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[March] Damage Control Tiericide

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Author
baltec1
Bat Country
Pandemic Horde
#821 - 2016-02-28 18:37:04 UTC
If CCP truly want to stop the DCU from being a must have mod then they need to nerf it not in structure but in the shield and armour bonuses it gives. Take away the armour and shield bonus, convert all current DCU mods into a dedicated hull omni resist mod and reduce the T2 bonuses down to 50%. Add in a range of new DCU/hull mods that provide EM, Explosive, Kinetic and Thermal bonus of 37.5%.

This will remove the need to fit the DCU on all ships like today and provide a big buff to hull tanking. Yes this is a nerf to everyone that currently fits a DCU but if CCP want the DCU to stop being a must have mod we are going to have to take the pain but at least this way we are going to buff a neglected form of tank that have never really been a viable option on anything but freighters and the bait brutix.

(numbers are just an example and would be different if implemented, keep in mind they need to take into account the lack of resists in structure).
Teckos Pech
Hogyoku
Goonswarm Federation
#822 - 2016-02-28 18:42:42 UTC
baltec1 wrote:
Lucas Kell wrote:
I guarantee you are wrong, since I know for a fact I won;t have it on some ships.


What ships? I went over all the ships you fly and all of them are worse off without the DCU.



Lucas Kell wrote:

I know you would then pull out EFT and say "you can get more defense with X" but since defense isn't the only relevant stat, that's meaningless.


Why do you fit them now?


Lucas Kell wrote:

Some fits you can remove the DC, take less of a defense hit than you used to and add to other attributes.


Name them.


Yeah, I'm dying to see one of these fits myself. I doubt we will.

I get what Lucas is saying, but with a DC II in the lows you get a pretty big boost to hull EHP as well as more modest increases to armor and shields. The nice thing about the DC II is that it buffs all aspects of defense. The added DPS on the other hand is much more limited.

So with a DC II you get almost 2.5x in hull EHP plus the increase in armor EHP plus the increase in shield EHP....much like you do today.

Without a DC II post patch you'll simply get a 1.5 increase in hull EHP and no added EHP in shields or armor.

Adding a DC II to a typhoon increases the EHP almost by 50%. Post patch it will be only slightly less. Removing the DCII will mean a 25% drop in EHP. Adding another damage mod will have a tough time compensating.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Desiderya
Blue Canary
Watch This
#823 - 2016-02-28 18:45:12 UTC
DC is a powerful module. It's not surprising that fits that try to maximize their ehp or resists end up using it. Especially long range/kiting ships can get by without, now even more readily so. The big change here are mostly the passive damage controls, which will most likely also be handy in gate/station camps when latency (or cloaks when going onto a smartbomb camp) are in play.



As far as freighter ehp goes. Isn't this just all a public display of crocodile tears in an environment where (jump) freighters are getting ganked running empty , even those without triple expanders? It's all visible on zkill. You'll also find essentially empty triple bulkhead Obelisks there, ganked with catalysts. That may not happen anymore with an ehp buff. I'm not sure this is a bad thing.





Ruthlessness is the kindness of the wise.

elitatwo
Zansha Expansion
#824 - 2016-02-28 19:54:54 UTC
Lugh Crow-Slave wrote:
...What worries me about freighters getting this is it may make the gal line to strong they already carry the second most and have the best tank for low isk after this change I'm worried the amarr line will no longer have a strong reason to be flown..


Me too!

I have a solution to remidy that, let CCP just remove 3 lowslots, 450 powergrid and 200 cpu from all gallente ships and all will be okay.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Teckos Pech
Hogyoku
Goonswarm Federation
#825 - 2016-02-28 19:59:14 UTC
elitatwo wrote:
Lugh Crow-Slave wrote:
...What worries me about freighters getting this is it may make the gal line to strong they already carry the second most and have the best tank for low isk after this change I'm worried the amarr line will no longer have a strong reason to be flown..


Me too!

I have a solution to remidy that, let CCP just remove 3 lowslots, 450 powergrid and 200 cpu from all gallente ships and all will be okay.


Nooooo....my anshar with 880,000 EHP!!!!!!

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#826 - 2016-02-28 20:00:29 UTC
Desiderya wrote:
DC is a powerful module. It's not surprising that fits that try to maximize their ehp or resists end up using it. Especially long range/kiting ships can get by without, now even more readily so. The big change here are mostly the passive damage controls, which will most likely also be handy in gate/station camps when latency (or cloaks when going onto a smartbomb camp) are in play.



