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What is your opinion on Star Citizen?

First post
Author
DaReaper
Net 7
Cannon.Fodder
#121 - 2016-02-03 19:29:15 UTC
It will go down as the biggest failure/flop in gaming history. When all is said and done, there will be chapter sin history books about how not to make a video game.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Aemilia Dianus
Ascendance Rising
Ascendance..
#122 - 2016-02-03 19:46:37 UTC
Lasisha Mishi wrote:
Star Citizen....
Either the best legal scam of all time, which EVE players will be jealous of for not doing it themselves. Myself included.

The biggest let down/waste of money.

or the future of gaming.

My money's on the let down part because visuals alone don't carry a game. Gameplay, amount of content, and stability do.


SC has not only showcased visuals or how good its graphics are. I daresay some of the texturework in it is rather subpar. You can actually fly ships already and the gameplay doesnt seem half bad. Its actually rather enjoyable. They recently released a Version of the alpha in which you get to walk around a spaceport and see a bit of what is to come and that seems good enough.

What people should be scared of is the possibility of Chris Roberts running with the money. Im not saying that he is going to do that but the fear is there nonetheless.

What I consider utterly absurd With SC is their sale of Concepts. You can buy the concept of a ship for more than 5000€ With the promise that when (IF) the game releases they will get that ship. And People have bought that stuff. The very idea makes my head ache.
Hani Tian
Brutor Tribe
Minmatar Republic
#123 - 2016-02-04 00:16:50 UTC
Basically... Great if it delivers, bad if it flops.
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#124 - 2016-02-04 07:09:09 UTC
Are we talking about the same game here from now on? There will be two it seems, as if Roberts want to maximize the profits. One game will be storyline driven Squadron 42 scripted all the way to hell and back and the other one an "ultimate space sim" Star Citizen of disputable quality.
Jenn aSide
Worthless Carebears
The Initiative.
#125 - 2016-02-04 15:55:06 UTC
Lasisha Mishi wrote:
Gameplay, amount of content, and stability do.


All good things. I think there is another aspect that people miss sometimes. Focus. That's the ting that seems lacking with CR/Cloud Imperium's operation here.

Focus is important, more important than people give credit to. It's why the games that focus on a narrower set of goals and gameplay (like the current MOBA crazy, World of Tanks, World of Warships, LoL and such) tend to do better than games that try to do everything and please everyone.

Chris Roberts strikes me as a 'Dreamer' type. Dreamers are great and all, but they tend to not be very pragmatic in their approach to things,. They think 'anything is possible' and end up flying off in so many directions at once that nothing ever gets done. People like that are the embodiment of the low attention span lol. And they are the norm in both Hollywood and the game industry, hell, I'd even say all 'creative' endeavors.


Captain Tardbar
Deep Core Mining Inc.
Caldari State
#126 - 2016-02-04 17:55:34 UTC
One more day till free flight week ends. Try it now so you can have real life impressions to back up your negative attitudes.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

DaReaper
Net 7
Cannon.Fodder
#127 - 2016-02-04 18:00:05 UTC
Roberts can make good games, its been proven. But he needs someone breathing down his neck to do it. This is why SC will fail. Chris has no idea about scope or time management, esp when no one is breathing down his neck, and you have hundreds of guys ready to throw all there paychecks at him. He ha sno sense of urgency, and the kool aid drinker backers don;t seem to care. no one cares that he squandered a year of backer money for Star Marine, then off handily said 'yea we are not doing it that way, its already here' Thats what bothers me.

The hype is insane, a lot of supporters don;t seem to care what happens to there money, and CR has ZERO skills that are needed to actually finish a product. Its a combination waiting for disaster, except this time, no publisher is going to swoop in, gut 90% of his crap, and release a good game.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#128 - 2016-02-04 23:13:10 UTC  |  Edited by: Nana Skalski
If you are "converted" by falling into backing, the last thing you would do is to panic, when CIG still sells stuff and allow for backing, people would even want to throw more, so the previous amount would not go to waste in the future. The game is not released and will be not released in a long time because of this. Lol

EVE was a lot of like that for many people before incarna when they had noticable growth in player numbers. They promised a lot, but after few years of undelivery, people rather know that you should rather play and pay for the game for what it is now, than what it will be one day, to avoid disappointment.

