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[Proposal] Remove all (under attack/space contested) mails.

Author
Marlona Sky
State War Academy
Caldari State
#1 - 2012-01-11 07:26:32 UTC
Currently if you attack a POS of any worth that is regions away from the owners HQ, all they simply do is log on a strontium alt and set the timer to come out at their optimal time. Or if you anchor a SBU or attack station services, owners are immediately notified and are able to mobilize and repel potential invaders with ease due to under attack/contested mails. This is incredibly powerful for empires that are mostly afk, stretch well beyond their actual inhabited space and use this system to abuse not actually patrolling the area.

First let me say I am not saying to remove 'low on fuel' mails or anything like that. Just the under attack/contested mails from SBUs. If an invader actually does attack/sbu space that is actually inhabited, the defenders will know what they are up to almost as fast as the current mail system. The difference will be when an empire decides to hold a moon/space far away from where they actually live. Then we will see things change dramatically. If such empires still want to control stuff far from home, they will need to patrol such assets/space regularly.

Yes I know some of you are raging already that 'patrolling' is ***** work and you wont do it. That sounds fine to me. I'm not going to make you.

What is everyone's thoughts?
Danika Princip
GoonWaffe
Goonswarm Federation
#2 - 2012-01-11 12:02:28 UTC
I too would like to remove fights.

Roll
Marlona Sky
State War Academy
Caldari State
#3 - 2012-01-11 13:41:48 UTC
Danika Princip wrote:
I too would like to remove fights.

Roll


Fights? Oh you mean where both sides size each other up before a timer is done and if one side decides they don't have enough guys they just choose not to bother?

Seriously, that will still be done. If anything this will cause more fights to happen and on a smaller scale as large blobs spread out to cover their territory. If they want to keep it that is.
Hirana Yoshida
Behavioral Affront
#4 - 2012-01-11 14:22:08 UTC
Are there ever any fights over the initial reinforcement EHP grind?

Wouldn't remove all of them, but:
- If structure has a reinforcement cycle ahead, then no alert goes out.
Note: This means that POS mods, including jammers/bridges can be knocked out without an owner being automatically told.
Have to keep tabs on what the hell goes on in ones space, either by scouting, employing spies or you know actually being in the space one claims as ones own.

We have timers to ensure that reinforcements ends at a less disadvantageous hour so scrambling a defensive fleet when an actual alert goes out should not be a problem. If it is then perhaps the defender is trying to hold more than he can and deserves having some fat cut from his bloated carcass.
The Original Alt
Doomheim
#5 - 2012-01-12 08:35:59 UTC
Would be nice for us small scale alliances to be able to carve out a piece of 0.0 without having to suck up to the power blocks. Funny thing is who knows when some would come around to find they don't have a POS in a certain system anymore because they were too lazy to watch it.

I really would like this change.
Danika Princip
GoonWaffe
Goonswarm Federation
#6 - 2012-01-12 11:52:25 UTC
The Original Alt wrote:
Would be nice for us small scale alliances to be able to carve out a piece of 0.0 without having to suck up to the power blocks. Funny thing is who knows when some would come around to find they don't have a POS in a certain system anymore because they were too lazy to watch it.

I really would like this change.


Yeah, and when they do find that, which will likley be whenever a logistics guy comes to empty a silo or something, you'll get 50 titans dropped on you and lose everything.

Well, that or when dotlan says sov has dropped. Either way, you'll be stamped out in no time at all.
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#7 - 2012-01-12 12:44:51 UTC  |  Edited by: Abdiel Kavash
Marlona Sky wrote:
Currently if you attack a POS of any worth that is regions away from the owners HQ, all they simply do is log on a strontium alt and set the timer to come out at their optimal time.


That is kind of the entire point of there being a timer.

(Going off on a tangent here, I'd love it if the POS timers worked the same way as outposts or POCOs, so you wouldn't have to deal with all the alt nonsense at all.)
Andski
Science and Trade Institute
Caldari State
#8 - 2012-01-12 13:30:36 UTC
stop posting

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Marlona Sky
State War Academy
Caldari State
#9 - 2012-01-12 21:13:24 UTC
Andski wrote:
stop posting


Could you he more specific to the topic or is this one of those 'I'm a goon so look at me!' posts?
Danika Princip
GoonWaffe
Goonswarm Federation
#10 - 2012-01-12 23:12:45 UTC
Marlona Sky wrote:
Andski wrote:
stop posting


Could you he more specific to the topic or is this one of those 'I'm a goon so look at me!' posts?


