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People are reaching max SP. Make it so you can skill up to lvl 10.

Author
Xe'Cara'eos
A Big Enough Lever
#21 - 2016-02-26 11:37:35 UTC
if you can show us a character who has done it legitimately (ie. the hard way, by having a subscription for ages), then sure
until then
NOPE

For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it [u]WILL[/u] be.

Arla Sarain
#22 - 2016-02-26 12:23:40 UTC
Frostys Virpio wrote:
Orion Pax wrote:
People are reaching max SP on their characters. Make it so you can skill up to lvl 10 with diminishing returns or add something so people that max out their skills still have more stuff to put on their skill queue.


And then people will dump even more ISK into it and get to that new cap. Then what? Skill to XV?

Yeah, the natural cycle of all MMOs.

Add new content cap
Reach new content cap
Add new new content cap
Reach new new content cap

etc.
Donnachadh
United Allegiance of Undesirables
#23 - 2016-02-26 15:17:58 UTC  |  Edited by: Donnachadh
Last time I read an article on skills in EvE(about a year ago) they calculated it would take between 24 and 27 YEARS to train all skills in the game to level 5 depending on implants. Surely the new skill extractors could shorten that but what would it cost and how many players would be willing to pay it? Which raises the question of why make this major change to the game for the few, especially when it would put new players at even greater disadvantage then they are now.

Adeline Rais wrote:
Ralph King-Griffin wrote:
No.


elitatwo wrote:
No!


SurrenderMonkey wrote:
No.


Daichi Yamato wrote:
No.


It seems opinion on this matter is split.

Also... No.

So in the end it seems I am destined to even further split the opinion on this one.

NO
Teckos Pech
Hogyoku
Goonswarm Federation
#24 - 2016-02-26 17:26:58 UTC
Pandora Carrollon wrote:
Orion Pax wrote:
People are reaching max SP on their characters. Make it so you can skill up to lvl 10 with diminishing returns or add something so people that max out their skills still have more stuff to put on their skill queue.


Yup, with King Ralph on that one...

With Skill Extractors/Injectors, maxing out a character is now a euphemism for 'I have no idea how to play an advanced character'. It's just an opportunity to re-adjust your skill setup to play the way you like. Maxing out on all skills at all Level 5 is an utter waste of SP's to start, nobody plays at that level, unless playing EVE was your 18 hour a day job/hobby.

If you need more space, just extract in areas you aren't using, retrain and refill. Make some ISK off of it. Time = ISK.


You have no idea how correct you are. Going from 80 million to max will mean you destroy 920 million SP in the process.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#25 - 2016-02-26 17:30:34 UTC
Hopelesshobo wrote:
Rivr Luzade wrote:
Orion Pax wrote:
Hopelesshobo wrote:
Orion Pax wrote:
People are reaching max SP on their characters. Make it so you can skill up to lvl 10 with diminishing returns or add something so people that max out their skills still have more stuff to put on their skill queue.


Lol, link to a pilot's eveboard that has everything maxed out while not being bugged.


Here you go:

http://eveboard.com/pilot/IronBank

You missed the important point of the request: "while not being bugged". Injecting SP does not count. Any normally training character is still years from even close to max SP.


He missed the fact that that character was born on 11 Feb 2016 (15 days ago) and yet he has been online for 55 days with his daily average online being over 3 days at a time.

It would take aprox 2630 skill injectors to go from 80 million to max SP if you used only injectors. For simplicity lets say each one is worth 650 million. That would cost 1.7 trillion isk to achieve. So if someone wants to drop about 2 trillion isk and buyout all the injectors on the market, more power to them.


Actually, the online number, according to Chribba, is for the account. So if he created that account X days ago, then created an alt on that account X-10 days later, then you'd see numbers like that.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#26 - 2016-02-26 17:33:17 UTC
Arya Regnar wrote:
DrysonBennington wrote:
Once a pilot achieves a certain level of skill why not open a portion of space up where only Elite Pilot's would be able to access?