As far as freighter ehp goes. Isn't this just all a public display of crocodile tears in an environment where (jump) freighters are getting ganked running empty , even those without triple expanders? It's all visible on zkill. You'll also find essentially empty triple bulkhead Obelisks there, ganked with catalysts. That may not happen anymore with an ehp buff. I'm not sure this is a bad thing.



If your JF is getting ganked in HS you are indeed truly, truly terrible (and you truly, truly deserve what you got).





[Hint: Emergency cyno]

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

baltec1
Bat Country
Pandemic Horde
#827 - 2016-02-28 20:08:24 UTC
elitatwo wrote:
Lugh Crow-Slave wrote:
...What worries me about freighters getting this is it may make the gal line to strong they already carry the second most and have the best tank for low isk after this change I'm worried the amarr line will no longer have a strong reason to be flown..


Me too!

I have a solution to remidy that, let CCP just remove 3 lowslots, 450 powergrid and 200 cpu from all gallente ships and all will be okay.


Oh you!
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#828 - 2016-02-28 20:51:00 UTC
Removed some off topic posts.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

Lucas Kell
Solitude Trading
S.N.O.T.
#829 - 2016-02-29 00:12:11 UTC
baltec1 wrote:
What ships? I went over all the ships you fly and all of them are worse off without the DCU.
No you didn't, you went over doctrine ships for fleet based combat, most of which are fit in the same was. This is exactly what I've been saying, that you are consider fits only from a limited viewpoint. Consider that not everyone fits in the same ways or for the same reasons and people put different amounts of preference on different stats. Being able to keep some of the defense while improving another area guarantees that at least some people will use it.

Again though, make a suggestion if you want to improve it. Just saying it's wrong is pointless.

baltec1 wrote:
Why do you fit them now?
Because right now they give a small amount more defense than they will, so right now removing them drops the ship below what would be considered an acceptable level. Afterwards it won't.

baltec1 wrote:
Name them.
No, because all you'd do is decide that you have a different preference for the stats and claim you;d fit it another way. How you would fit a ship isn't relevant when talking about how everyone else will fit their ships, so I have no intention of turning this into an EFT warrior discussion.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Teckos Pech
Hogyoku
Goonswarm Federation
#830 - 2016-02-29 04:37:02 UTC
Lucas Kell wrote:
baltec1 wrote:
What ships? I went over all the ships you fly and all of them are worse off without the DCU.
No you didn't, you went over doctrine ships for fleet based combat, most of which are fit in the same was. This is exactly what I've been saying, that you are consider fits only from a limited viewpoint. Consider that not everyone fits in the same ways or for the same reasons and people put different amounts of preference on different stats. Being able to keep some of the defense while improving another area guarantees that at least some people will use it.

Again though, make a suggestion if you want to improve it. Just saying it's wrong is pointless.

baltec1 wrote:
Why do you fit them now?
Because right now they give a small amount more defense than they will, so right now removing them drops the ship below what would be considered an acceptable level. Afterwards it won't.

baltec1 wrote:
Name them.
No, because all you'd do is decide that you have a different preference for the stats and claim you;d fit it another way. How you would fit a ship isn't relevant when talking about how everyone else will fit their ships, so I have no intention of turning this into an EFT warrior discussion.


Roll

Please. You can't even answer questions straight up.

Will doctrine ships not fit a DC? No. The one's that use them will still use them.

Are there other ships that might have used them, but no longer will...you hide be the usual hand waving and total Bravo Sierra.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

FT Cold
Federal Navy Academy
Gallente Federation
#831 - 2016-02-29 06:11:58 UTC  |  Edited by: FT Cold
Teckos Pech wrote:
baltec1 wrote:
Lucas Kell wrote:
I guarantee you are wrong, since I know for a fact I won;t have it on some ships.


What ships? I went over all the ships you fly and all of them are worse off without the DCU.



Lucas Kell wrote:

I know you would then pull out EFT and say "you can get more defense with X" but since defense isn't the only relevant stat, that's meaningless.


Why do you fit them now?


Lucas Kell wrote:

Some fits you can remove the DC, take less of a defense hit than you used to and add to other attributes.


