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2015 killboard analysis of 37 (top) alliances, removing inflation

Author
Frostys Virpio
State War Academy
Caldari State
#41 - 2016-02-15 16:09:09 UTC
Hey guys, last night, I became an even more terrible PvPer when getting inista popped off the Jita undock. I know it was stupid but the real end result is how bad I have become by adding 100+ million to my already red ratio.
Mara Pahrdi
The Order of Anoyia
#42 - 2016-02-15 22:19:29 UTC
+1 to GG for an entertaining thread.

Remove standings and insurance.

Gevlon Goblin
Science and Trade Institute
Caldari State
#43 - 2016-02-16 17:41:40 UTC
Update: added renters, Southern alliances and Verge of Collapse. The renters had surprisingly low losses, it seems no group focused on them. Verge is a monster: 83 men alliance had more de-inflated kills than 5000 men SMA. And much less losses of course.

My blog: greedygoblin.blogspot.com

Gevlon Goblin
Science and Trade Institute
Caldari State
#44 - 2016-02-18 02:58:26 UTC
Update: added rats killed for alliances that had Sov in 2015. The result is that the renters and some Southern Russians killed stupid amount of rats compared to their losses: http://greedygoblin.blogspot.hu/2016/02/the-imperium-is-safest-place-to-rat.html

My blog: greedygoblin.blogspot.com

Rain6637
GoonWaffe
Goonswarm Federation
#45 - 2016-02-18 03:18:56 UTC
Gevlon I think what you want is a killboard that records stats the way you describe. It's a more accurate system, you're right.

Any plans to start a proper killboard like that?
Gevlon Goblin
Science and Trade Institute
Caldari State
#46 - 2016-02-19 19:18:04 UTC
It's impossible, because it's not enough to just code and host a killboard (enormous work), but you need API keys from players to have data. Do you have any idea how to get those?

My blog: greedygoblin.blogspot.com

Shallanna Yassavi
qwertz corp
#47 - 2016-02-19 22:13:07 UTC
Gevlon Goblin wrote:
ArmyOfMe wrote:
Ganking haulers is elite pvp amirite?

No, but "elite PvP" is totally irrelevant in EVE. If you want to win in a fair fight by superior skill, you are playing the wrong game.
EVE is a strategy game, played with and for resources. A player who can catch an expensive hauler causes much more damage to the enemy than the "elite PvP-er" who kills hundreds of enemy frigs and T1 cruisers.


Or: setting up to pounce is at least half the skill. Small fights between approximately matched ships teach you things about how real fights work, how real players will react when you start taking shots at them, and how to react. Or how to react when someone surprises you and accidentally leaves you a way out.

A signature :o

Lucas Kell
Solitude Trading
S.N.O.T.
#48 - 2016-02-20 11:02:25 UTC
Gevlon Goblin wrote:
It's impossible, because it's not enough to just code and host a killboard (enormous work), but you need API keys from players to have data. Do you have any idea how to get those?
You don;t actually. Zkb provide an API, so you could just build a kb that recalculates their data automatically. Plus hopefully CCP will be spitting all kills out on crest before too long.

You'll still have the problem though that without the context of each and every kill, it will be impossible to accurately (or even remotely in the ballpark) convert raw numbers into player skill.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Gevlon Goblin
Science and Trade Institute
Caldari State
#49 - 2016-02-21 08:12:01 UTC
Lucas Kell wrote:
You'll still have the problem though that without the context of each and every kill, it will be impossible to accurately (or even remotely in the ballpark) convert raw numbers into player skill.

You still insist on "skill", despite it's irrelevant in EVE. Let me give an obvious example: AFK cloaking. This needs literally zero skill, yet can defeat dozens of ratters and miners. Killboards shows how good you are in destroying enemy assets.

My blog: greedygoblin.blogspot.com

Lucas Kell
Solitude Trading
S.N.O.T.
#50 - 2016-02-21 08:37:21 UTC
Gevlon Goblin wrote:
Lucas Kell wrote:
You'll still have the problem though that without the context of each and every kill, it will be impossible to accurately (or even remotely in the ballpark) convert raw numbers into player skill.

You still insist on "skill", despite it's irrelevant in EVE. Let me give an obvious example: AFK cloaking. This needs literally zero skill, yet can defeat dozens of ratters and miners. Killboards shows how good you are in destroying enemy assets.
But they don't. Killboards show you how good you are at increasing killboard stats, that is all. You can kill dumb ratters till the cows come home and get trillions on the killboard, and yet the guy that drops a single strategic asset is automatically better at destroying the enemy.

The thing is, you're not a dumb guy, so I think you know this. I think you know that the only reason you put so much focus on killboard numbers is because that's the only thing moa are good at so it makes you feel like you're backing the right horse. Unfortunately no matter how many ratters they kill they'll never win doing it, all they do is raise the average skill level of the players in our group by weeding out the week.

If moa ceased to exist and the next group you picked weren't hunting ratters, and were good at taking down moons, or temporarily flipping stations or sov, those would suddenly become the metrics by which everything should be measured and killboard stats would become irrelevant. This is why stats you produce are meaningless, because they are cherry picked and analysed in a way that supports you. Real statistics don't need to be pushed or manipulated into conclusions, they speak them loudly on their own.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Rain6637
GoonWaffe
Goonswarm Federation
#51 - 2016-02-21 08:44:23 UTC
Sometimes I wonder if Gevlon is actually Aryth secretly paying for content for us.
Cixi
#52 - 2016-02-21 09:48:19 UTC  |  Edited by: Cixi
tbh the killboard analysis are boring, and near useless to someone who read your blog as a trader...
Rain6637
GoonWaffe
Goonswarm Federation
#53 - 2016-02-21 10:04:18 UTC
It does seem like an idea born of the desire to pay people less for killmails.
Gevlon Goblin
Science and Trade Institute
Caldari State
#54 - 2016-02-22 08:31:30 UTC
Rain6637 wrote:
Sometimes I wonder if Gevlon is actually Aryth secretly paying for content for us.

Posing as someone's alt is against the TOS

My blog: greedygoblin.blogspot.com

Neuntausend
Republic Military School
Minmatar Republic
#55 - 2016-02-22 09:24:52 UTC
Gevlon Goblin wrote:
Rain6637 wrote:
Sometimes I wonder if Gevlon is actually Aryth secretly paying for content for us.

Posing as someone's alt is against the TOS


Unless you are.
Lucas Kell
Solitude Trading
S.N.O.T.
#56 - 2016-02-22 11:28:25 UTC
Gevlon Goblin wrote:
Rain6637 wrote:
Sometimes I wonder if Gevlon is actually Aryth secretly paying for content for us.

Posing as someone's alt is against the TOS
Good thing noone is posing as anyone's alt. I have it on good authority (i.e. straight from CCP) though that claiming that someone else is some other persons alt is not against the EULA/TOS, so be quiet Aryth.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

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