And as for this EVE "future vision", I dont await it in anticipation. I dont plan to have a citadel, I will do what I like to do now. And as you can see, I already have my sandcastle (in the signature).
Indahmawar Fazmarai
#129 - 2016-02-04 23:26:42 UTC
DaReaper wrote:
Roberts can make good games, its been proven. But he needs someone breathing down his neck to do it. This is why SC will fail. Chris has no idea about scope or time management, esp when no one is breathing down his neck, and you have hundreds of guys ready to throw all there paychecks at him. He ha sno sense of urgency, and the kool aid drinker backers don;t seem to care. no one cares that he squandered a year of backer money for Star Marine, then off handily said 'yea we are not doing it that way, its already here' Thats what bothers me.

The hype is insane, a lot of supporters don;t seem to care what happens to there money, and CR has ZERO skills that are needed to actually finish a product. Its a combination waiting for disaster, except this time, no publisher is going to swoop in, gut 90% of his crap, and release a good game.


Art is limitation; the essence of every picture is the frame ― G.K. Chesterton.

Now that they're running out of money, probably CR and his unfortunate team will deliver their best... What?
DaReaper
Net 7
Cannon.Fodder
#130 - 2016-02-05 17:55:49 UTC
Indahmawar Fazmarai wrote:
DaReaper wrote:
Roberts can make good games, its been proven. But he needs someone breathing down his neck to do it. This is why SC will fail. Chris has no idea about scope or time management, esp when no one is breathing down his neck, and you have hundreds of guys ready to throw all there paychecks at him. He ha sno sense of urgency, and the kool aid drinker backers don;t seem to care. no one cares that he squandered a year of backer money for Star Marine, then off handily said 'yea we are not doing it that way, its already here' Thats what bothers me.

The hype is insane, a lot of supporters don;t seem to care what happens to there money, and CR has ZERO skills that are needed to actually finish a product. Its a combination waiting for disaster, except this time, no publisher is going to swoop in, gut 90% of his crap, and release a good game.


Art is limitation; the essence of every picture is the frame ― G.K. Chesterton.

Now that they're running out of money, probably CR and his unfortunate team will deliver their best... What?


not really. From what i have read hes basicly "everything is fine" as the house burns. I highly doubt this game will come out as promised, and what does will be a mess.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Tippia
Sunshine and Lollipops
#131 - 2016-02-08 10:05:07 UTC  |  Edited by: Tippia
DaReaper wrote:
It will go down as the biggest failure/flop in gaming history. When all is said and done, there will be chapter sin history books about how not to make a video game.

Coincidentally (well… no, not really), it wouldn't be the first time that Chris appears in a negative light in the history books of video games (from Game Design: Theory & Practice (2004) pp263–4).

The whole publisher-driven broad-mass overproduced AAA gaming culture that Chris is supposed to save PC gaming from? He was instrumental in creating it through his woeful mismanagement of Wing Commander. Chances are that he will once again make life horrible for the small game designers as he demonstrates the need for the firm hand and economic control of a publisher to keep developers in line. Sad
Jacques d'Orleans
#132 - 2016-02-10 14:39:16 UTC
Nana Skalski wrote:
Are we talking about the same game here from now on? There will be two it seems, as if Roberts want to maximize the profits. One game will be storyline driven Squadron 42 scripted all the way to hell and back and the other one an "ultimate space sim" Star Citizen of disputable quality.


It was planned as such right from the beginning, two games in one universe.
Star Citizen is the MMO and Squadron 42 is a single player game.
Tippia
Sunshine and Lollipops
#133 - 2016-02-10 20:12:54 UTC
Jacques d'Orleans wrote:
It was planned as such right from the beginning, two games in one universe.
Star Citizen is the MMO and Squadron 42 is a single player game.

