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Covops prober fitting

Author
Gully Alex Foyle
The Scope
Gallente Federation
#1 - 2016-02-01 13:29:22 UTC
Good day wormhole people!

Assuming all level V scanning skills (and no scanning implants), what's the best fitting combination for a covops frigate, for fastest probing?

I guess obligatory sisters launcher & probes and the single T2 acquisition array.

Other than that, what would you advise between gravity rigs, rangefinding arrays and pinpointing arrays?


Related to this, is it more useful to improve probe strength or reduce scan deviation? Why?


Thanks!

- Gully

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Amak Boma
Dragon Factory
xX SERENITY Xx
#2 - 2016-02-01 13:59:04 UTC
you need also rig gravity capacitor rig t1 , scan rangefinding array t2 if can use dont install more than two
Andrew Jester
Collapsed Out
Pandemic Legion
#3 - 2016-02-01 14:15:42 UTC
warp speed rigs because at some point it comes down to player skill, and getting around faster is better

If thuggin' was a category I'd win a Grammy

Gully Alex Foyle
The Scope
Gallente Federation
#4 - 2016-02-01 14:55:33 UTC
Andrew Jester wrote:
warp speed rigs because at some point it comes down to player skill, and getting around faster is better
Thanks and I agree on both accounts. T2 grav rig (instead of 2 T1 stacking-penalized) + T1 warp speed rig may also be a good compromise.

Still curious on trade-off between probe strength and scan deviation and how it affects probing in practice.

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Andrew Jester
Collapsed Out
Pandemic Legion
#5 - 2016-02-01 17:34:32 UTC
go full probe fit, then scale it back is probably the best way. Virtues if you're not scare

eventually it'll come down more to probe position and movement than scan strength/deviation/etc

If thuggin' was a category I'd win a Grammy

Jack Miton
School of Applied Knowledge
Caldari State
#6 - 2016-02-01 22:58:48 UTC
Real scouts fly with large gravity cap rigged covops frigs.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Gully Alex Foyle
The Scope
Gallente Federation
#7 - 2016-02-02 06:35:56 UTC
Jack Miton wrote:
Real scouts fly with large gravity cap rigged covops frigs.
Yes but how can I squeeze those powerful large gravity caps into my covops sweet little rigslots?

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Nightingale Actault
Borderland Dynamics
#8 - 2016-02-02 10:32:21 UTC  |  Edited by: Nightingale Actault
You'll want RSS probes (+ Virtues, parentheses only because you asked for no implant setups) for fastest non-combat probing. On something like a Helios you can fit up to 4 T2 Scanning Upgrades (edit: assuming last mid slot is used for MWD). Due to stacking penalties I would recommend a 2/2 Rangefinding / Pinpointing setup with a T2 Gravity Capacitor rig. A platform other than frigate can also net you more mid slots and rig slots. Also, I would avoid Acquisition upgrade as with perfect skills you'll only be shaving 1 second off each scan because of server ticks.
Gully Alex Foyle
The Scope
Gallente Federation
#9 - 2016-02-02 10:51:26 UTC
Nightingale Actault wrote:
You'll want RSS probes (+ Virtues, parentheses only because you asked for no implant setups) for fastest non-combat probing. On something like a Helios you can fit up to 4 T2 Scanning Upgrades (edit: assuming last mid slot is used for MWD). Due to stacking penalties I would recommend a 2/2 Rangefinding / Pinpointing setup with a T2 Gravity Capacitor rig. A platform other than frigate can also net you more mid slots and rig slots. Also, I would avoid Acquisition upgrade as with perfect skills you'll only be shaving 1 second off each scan because of server ticks.
Do RSS probes have other advantages v Sisters except a slight increase in scan strength?

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Jack Miton
School of Applied Knowledge
Caldari State
#10 - 2016-02-02 12:10:06 UTC  |  Edited by: Jack Miton
Gully Alex Foyle wrote:
Jack Miton wrote:
Real scouts fly with large gravity cap rigged covops frigs.
Yes but how can I squeeze those powerful large gravity caps into my covops sweet little rigslots?

have one still around from before the rig changes.

Gully Alex Foyle wrote:
Do RSS probes have other advantages v Sisters except a slight increase in scan strength?

