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Pvp vindicator with 90% faction web. Void or Caldari navy antimatter?

Author
Cometopappa
Doomheim
#1 - 2016-02-21 19:56:34 UTC
Question is in the title. For a pvp vindicator with dual 90% 14km faction webs, is void or caldari navy antimatter better? I figure void since the tracking loss doesn't really matter when your target is doing 5 ms?
Atomeon
Federal Navy Academy
Gallente Federation
#2 - 2016-02-22 01:02:05 UTC
i think Void even at 14km. Over 16km Null, but the question was for 14km optimal, so Void
W0lf Crendraven
The Tuskers
The Tuskers Co.
#3 - 2016-02-22 09:58:27 UTC
Depends on fits and implants, but just plug it into eft and do a dps graph with every different ammo type and you shall see.

Without any range mods its Null>Antimatter>Void, with 2 range mods its antimatter>void>null.
Cometopappa
Doomheim
#4 - 2016-02-22 11:10:35 UTC  |  Edited by: Cometopappa
W0lf Crendraven wrote:
Depends on fits and implants, but just plug it into eft and do a dps graph with every different ammo type and you shall see.

Without any range mods its Null>Antimatter>Void, with 2 range mods its antimatter>void>null.


Why do range mods matter though if you're running 90% webs and MWD boosted to around 1500+ ms? Shouldn't I just go for void and get up to and sit on my target?

Wait a minute, why would I even use range mods on a close range pvp vindicator?
Cometopappa
Doomheim
#5 - 2016-02-22 11:13:32 UTC
Atomeon wrote:
i think Void even at 14km. Over 16km Null, but the question was for 14km optimal, so Void


I meant that the base web range without bonus or overheat is 14km. I plan to get up close and personal. Yeah I thought void seemed best. If the target is barely moving then the tracking loss doesn't matter.
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#6 - 2016-02-22 12:28:58 UTC
Optimal is a thing... and your still going to get negative effects to ships with a smaller sig

No Worries

Cometopappa
Doomheim
#7 - 2016-02-22 15:22:36 UTC
ChromeStriker wrote:
Optimal is a thing... and your still going to get negative effects to ships with a smaller sig


I fail to see how optimal matters if I am sat on top of my webbed target.
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#8 - 2016-02-22 16:08:53 UTC  |  Edited by: ChromeStriker
because if you web say.. a cruiser... and it has its own web... it could still be moving faster than you lol... or at least you could be killing stuff fast enough that you dont have time to get any closer.. at which case longer range ammo might still be more efficient.

edit.. Or at least you might not be closing on your target that quickly lol

No Worries

Thanatos Marathon
Moira.
#9 - 2016-02-22 18:06:45 UTC
Depends on what you are shooting at.
Mysa
EVIL PLANKTON
#10 - 2016-02-22 18:49:36 UTC
Void for Battlecruisers and above
Fed Anti for Crusiers, dessys, frigates+drones
Cometopappa
Doomheim
#11 - 2016-02-22 22:47:42 UTC
ChromeStriker wrote:
because if you web say.. a cruiser... and it has its own web... it could still be moving faster than you lol... or at least you could be killing stuff fast enough that you dont have time to get any closer.. at which case longer range ammo might still be more efficient.

edit.. Or at least you might not be closing on your target that quickly lol


My targets will be all double (or triple mostly) 90% webbed so it's doubtful.
Cometopappa
Doomheim
#12 - 2016-02-22 22:50:59 UTC
Mysa wrote:
Void for Battlecruisers and above
Fed Anti for Crusiers, dessys, frigates+drones


What if my fleet composition always has 2-3x 50% sig radius increase target painters and triple 90% webs. Forget antimatter and use void?
W0lf Crendraven
The Tuskers
The Tuskers Co.
#13 - 2016-02-23 02:26:29 UTC  |  Edited by: W0lf Crendraven
If you talk about at 0 dont mention 14km, otherwise, if you know how to fly use void, if you suck use AM (i.e if you know how to lower transversal use void).
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#14 - 2016-02-23 09:51:29 UTC
So your asking... if your sat at ZERO on a target ... with 2-3 90% webs applied... and 2-3 Bonused TPs... should you use Void or Anti...

WHY ARE YOU EVEN ASKING THE QUESTION!!!!!????

