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Watchlist will only show online status if pilots add each other #EVENT

Author
Iria Ahrens
Space Perverts and Forum Pirates
#81 - 2016-02-21 17:56:20 UTC
So enter third party tools that correlate dscan info from thousands of capsulers....oh wait!
So enter third party tools that correlate local char lists from thousands of capsulers...

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Mara Pahrdi
The Order of Anoyia
#82 - 2016-02-21 18:02:49 UTC
Torn on this one,

I do see the implications for hunting.

On the other side, I'm now forced to switch through voice comms to see if someone is online or not. And if I don't find someone there (they might be as reluctant as I am in this regard), I'd have to login to pilots where I'm comfortable to share that information myself, just to find out whether someone might be online.

It basically means, that I'll have to use mail a lot more often than now, just to get into contact with someone. I'm not really fond of writing mails, not knowing if they are going to be read in time or a month after it's too late.

Looks like there's going to be a lot of wasted time just in finding out if someone is / gets online or not. Overall I'd say, that my game experience is going to suffer from this.

Remove standings and insurance.

Kaivar Lancer
Doomheim
#83 - 2016-02-21 18:39:41 UTC
Watchlist = bad, but local = good? With local, I gain "free intel" on nearby targets I can gank. So OP! Better ban that too, CCP.
Cixi
#84 - 2016-02-21 18:48:21 UTC
Kaivar Lancer wrote:
Watchlist = bad, but local = good? With local, I gain "free intel" on nearby targets I can gank. So OP! Better ban that too, CCP.


This is limited intel, you have to be in the system to get it. Watchlist was unlimited intel about everyone in the galaxy.
May Arethusa
Junction Systems
#85 - 2016-02-21 18:49:31 UTC
Shift the removed functionality to Observation Arrays, everyone is happy.
Kaivar Lancer
Doomheim
#86 - 2016-02-21 18:56:35 UTC
Cixi wrote:
Kaivar Lancer wrote:
Watchlist = bad, but local = good? With local, I gain "free intel" on nearby targets I can gank. So OP! Better ban that too, CCP.


This is limited intel, you have to be in the system to get it. Watchlist was unlimited intel about everyone in the galaxy.


I disagree. Local provides free, perfect, riskless intel across an entire system. I can be station-docked and know how many pilots are outside, without undocking and putting myself in danger. It is ridiculously overpowered. If watchlists are to be scrapped, then so should local.
Drago Shouna
Doomheim
#87 - 2016-02-21 19:24:39 UTC
lilol' me wrote:
great for cap pilotst. be interesting to see how this afffects rekking crew.

but tbh i used it just when i needed to contact people and not have to.constantly keep trying to convo so a bit of a loss there it was a good feature for that, but im sure ill cope

whikst your at it can we have another colour that represents AFK status we can set.


I was at the live presentation with a couple of guys from rekking crew..

They had a simple answer...

"We'll adapt"

Solecist Project...." They refuse to play by the rules and laws of the game and use it as excuse ..." " They don't care about how you play as long as they get to play how they want."

Welcome to EVE.

Zurin Arctus
Trauma Ward
#88 - 2016-02-21 21:49:39 UTC  |  Edited by: Zurin Arctus
Yay, more buffs for supercaps at the expense of everybody else.
Droidster
Center for Advanced Studies
Gallente Federation
#89 - 2016-02-21 22:26:32 UTC
Zurin Arctus wrote:
Yay, more buffs for supercaps at the expense of everybody else.


Yeah, with this change there is more than a whiff of CCP insiders trying to protect their Harley Davidsons from getting blobbed.

Oh noes, some subscribers ganked my titan because they knew when I logged on, cry to momma.
Judas Lonestar
Stryker Industries
Stryker Group
#90 - 2016-02-21 22:44:08 UTC
And CCP is also removing local as well?

Thought not. Anything to make the game safer. Roll
Rowells
Blackwater USA Inc.
Pandemic Horde
#91 - 2016-02-21 23:19:03 UTC
Drago Shouna wrote:
lilol' me wrote:
great for cap pilotst. be interesting to see how this afffects rekking crew.

but tbh i used it just when i needed to contact people and not have to.constantly keep trying to convo so a bit of a loss there it was a good feature for that, but im sure ill cope

whikst your at it can we have another colour that represents AFK status we can set.


I was at the live presentation with a couple of guys from rekking crew..

They had a simple answer...

"We'll adapt"

Take notes kids
Savnire Jacitu
Undead Retirement Crypt
#92 - 2016-02-22 01:26:38 UTC  |  Edited by: Savnire Jacitu
New feature, your screen is now black. Before, seeing other ships gave you free intel.