Yeah, many more style points

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

O'nira
Science and Trade Institute
Caldari State
#11 - 2016-02-02 12:24:41 UTC
t2 gravity rig and t2 hyperspatial rig will give you better scan strength than 2 t1 gravity rigs so always do that, get 1 scan acquisition array and 3 strength or 2 strength and 1 pinpoint
Gully Alex Foyle
The Scope
Gallente Federation
#12 - 2016-02-02 13:19:53 UTC
Jack Miton wrote:
Gully Alex Foyle wrote:
Do RSS probes have other advantages v Sisters except a slight increase in scan strength?
Yeah, many more style points
Buying them nao!

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Shiloh Templeton
Cheyenne HET Co
#13 - 2016-02-02 15:13:55 UTC
The scan strength calculator on Eve Eye is very useful for understanding the diminishing gains of adding more modules.

Virtue implants will have the biggest impact, but don't forget about the high slot prospector implants.
Jack Miton
School of Applied Knowledge
Caldari State
#14 - 2016-02-03 00:29:04 UTC  |  Edited by: Jack Miton
The basic run down on the mid slot scanning modules goes something like this: If you assume they do actual nothing, you'll be correct more often than not.

If you insist on actually using them, (and sure, there's little reason not to on a dedicated covops),the strength one is by far the least useful, the other 2 have their merits (If youre running 1 of each).
Once you have 1 of each, you can double up on strength or accuracy and it's really up to personal preference, I like accuracy.

If youre just after max strength, then the way to get it is a T2 grav cap rig and 3 T2 rangefinding modules. (along with virtues and prospector AR-810 implants, sister's launcher and RSS probes.) This puts the strength up to 213.2, adding the 4th mid slot is 213.8.

NOTE: Sister probes cap at 208.4 by comparison, if you dont use the mid slot mods, your strength will be 196.2 (with 2x T1 rigs).

Realistically, any scan speed increase once you get over ~180-190 scan strength will come down almost entirely to player skill, not so much the actual raw numbers increase in strength.



PS:
Shiloh Templeton wrote:
The scan strength calculator on Eve Eye is very useful for understanding the diminishing gains of adding more modules.

Virtue implants will have the biggest impact, but don't forget about the high slot prospector implants.

I hate you forever for getting me to click an eve eye link...
Just use EFT like a normal person.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Gully Alex Foyle
The Scope
Gallente Federation
#15 - 2016-02-05 15:02:46 UTC
Jack Miton wrote:
NOTE: Sister probes cap at 208.4 by comparison
Yes, but the style points sold me on the RSS, I already bought an 8-pack.


Thanks Jack & everyone for the advice, much appreciated!

- Gully

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Shiloh Templeton
Cheyenne HET Co
#16 - 2016-02-05 16:28:52 UTC
Jack Miton wrote:
I hate you forever for getting me to click an eve eye link...
Just use EFT like a normal person.
What? The self-taught Eve Eye UI is a mini-game.


RuleoftheBone
Brutor Tribe
Minmatar Republic
#17 - 2016-02-06 06:27:28 UTC
Jack Miton wrote:
Real scouts fly with large gravity cap rigged covops frigs.


Nope.

If you ain't got a disruptor and a damp or two....you ain't remotely real Pirate
Zechariah Bragg
Jaded.
Riplomacy
#18 - 2016-02-12 22:25:36 UTC
Andrew Jester wrote:
warp speed rigs because at some point it comes down to player skill, and getting around faster is better



Explains why you used to die all the time :)>

If you don't live in W-Space.....your opinions are invalid.

Tipa Riot
Federal Navy Academy
Gallente Federation
#19 - 2016-02-16 20:57:34 UTC
O'nira wrote:
t2 gravity rig and t2 hyperspatial rig will give you better scan strength than 2 t1 gravity rigs so always do that, get 1 scan acquisition array and 3 strength or 2 strength and 1 pinpoint

2x T1 grav rigs are strictly better than 1x T2 grav rig in regards of scan strength.

I'm my own NPC alt.

Andrew Jester
Collapsed Out
Pandemic Legion
#20 - 2016-02-16 21:03:53 UTC
Zechariah Bragg wrote:
Andrew Jester wrote:
warp speed rigs because at some point it comes down to player skill, and getting around faster is better



Explains why you used to die all the time :)>

you need to sit in a corner, look at a timeline, and think about what you wrote

If thuggin' was a category I'd win a Grammy

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