These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Crime & Punishment

 
  • Topic is locked indefinitely.
 

An ode to crime in Eve

Author
Ruben Blades
Brutor Tribe
Minmatar Republic
#1 - 2016-02-25 08:20:32 UTC
I come at this with utmost respect for the Eve community. In no way am I a veteran, allways have looked at Eve with reverence and I'm finally putting the time in. I assume the grand soul of Eve is it's economy, from which the other ventures blossom. I read an article on low sec only players, an inspiring account that left me wanting more.

By the small pirate crews account, it seemed that pure low sec was going against the game mechanics in general. Leaving the venture to a soul few with the itch to endure outlaw status. No doubt being a criminal is hard, but its appeal lies in the ability to take short cuts to wealth. Not in the notoriety of being a criminal.

Please don't put this in the category of some noob wanting first person dog fighting mode in Eve. I'm just prodding at the fence, the safety dome put over the eve economy. Realism is a tricky subject, a new reality is what games are foraging and yet it's what we displace from reality that makes the game.

For example anyone ever been the butt end of a crime. There was a robbery in my neighborhood fairly decent part of town. Couple crooks with ak-47s waited to greet some poor guy on his way home from work. Give me the keys to the apartment or else, the cops showed up after they'd looted the place. Now imagine how long it takes cops to show up in the deep reaches of space. I realize the areas are being policed but so is my community.

You can come up with all the reasons why they show up in seconds flat. But really it's so the Eve economy doesn't have an element of chaos that can be exploited. But I digress to say there should be creative ways to make crime more appealing. It seems the political sector has no shortage of crime and yet the adventure part of Eve seems to cast hoodlums into the coldest pockets of space.

Adventure crimes should be more prevelant, not to be confused with spawn camping grief tard bs. Behavior like that should end with a barrage of Concord gunfire. But it does seem that action crimes need more support. I will be doing time to have first hand accounts of this and I will revise my opinions once I'm a hardened criminal.

Also I love the ship hangar, being able to see my avatar. It would be so awesome if we could take our hard earned credits and maybe visit a sci-fi casino in full 3-D. Making CCP the house for all automated gambling transactions and people could socially mingle buying outfits to set them apart from the lower class. Think like a living George Lucas cantina in the Eve universe where fortunes are made and lost.

Well if anyone made it through that get your shotguns and shoot away, I'm all for any kind of criticism.
HoleySheet1
Deep-Fried Prawns with Lemon
#2 - 2016-02-25 10:36:16 UTC
Tldr

Killing your ships and pods since 2008. Killboards don't lie, Don't get mad, get better.

Ralph King-Griffin
New Eden Tech Support
#3 - 2016-02-25 11:03:12 UTC
HoleySheet1 wrote:
Tldr

piracy viable?
why concord so op?!
**** station games ™
why cant we play poker in the cq
seriously, **** station games ™

bring it.


i like this one, can we keep him?
Arkoth 24
Doomheim
#4 - 2016-02-25 11:19:37 UTC  |  Edited by: Arkoth 24
HoleySheet1 wrote:
Tldr

gtfo


@OP:
For now CONCORD warp-in is the only thing that prevent HiSec from being plunged into chaos.

Space in New Eden is separated: high populated HiSec, secured "home"-systems in low and null - and a lot of empty space, where pirates and criminals may hunt each other and almost nothing else.

Making HiSec to be "less secured" may be a good idea, but it needs for full rework of punishment system: more opportunities for piracy - more punishment. For now we got no real punishment for criminals: no jails, no criminal history, no ISK penalty.

Security Status? Who cares 'bout it? Ship loosing? Pff, capsuleer will get ten more. Suicide clone will do dirty work, while main clone is fine and safe.

As 'bout casino and some more interaction between pilots - it's up to "Walking in stations", which we may never get.
Kalishka Bisnovat
Pator Tech School
Minmatar Republic
#5 - 2016-02-25 11:28:13 UTC
Quote:
Well if anyone made it through that get your shotguns and shoot away, I'm all for any kind of criticism.


No need to avoid your shotguns, you keep blasting away. You keep adding content in favour of those who refuse to do so.

I truly hope we meet on honorable (lol this IS Eve) grounds some day.

Actually, I honestly hope you move overs to think as you do and put up a fight against those who will hurt you. I personally would love a massive punch up Smile
Bumblefck
Kerensky Initiatives
#6 - 2016-02-25 13:04:18 UTC  |  Edited by: Bumblefck
HoleySheet1 wrote:
Tldr




*TL;DR


You can't even get that right - such fail. More pathetic than a Dryson/Droidster thread and soaked kitten in the rain, rolled into one.

If you can't contribute anything of note, don't.



OP: interesting premise, I await more.

Perfection is a dish best served like wasabi .

