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Loss of History and Citadels

Author
DaReaper
Net 7
Cannon.Fodder
#21 - 2016-02-19 23:19:10 UTC
ccp might gives us tools to make our own monuments

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Nevyn Auscent
Broke Sauce
#22 - 2016-02-19 23:39:15 UTC
Jenn aSide wrote:

If CCP will let me (or anyone else) in some way place in game monuments (with approval, like logos maybe?) to commemorate important things in places where they won't if they don't have the time, I'd be happy to help if it will lesson some of the strain on whatever team this impacts (the team that handles lore maybe?).

I don't see why the idea of a small write up in some places , or a beacon is such a big deal. Again, no one is asking for a halt to any development, just perhaps a small token towards memorable events and people. Like I said, I know that means nothing to you, but it does to others.

You could always put a Citadel up in the same place and name it appropriately.
Just you know, a stray thought there and all.
TigerXtrm
KarmaFleet
Goonswarm Federation
#23 - 2016-02-20 00:04:56 UTC
From the moment all functionality has been taken over by new structures all outposts should become permanently vulnerable to attack. The owners can choose to defend them and repair them if they get damaged, but if they are destroyed they are gone forever. In their place will then appear a wreck of the old outpost that will serve as a permanent monument to olden times.

At the very least a beacon or something but I kinda agree with the OP, outposts have been long thing of EVE history. Once they disappear, they should go in style.

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Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#24 - 2016-02-20 03:53:33 UTC
stg slate wrote:
Jenn aSide wrote:

More history to be forgotten as soon as the next new thing comes alone? That sounds like a lesson in futility to me.

Preserving (in some fashion) the history of the game and maintaining links to it's awesome past isn't nostalgia, it's proof the EVE is a living thing that has touched the lives of hundreds of thousands of real people.


It's... a game. Are you high?

1000x more people in this world have played Euchre than EVE. We don't have monuments to Euchre IRL because that would be ridiculously stupid. We also don't talk about how Euchre 'touched the lives of millions of people'.



So youre talking about a game with a few players. It doesnt matter than millions have played the same game what matters is that they didnt ALL play with each other nor did their games affect the outcome of anyone elses games like Eve does. Eve WoW which has millions of users doesnt affect each other in any meaningful way you can play on different shards forever and never meet or know or be affected by anyone else unlike Eve. That is the difference why theres no monuments to these games in these ways.


My last big bucket list goal in Eve was to solo build an outpost. As to leave a record of my 12 years in this game when I left that would remain permanently in the game. That I could point at and say I did that and itd last forever as record of me playing other than 12 years worth of credit card statements. Now that that is gone the last thing I wanted to leave in this game permanently is gone to and Im greatly disappointed that CCP killed that dream for me. As atm there is NOTHING permanent left thats great or grand to accomplish at all.

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Conrad Makbure
Center for Advanced Studies
Gallente Federation
#25 - 2016-02-20 12:52:10 UTC
stg slate wrote:
vr0p wrote:
I'm sure this must have been discussed but I can't find any trace of it...

From what I understand, outposts will be phased out over the year as the citadel system solidifies. But what about the history associated with some of these places that have stood for years? And some of them stand as monuments to players who have lost their lives, or represent colossal struggles and devious schemes. It just seems like the history that players have created is about to have a chapter erased...


The last thing we need to do is impede game changes because someone feels nostalgic.



Yup, out with the old, in with the new.
Mr Mieyli
Doomheim
#26 - 2016-02-20 13:20:56 UTC  |  Edited by: Mr Mieyli
vr0p wrote:
I'm not saying that outposts must be preserved, but perhaps some acknowledgement of notable ones via monuments or lore writeups or artwork or something.


Why couldn't emotionally significant towers become permanantly offlined indestructible monuments? That way history is preserved but the game can move on. Although who would decide what classes as emotionally significant I do not know.

This post brought to you by CCP's alpha forum alt initiative. Playing the eve forums has never come cheaper.

Nevyn Auscent
Broke Sauce
#27 - 2016-02-20 13:54:20 UTC
Mr Mieyli wrote:

Why couldn't emotionally significant towers become permanantly offlined indestructible monuments? That way history is preserved but the game can move on. Although who would decide what classes as emotionally significant I do not know.