No Worries

Cometopappa
Doomheim
#15 - 2016-02-23 11:03:25 UTC  |  Edited by: Cometopappa
W0lf Crendraven wrote:
If you talk about at 0 dont mention 14km, otherwise, if you know how to fly use void, if you suck use AM (i.e if you know how to lower transversal use void).


I was just stating that I have 14km webs 90% (18km with boosts). The point was that I will likely be able to get to 0km from my target, who will be mostly immobile.
Tarojan
Tarojan Corporation
#16 - 2016-02-23 12:36:45 UTC
Cometopappa wrote:
W0lf Crendraven wrote:
If you talk about at 0 dont mention 14km, otherwise, if you know how to fly use void, if you suck use AM (i.e if you know how to lower transversal use void).


I was just stating that I have 14km webs 90% (18km with boosts). The point was that I will likely be able to get to 0km from my target, who will be mostly immobile.


Except you lose yr mwd when they scram you and turn yours off and then they web you as you web them. grats you are now 3km off them and very slowly being kited by said frig/crusier. What are you planning on hitting that wont have a scram/web? a procurer? in which case who cares if your using lead ammo cos its dead anyhow!!?

Honestly your question has been asked and answred and now your just arguing for the sake of it.

Will gank for food

Cometopappa
Doomheim
#17 - 2016-02-23 15:40:41 UTC  |  Edited by: Cometopappa
Tarojan wrote:
Cometopappa wrote:
W0lf Crendraven wrote:
If you talk about at 0 dont mention 14km, otherwise, if you know how to fly use void, if you suck use AM (i.e if you know how to lower transversal use void).


I was just stating that I have 14km webs 90% (18km with boosts). The point was that I will likely be able to get to 0km from my target, who will be mostly immobile.


Except you lose yr mwd when they scram you and turn yours off and then they web you as you web them. grats you are now 3km off them and very slowly being kited by said frig/crusier. What are you planning on hitting that wont have a scram/web? a procurer? in which case who cares if your using lead ammo cos its dead anyhow!!?

Honestly your question has been asked and answred and now your just arguing for the sake of it.


If i'm webbed 3km from them they are very much going to take a face full of 1800 dps. Optimal with T2 neutrons is near enough 7km. Kite me at 3km? Just how short range do you think large blasters are?

Even if I was alone, best case scenario is web/scramble me at 13km, in which case I've got them web/scrambled too. I'm still able to hit them at least 50% of the time whilst i edge closer because I have them double 90% webbed so I am still gaining on them. Then there's the null I can switch to increase range significantly in case someone does manage to get me into a spot.

I also don't hunt alone, so most of that is irrelelvant. We use three or more vindicators together in a pack.
Telvar
Zoldyck Solutions
OnlyHoles
#18 - 2016-02-24 01:13:56 UTC
So let me get this right, there are 3 or more of you flying vindicators & none of you have a clue on what ammo to use?

Just a hint that you should not be fitting a scram on a vindicator with 2 x fed navy webs as they overheat to 18km & you want them to activate their mwd.

My advice is get a thorax & when you can fly it, get a brutix (rinse & repeat until you know how to fly a BS)
Jacob Holland
Weyland-Vulcan Industries
#19 - 2016-02-24 08:24:36 UTC
Cometopappa wrote:
I was just stating that I have 14km webs 90% (18km with boosts). The point was that I will likely be able to get to 0km from my target, who will be mostly immobile.

With that sort of range control the majority of the issues you're likely to have with tracking will be from yourself...
But at 0km it doesn't take very much at all on the part of the target to cause you issues - even at 250m it only takes about 17m/s in the right direction to beat your Void tracking, something which is almost viable for battlecruisers (without prop mod) under a single 90% web...
Cometopappa
Doomheim
#20 - 2016-02-24 14:23:57 UTC  |  Edited by: Cometopappa
Telvar wrote:
So let me get this right, there are 3 or more of you flying vindicators & none of you have a clue on what ammo to use?

Just a hint that you should not be fitting a scram on a vindicator with 2 x fed navy webs as they overheat to 18km & you want them to activate their mwd.

My advice is get a thorax & when you can fly it, get a brutix (rinse & repeat until you know how to fly a BS)


Without a scram how am I going to stop my target from activating a MJD? My last targets used them constantly and a scram was required.
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