These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE New Citizens Q&A

 
  • Topic is locked indefinitely.
123Next page
 

Hello, Newbro here.

Author
Atenogenes Zon
Royal Amarr Institute
Amarr Empire
#1 - 2016-02-17 18:36:13 UTC  |  Edited by: Atenogenes Zon
At least that's what someone called me anyways.

Just started playing this game. I am in amazement at the complexity of it all, and the venues it can allow one to pursue are rather intriguing. I've heard about this game ever since it came out, but never had a decent computer to run it (seriously.)

There's just one thing (that I am willing to admit at the moment) that I am a bit confused about. Are the Opportunities the tutorial missions, or are there actual tutorial missions? Any extra tips are appreciated as well.

Thanks again for the help in advance.

-Zon

(Edit: Most of you have been extremely helpful and insightful. I know I could Google most of these questions that I am asking the Community, but I feel that this is more real. You are what help people like myself. I thank you all, and I will keep coming to you. You all add personality to what would be an otherwise dead site found though Google. All I ask is for you to bear with me, and hopefully others will be able to see this and have some of their questions answered as well.)

Yes? Go on... I'm listening.

Cidanel Afuran
Grant Village
#2 - 2016-02-17 18:58:24 UTC
Ignore the opportunities. They are a pretty bad system and really not worth paying attention to. Hit F12 in game and there will be an option for 'career missions' which are the tutorials right now. Do all of them for every career agent and you will end up with a decent working knowledge of the game, as well as a half dozen ships or so.
Memphis Baas
#3 - 2016-02-17 19:01:56 UTC
No, opportunities are a new system that CCP coded; they're more like achievements in other games, where the game tracks what you do and congratulates you / gives you a medal whenever you complete one of the tasks it tracks.

The Career Agents are separate agents; the game used to send you to talk to them, but now it doesn't. But they still give you the career missions if you somehow find out about them and open a conversation with them.

Here's an EVE University tutorial that covers Opportunities, and also lists the Career Agents and their locations. You just travel to the nearest career station and double-click the agent, for the missions.

Neuntausend
Republic Military School
Minmatar Republic
#4 - 2016-02-17 19:21:25 UTC  |  Edited by: Neuntausend
Well, Aura suggesting you "opportunities" to pursue is probably meant to be some kind of tutorial ... sort of... maybe ...

But when they implemented that, they kind of forgot the tutoring part. If you can figure out how exactly, I do still recommend following them. But I expect most new players will get stuck at probing, if not earlier, so don't feel bad if you do. Should you get stuck at some point, just hit F12, as Cidanel Afuran said, and set a course to your career agents. Aura will suggest you do that as soon as you finish her opportunities-introduction-tutorial-thing, but that sure doesn't help if you can't figure out how to do that.

The career agents still won't provide you with a proper tutorial, but if you read their missions carefully and take your time, you should be able to figure out what you need to do. I recommend running all their missions, because the rewards are quite nice.

In fact, if you feel like running them multiple times, have a look here: https://wiki.eveonline.com/en/wiki/Rookie_Systems

Listed under Career Agent Systems, you can find the location of all career agents in the game. Every bloodline has their own, but you can run missions for all of them if you like, no matter which race or bloodline you are. It can make for a good start, financially.
Atenogenes Zon
Royal Amarr Institute
Amarr Empire
#5 - 2016-02-17 19:31:30 UTC
Thank you all for your prompt replies. They were very helpful. I will definitely take a look at those links.

Again, thank you.

Yes? Go on... I'm listening.

Iria Ahrens
Space Perverts and Forum Pirates
#6 - 2016-02-17 20:43:27 UTC
I just started my friend playing and he was dropped in an asteroid belt and no tutorial. So it might have broke on you. There should be at least a basic tutorial that teaches you how to dock, shoot, orbit, install a module, reprocess ore, start a skill, and a few other really basic things.

The career missions are usually after that. Luckily, I was there to advise my friend during his, "WTF? EVE!" moment. I think a DEV said somewhere that the opportunity map was their intention for a new less structured tutorial, but I hope that is not true. It's more confusing to newbies than the old tutorial.

Careers are just ways to make isk. Lots of different ways, the careers guides you through the very basics of five of them.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Memphis Baas
#7 - 2016-02-17 21:00:18 UTC
We pointed out that it was confusing, and (I don't remember the exact blog or dev thread, but) CCP said something about the confusion actually causing the newbies to pay attention, try stuff on their own, and ask questions, which resulted in MORE newbie retention than the old tutorials. When the Opportunities system was in beta testing, they started random newbies with it, and other random newbies with the old tutorials, and concluded that Opportunities results in more newbies choosing to subscribe.