Allow me?

Your idea is bad. Don't post any more.
Marlona Sky
State War Academy
Caldari State
#11 - 2012-01-12 23:59:30 UTC
Danika Princip wrote:
Marlona Sky wrote:
Andski wrote:
stop posting


Could you he more specific to the topic or is this one of those 'I'm a goon so look at me!' posts?


Allow me?

Your idea is bad. Don't post any more.


And the tears of those who rely on automated systems flow already.

Are you going to give a real reply or continue to herp derp it?
Danika Princip
GoonWaffe
Goonswarm Federation
#12 - 2012-01-13 01:39:35 UTC
Marlona Sky wrote:
Danika Princip wrote:
Marlona Sky wrote:
Andski wrote:
stop posting


Could you he more specific to the topic or is this one of those 'I'm a goon so look at me!' posts?


Allow me?

Your idea is bad. Don't post any more.


And the tears of those who rely on automated systems flow already.

Are you going to give a real reply or continue to herp derp it?


Are you going to tell me why you want scouts to kill themselves? Checking every pos in a region is not fun by anyone's standards.
Marlona Sky
State War Academy
Caldari State
#13 - 2012-01-13 02:27:30 UTC
Danika Princip wrote:
Are you going to tell me why you want scouts to kill themselves? Checking every pos in a region is not fun by anyone's standards.


If you actually live in the area, this won't be an issue.
Nicolo da'Vicenza
Viziam
Amarr Empire
#14 - 2012-01-13 07:29:54 UTC  |  Edited by: Nicolo da'Vicenza
Making pos's and holding sov more of an onerous chore - another amazing revitalizer to nullsec

also,

ban npc forum alts from csm forums
Marlona Sky
State War Academy
Caldari State
#15 - 2012-01-13 08:49:16 UTC
Nicolo da'Vicenza wrote:
Making pos's and holding sov more of an onerous chore - another amazing revitalizer to nullsec


Marlona Sky wrote:
If you actually live in the area, this won't be an issue.

Danika Princip
GoonWaffe
Goonswarm Federation
#16 - 2012-01-13 09:06:59 UTC
Marlona Sky wrote:
Danika Princip wrote:
Are you going to tell me why you want scouts to kill themselves? Checking every pos in a region is not fun by anyone's standards.


If you actually live in the area, this won't be an issue.


Define 'actually live' for me please?

I live in 0.0. I don't make a point of flying to every pos in every system every day. Why would anyone do that?
Marlona Sky
State War Academy
Caldari State
#17 - 2012-01-13 09:17:15 UTC
Danika Princip wrote:
Define 'actually live' for me please?

I live in 0.0. I don't make a point of flying to every pos in every system every day. Why would anyone do that?


If your in the area/systems that has such structures, you and your alliance/corp will be aware of non-friendly activities. By you actually being there, you will know if an SBU is dropped because you will physically see the timer. If your several regions away and only holding some space no where near you, then no, you will not see the timer because you don't live there. People who operate/are around a POS will know if something is being attacked because they will physically be in the same system and know bad guys are up to something.

It is not terrible at all if in fact you actually reside in the area of the space. Your thinking from the perspective of someone that can't possible run all over the place checking things to make sure everything is good. I can understand that. Either get more people to actually reside in those places that are too far/too much work for just you or shed some of that extra fat.

Again, if you actually live in/around a system your worried about, you won't have an issue because you WILL know if a POS is being attacked or your space is contested. Do you really think entities should be holding onto space they don't live in? Own a POS they only visit once a month to empty a silo that is five regions away?
Andski
Science and Trade Institute
Caldari State
#18 - 2012-01-13 09:26:11 UTC
confirming that all towers are set up for moon mining

cripes how can you be so bad

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Marlona Sky
State War Academy
Caldari State
#19 - 2012-01-13 09:27:57 UTC
Andski wrote:
confirming that all towers are set up for moon mining

cripes how can you be so bad


How a tower is setup/purpose is completely irrelevant. Just like your posts. P
Nicolo da'Vicenza
Viziam
Amarr Empire
#20 - 2012-01-14 18:03:41 UTC
Marlona Sky wrote:
Nicolo da'Vicenza wrote:
Making pos's and holding sov more of an onerous chore - another amazing revitalizer to nullsec


Marlona Sky wrote:
If you actually live in the area, this won't be an issue.



Nicolo da'Vicenza wrote:
ban npc forum alts from csm forums