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EVE New Citizens Q&A

 
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Drones on idle

Author
Xi-Nu73
Hedion University
Amarr Empire
#1 - 2016-02-27 02:02:29 UTC
A player attacked me while I had sentry drones deployed and the drones stayed in "idle" mode the whole time. Lucky for me Concord came along and saved my ship. How do I make drones attack another player that is drying to kill me? Also had trouble getting my ship to target the other player that was attacking me. Do I need to turn safety setting off in order to defend myself from a hostile player?
Memphis Baas
#2 - 2016-02-27 02:23:11 UTC  |  Edited by: Memphis Baas
Once you are attacked, the other player gets to deal with Concord, and you also get to "defend" yourself by shooting back. It's called a limited engagement flag.

Drones, however, will not auto-aggress players. You have to be at the keyboard, target the guy, and order your drones to aggress.

Targeting takes a lot longer:
- if you have warp core stabilizers installed
- based on how big your ship is vs. how small their ship is
- whether they're using any sort of targeting jammers (suicide gankers usually don't).

Green safety will not block you from targeting anyone, it will just block you from shooting in situations where Concord will come at you. Basically, since he attacked first, the safety wouldn't have blocked you from shooting back.
ergherhdfgh
Imperial Academy
Amarr Empire
#3 - 2016-02-27 02:34:53 UTC
Memphis Baas wrote:
Once you are attacked, the other player gets to deal with Concord, and you also get to "defend" yourself by shooting back. It's called a limited engagement flag.

Are you certain about this? I'm not correcting here I am asking for clarification. I have not lived in high sec for many years so I might be a little out of the loop on the latest crimewatch mechanics however I'm fairly certain that at least in the past defending yourself against your attacker would stop concord from coming to your aid. Also when I read the link that you post here is sounds like if you shoot back then concord consider's it consentual and is hand's off.

If this is old or bad info I apologize but I am genuinely curious how this works now.

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gfldex
#4 - 2016-02-27 02:46:39 UTC
ergherhdfgh wrote:
I have not lived in high sec for many years so I might be a little out of the loop on the latest crimewatch mechanics however I'm fairly certain that at least in the past defending yourself against your attacker would stop concord from coming to your aid.


That was never the case.

ergherhdfgh wrote:

Also when I read the link that you post here is sounds like if you shoot back then concord consider's it consentual and is hand's off.


That is not the case.

If you take all the sand out of the box, only the cat poo will remain.

Ralph King-Griffin
New Eden Tech Support
#5 - 2016-02-27 02:48:58 UTC  |  Edited by: Ralph King-Griffin
ergherhdfgh wrote:
Memphis Baas wrote:
Once you are attacked, the other player gets to deal with Concord, and you also get to "defend" yourself by shooting back. It's called a limited engagement flag.

Are you certain about this? I'm not correcting here I am asking for clarification. I have not lived in high sec for many years so I might be a little out of the loop on the latest crimewatch mechanics however I'm fairly certain that at least in the past defending yourself against your attacker would stop concord from coming to your aid. Also when I read the link that you post here is sounds like if you shoot back then concord consider's it consentual and is hand's off.

If this is old or bad info I apologize but I am genuinely curious how this works now.

no ,
they get slapped with a criminal flag and nucked by concord for aggressing you without the right to do so,

if you fire back then both of ye get a limited engagement flag but that has no effect whatsoever on the criminal flag or its consequence.

suspect flagged players can be shot and defend themselves without concord intervention once they get a limited engagement* but the two flaggs have no bearing or effect upon one another beyond the initial sequence of aggression-flagging mechanics.

if at any point you incur a criminal flag in highsec for any reason you will get your teeth kicked in buy concord, regardless of any other flags you might have


*to clarify for the new bros, you can shoot suspects without having a limited engagement but will incur one when you do
ergherhdfgh
Imperial Academy
Amarr Empire
#6 - 2016-02-27 02:58:29 UTC
Ok thanks guys for clearing things up. I must have been confused about an event that happened many years ago when I was very new to the game. As a result I've not understood this mechanic from 2009 until now.

