These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Sisters of Eve /moveme tool that creates 1 way wormholes into Thera

Author
Helios Anduath
The Scope
Gallente Federation
#21 - 2016-03-01 15:39:02 UTC
Pleasure Hub Node-514 wrote:
This is a suggestion that removes some of the player hesitation for entering Thera (e.g. immediately bubbled on the inside. )


You could always just ask in the eve-scout public channel for a scout-in - it is something we offer and it kinda fits the whole playing with other people idea of MMOs.
Pleasure Hub Node-514
Pleasure Hub Hotline
#22 - 2016-03-01 15:39:35 UTC
Mynxee wrote:
People who want eyes in Thera to learn whether a hole is camped or not can join the EvE-Scout public channel and ask any Signal Cartel member. Fleet comps of camps are not part of what our guys are supposed to report; if a camp is reported and you choose to jump in, what you face after deciding to jump in is your problem.

Like you said, it's a public channel. If you start asking about a hole it's quite likely someone cloaked will go an check out who is hopping through.

'One night hauler' The tell all story of a pleasure bot in Jita 4-4

Mynxee
Signal Cartel
EvE-Scout Enclave
#23 - 2016-03-01 15:41:37 UTC
Pleasure Hub Node-514 wrote:
Mynxee wrote:
People who want eyes in Thera to learn whether a hole is camped or not can join the EvE-Scout public channel and ask any Signal Cartel member. Fleet comps of camps are not part of what our guys are supposed to report; if a camp is reported and you choose to jump in, what you face after deciding to jump in is your problem.

Like you said, it's a public channel. If you start asking about a hole it's quite likely someone cloaked will go an check out who is hopping through.


Wise people ask for a Signal Cartel member and then have a private convo with whomever responds, and don't give details about why in the public channel.

Lost in space, looking for sigs...

Blog: Cloaky Wanderer

Pleasure Hub Node-514
Pleasure Hub Hotline
#24 - 2016-03-01 15:42:12 UTC
Helios Anduath wrote:
Pleasure Hub Node-514 wrote:
This is a suggestion that removes some of the player hesitation for entering Thera (e.g. immediately bubbled on the inside. )


You could always just ask in the eve-scout public channel for a scout-in - it is something we offer and it kinda fits the whole playing with other people idea of MMOs.

Has something changed since I was last in Signal Cartel? All kinds of people watch that channel and you warned about it in the MOTD.

'One night hauler' The tell all story of a pleasure bot in Jita 4-4

Pleasure Hub Node-514
Pleasure Hub Hotline
#25 - 2016-03-01 15:45:54 UTC  |  Edited by: Pleasure Hub Node-514
Mynxee wrote:
Pleasure Hub Node-514 wrote:
Mynxee wrote:
People who want eyes in Thera to learn whether a hole is camped or not can join the EvE-Scout public channel and ask any Signal Cartel member. Fleet comps of camps are not part of what our guys are supposed to report; if a camp is reported and you choose to jump in, what you face after deciding to jump in is your problem.

Like you said, it's a public channel. If you start asking about a hole it's quite likely someone cloaked will go an check out who is hopping through.


Wise people ask for a Signal Cartel member and then have a private convo with whomever responds, and don't give details about why in the public channel.

Little stops someone from relaying location data to a 3rd party ganker once in a while. Not saying I did that while in Signal Cartel. Cool

Learn who you can trust in the New Eden sandbox.

'One night hauler' The tell all story of a pleasure bot in Jita 4-4

Helios Anduath
The Scope
Gallente Federation
#26 - 2016-03-01 15:47:58 UTC
Pleasure Hub Node-514 wrote:
Has something changed since I was last in Signal Cartel? All kinds of people watch that channel and you warned about it in the MOTD.


Nothing is changed - you just have to be cautious. Ask for a scout in the channel and make sure you "trust" anyone who offers to scout and only give the details in a private chat.
Frostys Virpio
State War Academy
Caldari State
#27 - 2016-03-01 15:53:14 UTC
So let me get this straight. You want an item that can open a WH to There from anywhere in any system and you think it will not create MASSIVE projection problem.