In Elite Pilot space, roughly 2500 new systems, Capsuleer's would engage in missions built around Sleeper's, Drifters and other new entities long forgotten from New Eden's past.

2500 systems for 50 players?

And no watchlists to know which one of them are online so you could find them?

Huehuehuehue


Not to mention that merely having lots of SP does not make one "elite". Especially in this case.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Khan Wrenth
Viziam
Amarr Empire
#27 - 2016-02-26 17:59:19 UTC
Plus 99.999% of the SP is useless in any given scenario anyway. When that dude is flying a titan, his frigate, corporation, research, manufacturing, etc, skills, are not being utilized. Same goes for anything else he's doing. Even if he skill injected JUST all ships and related systems, he can only max out his ability to use a ship to the same level everyone else can achieve in under a year or two, and most people probably already have mastery level 4 to their preferred ship choice. And protip: many of the skills in "mastery" are useless or contrived anyway, and completely unnecessary in combat.

So what does Ironbank, or anyone else that maxes out their SP, do that you can't? Absolutely nothing. Chances are that any ship you currently fly often, you can fly as well as he can. He can ONLY ever evenly match you, he can't get to any level in a ship that you can't get yourself in a relatively short amount of time.

There's no pay to win here. There's only "pay to be extraordinarily inefficient". Those mining, corp management, titan skills, etc, are almost guaranteed losses because he'll likely never use them. Manufacturing slots? How often do you think they'll log this guy in for manufacturing? Well, if he's going to be useful for anything, that might be a good start. But invention? Research? Trading at the hubs? So many people already maxed out their relevant skills there that he can only compete with them, he can't surpass them there either.

So this is much ado about nothing. Really.
Frostys Virpio
KarmaFleet
Goonswarm Federation
#28 - 2016-02-26 19:42:46 UTC
Arla Sarain wrote:
Frostys Virpio wrote:
Orion Pax wrote:
People are reaching max SP on their characters. Make it so you can skill up to lvl 10 with diminishing returns or add something so people that max out their skills still have more stuff to put on their skill queue.


And then people will dump even more ISK into it and get to that new cap. Then what? Skill to XV?

Yeah, the natural cycle of all MMOs.

Add new content cap
Reach new content cap
Add new new content cap
Reach new new content cap

etc.


Those game are also designed/maintained around that...
Praal
Bearded BattleBears
#29 - 2016-02-26 19:54:32 UTC
Arla Sarain wrote:
Yeah, the natural cycle of all MMOs.

Add new content cap
Reach new content cap
Add new new content cap
Reach new new content cap

etc.

Not following that cycle is one of the reasons a lot of us still play EVE after 10 years but have bought-played-quit a dozen other MMOs in that same 10 years.
FT Diomedes
The Graduates
#30 - 2016-02-26 20:01:42 UTC
No.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Zhilia Mann
Tide Way Out Productions
#31 - 2016-02-27 10:38:50 UTC  |  Edited by: Zhilia Mann
DrysonBennington wrote:
Once a pilot achieves a certain level of skill why not open a portion of space up where only Elite Pilot's would be able to access?

In Elite Pilot space, roughly 2500 new systems, Capsuleer's would engage in missions built around Sleeper's, Drifters and other new entities long forgotten from New Eden's past.


Because that's dumb as hell and goes against everything Eve stands for, that's why.

Segregating space based on SP really would be a sign of end times.

Oh, and also: no skills over 5. Come on.

Look, here's a whole thread of no votes from three years ago. Nothing has changed since then.

Edit: and here's reddit on the many ways this would break the game. And here's a thread from eight years ago on the same topic. And another.

