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Wormholes

 
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Question about wormhole behaviour

Author
HanterRU Z
ROMANIAN GANGSTERS
#1 - 2016-02-16 18:04:48 UTC  |  Edited by: HanterRU Z
Ok have' read the posts and looked at the dev-blogs, but i am still a little confused about what i know and what i think i know about wormhole behavior.

So this is aimed and those who know more then me about wormholes.

Firstly i know wormholes can have any number of wormhole sigs in a system at any given time, However is it just because people scan them from elsewhere and make the connection when they jump through, or as standard a WH will always have 2 outgoing wormholes?
Unless someone creates a connection from other side generating a K162

So lets say a c5 has a static c5 connection it also has a second WH which always leads to null,It has 9 Sigs in it,7 of these sigs are sites, leaving 2 sigs left.

Now if i warp to this sigs and the ID is anything but a K162, does this mean that unless i..

1Arrowwarp to it (has a chance to spawn every several minutes when lifetime falls under 15 hrs )
2ArrowJump through it, therefore making a connection

Unless i do either of them, does that mean or could you assume that there has been no traffic through the system, and could i potentially just leave the 2 sigs alone after all they must be the 2 wormholes if the other 7 are sites??

Think that makes sense

Thanx in AdvancePirate
Amak Boma
Dragon Factory
xX SERENITY Xx
#2 - 2016-02-16 19:09:18 UTC  |  Edited by: Amak Boma
lets take example c2 hs c1 wh c2 to highsec is b274 , to c1 is probably z647 or so. you are first to scan the wormhole you land on it right click and show info . if wormhole was not activated you will recevie message "this wormhole has not yet begun its natural lifecycle of decay" thing.

if wormhole was opened you get "this wormhole is beginning to decay and wont last another day" so if you land on k162 wormhole that means someone has opened connection to your hole,

wormholes can have technically huge amount of connections , higher class more wormholes you can find as for class 1 maximum roaming connections is about 5 up to 8 holes, i did seen once 12 thought.

for c2 you might get pretty often also kspace exits from nullsec or lowsec/highsec along form other wormholes same for class 3 in class 4 you might find sometimes more than 10 wormholes up to 20 if very lucky c5 / c6 wormholes are pretty quiet of course they can have alot of connections
Jack Hayson
The Scope
Gallente Federation
#3 - 2016-02-16 19:58:06 UTC  |  Edited by: Jack Hayson
HanterRU Z wrote:

  1. warp to it (has a chance to spawn every several minutes when lifetime falls under 15 hrs )
  2. Jump through it, therefore making a connection

Unless i do either of them, does that mean or could you assume that there has been no traffic through the system,

No, because someone might have come through a K162, warped to your statics and then collapsed the K162. (or was logged of in your system)
If you are sure that the signature is fresh(e.g. because you just collapsed your old statics) then they will be closed and not open until you or someone else does 1 or 2.


Btw. the "this wormhole has not yet begun its natural lifecycle of decay" thing only means that the hole has more than 24hours of its life time left. You'll sometimes see it on fresh 24h holes - but not always since there is a random component to the life time.
It has nothing to do with the wormhole being open or not on the other side.
Jack Miton
School of Applied Knowledge
Caldari State
#4 - 2016-02-17 04:57:55 UTC  |  Edited by: Jack Miton
You're making some bad assumptions, here are a few notes.
- Non C2 or C4 WHs do not always have 2 connections.
- K162 is an already spawned WH
- WHs spawn when they're jumped through, or automatically after some kind of timer that I'm too lazy to go look up right now

In your scenario;
- you have no reason to expect the last 2 sigs to both be WHs
- one of them will be the static, though you have no real way of knowing if it's spawned already or not
- the other MAY, or may not, be a K162 incoming WH, a random spawned or unspawned outgoing WH, or any other kind of sig

tl;dr: you have no way of knowing if there's been traffic through that WH and should always scan all sigs

