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If I don't like frigate PvP will I not like any PvP?

Author
Thorian Baalnorn
State War Academy
Caldari State
#61 - 2016-01-31 05:34:56 UTC
Keno Skir wrote:
Thorian Baalnorn wrote:
Oh and the pvp lesson i just gave you...it was free. Your welcome..


Anytime you feel like giving me a real PvP lesson, come find me Cool

EDIT : Please bring your 8 year old "L33t peeveepee" main or whatever you were saying. Please also fly a Drake Roll


Youre just boring with your childishness now. If you dont have anything intelligent to post, then don't post. Otherwise continue to blow up MTUs and highsec bears and pretend like you think you have a clue.

J'Poll wrote:


This.

Sorry Thorian, but I now plenty of new(ish) players (as in real newbies, not alts) that were very succesful in doing it the solo / small gang route.

You know the fun part, they can also work with fleets. Where as those F1-monkeys in null, if they are caught solo in a fight, they would even miss point blank on target. Mainly cause nobody is shouting "press F1 now" over comms.


So yeah, sure null-sec has it's pro's (SRPs etc) but also it's downsides (it CAN be quite boring for PvP. It's either all or nothing in terms of fights).

End result:

Solo =/= small gang =/= medium gang =/= fleet =/= blobfest


What you guys are doing are comparing apples, oranges, pears and banana's.

The only common thing: They are all fruits (and to me WAY to healthy)


I never said you couldnt be successful doing it that route. I answered the OPs question and gave the OP advice based on information they gave. What i saw a lot of in this thread was:

OP: I hate frigate pvp
Many Replies: You should learn to pvp in frigates and destroyers = reading comprehension isnt always a strong point among forum users.

I wasnt comparing types of pvp. I was trying to get the OP out of a ship that has a life expectancy of 30 seconds in a battle when piloted by the inexperienced. You do far more learning when your not dying.

I think what a lot of people that have been playing awhile forget is how overwhelming this game can be if youre new. A lot of things many of us just take as habit will be totally new for a new player. Things like ranges of weapons, when to use mods when to not use mods, orbiting/keeping at range, aligning, using MWD/AB/MJD, when to GTFO, etc. Frigates tend to take a lot of micromanagement to be successful ( and not dead) with. That is a lot to put on a new player. You want to keep it simple and basic for new players and you dont want to give them a lot to do...its like cramming for a life or death exam in 30 seconds. They need time to absorb basic ship flying tasks before moving to more advanced tasks.

I tried learning pvp in frigates and cruisers when i first started. Only thing i learned was that i was a very easy kill. I had low skills and my ship didnt have any DPS or tank to speak of. I then got into stealth bombers ( with cruise missiles) I was told very specifically how to fly. Cloaked and waiting. our tackle would tackle we would pop cloak and launch missiles from 70km in a massive alpha. Everyone recloak. Wait. repeat on next target.

I learned more in one roam of doing that than i did in 20 attempts with frigs and cruisers. It was simple, i was out of range of the threat, and i could watch the field while focusing on a few simple tasks instead of running around like a chicken with my head cut off being completely useless. As time has went on i got into more complicated ships/fits and learned different tactics all while keeping my losses fairly minimal.


Sometimes you are the squirrel and sometimes you are the nut. Today, you are the nut and the squirrel is hungry.

Ralph King-Griffin
New Eden Tech Support
#62 - 2016-01-31 11:31:41 UTC
The simple fact that either of ye dismiss any space as having "real pvp" shows me you are waaaaaay to biased to take seriously .

Get off yer respective soap boxes because this bickering isn't helpful for ncq&a.
I'm not into large scale fleets , I don't like them as I prefer to have some autonomy and impact with my actions ,
I also don't like solo or frigates all that much but I'm not sitting here claiming that small gang cruiser roams are the bee all and end all, nor am I claiming other areas of space are irrelevant.


Bothe of ye go outside, whip them out , see who has the bigger one and be done with it because I'm sic of seeing this thread,

This was about op not enjoying frig pvp, not null v low.
Keno Skir
#63 - 2016-01-31 12:37:05 UTC
J'Poll wrote:
Keno Skir wrote:
Thorian Baalnorn wrote:
Oh and the pvp lesson i just gave you...it was free. Your welcome..