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#93 - 2016-02-22 02:03:42 UTC
Masao Kurata wrote:
Thank you for reaffirming my decision to leave. Watchlists aren't just for supers, and space is too big to hunt people without in game tools.

While I support this change I also agree that tools need to be introduced to make finding and tracking targets worthwhile. The watchlist was semi-useful as a way of tracking however it was buggy (number of hours I wasted looking for someone watchlist said was online but who wasnt is crazy) and exploitable (you could appear offline when you were online deliberately).

Something Ive been begging for for years is a suite of skill based bounty hunting tools and or modules / ships (Astero would be great) that allows reliable but not 100% abilty to track down and hunt a specific target.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

FloppieTheBanjoClown
Arcana Imperii Ltd.
#94 - 2016-02-22 02:20:54 UTC  |  Edited by: FloppieTheBanjoClown
As a mercenary, this is terrible.

I get that watchlisting cap pilots was easymode intel that needs to be made more difficult, but killing the watchlist entirely (which opt-in does) completely wrecks certain lines of work.

I'd suggest allowing watchlisting of parties you have a "legitimate" interest in, such as killrights or declared warfare.

edit: this is a classic example of fixing a problem for one group of players without considering the impact on the rest of the player base.

Founding member of the Belligerent Undesirables movement.

Rain6637
GoonWaffe
Goonswarm Federation
#95 - 2016-02-22 03:29:02 UTC
Allowing watchlisting for wardecs adds a reason for wormholers to bother wardecing each other. +1

The only issue I take with adding that as a wardec service is the meta nature of login status. If you're okay with that I am too.
Rain6637
GoonWaffe
Goonswarm Federation
#96 - 2016-02-22 03:31:33 UTC
Scratch that, add it to the NES as an AUR consumable item. "Clairvoyance Injectors"
Rain6637
GoonWaffe
Goonswarm Federation
#97 - 2016-02-22 03:32:23 UTC
Caleb Seremshur
Commando Guri
Guristas Pirates
#98 - 2016-02-22 05:05:08 UTC
FloppieTheBanjoClown wrote:
As a mercenary, this is terrible.

I get that watchlisting cap pilots was easymode intel that needs to be made more difficult, but killing the watchlist entirely (which opt-in does) completely wrecks certain lines of work.

I'd suggest allowing watchlisting of parties you have a "legitimate" interest in, such as killrights or declared warfare.

edit: this is a classic example of fixing a problem for one group of players without considering the impact on the rest of the player base.


Complaints like this make it fairly evident who the real predators are, and who are the guys just looking for fish in a barrel.

If you want to propose some kind of mechanic where certain Persons Of Interest can be tracked for a fee then so be it but it needs to be short lived and have the cost scale upwards in an appropriate manner. You should not be able to just watchlist people willynilly because you found some random space object they own somewhere.

It also comes back to a complaint I made a long long time ago about a similar thing. I don't put my name on the side of my car why would my depot have my name on it?
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#99 - 2016-02-22 05:26:08 UTC
Caleb Seremshur wrote:
FloppieTheBanjoClown wrote:
As a mercenary, this is terrible.

I get that watchlisting cap pilots was easymode intel that needs to be made more difficult, but killing the watchlist entirely (which opt-in does) completely wrecks certain lines of work.

I'd suggest allowing watchlisting of parties you have a "legitimate" interest in, such as killrights or declared warfare.

edit: this is a classic example of fixing a problem for one group of players without considering the impact on the rest of the player base.


Complaints like this make it fairly evident who the real predators are, and who are the guys just looking for fish in a barrel.

If you want to propose some kind of mechanic where certain Persons Of Interest can be tracked for a fee then so be it but it needs to be short lived and have the cost scale upwards in an appropriate manner. You should not be able to just watchlist people willynilly because you found some random space object they own somewhere.

It also comes back to a complaint I made a long long time ago about a similar thing. I don't put my name on the side of my car why would my depot have my name on it?

On the contrary shooting fish in a barrel is sitting on a stargate popping random newbs (because anyone whos not a newb can evade a gatecamp). Hunting specific targets takes an enormous amount of work, rather than popping 10 to 50 an hour gatecamping you would be lucky to find and kill 10 a day since 1) they have advance warning usually 2) they would have you in their own address book 3) You are the mobile one meaning youre entering system to catch them rather than theyre entering system on their way somewhere solo.

Plus its much cooler, like a lion roaming and hunting instead of like a crocodile hiding in a pool killing whatever dares to put its neck out.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Caleb Seremshur
Commando Guri
Guristas Pirates
#100 - 2016-02-22 06:56:24 UTC
Wut.