And who decides how long an 'emotionally significant tower/outpost' needs to have existed before it gets a permanent monument also. Why should players who started before a magic date get to have permanent monuments while players after a certain date don't.

All these emotionally significant things are also enshrined in the lore & history of the wiki's including the official wiki, and in the news articles on many gaming websites, as well as in stories passed down from player to player.
There is no need for permanent monuments of everything a player believes is significant. If CCP want to establish a monument to some kind of record shattering event, like the number of titan wrecks they put in place, that is interesting since it shattered a CCP record massively, but a monument just for a players emotions should be kept in place by players, ala build a citadel & rebuild it as needed.
May Arethusa
Junction Systems
#28 - 2016-02-20 14:18:03 UTC
vr0p wrote:
I'm sure this must have been discussed but I can't find any trace of it...

From what I understand, outposts will be phased out over the year as the citadel system solidifies. But what about the history associated with some of these places that have stood for years? And some of them stand as monuments to players who have lost their lives, or represent colossal struggles and devious schemes. It just seems like the history that players have created is about to have a chapter erased...


If it's such a big deal, make the effort to commemorate them yourself. These monuments already exist within the current mechanics, and if they mean enough to someone they will continue to exist under the new mechanics. That's how EVE works in case you'd forgotten. Pour concrete into a sandbox and you ruin the sandbox.

As for player-built monuments, not a terrible idea assuming you're fine with them being destructible. Maybe people will be motivated to actually defend things if they have meaning.
Neuntausend
Republic Military School
Minmatar Republic
#29 - 2016-02-20 16:13:51 UTC  |  Edited by: Neuntausend
stg slate wrote:
It's... a game. Are you high?

1000x more people in this world have played Euchre than EVE. We don't have monuments to Euchre IRL because that would be ridiculously stupid. We also don't talk about how Euchre 'touched the lives of millions of people'.


That's because Euchre didn't, really. People don't spend several hours every day for years playing Euchre together with thousands of other players in a round that lasts for 13 years and it doesn't typically form social groups and friendships like Eve does. A round of Euchre lasts a few minutes, maybe an evening if you play several hands and involves 3 guys you are either already friends with or you just met in a pub and will never meet again. You win some, you lose some, it doesn't matter, you are probably drunk anyway.

So - the comparison doesn't hold up, really.

However - I couldn't care less about outposts. If players want to remember their old outpost, they can just put up an XL Citadel and call it whatever silly name the outpost had.

If it's so important to people, it's up to them to make sure Eve history will not be forgotten. CCP can't just put up a beacon or permanent wreck up for everything that mattered to someone in the game, lest they want to turn it into Kessler Syndrome Online.
Ibutho Inkosi
Doomheim
#30 - 2016-02-20 18:44:55 UTC
EVE is about...whatever some random player comes on the forum and claims it's about. EVE is about:

ICE CREAM CONES IN A BLIZZARD!!

As long as the tale of the hunt is told by the hunter, and not the lion, it will favor the hunter.

Iria Ahrens
Space Perverts and Forum Pirates
#31 - 2016-02-20 19:32:52 UTC
Ibutho Inkosi wrote:
EVE is about...whatever some random player comes on the forum and claims it's about. EVE is about:

ICE CREAM CONES IN A BLIZZARD!!


As long as they are dipped in chocolate and have sprinkles.

It's just not real ice-cream without the sprinkles.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Osmonde Jr
Mission Running Slaves
#32 - 2016-02-20 20:50:37 UTC
I find this to be silly and would be a waste of resources when these monuments won't have any meaning when the people that knows about it leaves or forgets. If you really want some thing to be remembered, do what countless people has done before and create a youtube video talking about the significance. If you are uncomfortable doing a youtube video then do a write up.

Also there is someone doing a write up of significant events in Eve so you might want to check if the monument you had in question is even worth bugging CCP about.
vr0p
Non-Aligned Stellar Trading
#33 - 2016-02-20 21:06:59 UTC
The general consensus seems to be against preservation of player events, and not just slightly against it but angrily opposed to it, so I think I will just drop the subject. Seeyou in space o/
Linus Gorp
Ministry of Propaganda and Morale
#34 - 2016-02-20 23:48:59 UTC
Tau Cabalander wrote:
vr0p wrote:
I'm sure this must have been discussed but I can't find any trace of it...