Bumble's Space Log

Mobadder Thworst
Doomheim
#7 - 2016-02-25 14:45:03 UTC
Don't restrict your paradigm of crime to "low sec" piracy. Crime in Eve used to be the game. There are still many venues to commit crime though.

War decs are (and were) all about extortion. Those station humpers are just trying to beat isk out of victims. They are legitimate criminals.

There is also awoxing (harder than it used to be). This is all about infiltrating a wealthy Corp, earning access to their stuff, and stealing it.

You can also do a reverse awox, where you start a Corp and recruit people who have something to steal. Then you can use the "friendly fire" setting or other mechanics to get their stuff.

Theft has largely gone away with the change of game mechanics, but you can still warp into other people's missions or mining operations and load up anything that's not bolted down. If you are capable of killing the ships they use to attack you, you can loot them too.

Scamming remains a powerful and active crime venue. Isk doubling is a great business, as I understand it.

The thing is, these are really all highsec activities. Lowsec is kind of a mechanical gray area where a relatively few people want to play. 70% of the player base plays in high sec... That's where all the victims are.

I've done the lowsec thing... All too often you are in the same dead system with the same 4 targets. It gets stale pretty quick.

The interesting thing in Eve is how much non-criminals hate criminals. It's like everyone likes the idea of crime in a game until there is a victim.

Crime, of course, implies a victim.
Areen Sassel
Dirac Angestun Gesept
#8 - 2016-02-25 20:05:01 UTC
Ralph King-Griffin wrote:

why cant we play poker in the cq


I like this one. I know, not our job to fret over subscription numbers, but I did keep on Puzzle Pirates for many years mostly in order to be able to play poker with money that mattered but without risking my shirt. I'd be up for ISK poker - and yes, there's offline sites, but there's the old Schroedinger's Scam problem there.
Ruben Blades
Brutor Tribe
Minmatar Republic
#9 - 2016-02-26 01:40:53 UTC
I know I might seem very opinionated with lack of game time. I've read a lot of player accounts and reviews about Eve, I've also played the earliest parts of the game on and off. I have the time to experience it first hand now. Mobadder only confirms my research, player experience is irreplaceable and I thank him.

If you really think about it, why is petty theft discouraged and yet corporate greed aggrandized. That sort of big time theft is actually much more taxing then highway robbery. Ironic it seems to be the same in real life, but we don't have constructs that program criminals out of highway robbery. I don't want to take over the world, I just want to gun down some dudes sports car he drove through the wrong neighborhood. Eve allows businesses the right to drive through the right neighborhood at all times.

Criminal losses should be a business expense, hire mercenaries I'm sorry gambling is a part of life. Thanks for all the feedback.

Again the tech they used to make that vampire game. They could easily spin that into a cantina for Eve players. Gambling is a real lucrative business, especially when your dealing in monopoly money people pay for. The only way this idea is shot is if it's illegal as it might very well be. If it isn't I don't know why they aren't doing, I'll start a petition and I'll bet I get everyone to sign.

Thanks Areen for the backup on Eve casino. It would be so fun to see each other at the poker table, even kicking back and playing some slots.
HoleySheet1
Deep-Fried Prawns with Lemon
#10 - 2016-02-26 06:43:09 UTC
Bumblefck wrote:
HoleySheet1 wrote:
Tldr




*TL;DR


You can't even get that right - such fail. More pathetic than a Dryson/Droidster thread and soaked kitten in the rain, rolled into one.

If you can't contribute anything of note, don't.



OP: interesting premise, I await more.


I like the way you think. Like my new forum sig?

Killing your ships and pods since 2008. Killboards don't lie, Don't get mad, get better.

Bumblefck
Kerensky Initiatives
#11 - 2016-02-26 13:09:35 UTC
It's derivative, plagiaristic, and a wee bit sad :(

Perfection is a dish best served like wasabi .

Bumble's Space Log

Mobadder Thworst
Doomheim
#12 - 2016-02-27 02:39:19 UTC
HoleySheet1 wrote:
Bumblefck wrote:
HoleySheet1 wrote:
Tldr




*TL;DR


You can't even get that right - such fail. More pathetic than a Dryson/Droidster thread and soaked kitten in the rain, rolled into one.

If you can't contribute anything of note, don't.



OP: interesting premise, I await more.


I like the way you think. Like my new forum sig?


TL;DR
Areen Sassel
Dirac Angestun Gesept
#13 - 2016-02-28 01:47:30 UTC
Ruben Blades wrote:
Again the tech they used to make that vampire game. They could easily spin that into a cantina for Eve players.


This is what happened with the Captain's Quarters until it turned out to be approximately as popular with the playerbase as leprosy.

Poker, yes - "going to the casino", no. I'd do it the opposite way - give players something to do while waiting for a fleet action to kick off.