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Duo Roman
The Dark Space Initiative
Scary Wormhole People
#5 - 2016-02-17 16:14:19 UTC
Jack Miton wrote:
- WHs spawn when they're jumped through, or automatically after some kind of timer that I'm too lazy to go look up right now


K162 have a chance to spawn automatically after there is 15hours or less life remaining, but only if someone has warped to the other side (the static side). If no one warps to the static, the k162 will not spawn.
Iyokus Patrouette
University of Caille
Gallente Federation
#6 - 2016-02-17 22:02:28 UTC
Duo Roman wrote:
Jack Miton wrote:
- WHs spawn when they're jumped through, or automatically after some kind of timer that I'm too lazy to go look up right now


K162 have a chance to spawn automatically after there is 15hours or less life remaining, but only if someone has warped to the other side (the static side). If no one warps to the static, the k162 will not spawn.


it's been awhile but that doesn't sound right.

---- Advocate for the initiation of purple coloured wormholes----

Jack Miton
School of Applied Knowledge
Caldari State
#7 - 2016-02-17 22:27:16 UTC
Duo Roman wrote:
Jack Miton wrote:
- WHs spawn when they're jumped through, or automatically after some kind of timer that I'm too lazy to go look up right now

K162 have a chance to spawn automatically after there is 15hours or less life remaining, but only if someone has warped to the other side (the static side). If no one warps to the static, the k162 will not spawn.

im like... 78.3% sure you don't need to warp to it to start the 15h timer but admittedly, i AM to lazy to go look it up to confirm and given this functionality is virtually completely irrelevant to everyday WH life, could well be wrong and it would make no difference.

PS: from the Hyperion notes:

"Although K162 signatures will not appear as soon as a player warps to them (as they do currently), they will have a random chance to appear every several minutes once the wormhole connection has less than 15 hours of natural lifetime remaining."

It's not clear on if the timer starts when the WH sig appears or when you warp to it, about what I'd expect from CCP *shrug*

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

helana Tsero
Science and Trade Institute
Caldari State
#8 - 2016-02-19 00:51:44 UTC  |  Edited by: helana Tsero
Iyokus Patrouette wrote:
Duo Roman wrote:
Jack Miton wrote:
- WHs spawn when they're jumped through, or automatically after some kind of timer that I'm too lazy to go look up right now


K162 have a chance to spawn automatically after there is 15hours or less life remaining, but only if someone has warped to the other side (the static side). If no one warps to the static, the k162 will not spawn.


it's been awhile but that doesn't sound right.


It is correct.

Dev blog - http://community.eveonline.com/news/dev-blogs/into-the-known-unknowns/

Relevent section or what Jack said
Quote:
After discussion with the community we have decided to make some adjustments to this plan to ensure that enough wormhole connections become visible to keep travel options open.

Although K162 signatures will not appear as soon as a player warps to them (as they do currently), they will have a random chance to appear every several minutes once the wormhole connection has less than 15 hours of natural lifetime remaining.

"...ppl need to get out of caves and they will see something new.... thats where eve is placed... not in cave."  | zoonr-Korsairs |

Meanwhile Citadel release issues: "tried to bug report this and the bug report is bugged as well" | Rafeau |

Duo Roman
The Dark Space Initiative
Scary Wormhole People
#9 - 2016-02-24 15:50:14 UTC
Jack Miton wrote:
im like... 78.3% sure you don't need to warp to it to start the 15h timer but admittedly, i AM to lazy to go look it up to confirm and given this functionality is virtually completely irrelevant to everyday WH life, could well be wrong and it would make no difference


I agree it's virtually irrelevant today, with so many wandering wormholes. However, the mechanics is indeed what I said before.
This post is more clear than the Dev Blog:
https://forums.eveonline.com/default.aspx?g=posts&m=4908046#post4908046

A bit below that post someone asks about people that don't warp to their static to try an isolate themselves and CCP responds to it saying that the increasing number or random WH connections should deal with that problem.