in in Amarr. Are there some kind of crash reports or crash dumps that I can send to CCP or does a bug report from in the game still capture the events from before a closed client?

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Lykouleon
Noble Sentiments
Second Empire.
#44 - 2016-03-11 20:12:28 UTC
Quote:
Simplicity of our footprint by moving TEST servers to Iceland

Woah, woah, woah. I know TEST is a great alliance and all, but why do they get their own servers?!

Lykouleon > CYNO ME CLOSER so I can hit them with my sword

helana Tsero
Science and Trade Institute
Caldari State
#45 - 2016-03-11 22:19:02 UTC  |  Edited by: helana Tsero
Awesome dev blog !

"...ppl need to get out of caves and they will see something new.... thats where eve is placed... not in cave."  | zoonr-Korsairs |

Meanwhile Citadel release issues: "tried to bug report this and the bug report is bugged as well" | Rafeau |

CCP DeNormalized
C C P
C C P Alliance
#46 - 2016-03-11 23:14:57 UTC
woooooooooooo wrote:
The EVE Online Database cluster << isn't it kind of title?


it was meant to be the answer to the question, not so much a title - if that answers your question

CCP DeNormalized - Database Administrator

Rivr Luzade
Coreli Corporation
Pandemic Legion
#47 - 2016-03-12 08:06:25 UTC  |  Edited by: Rivr Luzade
Another socket closed at ~7:48 again in Tenerifis while my station alt in Amarr remained connected.

Correction: My Amarr alt is affected by that as well. He just (8:28) disconnected with socket closed while in space.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Nlex
Domini Canium
#48 - 2016-03-12 13:34:09 UTC
CCP DeNormalized wrote:
Nlex wrote:
So, did TQ physically move from England to somewhere else?


Sort of... We moved from one data center to a different data center, within the same city



I see. Somehow I got this thought that you moved the servers to Iceland. But thinking about it, putting your important datacenter infrastructure near live volcano is a pretty bad idea.
Celly S
Hero Kings
#49 - 2016-03-13 00:00:22 UTC
Lykouleon wrote:
Quote:
Simplicity of our footprint by moving TEST servers to Iceland

Woah, woah, woah. I know TEST is a great alliance and all, but why do they get their own servers?!


roflmao

Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator.

Jenshae Chiroptera
#50 - 2016-03-13 03:13:20 UTC
Been interesting losing people during fleets.
"Socket closed"
... and half the logi vanish.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Motorbit
Moira.
Villore Accords
#51 - 2016-03-13 12:04:03 UTC
during the last 15minutes, i had 4 socket closed. once the socet closed while i logged in.
i dont want to say thats unplayable, but its unplayable.
Moloney
The Bilderberg Group
#52 - 2016-03-13 12:43:36 UTC
Well done guys!
CCP Gun Show
C C P
C C P Alliance
#53 - 2016-03-13 20:24:43 UTC
Ok guys some feedback has been sent but can the pilots who were experiencing the on the dot 5 minute idle disconnect confirm if that's still the case or not

we could not reproduce that our self's so if you had that happening AFTER Monday 29th and it has stopped now could you confirm that ?

the random socket disconnects is another matter which is being looked into but they are two different matters so we need to know if our change on Friday helped
BogWopit
Magister Mortalis.
Undead Nation
#54 - 2016-03-14 11:42:18 UTC
Silent auction for the old everest node at FF!
Inovy Dacella
Empire Assault Corp
Dead Terrorists
#55 - 2016-03-14 13:02:42 UTC
CCP Gun Show wrote:
Ok guys some feedback has been sent but can the pilots who were experiencing the on the dot 5 minute idle disconnect confirm if that's still the case or not

we could not reproduce that our self's so if you had that happening AFTER Monday 29th and it has stopped now could you confirm that ?

the random socket disconnects is another matter which is being looked into but they are two different matters so we need to know if our change on Friday helped


It appears that going idle does increase the socket close. I tested several times with 2 accounts and they disconnected within about 5 -10 minutes quite consistently. But it also happens when I'm active too, although not as frequent. However, before the server upgrade I had only a few disconnects throughout the past year, which is quite normal. Now it always happens sooner or latter every time I log in.

I'm not sure if the changes on Friday helped. It did seem to improve on Sunday, but it doesn't seem different today (Monday 14.03.2016). Could play time and server load have an effect? Or is it random?
CCP Gun Show
C C P
C C P Alliance
#56 - 2016-03-14 15:54:56 UTC  |  Edited by: CCP Gun Show
Inovy Dacella wrote:
CCP Gun Show wrote:
Ok guys some feedback has been sent but can the pilots who were experiencing the on the dot 5 minute idle disconnect confirm if that's still the case or not

we could not reproduce that our self's so if you had that happening AFTER Monday 29th and it has stopped now could you confirm that ?

the random socket disconnects is another matter which is being looked into but they are two different matters so we need to know if our change on Friday helped


It appears that going idle does increase the socket close. I tested several times with 2 accounts and they disconnected within about 5 -10 minutes quite consistently. But it also happens when I'm active too, although not as frequent. However, before the server upgrade I had only a few disconnects throughout the past year, which is quite normal. Now it always happens sooner or latter every time I log in.

I'm not sure if the changes on Friday helped. It did seem to improve on Sunday, but it doesn't seem different today (Monday 14.03.2016). Could play time and server load have an effect? Or is it random?


no that would be different issue

the specific disconnect after exactly 5 min is not the case

server load is not an issue specially not with the network

we continue to debug the random disconnects ;)
Tipa Riot
Federal Navy Academy
Gallente Federation
#57 - 2016-03-14 21:34:09 UTC
Yesterday no disconnect during about 6h active play ... today disco a couple of minutes after undock while my drones were busy killing a rat, started with lag, then socket close. My drones were back in the bay after relog, I recalled them when the hit notifications suddenly started to stutter, but got socket close before the client confirmed this visually.

I'm my own NPC alt.

Zho'ki
Pandemic Horde Inc.
Pandemic Horde
#58 - 2016-03-17 06:13:33 UTC
Very interesting read, refreshing with a dev team that's open and honest about problems and being this detailed about what's happening. Makes for good reading and with a background in IT i can appreciate the complexities of this kind of upgrade.
Fascinated about why something this critical runs in a windows environment, but i'm sure it's for a good reason =)

\\Zho
Rivr Luzade
Coreli Corporation
Pandemic Legion
#59 - 2016-03-17 13:45:47 UTC
I just had 2 disconnects by socket closed in Lonetrek and neither character was idle at all. Both were warping or orbiting a gate with a timer. In fact, being idle in station has prevented socket closed disconnects in the past for me (but not for others, I've been told). So far, I only have socket closed disconnects when I am in space.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Daemonic San
Caldari Provisions
Caldari State
#60 - 2016-03-18 18:42:33 UTC
Lost another ship , cause disconect , would be good to know if this game is playable or will be anytime soon.