Name them.


Yeah, I'm dying to see one of these fits myself. I doubt we will.

I get what Lucas is saying, but with a DC II in the lows you get a pretty big boost to hull EHP as well as more modest increases to armor and shields. The nice thing about the DC II is that it buffs all aspects of defense. The added DPS on the other hand is much more limited.

So with a DC II you get almost 2.5x in hull EHP plus the increase in armor EHP plus the increase in shield EHP....much like you do today.

Without a DC II post patch you'll simply get a 1.5 increase in hull EHP and no added EHP in shields or armor.

Adding a DC II to a typhoon increases the EHP almost by 50%. Post patch it will be only slightly less. Removing the DCII will mean a 25% drop in EHP. Adding another damage mod will have a tough time compensating.


I think you're a lot more likely to see them dropped on anything that fits less than two damage mods currently. I'd expect to see it most on t1 frigates and destroyers for short fights. For something like a buffer frigate that's already fairly tanky, like the merlin, trading a DC for a magstab make sense for fights against a SAAR or single MASB fits and is a pretty viable trade. Even a small amount of DPS makes a big difference in a fight vs an active tank ship once you've broken their active tank.

Otherwise, I think that the change will mostly benefit anti tackle cruisers and maybe a few other kiting ships. If flown right, ships like the cookie cutter nomen or RLML SFI are only ever really dealing with drone DPS. For them, I don't think you'll see extra damage mods fit. In the case of the nomen, it makes fitting a second nano a little more viable and given the nerf this playstyle took from the hictor buff it's not going to break the game.

In terms of the balance between the gained DPS vs lost EHP, pretty much any scenario from the above examples would result in proportionately more EHP being lost than DPS gained, but that isn't really a bad thing. For most frigates, not fitting a DCU and gaining the new base resist to structure is enough new buffer to tank one more volley. I think that's the kind of balancing that's good for keeping high risk, high reward gameplay in check.

Time will tell, but I don't think this change is going to result in a big disturbance to the current metagame, just a little tweaking in specific corners of it. As for this thread, as usual, it's devolved again into a couple of parties engaged in a pointless struggle to win unwinnable arguments. To an outsider, both sides look absolutely insane and could probably benefit from a little stint in the time-out corner.
DeLaBu
CAF Industries
#832 - 2016-02-29 06:20:22 UTC
Kenneth Feld wrote:
[quote=BoneyTooth Thompkins ISK-Chip]

--snip--

You can continue the arguments......

I honestly don't care, we will have N+1 when we gank, so it won't matter


Sounds like one of the more sensible people here. A freighter on AP carrying 10bil through high-sec will still be very worth it to gank after this.

These changes may reduce some of the lol-lets-gank-an-empty-tanked-freighter silliness going around though. IMO this was getting a bit too much and a freighter buff was needed.

Apart from buffing freighters, I like it that DCUs will become a bit more optional now.
Barrogh Habalu
Imperial Shipment
Amarr Empire
#833 - 2016-02-29 08:09:33 UTC
Gentlemen, what makes you think that freighters will in the end receive structure EHP buff if stated reason is to counteract DC changes, which freighters can't fit? Sure, exception is possible.
Lucas Kell
Solitude Trading
S.N.O.T.
#834 - 2016-02-29 08:17:12 UTC
Teckos Pech wrote:
Will doctrine ships not fit a DC? No. The one's that use them will still use them.
I didn't say they wouldn't, If you actually read, what I was stating is that I don;t only fly doctrine ships, so baltec claiming to have looked at every ship I fly is horseshit, as usual.

FT Cold wrote:
Time will tell, but I don't think this change is going to result in a big disturbance to the current metagame, just a little tweaking in specific corners of it. As for this thread, as usual, it's devolved again into a couple of parties engaged in a pointless struggle to win unwinnable arguments. To an outsider, both sides look absolutely insane and could probably benefit from a little stint in the time-out corner.
I don't expect it to be a big disturbance, what I'm disputing is baltecs ridiculous claim that zero ships will remove the DC.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Teckos Pech
Hogyoku
Goonswarm Federation
#835 - 2016-02-29 08:36:19 UTC
Lucas Kell wrote:
Teckos Pech wrote:
Will doctrine ships not fit a DC? No. The one's that use them will still use them.
I didn't say they wouldn't, If you actually read, what I was stating is that I don;t only fly doctrine ships, so baltec claiming to have looked at every ship I fly is horseshit, as usual.