1- Open hole to thera
2- Crit it
3- Open second hole because you have ISK to buy more than one
4- Crit that one too because you have a lot of ship in your fleet
5- Open any number of needed holes because well, it only cost you an item and you can use it at will.
6- Crit all those hole because your group is baller as **** and can form up huge fleet.
7- Send 1 scout interceptor in target system because why the hell would you invade Thera when you can turn it into super-highway 2.0
8- Open hole to Thera in target system
9- Open all the holes you needed in steps 1 to 6 because I think you are getting the point I am making (You only need 1 scout as the other required WH generator can be brought across by the main fleet, Just herd your cat correctly so they jump in the first wave.
10- Enjoy having moved a fleet of unlimited size over an unlimited distance without suffering a single fatigue timer and the cost of some ISK
11- Do whatever OP you had to do in target system
12- Repeat process back to staging system because you have so much dank ISK you can still burn it on teleportation devi... WH generators.
13- Log off back in staging systems in time for dinner.
Pleasure Hub Node-514
Pleasure Hub Hotline
#28 - 2016-03-01 16:05:21 UTC  |  Edited by: Pleasure Hub Node-514
@Frostys Virpio

How I'm looking at it.

-A single 1-way WH to Thera per ship (acts like a /moveme command with a WH animation). Placement of spawn-in (instant collapsing) WH is random. Thera is a very large place.
-Generators are low LP cost or cheaply (or no cost) made available after completing a Sisters of Eve mission arch
-Large fleets form up to defend/attack out-connection WH
-Adjust mass limits of Thera out-WH if large fleet projection becomes problematic. Allow small/medium fleets to project through wh with large fleet support inside Thera.

Instant fleet fight club

'One night hauler' The tell all story of a pleasure bot in Jita 4-4

FT Diomedes
The Graduates
#29 - 2016-03-01 18:26:15 UTC
No. Thera is good the way it is currently.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Rowells
Pator Tech School
Minmatar Republic
#30 - 2016-03-01 19:59:24 UTC
Pleasure Hub Node-514 wrote:
Rowells wrote:
I too enjoy random fleets spawning from the maw of the deep.

Considering how abundant Thera holes are, an implant such as this removes half of the travel time Through any Thera route. Which is already a strong tactic for many groups.

Yes, that is important. Would the trade off be worth it for nearly instant fleet PvP content in Thera.
Fleet loads up personal 1-way WH generators. FC calls jump. Group reforms on FC in Thera and the fleet attempts to fight their way out of Thera.

You miss the point, it wouldn't be used primarily to fight in Thera, it would be used to go through Thera. Thera is probably the fastest way to get from any one system to the opposite side of the map. That travel is part of what got null <-> null wormholes nerfed.
SurrenderMonkey
State Protectorate
Caldari State
#31 - 2016-03-01 20:06:54 UTC
-1, WH-control items are gross.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Serendipity Lost
Repo Industries
#32 - 2016-03-02 02:43:03 UTC
Celthric Kanerian wrote:
How the hell does something you plug into your brain make dimensional rifts?



Space magic. It doesn't exist in EVE.... yet, but it's coming! Weeeeeee.
Serendipity Lost
Repo Industries
#33 - 2016-03-02 02:58:08 UTC
The bear angle:

1.Gather tons of goods to sell in Thera.
2. Load them up in you big bear hauler (premium insurance coverage for max payout).
3. Create one way WH.
4. Jump in before it's scanned down.
5. Warp to station before anyone can tackle your bigfatass and unload your goods.
6. Undock and get insured freighter popped (weeee insurance).
7. Rinse and repeat.

Overhead is gathering LP or purchasing one way ticket implant thinger and the cost of a freighter (minus the insurance payout).
Profit is..... well probably staggering at the high end and a cheap way to resupply your Thera based minions on the low end.

Add in the obvious pvp abuse - it's literally a cyno into a wh and you get a -1 for the idea.
Pleasure Hub Node-514
Pleasure Hub Hotline
#34 - 2016-03-02 08:22:49 UTC
Serendipity Lost wrote:
The bear angle:

1.Gather tons of goods to sell in Thera.
2. Load them up in you big bear hauler (premium insurance coverage for max payout).
3. Create one way WH.
4. Jump in before it's scanned down.
5. Warp to station before anyone can tackle your bigfatass and unload your goods.
6. Undock and get insured freighter popped (weeee insurance).
7. Rinse and repeat.

Overhead is gathering LP or purchasing one way ticket implant thinger and the cost of a freighter (minus the insurance payout).
Profit is..... well probably staggering at the high end and a cheap way to resupply your Thera based minions on the low end.

Add in the obvious pvp abuse - it's literally a cyno into a wh and you get a -1 for the idea.

Yes, it's a cheap one-way cnyo for everyone to a single hub system. Just imagine the daily madness. I think it would be beautiful. I would like the LP cost of the SoE wormhole generator to Thera to be low, maybe even a permanent module made available after completing a SoE mission arch.

Opux Luxury Yacht's would probably make the safest haulers for flying through station bubble spam. Bigger haulers can get in, however they have to work out deals with the group presently defending 1 of 4 stations--which defense of Thera station will likely always be in flux (by the ease of getting into system with the 1-way /moveme proposal).