From that last one, a quote to live by:

Akita T wrote:
Various fiting skills to L6 ? Oh-ho, here come full neutrons instead of those crappy ions/electrons combos I had to use, wow, I no longer have problems fiting just about anything I want as long as I don't go bonkers, there's no STRATEGIC choice, almost anything is possible.
Shield compensation skills to L6 ? Hell yeah, go away pathetic T2 active hardners, come to momma faction passives, no cap usage, loads less tf for fiting, better as T1 actives ! Let's not even THINK of the best passive hardners for now, shall we, the thought of 64.48% passive resists give me the willies (or, in case we're talking L7 possible, -66.96%... BOTH better as the best actives in the game).
Let's not even mention (again) shield/energy operation and a few others in the weapons depertments, especially the RoF ones !
And so on and so forth.
Therefore, I must regretfully dismiss this whole idea as simply "overpowered", and therefore BAD for the game, as a whole.
Lugh Crow-Slave
#32 - 2016-02-27 16:46:53 UTC
elitatwo wrote:
No!

And HAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAAAAAAA!!!!!!!!!!!!!!!!!!!!!11111eleven

I told you so would be the understatement of the century.


Where did all the people go that said no one would pay enough to max out a character
Caleb Seremshur
Mortis Angelus
The morgue.
#33 - 2016-02-28 07:23:58 UTC
Orion Pax wrote:
People are reaching max SP on their characters. Make it so you can skill up to lvl 10 with diminishing returns or add something so people that max out their skills still have more stuff to put on their skill queue.


What part of having the money to buy 300 plexes in either isk or cash not being affected by an increase in the ceiling do guys like you not understand?

Why do you even care?
Max Deveron
Deveron Shipyards and Technology
Citizen's Star Republic
#34 - 2016-02-28 11:16:58 UTC
Why? JUST WHY?

Why must people like you invade our game with you silly WoW/Carebear/RainbowBrite way of thinking? Eve is not a game about leveling up, or XP.....


Donnachadh wrote:
Last time I read an article on skills in EvE(about a year ago) they calculated it would take between 24 and 27 YEARS to train all skills in the game to level 5 depending on implants.

Adeline Rais wrote:
[quote=Ralph King-Griffin]No.


elitatwo: No!

SurrenderMonkey: No.

Daichi Yamato: No.

It seems opinion on this matter is split.

Also... No.
So in the end it seems I am destined to even further split the opinion on this one.

NO


Despite the closed ears of CCP on such topics furthering this split even more is good.

NO!

Elyia Suze Nagala
Republic Military School
Minmatar Republic
#35 - 2016-02-28 12:46:41 UTC
Orion Pax wrote:
People are reaching max SP on their characters. Make it so you can skill up to lvl 10 with diminishing returns or add something so people that max out their skills still have more stuff to put on their skill queue.


Negative Infinity

Skill trading §ucks CCP. Ω of the game. What were they thinking?? ¿Que?
Elyia Suze Nagala
Republic Military School
Minmatar Republic
#36 - 2016-02-28 12:48:12 UTC
Lugh Crow-Slave wrote:
elitatwo wrote:
No!

And HAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAAAAAAA!!!!!!!!!!!!!!!!!!!!!11111eleven

I told you so would be the understatement of the century.


Where did all the people go that said no one would pay enough to max out a character


This ^
Elyia Suze Nagala
Republic Military School
Minmatar Republic
#37 - 2016-02-28 12:50:38 UTC  |  Edited by: Elyia Suze Nagala
I love EVE, CCP is a great company, but WTH were they thinking introducing this?? And no, No, NO, NOOO MORE talk of screwing with the training/trading system please. Unless they want to do away with this abomidation.

Hail Hydra.
Lugh Crow-Slave
#38 - 2016-02-28 12:55:33 UTC
Elyia Suze Nagala wrote:
I love EVE, CCP is a great company, but WTH were they thinking introducing this?? And no, No, NO, NOOO MORE talk of screwing with the training/trading system please. Unless they want to do away with this abomidation.

Hail Hydra.



Lol they were thinking "this is gunna make bank"and it sod
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