In any case, the old career agents are there and still offering missions. They aren't tutorials per se, they're more intended to give you starter cash, as the career mission payouts are greatly exaggerated. As I said, if you keep the ships and modules and sell them on the market with sensible pricing, you should get approx. 10 million ISK per set of career agents.

Then you can do the Sisters of Eve epic mission arc, for another influx of several million ISK.

After that, though, the game becomes a true sandbox; you're expected to invent your own epic story, and play it out with the ships that you unlock as you train skills. Kinda like little kids, where you give them a ball or a simple toy and they'll have a whole day of epic adventure with it.

Or, if your mind doesn't work like that (mine doesn't anymore), join a good player corporation, so that their plans, goals, and attempts to do something in the game can become your epic saga.

Droidster
Center for Advanced Studies
Gallente Federation
#8 - 2016-02-17 21:16:00 UTC
Suggestions:

* Ignore the opportunities, they are pointless

* Do the tutorial missions, they give a lot of reputation

* As soon as you can fly a cruiser, do the Sisters of Eve epic arc

* Visit the EVE Gate in New Eden

* Write a long letter on 100% cotton stationary to CCP complaining about how skill injectors are ruining the game

* Focus your training, as much as you can, on one race and one weapon type, depending on your personality
passive play, mining, empire building: Amarr, lasers
PVP: Minmatar, projectiles
PVE, solo play: Caldari, missiles
Multirole, fleet play with other people: Gallente, hybrids/drones

ergherhdfgh
Imperial Academy
Amarr Empire
#9 - 2016-02-17 22:19:09 UTC
Droidster wrote:


* Focus your training, as much as you can, on one race and one weapon type, depending on your personality
passive play, mining, empire building: Amarr, lasers
PVP: Minmatar, projectiles
PVE, solo play: Caldari, missiles
Multirole, fleet play with other people: Gallente, hybrids/drones


could you please stop giving new bros bad advice like this? Minmatar have not been the PvP kings in like 4 years. Options are typically better than focus in this game due to the exponential increase of training times and the five fold diminishing returns in that respect.

Want to talk? Join Cara's channel in game: House Forelli

J'Poll
School of Applied Knowledge
Caldari State
#10 - 2016-02-17 22:23:31 UTC
Droidster wrote:
Suggestions:

* Ignore the opportunities, they are pointless

* Do the tutorial missions, they give a lot of reputation

* As soon as you can fly a cruiser, do the Sisters of Eve epic arc

* Visit the EVE Gate in New Eden

* Write a long letter on 100% cotton stationary to CCP complaining about how skill injectors are ruining the game

* Focus your training, as much as you can, on one race and one weapon type, depending on your personality
passive play, mining, empire building: Amarr, lasers
PVP: Minmatar, projectiles
PVE, solo play: Caldari, missiles
Multirole, fleet play with other people: Gallente, hybrids/drones




First and second I agree.

Third is bullshit, you can do that SoE with a destroyer. Useless waiting for that cruiser train.

Fourth, yeah, it is fun to have seen the EVE gate, but it's also quite dangerous now a days.

Fifth, keep your stupid propaganda out of here. AGAIN, go back to GD if you want to troll and complain.

Sixth, that is ANCIENT advice, you clearly have NO idea what you are talking about. Hell, what you describe is the meta from when I started which is back in 2010.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Ralph King-Griffin
New Eden Tech Support
#11 - 2016-02-17 22:32:21 UTC
Droidster wrote:
Suggestions:

* Ignore the opportunities, they are pointless

* Do the tutorial missions, they give a lot of reputation

* As soon as you can fly a cruiser, do the Sisters of Eve epic arc

* Visit the EVE Gate in New Eden

good advice, grand
Quote:

* Write a long letter on 100% cotton stationary to CCP complaining about how skill injectors are ruining the game

* Focus your training, as much as you can, on one race and one weapon type, depending on your personality
passive play, mining, empire building: Amarr, lasers
PVP: Minmatar, projectiles
PVE, solo play: Caldari, missiles
Multirole, fleet play with other people: Gallente, hybrids/drones


this can be safely ignored
Atenogenes Zon
Royal Amarr Institute
Amarr Empire
#12 - 2016-02-17 22:53:02 UTC  |  Edited by: Atenogenes Zon
Well, this is more complicated than I would've thought.

Yes? Go on... I'm listening.

Cidanel Afuran
Grant Village
#13 - 2016-02-17 23:03:13 UTC  |  Edited by: Cidanel Afuran
J'Poll wrote:
Third is bullshit, you can do that SoE with a destroyer. Useless waiting for that cruiser train.