'One night hauler' The tell all story of a pleasure bot in Jita 4-4

Tabyll Altol
Viziam
Amarr Empire
#35 - 2016-03-02 10:11:13 UTC
Pleasure Hub Node-514 wrote:
Multi-use implant that creates an unstable wormhole anywhere in space into Thera. Wormhole collapses immediately upon entrance.

Think about it like a sisi /moveme command to put you in Thera (just includes a quick animation).

-Implant cannot be used to leave Thera.
-PvP kickstarter. Serves instant button function of bringing more ships and bodies into the Thera lion's den. Fleet's can get into Thera quickly and form up to assault stations or out connection wormholes.
-Power projection back into K-space limited by mass restrictions of wormholes. Project small to medium sized gangs across New Eden if you can survive getting out of Thera.

TL:DR:
Personal 1-way WH generators only to Thera. Spawn in, fleet form up, and fight out. On demand PvP content.


It´s called jump clone ^^ use it.

-1
Pleasure Hub Node-514
Pleasure Hub Hotline
#36 - 2016-03-02 10:18:04 UTC
Tabyll Altol wrote:
It´s called jump clone ^^ use it.

-1

You're missing what I'm suggesting. The proposal is about a fast way to bring ships into Thera for chaotic, Thunderdome type PvP. Jump cloning in doesn't quite do that.

'One night hauler' The tell all story of a pleasure bot in Jita 4-4

Iain Cariaba
#37 - 2016-03-02 17:42:41 UTC
Pleasure Hub Node-514 wrote:
Tabyll Altol wrote:
It´s called jump clone ^^ use it.

-1

You're missing what I'm suggesting. The proposal is about a fast way to bring ships into Thera for chaotic, Thunderdome type PvP. Jump cloning in doesn't quite do that.

And you're missing the myriad of ways this would be abused beyond what you intend, all of which make this a bad idea.
Pleasure Hub Node-514
Pleasure Hub Hotline
#38 - 2016-03-02 18:03:25 UTC
@Iain Cariaba

Humor me.

-This functions as a /moveme generator to Thera. No one can stop you from getting into Thera, you set down at a random point in the system.
-The Thera /moveme generator can't be used to escape active conflict (weapons timer active).
-If a player uses the Thera /moveme generator to escape suspect timers or gate camps, they are placing themselves in a potentially more dangerous zone where everyone is being hunted.
-I want access to the Thera /moveme generator to be cheap. Low LP cost or made available at no cost to the player after completing a mission arch (or astronomy project discovery missions which CCP teased a long while ago).
-Power projection though Thera wormholes is a viable tactic but can be curtailed by several factors.
a. competing with other players to access holes.
b. Wormhole mass (which can be altered as needed)
c. Thera wormholes are wandering.

'One night hauler' The tell all story of a pleasure bot in Jita 4-4

Estella Osoka
Cranky Bitches Who PMS
#39 - 2016-03-02 20:08:01 UTC
So basically scanning down entrances, using scouts, making friends, and using chat channels/website is too much effort for you; so you want a gadget that gets you there with 0 effort. So basically all the reward with 0 risk.

-1
Iain Cariaba
#40 - 2016-03-02 21:57:22 UTC
Pleasure Hub Node-514 wrote:
-This functions as a /moveme generator to Thera. No one can stop you from getting into Thera, you set down at a random point in the system.

Thus allowing anyone who wants to get to Thera to 100% avoid the already linked ways in, avoiding any and all attempts to shoot them on the way in. If you're afraid of getting shot at on the entrance, you don't belong in Thera.

Pleasure Hub Node-514 wrote:
-The Thera /moveme generator can't be used to escape active conflict (weapons timer active).
-If a player uses the Thera /moveme generator to escape suspect timers or gate camps, they are placing themselves in a potentially more dangerous zone where everyone is being hunted.

This was never an issue. In fact, most ways for your idea to be abused have nothing to do with being in an active conflict.

Pleasure Hub Node-514 wrote:
-I want access to the Thera /moveme generator to be cheap. Low LP cost or made available at no cost to the player after completing a mission arch (or astronomy project discovery missions which CCP teased a long while ago).

Access to Thera is already free. The website linked in an above post provides the locations. What you're looking for is a way to get into Thera without any risk, which is not supported.

Pleasure Hub Node-514 wrote:
-Power projection though Thera wormholes is a viable tactic but can be curtailed by several factors.
a. competing with other players to access holes.
b. Wormhole mass (which can be altered as needed)
c. Thera wormholes are wandering.

And your idea removes half the effect of those points you listed, as they would then apply only to the exit side of the projection.

I understand that you think your idea is all good, but you're failing to realize that when you multiply it's effect by a 200+ man fleet, it becomes seriously broken.