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EVE New Citizens Q&A

 
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New player ship question

First post
Author
Teium Purvanen
Doomheim
#1 - 2016-02-22 16:38:29 UTC
Hi all,

I know i'm very new to the game, but i'm trying to plan my route far in advance.

Can the Tengu, be equipped with drones. I keep reading places that say yes and others that say no. Slightly confused lol

Thanks
ISD Fractal
ISD Community Communications Liaisons
ISD Alliance
#2 - 2016-02-22 16:55:27 UTC
Hi,

Welcome to Eve! Tengus, and the other tech 3 cruisers, have to be used with five categories of sub-systems that modify their stats (offensive, defensive, propulsion, engineering and electronics). There are different variants of each of the five main sub-systems, giving you options to customize your Tengu. The Tengu Offensive - Rifling Launcher Pattern sub-system gives you access to drones, for example, while the other offensive sub-systems do not.

Hope that helps!

ISD Fractal

Lieutenant

Community Communication Liaisons (CCLs)

Interstellar Services Department

Major Trant
Brutor Tribe
Minmatar Republic
#3 - 2016-02-22 16:56:42 UTC  |  Edited by: Major Trant
If you fit the "Tengu Offensive - Rifling Launcher Pattern" sub system you get 50m of drones, drone bandwidth is only 25m though meaning you would normally only carry 2 flights of light drones, typically Warriors and ECM300s. They are very much for emergency GTFO use, not for main DPS.
Teium Purvanen
Doomheim
#4 - 2016-02-22 20:05:35 UTC  |  Edited by: Teium Purvanen
Thank you two for getting back to me.. Very helpful :)

I'm actually looking to have salvage drones in the Tengu.

I'm wanting to be slightly greedy in the fact that I want to use the Tengu for salv/data/relic/ratting while doing exploration.

Hoping I can fit the Tengu to be able to achieve all 4 at the same time. I know it's not the best ship for the job, but I really like the look of it and I'm not fussed about being the best at something. I just think if I can do all those 4 on the Tengu I will very much enjoy the game.

Regards
Ralph King-Griffin
New Eden Tech Support
#5 - 2016-02-22 20:28:03 UTC
Salvage outside of wormholes is pretty carp ,
personally I wouldn't compromise a t3 fit just for salvage drones.
They are insanely good ships when fittings are tailored to do two specific things (usually face tank Jesus Christ himself + another thing) but if you shoehorn too much on there it will end up sucking at all of them(and going pop in a hilariously expensive explosion.

Were it that important to me though I would bring a mobile Depo and refit a salvage module after the fact , when I was certain it was safe to do so.
ergherhdfgh
Imperial Academy
Amarr Empire
#6 - 2016-02-23 02:09:14 UTC
Teium Purvanen wrote:
Hi all,

I know i'm very new to the game, but i'm trying to plan my route far in advance.

Thanks

IMHO this is a bad idea. I did the same thing when I was new and I feel it is a mistake. Your likes and dislikes change so much early on in the game. Also planning far in advance typically leads to players waiting for skills to train before they try or do stuff which again in my opinion is a sub par way to play the game and poor way to learn the game.

Do what you want to do now and skill up into the things that you are doing now. If you plan 4 months down the road you likely will be doing different stuff by then.

Just play the game and have fun. Experiment with all kinds of stuff and tactics and you will find your playstyle on your own and not need to ask us what to aim for. I mean we could tell you but really you are the best you and myself or anyone else here would probably not be as good of a you as you are.

Teium Purvanen wrote:
Thank you two for getting back to me.. Very helpful :)

I'm actually looking to have salvage drones in the Tengu.

I'm wanting to be slightly greedy in the fact that I want to use the Tengu for salv/data/relic/ratting while doing exploration.

Hoping I can fit the Tengu to be able to achieve all 4 at the same time. I know it's not the best ship for the job, but I really like the look of it and I'm not fussed about being the best at something. I just think if I can do all those 4 on the Tengu I will very much enjoy the game.

