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[Suggestion] The Great Hictor Compromise

Author
Ele Rebellion
Vertex Armada
The Initiative.
#1 - 2016-02-02 07:04:20 UTC
So there are two thoughts I keep hearing about Hictors.

1. The new Scram is overpowered
2. There is no reason to train into T2 Warp Disruption Field Generator.

[Disclaimer] As a hictor pilot I personally do not share the first thought mentioned

Would creating a T2 script that only the WDFG II can use be a fair comprimise? The t1 script goes back to being a standard long point and the T2 script is the scrambler. (Though I do know this leaves the Faction scramblers in an awkward position)

Would reduce the use of the Scram Hic since many pilots never trained to T2 scram.

Question for Devs. Does the game engine/mechanics allow for a T2 script?
Stitch Kaneland
The Tuskers
The Tuskers Co.
#2 - 2016-02-02 13:24:17 UTC
Ele Rebellion wrote:
So there are two thoughts I keep hearing about Hictors.

1. The new Scram is overpowered
2. There is no reason to train into T2 Warp Disruption Field Generator.

[Disclaimer] As a hictor pilot I personally do not share the first thought mentioned

Would creating a T2 script that only the WDFG II can use be a fair comprimise? The t1 script goes back to being a standard long point and the T2 script is the scrambler. (Though I do know this leaves the Faction scramblers in an awkward position)

Would reduce the use of the Scram Hic since many pilots never trained to T2 scram.

Question for Devs. Does the game engine/mechanics allow for a T2 script?


I personally feel the super scram is a lil OP for a ship that is supposed to mainly be a heavy tackle against super caps. I understand that the long scram gives the ship some additional uses outside of super tackling. However, i find it a bit silly that a HIC has a longer scram range than a linked and pimp fit Lach/Arazu/Proteus, which are ships with dedicated to having long point/scrams. If you want to be anti kiter, then pimpfit one of those ships, we don't need a dual HIC point devoter with dual 1600's rocking a 100k+ EHP tank being fed 5 resebo's on gate camps.

I honestly think they should add an additional focused script, one that provides the scram, but at shortened range, around 20KM or so. Still get a very long scram, but a lach/arazu/prot with pimp scram will have more range, which makes alittle more sense.
Serendipity Lost
Repo Industries
#3 - 2016-02-02 13:50:05 UTC
Ele Rebellion wrote:
So there are two thoughts I keep hearing about Hictors.

1. The new Scram is overpowered
2. There is no reason to train into T2 Warp Disruption Field Generator.

[Disclaimer] As a hictor pilot I personally do not share the first thought mentioned

Would creating a T2 script that only the WDFG II can use be a fair comprimise? The t1 script goes back to being a standard long point and the T2 script is the scrambler. (Though I do know this leaves the Faction scramblers in an awkward position)

Would reduce the use of the Scram Hic since many pilots never trained to T2 scram.

Question for Devs. Does the game engine/mechanics allow for a T2 script?



Just call the current one - forcused point and the 'T2' one focused scram. There is no need to make any scripts T2, they just need different names to go w/ different abilities.

Note - I'm just commenting on the T2 script question, not weighing in on the merits of the super scram.
FT Diomedes
The Graduates
#4 - 2016-02-02 14:04:03 UTC
Based on my experiences in small gang 0.0 fights, I still think HICs are just fine. Some kiters are dying who would not have died before, but this is unequivocally a good thing. With that said, I don't know what kind of lunacy is going on in Low Sec.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

rsantos
The Scope
Gallente Federation
#5 - 2016-02-03 01:23:06 UTC
40 Km scrams is on the same level of OP as are 90% webs or 70 km disruptors on super fast ships ... you not getting away!

hictors were crap and overnight they are "everywhere" ... totally not op!
Nevyn Auscent
Broke Sauce
#6 - 2016-02-03 02:30:21 UTC
rsantos wrote:
40 Km scrams is on the same level of OP as are 90% webs or 70 km disruptors on super fast ships ... you not getting away!

hictors were crap and overnight they are "everywhere" ... totally not op!

