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So... about those new amarr/minmatar skins...

Author
Petrus Blackshell
Rifterlings
#21 - 2012-01-11 22:37:23 UTC
It's a stealth temporary Gallente/Caldari buff. Seleene's report on the December CSM summit included a section on the CSM's meeting with the Art department:

Quote:
Oh wow, the Art session! At the first CSM summit, I suggested that we have an hour with Art so that everyone on the CSM could better understand the processes they use. Stuff like, "Why can't you lazy guys just add a third turret to the Naglfar IT'S EASY!!" was addressed back in May. Art was happy to talk to us again but this time they wanted to show off and brought in a dedicated uber-box to show us some shineys!

First off, one of the things that CSM 6 bitched about early on was the horrible rookie ships that everyone starts with. This is your introduction to the game and you are forced to fly something that looks pretty ghetto. Well, that's being solved as we were shown the concept art and nearly complete renderings of all four new Rookie ship skins that will be going into EVE "soon". The new Reaper, in particular, looked amazing and makes me wonder how scary the Rifter will look if / when they get around to tweaking it as well. So, yet another example of how the CSM has no power. :)

Next up were a series of demos showing effects in space. I can't really say much about this (NDA) other than it's obvious the Art duders have been watching a ton of Battlestar Galactica. If they can get some of this stuff in game... holy crap...

There were a couple other things that I can't even hint at which made jaws literally drop but will hopefully be public in the near future. I suspect that some of this stuff is being held back for Fanfest and rightfully so. Remember the feeling you got the first time you watched the 'Trinity' expansion trailer? Get ready for that feeling again.

Much like all the other CCPers, the Art guys seemed almost giddy to have an audience they could share their excitement with. They are working on stuff they want to (SPACESHIPS!) and you could tell they are loving it.


Bolded the important parts. Note that we already have the new Impairor and it looks friggin amazing. There is not much more info than just some Soon™ stuff, but I would expect it in the next summer's expansion.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Roll Sizzle Beef
Space Mutiny
#22 - 2012-01-11 23:19:06 UTC  |  Edited by: Roll Sizzle Beef
Petrus Blackshell wrote:
Note that we already have the new Impairor and it looks friggin amazing. There is not much more info than just some Soon™ stuff, but I would expect it in the next summer's expansion.


It's not done tell it gets its seal of approval (racial icon). Right now some Amarr and Mim have only changed due to the new shaders, not new skins.

They even have a new Condor model they wont put in game yet for some reason. SO they reskined the old model with new t2 patterns as its going to take that long to ever implement.
Petrus Blackshell
Rifterlings
#23 - 2012-01-11 23:28:40 UTC
CCP works in mysterious ways.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Morgan North
Dark-Rising
Wrecking Machine.
#24 - 2012-01-11 23:31:19 UTC
Maybe that New Condor re-model is going to make it into the game as a new ship. You can dream right? :D
Aurelius Valentius
Valentius Corporation
Valentius Corporation Alliance
#25 - 2012-01-12 00:56:25 UTC
Morgan North wrote:
Maybe that New Condor re-model is going to make it into the game as a new ship. You can dream right? :D


It should be an O.R.E. ship - the Orca bay should hold several of them and they should launch, and orbit the ship, and warp after aggressors or be assiged to a Exhumer or Barge, they should have a load out like a ship, but act like drones.... er, uber-fighters!...*cough cough*...

*wakes up, tosses a glass of water in his face*... Oh, where is that nurse...nurse... *pushes Nuke button*... hehe.
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