Regards

Ships are tools and even at that tools to do a job. Often a specific job. If you try to get a ship to do everything it will not do any of them well. I understand the want to go into a wormhole and have everything that you need to do every site in there but just know that you will probably be crappy at all of them.

It's usually not too difficult to get a ship that you can scan down and run combat sites or scan down and run hacking sites. Even having a salvager on hand might not be too bad or a flight of salvage drones.

However if you want to be able to run combat sites in any decent amount of time and then salvage everything, again in a decent amount of time, and still be able to hack it might be a little rough. You can use a mobile depot and refit but by the time you fit the depot and the extra modules and subsystems etc... there's not much room left.

I'm not saying that what you want to do can't be done I'm just saying that you might find out that it's not as enjoyable in practice as it is in your head.

However again I say if in doubt try it out. Then you won't need to ask us and rely on our opinions when you have your own experience.

Want to talk? Join Cara's channel in game: House Forelli

Teium Purvanen
Doomheim
#7 - 2016-02-23 09:43:32 UTC
Thank you all for the helpful tips :)
Droidster
Center for Advanced Studies
Gallente Federation
#8 - 2016-02-25 22:51:20 UTC  |  Edited by: Droidster
I would recommend focusing on frigates and not training cruisers at all for the following reasons:

- it will take a long long time before you can fly a Tengu effectively

- frigates fly faster (this is really key, when you fly fast, things go fast)

- frigates cost less

- there are more different kinds of frigates than cruisers

- your training time will be MUCH less to get into a high quality frigate like a Helios or an Ishkur

I should probably explain this last point. You will notice a number after each skill (like 1x or 3x or 5x or whatever). This is the training time multiplier. What this means is that some skills take different amounts of time to train to the same level. For example, to train a 1x skill to level V takes much less time than to train a 5x skill to level V. What you will notice is that some of the cruiser skills have a higher training time multiplier than the corresponding frigate skill. So, basically what this means is that you can get a high mastery in frigates much faster than a mastery in cruisers.

You are much better off being good in frigates than bad at cruisers.

If you want to do exploration, train up to a Helios or Astero.
Sabriz Adoudel
Move along there is nothing here
#9 - 2016-02-26 00:14:31 UTC
Teium Purvanen wrote:
Thank you two for getting back to me.. Very helpful :)

I'm actually looking to have salvage drones in the Tengu.

I'm wanting to be slightly greedy in the fact that I want to use the Tengu for salv/data/relic/ratting while doing exploration.

Hoping I can fit the Tengu to be able to achieve all 4 at the same time. I know it's not the best ship for the job, but I really like the look of it and I'm not fussed about being the best at something. I just think if I can do all those 4 on the Tengu I will very much enjoy the game.

Regards


In my opinion, no ship can be set up *well* to cover all sorts of sites. The closest you can get are the armor Marauders (Paladin and Kronos) which are extremely SP-intensive and expensive ships, and are incredibly slow.

I think the main piece of advice I'd offer you is to stop thinking of a ship as a major piece of equipment like it would be in other games, and start thinking of it as a consumable tool.

In that line of thinking, a Tengu is like WD-40. A can of WD-40 is an incredibly useful tool for certain tasks, but it's of no use whatsoever if you need to install a new bookshelf or dig a grave.

I personally keep the following ships fitted in the station I call home:

- An Occator deep space transport (a slow ship with a massive cargo capacity that can become nearly indestructible for as long as the armor modules remain overheated)
- Six interceptors (stupidly fast ships for getting from place to place)
- A Kronos (basically indestructible damage platform unless facing 6+ hostile players)
- An Imicus (scanning ship, seldom ever used)
- Two Ishtars (hard hitting, somewhat agile drone cruiser that dies easily)
- Four logistics ships (some tech 1, some tech 2)
- 25 fitted suicide ganking ships (catalysts and vexors mostly, with one Talos)
- A Venture mining frigate, for when I want to look harmless
- Several cheap 'disposable' ships, mostly Vexors, for when I want to do something objectively stupid
- Literally hundreds of tech 1 ship hulls that aren't fitted, but have been built as intermediate steps to building the T2 version (mostly Atrons, Catalysts and Algoses)

And that doesn't count ships I've been producing for profit. Don't have many at present but it is not uncommon for me to have upward of 100 interceptors.