Please provide some statistics to prove your claims.
Because the statistics don't seem to be supporting 'they are everywhere'.
And the HIC is a highly specialised tackle ship, it should be good at tackle. The Lachesis is an Ewar ship, with bonuses to other things as well as the long range point and scram, on which I would note that a long range point significantly outranges the HIC tackle range, keeping it with a valid niche even when we talk just about tackle, let alone it's actual primary role which is Ewar.
If we are complaining that the Lachesis is no longer the king of tackle, we should go back and actually reassess our priorities when an Ewar ship is a better tackler than a dedicated tackle ship.
rsantos
The Scope
Gallente Federation
#7 - 2016-02-03 11:05:56 UTC  |  Edited by: rsantos
Nevyn Auscent wrote:

Please provide some statistics to prove your claims.
Because the statistics don't seem to be supporting 'they are everywhere'.
And the HIC is a highly specialised tackle ship, it should be good at tackle. The Lachesis is an Ewar ship, with bonuses to other things as well as the long range point and scram, on which I would note that a long range point significantly outranges the HIC tackle range, keeping it with a valid niche even when we talk just about tackle, let alone it's actual primary role which is Ewar.
If we are complaining that the Lachesis is no longer the king of tackle, we should go back and actually reassess our priorities when an Ewar ship is a better tackler than a dedicated tackle ship.



You sure know the statistics to refute my claims!

But here some stats... for fountain region, cause its were I live. from JAN 2015 to JAN 2016

Percentage of hictor loses.

Month - Hictor Loses - Total loses - %
JAN    4    5690    0,07%
FEV    6    4678    0,13%
MAR    15    16421    0,09%
APR    8    18882    0,04%
MAY    32    33735    0,09%
JUN    23    34164    0,07%
JUL    7    17498    0,04%
AUG    1    5895    0,02%
SEP    4    4993    0,08%
OCT    2    3607    0,06%
NOV    3    4057    0,07%
DEC    14    6715    0,21%
JAN    20    8905    0,22%


Can you see the trend!?
Mornak
Exotic Dancers Union
Hatakani Trade Winds Combine
#8 - 2016-02-03 12:37:32 UTC  |  Edited by: Mornak
rsantos wrote:

Month - Hictor Loses - Total loses - %
JAN    4    5690    0,07%
FEV    6    4678    0,13%
MAR    15    16421    0,09%
APR    8    18882    0,04%
MAY    32    33735    0,09%
JUN    23    34164    0,07%
JUL    7    17498    0,04%
AUG    1    5895    0,02%
SEP    4    4993    0,08%
OCT    2    3607    0,06%
NOV    3    4057    0,07%
DEC    14    6715    0,21%
JAN    20    8905    0,22%


Can you see the trend!?



hmmm.... i can only compare January. December, due to holidays, might very well be more active than other months. Sure, the number of HIC's in use is increasing, but that was the idea behind the buff.

We have approx. ~300 different ships in eve, 4 of them are HIC's.
So 100%/(300/4)= would be ~1.333%, not 0.22%. (i'm fully aware that this calculation is quite wrong, but let's take it as a rough estimate).

What I'm trying to say is "... overnight they are "everywhere" ... totally not op! " is not true. 0.22% is NOT a problem.


Yes, they're powerful heavy tacklers. But that's what they're specialised in. For 300m+ ISK and a ton of SP-requirements that's fine with me.



I didn't mean to derail the thread, so back to topic:

1.) I don't think it's overpowered. Very powerful? sure. overpowered? I don't think so. I would be ok with there being multiple scripts, one for the infi-point "as is" and one for the infi-scram with slightly reduced range (20-25k).

