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Missions & Complexes

 
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C3 Tengu Rig Configuration

Author
Manuel Diaz
HelloKittyFanclub
#1 - 2012-01-08 21:51:47 UTC
Ok, so I'm putting together a Tengu for blitzing C3s and at the moment I'm using a T2 flare rig and a T2 rigor. I have, however, noticed a few other people with two rigor rigs instead.

Is it really worth fitting two rigor rigs over the flare, even despite the stacking penalty? The explosion radius with my set up, and my implants, is 122.55. Looking up an emergent preserver shows it's signature radius is 35m Oops, using two T2 rigor rigs I can get my explosion radius down to 98.04 but it's still pretty far off.

Using the emergent preserver example it's orbit is 325m/s, whereas my explosion velocity with mixed rigs is 183.33. So again, even with a T2 rig I'm going to be dealing reduced damage due to both velocity and radius. It's 152.77 with two rigor fitted.

Anyway, my conclusion so far is that I'm going to be dealing heavily reduced damage due to both velocity and radius... therefore using mixed rigs is better so as to avoid stacking penalties? Or am I missing something? Lol

As you guys may have guessed, I'm new to using missiles, so I'm just hoping to stumble on the opinions of some long time Tengu/missile boat pilots. Smile
Manuel Diaz
HelloKittyFanclub
#2 - 2012-01-08 21:58:03 UTC
*I also forgot to mention, 325 m/s is obviously assuming they're orbiting you at their optimal, which most of the time they won't be, since I'm running away trying to maintain range Lol

What I can't find out is whether their speed increase is due to using a MWD, and their signature radius will bloom as they burst towards you?

Also, on the overview settings is "size" equivalent to signature radius? I'm thinking of having that showing instead of angular velocity, which I still have up since I copied my config files over from my winmatar toon :P

Any advice anyone can give to an absolute missile nublet would be greatly appreciated Big smile
Substantia Nigra
Polaris Rising
Goonswarm Federation
#3 - 2012-01-08 22:36:55 UTC  |  Edited by: Substantia Nigra
I have no idea re the technical stuff on missiles, and can only comment on what seems to work in practice for me.

There's prolly lots of way to approach that issue, and equally likely that few are absolutely right or wrong.

My w-space tengu all have only 1 missile rig attached, a T2 rigor. They have no problems killing the frigates fairly quickly without swapping from fury to precision HMs. They're arguably 'overtanked' for C3 ops but that extra defence is helpful (necessary) when we're running the tougher C4 sites ... especially since we local tank.

Still, this may not meet your specs re 'blitzing', and more missile rigs will improve your DPS ... at cost of your tank. Timed myself last night, just to see, and a bunch of mixed C3 anoms took just over 10-minutes per site to clear (starting from warp out of POS and ending with landing back in POS, and losing a few large and a few medium drones on the way) and then a further 2-minutes per site for the salvager / looter follow-up.
This was a semi-solo 2-ship (tengu & rattlesnake) effort with a single noctis following up afterwards. I suspect two tengu would probably be quicker, but do so like my rattlesnake and it does cope with the neuters way better - taking some pressure off the active tanking tengu. A bit more DPS, especially applicable to the BSs, and you prolly able to achieve way blitzier timings.
I have previously soloed them in a single tengu, but never timed that effort I'm afraid.

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

Manuel Diaz
HelloKittyFanclub
#4 - 2012-01-08 22:51:19 UTC
Substantia Nigra wrote:
I have no idea re the technical stuff on missiles, and can only comment on what seems to work in practice for me.


There's prolly lots of way to approach that issue, and equally likely that few are absolutely right or wrong.

My w-space tengu all have only 1 missile rig attached, a T2 rigor. They have no problems killing the frigates fairly quickly without swapping from fury to precision HMs. They're arguably 'overtanked' for C3 ops but that extra defence is helpful (necessary) when we're running the tougher C4 sites ... especially since we local tank.

Still, this may not meet your specs re 'blitzing', and more missile rigs will improve your DPS ... at cost of your tank. Timed myself last night, just to see, and cleared 10 anoms (5 FFS, 3 OFS, 1 solar, 1 oruze) in 108 minutes (starting from warp out of POS and ending with landing back in POS, and losing a few large and a few medium drones on the way) and then a further 2-minutes per site for the salvager / looter follow-up. This was a semi-solo 2-ship (tengu & rattlesnake) effort with a single noctis following up afterwards. I suspect two tengu would probably be quicker, but do so like my rattlesnake and it does cope with the neuters way better - taking some pressure off the active tanking tengu. A bit more DPS, especially applicable to the BSs, and you prolly able to achieve way blitzier timings.
I have previously soloed them in a single tengu, but never timed that effort I'm afraid.


Aye, I'm currently running them in a solo loki, with an alt salvaging behind myself as I go in a thrasher. I'm just swapping to the tengu because I like the idea of killing stuff >100km away :) Plus I can get 790 DPS out of it, which is insane for the range, especially compared to my Loki's measly 25km/620 DPS turret set up.

I might also swap to a loki scout/salvager now I'm going to have that character free :P might be nice to have it cloaked watching the exit, and warping to the WH owner's pos periodically to check if anyone has logged on etc.

Anyway my main concern was just with killing the frigates quickly enough in the mag/radar sites. There's one site with five upholders (three cruisers, two battleships), and I would not want to be scrammed + webbed by the frigates for very long Shocked

*EDIT: Also <3 rattlesnake. Buy me one?
1-Up Mushroom
Imperial Academy
Amarr Empire
#5 - 2012-01-09 02:06:19 UTC
Dual T2 Rigors and Single T2 Flare
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Goose99
#6 - 2012-01-09 02:29:19 UTC
Rigors suffer no stacking penalty. The more you have, the higher the effect in relation to resulting sig size.
Elindreal
Planetary Interactors
#7 - 2012-01-10 17:41:41 UTC
the size column in overview is not signature radius
size is graphic size, you'll notice when you look at the info on a battleship it's usually 1000m long or something. that's the size. signature radius is unrelated.