FT Cold wrote:
Time will tell, but I don't think this change is going to result in a big disturbance to the current metagame, just a little tweaking in specific corners of it. As for this thread, as usual, it's devolved again into a couple of parties engaged in a pointless struggle to win unwinnable arguments. To an outsider, both sides look absolutely insane and could probably benefit from a little stint in the time-out corner.
I don't expect it to be a big disturbance, what I'm disputing is baltecs ridiculous claim that zero ships will remove the DC.


Okay, so you can't post a current fit that does have a DC, but post patch won't.

Whatever. Roll

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

baltec1
Bat Country
Pandemic Horde
#836 - 2016-02-29 17:25:28 UTC
I would like to point out that I went over every ship Lucas has flown this year and not just the imperium doctrines. All of them were worse off without the DCU. His favourite ship this month will be worse off to the tune of having 1/3 less ehp. The reason why Lucas won't post any fits to back himself up is simple, he can't.
Frostys Virpio
State War Academy
Caldari State
#837 - 2016-02-29 17:46:34 UTC
baltec1 wrote:
I would like to point out that I went over every ship Lucas has flown this year and not just the imperium doctrines. All of them were worse off without the DCU. His favourite ship this month will be worse off to the tune of having 1/3 less ehp. The reason why Lucas won't post any fits to back himself up is simple, he can't.


What that mean to me is that ships have too much structure HP when a single mod can be that valuable...
baltec1
Bat Country
Pandemic Horde
#838 - 2016-02-29 19:16:00 UTC
Frostys Virpio wrote:
baltec1 wrote:
I would like to point out that I went over every ship Lucas has flown this year and not just the imperium doctrines. All of them were worse off without the DCU. His favourite ship this month will be worse off to the tune of having 1/3 less ehp. The reason why Lucas won't post any fits to back himself up is simple, he can't.


What that mean to me is that ships have too much structure HP when a single mod can be that valuable...


The 12.5% to shields and 15% to armour both help greatly so its not just the 40% to structure.
Ima Wreckyou
The Conference Elite
Safety.
#839 - 2016-02-29 19:27:18 UTC
Barrogh Habalu wrote:
Gentlemen, what makes you think that freighters will in the end receive structure EHP buff if stated reason is to counteract DC changes, which freighters can't fit? Sure, exception is possible.

The OP, where it is stated that the Freighters get the same bonus and it is an intended nerf to ganking.
Lucas Kell
Solitude Trading
S.N.O.T.
#840 - 2016-02-29 20:50:34 UTC  |  Edited by: Lucas Kell
Teckos Pech wrote:
Okay, so you can't post a current fit that does have a DC, but post patch won't.

Whatever. Roll
It's not that I can't, it's that I won't. I'm not turning this it an EFt war over how you guys would fit your ships. Yes, By keeping the DC, it gains a heap of defense, but when defense isn't the only thing you care about, the loss of less defense following this change when removing the DC will encourage at least some people to not choose the DC. Saying that it makes zero difference is a lie, and to be quite honest I'm surprised that you of all people are letting him slide with that one.

baltec1 wrote:
I would like to point out that I went over every ship Lucas has flown this year and not just the imperium doctrines. All of them were worse off without the DCU. His favourite ship this month will be worse off to the tune of having 1/3 less ehp. The reason why Lucas won't post any fits to back himself up is simple, he can't.
No you haven't, at most you've gone over every ship I've been killed in. Mainly because having 16 accounts I find it very doubtful that you even know half the ships and fits I fly. Yet another complete and utter fabrication from yourself.

Also, EHP isn't everything I'll sacrifice 1/3 EHP on some of my ships quite happily for a boost in other areas, but perhaps removing the DC as it stands would be too far.

In fact, let's go for a non-specific example so we can help you understand:

I have a ship, Ship A. As it currently stands I could remove the DC and put on a damage module, and the removal of the DC would cost it 35% of it's EHP and I'd gain 10% damage. I look it and say "ooh, I'd really only be happy losing up to 33% of my EHP, anything more and it's just a little too much". Following the change I look at Ship A, and removing the DC only loses me 32%. "HUZZAH! Removing the DC is now viable option. Thanks CCP!" I cheer enthusiastically.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.