From what I understand, outposts will be phased out over the year as the citadel system solidifies. But what about the history associated with some of these places that have stood for years? And some of them stand as monuments to players who have lost their lives, or represent colossal struggles and devious schemes. It just seems like the history that players have created is about to have a chapter erased...

Do you know what the abandoned station in Isanamo commemorates?

It was created specifically for a lore event. Had something to do with Jove if my memory serves me right. But it happened so long ago that literally nobody can answer it anymore.. I tried to find information about it and there *should* be something about it in the EVE lore books, but this appears to be one of those things that have simply vanished and are never to be found again.

Oh well, perhaps I'll have a flashback someday and will remember.

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Chopper Rollins
hahahlolspycorp
#35 - 2016-02-20 23:49:17 UTC
Neuntausend wrote:


That's because Euchre didn't, really. People don't spend several hours every day for years playing Euchre together with thousands of other players in a round that lasts for 13 years and it doesn't typically form social groups and friendships like Eve does. A round of Euchre lasts a few minutes, maybe an evening if you play several hands and involves 3 guys you are either already friends with or you just met in a pub and will never meet again. You win some, you lose some, it doesn't matter, you are probably drunk anyway.


That's your associatiative picture of Euchre. When i think of Euchre i think of country people stuck inside by the weather, before screens and buttons.
If people wanted monuments to every last thing they considered monumentally important, the server would fry from the speckling of useless structures all over the cluster. A corp's first/only tower, an alliance's historic station.
Forget that, i look forward to the day everything is made by players and destructible.
You want a memento, take a screenshot.



Goggles. Making me look good. Making you look good.

Neuntausend
Republic Military School
Minmatar Republic
#36 - 2016-02-21 01:51:51 UTC
Chopper Rollins wrote:
If people wanted monuments to every last thing they considered monumentally important, the server would fry from the speckling of useless structures all over the cluster. A corp's first/only tower, an alliance's historic station.
Forget that, i look forward to the day everything is made by players and destructible.
You want a memento, take a screenshot.


I do not disagree.

Neuntausend wrote:
If it's so important to people, it's up to them to make sure Eve history will not be forgotten. CCP can't just put up a beacon or permanent wreck up for everything that mattered to someone in the game, lest they want to turn it into Kessler Syndrome Online.


I also prefer Skat to Euchre.
Ilany
Nightingale Enterprises
#37 - 2016-02-21 21:07:20 UTC
Eternus8lux8lucis wrote:
... Now that that is gone the last thing I wanted to leave in this game permanently is gone to and Im greatly disappointed that CCP killed that dream for me. As atm there is NOTHING permanent left thats great or grand to accomplish at all.


Indeed. There is nothing worth fighting for in EVE, nothing worth striving for, just the tiresome grind of making isk to destroy stuff (or to be destroyed). The cycle gets boring, even for the most sociopathic individual, and it gets harder and harder to justify the time and money.

If I go to the beach and build a sandcastle I would expect it to get knocked down or washed away by the tide, but I don't pay for the pleasure or invest months of effort in it. I think CCP have taken the whole 'sandbox' idea a little bit too literally, which is why EVE never seems to evolve or appeal to many people.

I think EVE could be so much more if CCP paid more attention to issues like this. Achievements and legacies are important.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#38 - 2016-02-22 05:33:22 UTC
Just throw up a citadel wherever you want to see a monument. Given the ridiculous grind required to remove them, I expect they'll stand long after the servers are dust.

Founding member of the Belligerent Undesirables movement.

Razefummel
Unknown Dimension
#39 - 2016-03-25 01:26:29 UTC
Well, in that german language Forum were this:

https://forums.eveonline.com/default.aspx?g=posts&t=457283&find=unread


To make it short, i want the Outposts to be just an warpable Site like "The Bonfire" or some like that.
In it, just that Outpost where is in that Info listed who builded it, who owned it and whitch Names it had in its active career.

Nothing more, nothing less.

Just an visitable Object. no docking, no NPC´s ... nothing like that...

250.000 Skillpunkte gratis zum Start:

Buddyinvite

Unknown Dimension Forum

Terranid Meester
Tactical Assault and Recon Unit
#40 - 2016-03-27 21:20:10 UTC
I expect all the current outposts will be turned into citadels of some kind, probably the large ones.
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