Hell, you can do all but Dagan in a frigate as a new player.

Atenogenes Zon wrote:
Well, this is more complicated than I would've thought.


Welcome to EVE. Two years in of playing regularly and I still get that feeling.
Vala Hanson
OPERATION BLACKLIST
#14 - 2016-02-18 10:20:13 UTC
Atenogenes Zon wrote:
Well, this is more complicated than I would've thought.


My words... But very beautiful. That construction site in Ourapheh, for example.
Atenogenes Zon
Royal Amarr Institute
Amarr Empire
#15 - 2016-02-22 19:03:27 UTC
Hello again,

So now I've started an agent's scanning missions. In which applications would you use the pinpoint probe scanning and which for the spread formation? Should one just always do pinpoint or should one start with the spread?

-Zon

Yes? Go on... I'm listening.

Memphis Baas
#16 - 2016-02-22 19:10:29 UTC  |  Edited by: Memphis Baas
Start with spread formation, in order to cover the solar system and get an idea of where your target is. This typically gives you a red dot, meaning the target is somewhere around that dot somewhere.

Then move your probes to the pinpoint formation around the red dot, to get a high strength ping and turn the dot green. You can only warp to the target once you achieve 100% accuracy (full green dot); 99% doesn't let you warp.

A lot of the sites are easy, they start with a high base % so you could get green dot even with the spread formation. But the better sites are difficult, you need high skills, Sister probes, and ship with + probe strength, and you need the tightest formation on the probes to get the 100% hit.

EDIT: If you already know that your target is near a specific planet or location (for example from directional d-scan), then by all means start with the pinpoint formation. It's just that in most non-tutorial cases the target can be anywhere in the solar system, and only the spread formation covers that much volume.
Ralph King-Griffin
New Eden Tech Support
#17 - 2016-02-22 19:58:27 UTC
Atenogenes Zon wrote:
Hello again,

So now I've started an agent's scanning missions. In which applications would you use the pinpoint probe scanning and which for the spread formation? Should one just always do pinpoint or should one start with the spread?

-Zon

You can safely use the pinpoint for most if not all pve scanning.
Most pve sites and wormholes spawn within 4au of a celestial (someone correct me if I'm wrong) so you should only need the pinpoint

IMO the broad one is primarily usefull for combat probing (scanning for a ship and/or player asset in space to murder) when trying to see if there is something somewhere in system you for some reason can't narrow down with d-scan.

You would do well to pay attention to thoses tutorials as probing skills (player skill at the act rather than sp) are valuable for both pvp corps and pve.
Pandora Carrollon
Provi Rapid Response
#18 - 2016-02-23 16:47:29 UTC
Ralph King-Griffin wrote:
You can safely use the pinpoint for most if not all pve scanning.
Most pve sites and wormholes spawn within 4au of a celestial (someone correct me if I'm wrong) so you should only need the pinpoint

IMO the broad one is primarily usefull for combat probing (scanning for a ship and/or player asset in space to murder) when trying to see if there is something somewhere in system you for some reason can't narrow down with d-scan.

You would do well to pay attention to thoses tutorials as probing skills (player skill at the act rather than sp) are valuable for both pvp corps and pve.


I only use spread if I'm looking for something specific that isn't quite showing up on the initial probe display, this is VERY rare, like once in 30 launches so far. Pinpoint at 4AU is usually the best start. Usually you don't get down to a jump point until your probes are at 1 AU, so it's been my experience. As King Ralph says, pay attention to the tutorials, but also a couple of videos on You Tube are really good for showing the scan process and the logic on how the probes work.

Pay attention to the Griffin King, he knows of what he speaks and has yet to lead me astray in advice! I'll have him sign the commission plaque on my first Citadel... Lol
Tau Cabalander
Retirement Retreat
Working Stiffs
#19 - 2016-02-24 01:57:24 UTC
If you are totally confused, but still having fun, you are wining EVE.

Everybody has their own goals, plans, and agendas. Everybody has their own opinions. Form your own!

I've been around for over 7 years. I still don't know everything, nor have I done everything, but my EVE-mail inbox never closes, and I always try to do my best to help should you have questions.
Atenogenes Zon
Royal Amarr Institute
Amarr Empire
#20 - 2016-02-28 21:49:50 UTC
Hello again,

So now I have these skill books. Is it better to inject them or to "train now." What are the pros and cons of either way?

Btw, you all have been extremely helpful, and I thank you all again.

Yes? Go on... I'm listening.

123Next page