I find the Kronos and Ishtar the most fun to fly, but will absolutely use the right tool for the job.

I support the New Order and CODE. alliance. www.minerbumping.com

Tau Cabalander
Retirement Retreat
Working Stiffs
#10 - 2016-02-26 01:14:44 UTC  |  Edited by: Tau Cabalander
There are 3 ships from The Sisters of EVE [SoE] specifically aimed at exploration.

Frigate: Astero
Cruiser: Stratios
Battleship: Nestor

The Stratios is probably what you are looking for, but the Astero is a nice start.

Note that no single ship is perfect for everything, that includes the above and the Tengu. The SoE ships are more specialized for exploration, where T3 like the Tengu are more versatile.

Every ship in EVE has a counter, and numbers often trump that too.

Ships in EVE:
* T1 = Basic
* Navy = Improved T1 (some more improved than others, and many very different than T1)
* T2 = Specialized
* T3 = Versatile
* Faction (includes Sisters of EVE) = Unique or powerful bonuses, i.e. allowed to "break the rules". Require 2 racial ship skills (SoE = Amarr & Gallente, hence lasers and drones).
Teium Purvanen
Doomheim
#11 - 2016-03-01 11:09:30 UTC
Tau Cabalander wrote:
There are 3 ships from The Sisters of EVE [SoE] specifically aimed at exploration.

Frigate: Astero
Cruiser: Stratios
Battleship: Nestor

The Stratios is probably what you are looking for, but the Astero is a nice start.

Note that no single ship is perfect for everything, that includes the above and the Tengu. The SoE ships are more specialized for exploration, where T3 like the Tengu are more versatile.

Every ship in EVE has a counter, and numbers often trump that too.

Ships in EVE:
* T1 = Basic
* Navy = Improved T1 (some more improved than others, and many very different than T1)
* T2 = Specialized
* T3 = Versatile
* Faction (includes Sisters of EVE) = Unique or powerful bonuses, i.e. allowed to "break the rules". Require 2 racial ship skills (SoE = Amarr & Gallente, hence lasers and drones).



I've decided to aim for the Stratios and then go for a Tengu as a bit of fun just to see what it can do :)
Isaac Armer
The Soup Kitchen
#12 - 2016-03-01 22:57:35 UTC
Teium Purvanen wrote:
I've decided to aim for the Stratios and then go for a Tengu as a bit of fun just to see what it can do :)


I've been solo roaming through LS/NS/WHs for a while now in a stratios, and it works very well for any type of exploration. At this point I don't have a home, and only dock when I need to sell loot. If you're smart in combat sites and don't lose drones, there is literally nothing you need to replace on it, so unlike a tengu you won't have to trek back to a trade hub and replace missiles every once in a while.
Teium Purvanen
Doomheim
#13 - 2016-03-02 09:57:13 UTC
Isaac Armer wrote:
Teium Purvanen wrote:
I've decided to aim for the Stratios and then go for a Tengu as a bit of fun just to see what it can do :)


I've been solo roaming through LS/NS/WHs for a while now in a stratios, and it works very well for any type of exploration. At this point I don't have a home, and only dock when I need to sell loot. If you're smart in combat sites and don't lose drones, there is literally nothing you need to replace on it, so unlike a tengu you won't have to trek back to a trade hub and replace missiles every once in a while.


I was thinking about it last night while I was working late at the office. I've decided that I want to be corpless and pretty much do what you have described. This could completely backfire as a new player, but heyho, it'll make the game exciting :)

I'm currently doing LS data and relic in me herron. Gonna save enough money and skill points to get myself an astero to allow me to do LS/NS/WHs with a view of doing HS combat sights.

Eventually want to get the Stratios :)