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Ralph King-Griffin
New Eden Tech Support
#7 - 2016-02-27 03:00:25 UTC
ergherhdfgh wrote:
Ok thanks guys for clearing things up. I must have been confused about an event that happened many years ago when I was very new to the game. As a result I've not understood this mechanic from 2009 until now.

the mechanics were very different back then to be fair
Cherri Minoa
Serendipity Technologies Inc
#8 - 2016-02-27 09:47:46 UTC
Memphis Baas wrote:
Drones, however, will not auto-aggress players. You have to be at the keyboard, target the guy, and order your drones to aggress.


That's certainly not the case in null-sec. Are you just talking about hi-sec?

"If I had been censured every time I have run my ship, or fleets under my command, into great danger, I should have long ago been out of the Service" - Horatio Nelson

Iria Ahrens
Space Perverts and Forum Pirates
#9 - 2016-02-27 13:30:29 UTC
Ok, I have been theory crafting and the auto-agression of drones is at the core of it.

If I am in null or low and damp a ship with drones out, will the drones agress? In my theory crafting, I've been assuming that if I range damp a ship before the drones were deployed, or after they were recalled to drone bay, then I might be able to attack a drone ship safely because if the drones are deployed after I range damp, then the drones will not auto-agress and the drones cannot be commanded to attack.

I supposed it is also possible a player might have safety on and drones won't auto-agress because of safety. But relying on that doesn't seem wise.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Memphis Baas
#10 - 2016-02-27 14:44:20 UTC
Cherri Minoa wrote:
That's certainly not the case in null-sec. Are you just talking about hi-sec?


Good question; I'm often wrong, so I looked it up (on evelopedia and uniwiki). The rules for drone aggression seem to be:

- drones must be set to aggressive
- drones must be out before the attack happens
- attacker must be within the drone control range of the ship
- drones will NOT engage if doing so would result in a limited engagement flag

So yes, the limited engagement flag does change the drone behavior in high-sec compared to null.

I learned something; thanks.


Cara Forelli
State War Academy
Caldari State
#11 - 2016-02-27 16:19:48 UTC  |  Edited by: Cara Forelli
Memphis Baas wrote:
- drones will NOT engage if doing so would result in a limited engagement flag

This did not used to be the case, but it was changed when MTUs were released because mission baiters were shooting the MTU to get the missioner's drones to attack them, thereby giving them a limited engagement and the right to shoot the actual ship.

Interestingly, limited engagements also exist in lowsec because of gate guns. I suppose that means the same thing applies there.

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Titan's Lament

Cherri Minoa
Serendipity Technologies Inc
#12 - 2016-02-27 16:23:24 UTC
Memphis Baas wrote:
Cherri Minoa wrote:
That's certainly not the case in null-sec. Are you just talking about hi-sec?


...
- drones will NOT engage if doing so would result in a limited engagement flag
...
So yes, the limited engagement flag does change the drone behavior in high-sec compared to null.
...
I learned something; thanks.



And I learned something too, so thank you.

"If I had been censured every time I have run my ship, or fleets under my command, into great danger, I should have long ago been out of the Service" - Horatio Nelson

J'Poll
School of Applied Knowledge
Caldari State
#13 - 2016-02-27 21:33:44 UTC
Ralph King-Griffin wrote:
ergherhdfgh wrote:
Ok thanks guys for clearing things up. I must have been confused about an event that happened many years ago when I was very new to the game. As a result I've not understood this mechanic from 2009 until now.

the mechanics were very different back then to be fair


The good ol' days.

Where CONCORD guns were pea-shooters and you could tank themLolLolLol

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J'Poll
School of Applied Knowledge
Caldari State
#14 - 2016-02-27 21:35:28 UTC
Cara Forelli wrote:
Memphis Baas wrote:
- drones will NOT engage if doing so would result in a limited engagement flag

This did not used to be the case, but it was changed when MTUs were released because mission baiters were shooting the MTU to get the missioner's drones to attack them, thereby giving them a limited engagement and the right to shoot the actual ship.

Interestingly, limited engagements also exist in lowsec because of gate guns. I suppose that means the same thing applies there.


That was fun actuallyTwistedTwisted


So much bling, so easy to kill.

And of course..

TEARS.

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