2.) We could then give the T2 version a range multiplier for the scripts or so. "x1.1" or "x1.2"

...having t2 modules that are almost never used over their faction counterpart is not really good design, unless the faction variant costs you a lot more money.
Serendipity Lost
Repo Industries
#9 - 2016-02-03 13:51:29 UTC
rsantos wrote:
40 Km scrams is on the same level of OP as are 90% webs or 70 km disruptors on super fast ships ... you not getting away!

hictors were crap and overnight they are "everywhere" ... totally not op!



Risk averse kiter tears are the best tears since dramiel tears.

Keep them coming!!!




The only good kiter is a dead one.
rsantos
The Scope
Gallente Federation
#10 - 2016-02-03 13:59:23 UTC
Mornak wrote:


hmmm.... i can only compare January. December, due to holidays, might very well be more active than other months. Sure, the number of HIC's in use is increasing, but that was the idea behind the buff.

We have approx. ~300 different ships in eve, 4 of them are HIC's.
So 100%/(300/4)= would be ~1.333%, not 0.22%. (i'm fully aware that this calculation is quite wrong, but let's take it as a rough estimate).

What I'm trying to say is "... overnight they are "everywhere" ... totally not op! " is not true. 0.22% is NOT a problem.


Yes, they're powerful heavy tacklers. But that's what they're specialised in. For 300m+ ISK and a ton of SP-requirements that's fine with me.



I didn't mean to derail the thread, so back to topic:

1.) I don't think it's overpowered. Very powerful? sure. overpowered? I don't think so. I would be ok with there being multiple scripts, one for the infi-point "as is" and one for the infi-scram with slightly reduced range (20-25k).

2.) We could then give the T2 version a range multiplier for the scripts or so. "x1.1" or "x1.2"

...having t2 modules that are almost never used over their faction counterpart is not really good design, unless the faction variant costs you a lot more money.



Sure they are not everywhere, that was an overstatement, but 30-40Km scrams are overpowered, as are 90% webs or orthrus and garmurs as far as tackle goes (these 2 more of a problem when linked or with implants) ! Not many ships / fits will manage to break tackle and get away.

And that 0.22% is a 300% + increase! (if my math is right) :P


rsantos
The Scope
Gallente Federation
#11 - 2016-02-03 14:00:46 UTC
Serendipity Lost wrote:
rsantos wrote:
40 Km scrams is on the same level of OP as are 90% webs or 70 km disruptors on super fast ships ... you not getting away!

hictors were crap and overnight they are "everywhere" ... totally not op!



Risk averse kiter tears are the best tears since dramiel tears.

Keep them coming!!!




The only good kiter is a dead one.


Go build me some orthrus and stfu!
Serendipity Lost
Repo Industries
#12 - 2016-02-03 14:09:03 UTC
rsantos wrote:
Serendipity Lost wrote:
rsantos wrote:
40 Km scrams is on the same level of OP as are 90% webs or 70 km disruptors on super fast ships ... you not getting away!

hictors were crap and overnight they are "everywhere" ... totally not op!



Risk averse kiter tears are the best tears since dramiel tears.

Keep them coming!!!




The only good kiter is a dead one.


Go build me some orthrus and stfu!



The difference between me losing an orthrus (classic kiting ship) and you crying about not being able to kite everything is that I'm not crying.

Keep talking!
Reaver Glitterstim
The Scope
Gallente Federation
#13 - 2016-02-03 14:13:16 UTC
Dual prop?

Also why not make it only have the scram effect when closer to the target?

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

rsantos
The Scope
Gallente Federation
#14 - 2016-02-03 14:26:32 UTC
Reaver Glitterstim wrote:
Dual prop?

Also why not make it only have the scram effect when closer to the target?


Enumerate afterburner fitted frigate, destroir or crusier faster than a mwd hictor.
Frigates probably not that hard, above that I can only think of oversized ab fits or sansha ships.

Oh and btw ... before more people start calling me a crying ****** kitter...
I don't think hictors need change has they are... just don't try to sell me that 30-40Km scrams are not OP because they are!