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Player Features and Ideas Discussion

 
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Accumulate SP straight to unallocated

First post
Author
Rain6637
Simulacra and Simulation
Goonswarm Federation
#1 - 2016-02-17 06:54:19 UTC
Now that unallocated SP has been blown wide open, any chance we can start training straight to unallocated

I realize this is a workaround to being off-attribute. I think those can go too. But in the meantime I'd be okay with accumulating SP to unallocated.

The main reason I'm asking about this is the new skills that are being introduced which can catch players off remap. Drone skills and spaceship command skills at the same time, for example. It forces sub-optimal response within the limits of the game mechanics.
Lugh Crow-Slave
#2 - 2016-02-17 08:28:31 UTC
You're missing the point you can just pay ccp and get skill points now you think they ate going to add something that would take away from this
Rain6637
Simulacra and Simulation
Goonswarm Federation
#3 - 2016-02-17 08:50:50 UTC
Kinda, because the inject tax sucks for anyone with more than 5 million SP.
Rain6637
Simulacra and Simulation
Goonswarm Federation
#4 - 2016-02-17 08:51:48 UTC
Rivr Luzade
Coreli Corporation
Pandemic Legion
#5 - 2016-02-17 09:46:52 UTC  |  Edited by: Rivr Luzade
Who cares about remaps? They are useless and not necessary at all. All you do is remap once to Perc/Mem and forget about the entire process until the server are being shut down for good.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Lugh Crow-Slave
#6 - 2016-02-17 09:52:56 UTC
Rain6637 wrote:
Kinda, because the inject tax sucks for anyone with more than 5 million SP.


Exactly you have probably been playing longer so surely your loyalty means your willing to pay more
Rain6637
Simulacra and Simulation
Goonswarm Federation
#7 - 2016-02-17 10:08:20 UTC
I love the state of things that allows you to make that statement with and without irony.
Mag's
Azn Empire
#8 - 2016-02-17 10:10:14 UTC
CCP Rise should be happy, now he's opened those gates. Welcome to a new Eve.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Rain6637
Simulacra and Simulation
Goonswarm Federation
#9 - 2016-02-17 10:10:51 UTC
moment of silence for how unimaginably ****** **** is right now
Mag's
Azn Empire
#10 - 2016-02-17 10:14:24 UTC
According to My Epeen, I'm full of s**t.
Time will tell I guess.

Have fun.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Xe'Cara'eos
A Big Enough Lever
#11 - 2016-02-17 10:53:17 UTC
Rivr Luzade wrote:
Who cares about remaps? They are useless and not necessary at all. All you do is remap once to Perc/Mem and forget about the entire process until the server are being shut down for good.


don't be stupid, there's easily enough after the first couple of months to spend on a year of int/mem, then a year of per/wil, then probably another year of int/mem and another year of per/will, now I'm on a year and a half of wil/per which will be followed by a year of char/something (I think mem or wil?)

my point is there are easily enough skills in most major branches to take a year of training, if you're willing to focus and take the consequences of that focus (like not getting instant gratification on the new FOTM)

For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it [u]WILL[/u] be.

Rain6637
Simulacra and Simulation
Goonswarm Federation
#12 - 2016-02-17 11:40:14 UTC
Frostys Virpio
KarmaFleet
Goonswarm Federation
#13 - 2016-02-17 17:29:32 UTC
Xe'Cara'eos wrote:
Rivr Luzade wrote:
Who cares about remaps? They are useless and not necessary at all. All you do is remap once to Perc/Mem and forget about the entire process until the server are being shut down for good.


don't be stupid, there's easily enough after the first couple of months to spend on a year of int/mem, then a year of per/wil, then probably another year of int/mem and another year of per/will, now I'm on a year and a half of wil/per which will be followed by a year of char/something (I think mem or wil?)

my point is there are easily enough skills in most major branches to take a year of training, if you're willing to focus and take the consequences of that focus (like not getting instant gratification on the new FOTM)


Remaps becomes irrelevant if you pool unallocated SP and then apply them to skills since their different attributes no longer matter.
Celthric Kanerian
Viziam
Amarr Empire
#14 - 2016-02-17 19:43:12 UTC
First, why the heck would you want unallocated skillpoints? Just make up your damn mind on what you want to skill for, cause consequences.

Secondly, attributes themselves are getting removed sometime soon, hopefully. Therefore so-called ideas or features regarding remaps is a complete waste of time.
Reaver Glitterstim
The Scope
Gallente Federation
#15 - 2016-02-19 06:46:38 UTC
A newbie who has attributes better aligned for a new feature still has far more to train for it because they need support skills that a veteran already has trained.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Rain6637
Simulacra and Simulation
Goonswarm Federation
#16 - 2016-03-05 03:45:20 UTC
I'm bumping this after seeing the announcement of new Starbase skills. If I participated in starbase defense gameplay, I would be quite upset at the goalposts being moved suddenly. If it's an ongoing thing where new skills are created, I'd like to plan for that ahead of time by training straight to unallocated.
ISD Decoy
ISD Community Communications Liaisons
ISD Alliance
#17 - 2016-03-05 13:49:22 UTC
Quote:
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Thread locked. It has run its course.

ISD Decoy

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