From the beginning, it wasn't planned to be an MMO, though. Hell, it wasn't even planned to be entirely online or multiplayer.
Ian Morbius
Robby Altair Corporation
#134 - 2016-02-16 22:22:46 UTC
No plans on playing this game. Sounds like others plan on playing the game. Hope you enjoy it.

16 February 2016 BBC News - Star Citizen: Will big budget space game satisfy its backers?
Jonah Gravenstein
Machiavellian Space Bastards
#135 - 2016-02-17 23:10:29 UTC  |  Edited by: Jonah Gravenstein
Tippia wrote:
Wing Commander.
And what a game it was, I've still got the floppies somewhere; unfortunately it brought Hollywood ethics and practices to the game industry with its success.

SC smacks of those ethics and practices, the fall out if/when it all goes titsup is going to be amusing to watch.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#136 - 2016-02-19 14:05:18 UTC
Guardian Stella
Doomheim
#137 - 2016-02-19 15:37:35 UTC
Star Citizen is an empty shell, it looks beautiful and all shiny, but there is no content
Chandelin
Abandoned Farm
#138 - 2016-02-19 15:39:45 UTC
"I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced."

Thats what is going to happen when they open Star Citizen. It will lag assplode because we can all spend 108 mill on looking at a decent mmo but my god when its live it will fall to bits.


Buzz Orti
State War Academy
Caldari State
#139 - 2016-02-19 16:02:59 UTC  |  Edited by: Buzz Orti
Chandelin wrote:
"I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced."

Thats what is going to happen when they open Star Citizen. It will lag assplode because we can all spend 108 mill on looking at a decent mmo but my god when its live it will fall to bits.



It would cost me less than 20 mil to run a network that works for specific tasks.

But then again, I am forced to deal with people trying to marginalize me,
so it may have to be a network forced to omit those parties, due to military reasons.

The internet does have enemy traffic though, and it also makes it possible to track those activities.

I mostly have to run and rely on my own admin due to legal factors.

I'd hate to get 108 mil to see it seized and "forfeited" due to governmental decision.
It's not like if I would just be making a profit to stay with this kind of government.


Edit:
Either way, all the more attacks to make it more worthwhile to study law in the right place.

I think SC as a network and a game running it's network or MMO will have their own admin related issues.
I may take my asset elsewhere and hire agents to get info from them due to encryption purposes.
It seems that may not have much interest investing in this kind of venture or business.
I will only start to get enough from work and business after over 20 years of hard work and it's unlikely they would be a party to that success at this time.

Wasn't WoW dealing in billions already, due to networking issues?
Their income soared because of the demands to run their servers and so on.
Sure there are difference between crowdfunding and user paid investments and other business investments like movies, but still.

Builds ship in empty Quafe bottle.

Droidster
Center for Advanced Studies
Gallente Federation
#140 - 2016-02-19 16:47:44 UTC
I doubt Star Citizen will even come close to challenging EVE, even though it is copying a lot of EVE's elements.

The problem is that getting balance right is very complicated. EVE has spent 12 years balancing every little thing.

Even if Star Citizen were released, how would they balance everything? The scope they have described is vast, larger than EVE; so how are they going to fill up and balance all that content out of the gate? It does not seem likely or plausible.

Just for comparison, lets look at a similar type of product: Star Wars: The Old Republic, developed by an old hand, BioWare, the Baldur's Gate guys ("An open wound in mother earth" "Go for the eyes, Boo!"). Funded with vast amounts of money, this was supposed to be WOW-in-space. Despite some clever new features, the game simply had no legs. The content was mundane, there was no group play, and there were balance issues all over the place. The game aged like Velveeta cheese. It kept my attention for about one week before I lost interest.

Star Citizen will probably follow the same path... if it ever gets released.

Another issue is that Chris Roberts has that sort of Roberta Williams style when it comes gameplay, which is good for solo games, but does not work well in MMO games.