Anytime you feel like giving me a real PvP lesson, come find me Cool

EDIT : Please bring your 8 year old "L33t peeveepee" main or whatever you were saying. Please also fly a Drake Roll


Can I watchQuestionQuestionQuestionQuestionQuestionQuestion


Of course you can watch :)
J'Poll
School of Applied Knowledge
Caldari State
#64 - 2016-01-31 12:46:49 UTC
Thorian Baalnorn wrote:

I wasnt comparing types of pvp. I was trying to get the OP out of a ship that has a life expectancy of 30 seconds in a battle when piloted by the inexperienced. You do far more learning when your not dying.




Then you must have had the same ****** FC as the OP had.

I learned in frigates and mine actually did survive a fight occasionally.


Sorry, but the life expectency of a frigate is 30 seconds if you have a DUMB FC or you are trying solo against the wrong target.

Get a competent frigate FC, a small gang of properly fitted frigates and you actually are more safe then the same fleet of Drakes.

Why? You can pick your fights much more easily.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

J'Poll
School of Applied Knowledge
Caldari State
#65 - 2016-01-31 12:50:28 UTC  |  Edited by: J'Poll
Thorian Baalnorn wrote:

I think what a lot of people that have been playing awhile forget is how overwhelming this game can be if youre new. A lot of things many of us just take as habit will be totally new for a new player. Things like ranges of weapons, when to use mods when to not use mods, orbiting/keeping at range, aligning, using MWD/AB/MJD, when to GTFO, etc. Frigates tend to take a lot of micromanagement to be successful ( and not dead) with.



A. Uhm, isn't that the whole idea of being in a fleet as a newbro, that you are thought how it works.

Really, ALL your points are easily solved, by flying with the correct people (Agony class / Redemption Road Newbro Roams just to name a few).

B. Frigates CAN be a lot of micromanagement, it really depends on the fit and in what method you use them (solo vs small gang).

C. I too learned in frigates to PvP (before that I just did F1-monkey stuff). And I didn't even die till after about 10 fights and 3 hours of roaming. So really, if you die within 30 seconds, really, who is leeroying the fleet?



But really, all your answers just show me one thing. You mainly have experience being in a F1-monkey ball in terms of PvP


Greatest example of newby frigate PvP: Our own Azda Ja.

Started, went solo / small gang frigate and mastered it.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Alaric Faelen
Republic Military School
Minmatar Republic
#66 - 2016-02-01 20:43:59 UTC
There is nothing wrong with newbro's doing a bit of F1 mashing either. This game is hideously complicated and utterly counter-intuitive at times. I lost count of how many times I've sat on a titan with 200 people on their way to a major sov battle- and about 10 ask how to take a bridge. It's no big deal. If anything- it's great that you can still participate and be pretty much just tagging along. What other game wouldn't flat out punish the group for a weak player? In Eve, that weak player might slow you down some, he might die horribly and quickly- but rarely is it so bad that newbs are completely unwelcome the way it happens in so many other games.

It's always funny to me how people drone on about fleet warps and hitting F1....but then happily sit in asteroid belts for hours on end.....hitting F1, or save the damsel for the 7th time today....hitting F1.

The problem isn't in starting off just following along and hoping you don't get everyone killed. It's when you stay in that position rather than grow. Learn your role within the fleet. Learn how a fleet functions. What is important to an FC and when to keep comms clear. Explore the individual fleet roles and become good at your job. You certainly won't just be slapping F1 for long.

Very quickly you will move on to scouting +1 for the fleet- with an entire fleet depending on you. You might be hotdropping on someone and know without having to be told that Ceptors burn to perches immediately and don't hang around to add minuscule DPS. It all comes with experience.

It's a catch-22. We want PvP to be accessible to even the newest players. But then people complain that these complete newbs aren't masters of every game mechanic before they even start. I am all for creating doctrines, fleets, and tactics completely around minimizing the load on a new player....if it means getting him out to PvP to begin with.
What is important then isn't whether he starts off by just pushing F1, but whether he walks away from that fleet knowing more than before so that at some point he won't just need to be told to hit F1. And as everyone that's ever fleeted up knows- you will learn more in one random kitchen sink roam than you will in months of running around Eve alone.
Cara Forelli
State War Academy
Caldari State
#67 - 2016-02-01 23:57:30 UTC
Personally I think equal parts F1 mashing and solo experimentation is the fastest way to git gud as a newbro.

Want to talk? Join my channel in game: House Forelli

Titan's Lament