These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Missions & Complexes

 
  • Topic is locked indefinitely.
 

Comparability of loot across different pirate factions

Author
Droidster
Center for Advanced Studies
Gallente Federation
#1 - 2016-02-25 19:35:07 UTC  |  Edited by: Droidster
I have mostly been doing Gurista complexes.

Do the other pirate factions (Serpentis, Sansha, Angels and Blood Raiders) drop loot of comparable value or do certain factions drop more lucrative loot than others?

For example, the Pithum A-Type medium shield booster, a typical item I might run across sells for around 260M. However, the corresponding Sansha item, the Centum A-Type medium armor repairer, sells for only about 210M. Does that mean I can expect less valuable loot in non-Gurista dead space?

I guess one complexity is the item stats are not comparable to begin with. For example, a Centum A-Type Medium Armor Repairer (208M) repairs 538 damage, but the Corelum A-Type (280M), which is supposedly the same tier, only repairs 478.

On a related note, I noticed that the loot drops in 8-10 level complexes, like the X-type loot, does not seem to sell for especially large amounts. That might suggest doing those harder complexes might be a waste of time compared to doing the 6s and the 3s where A-type loot drops. Of course, there are the overseer effects, maybe that makes up for it?

Update

Anyone interested in this thread may also want to check out this suggestion thread by another player last year:

Buff null sec complex loot
Bumblefck
Kerensky Initiatives
#2 - 2016-02-25 19:41:58 UTC
o_O

Perfection is a dish best served like wasabi .

Bumble's Space Log

Zhilia Mann
Tide Way Out Productions
#3 - 2016-02-26 02:07:06 UTC
Loot values vary, yes. The most valuable deadspace items are invulns (especially Pithum) and EANMs (all three are the same). These all drop from low sec sites, and yes, the A-types are from 6/10s.

However, there are lots of variables at play here. Guristas low sec tends to be busy and therefore more dangerous. The only true 6/10s are in Guristas, BR, and Sansha space; the equivalent in Angel space is doable while the equivalent in Serpentis space is... special. Just special.

Every faction also drops a different mix of modules. Serpentis and Angels drop prop mods. BRs drop neuts and Nos. Sanshas drop remote armor reppers; Guristas drop remote shield transfers. And that's just the deadspace mods; faction mods also have to be considered. Oh, and not all ship blueprints are equal either.

As for Core/Coreli/Corelum reppers: they follow the same pattern as Gisti/Gistum/Gist. They're more cap efficient for a lower repair amount. It's *much* easier to run, say, a Corelum B-type MAR for a long time than a Centum B-type MAR. Look at all the stats.

So are null plexes worthwhile? Sometimes! X-types are always in demand. Battleship prints are more valuable than cruiser prints. If you want a 500MN deadspace AB for whatever reason: better go to null. Boost amps? Null.

It depends. There are lots of factors at play. If you're just in it for isk/hr -- don't do exploration?
Atomeon
Federal Navy Academy
Gallente Federation
#4 - 2016-02-26 22:54:22 UTC
Droidster wrote:
I guess one complexity is the item stats are not comparable to begin with. For example, a Centum A-Type Medium Armor Repairer (208M) repairs 538 damage, but the Corelum A-Type (280M), which is supposedly the same tier, only repairs 478.


Have you check their Duration time (Cycle of it)? Just asking...
Sheeth Athonille
Rabid Dogz Mining
#5 - 2016-02-26 23:00:32 UTC
Zhilia Mann wrote:
So are null plexes worthwhile? Sometimes! X-types are always in demand. Battleship prints are more valuable than cruiser prints. If you want a 500MN deadspace AB for whatever reason: better go to null. Boost amps? Null.


Just wanted to comment on the battleship vs cruiser prints, in gurista space, gila prints are worth more than rattlesnake prints P I always found that odd, though I assume it's because of how easy it is to blitz 10/10's, and people are more likely to pvp in gila's (and subsequently lose them) compared to rattlesnakes.
Bumblefck
Kerensky Initiatives
#6 - 2016-02-27 00:19:28 UTC
Atomeon wrote:
Droidster wrote:
I guess one complexity is the item stats are not comparable to begin with. For example, a Centum A-Type Medium Armor Repairer (208M) repairs 538 damage, but the Corelum A-Type (280M), which is supposedly the same tier, only repairs 478.


Have you check their Duration time (Cycle of it)? Just asking...



That would very probably be a 'no'

Perfection is a dish best served like wasabi .

Bumble's Space Log